jumping frog soil game
TRANSCRIPT
Saleh & LIM 1 Andrew Saleh & Huiwon Lim Prof. Alex Braidwood & Mimi Wagner SusE 521 2 September 2015
Jumping Frog
Target User Students is at beginning stage for soil study
Purpose To be able to get information about soil through this game, especially soil color, with fun and easy.
Game description
The game has 3, 5, 10 and 15 points questions, so each question according to the transect line and the color, came from our researched sites. The questions related with soil color and sustainability, questions from 3 to 10 points are basic knowledge about soil color, so easy to answer with two to four multiple choices. However, 15 points questions are hard to answer with 5 multiple choices, therefore these are related with a color chart we provided, so a person who gets a 15 points question, will figure out the answer through color chart.
Making Process
1. Brain Storming
1st meeting on Friday 09/05/2015 We decided the topic for our game. We discussed what should we do to make a good and exciting game for people. So, we did lots of discussion and sketches.
Saleh & LIM 1 Andrew Saleh & Huiwon Lim Prof. Alex Braidwood & Mimi Wagner SusE 521 2 September 2015
2nd meeting on Friday 09/05/2015 we decided what is the game is going to be about. We printed the map at 18x24 inches and the we sketched the site area in the tracing paper, and we make some improvement about the game so we are now almost done with the idea. and here are some images showing the process.
Short video for prototype https://vimeo.com/138709495
3rd meeting on Saturday 09/12/2015 Once we got the feedback about our game at last class, we should develop the game to be more easy and interesting. So, we adopted some concept from Tiddly Winks for our game. After that, we designed game board, question card and color chart, also we made some questions with different level related with scores.
Saleh & LIM 1 Andrew Saleh & Huiwon Lim Prof. Alex Braidwood & Mimi Wagner SusE 521 2 September 2015
Saleh & LIM 1 Andrew Saleh & Huiwon Lim Prof. Alex Braidwood & Mimi Wagner SusE 521 2 September 2015 Rule of the game:
1. Put paper frog on the start point. 2. Let the frog jump to target. 3. If the frog reaches at some score area, then you can pick a question card as same points as it
landed. But the frog does not land on the target, a gamer has to wait next turn. 4. 15 points questions are related with color chart, so if gamers want to check the answer of these
question, then they can see the color chart. 5. A person who get 15 points will be winner of the game.
Game design:
<Game Board>
Saleh & LIM 1 Andrew Saleh & Huiwon Lim Prof. Alex Braidwood & Mimi Wagner SusE 521 2 September 2015
<Card design - Front side 1>
<Card Design - Back side 1>
Saleh & LIM 1 Andrew Saleh & Huiwon Lim Prof. Alex Braidwood & Mimi Wagner SusE 521 2 September 2015
<Color chart design>
Short video about the game: https://youtu.be/zBRyGO3GWTM