journey to the center of design

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Journey to the Center of Design User Interface Engineering Jared M. Spool Founding Principal ©2008, User Interface Engineering. All rights reserved

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Page 1: Journey To The Center Of Design

Journey to the Center of Design

User Interface Engineering

Jared M. SpoolFounding Principal

©2008, User Interface Engineering. All rights reserved

Page 2: Journey To The Center Of Design

Celebrity Death-Match:

37 SignalsVS

Don Norman

Page 3: Journey To The Center Of Design
Page 4: Journey To The Center Of Design

37 Signals vs. Norman

37 Signals:

“We’re not designing for others...we’re designing for ourselves”

Don Norman:

“I’ve tried their products and although they have admirable qualities, they have never quite met my needs: Close is not good enough. After reading the article, I understand why: the developers are arrogant and completely unsympathetic to the people who use their products.”

Page 5: Journey To The Center Of Design

Where did User-

Centered Design

come from?

Page 6: Journey To The Center Of Design

Big Red Button

Developed by Engineers

for Engineers

‣Highly skilled

‣Highly trained

‣Focused on the tool

Page 7: Journey To The Center Of Design

IBM DisplaywriterCirca 1980

Designed for Office Workers

This woman istoo happy

‣Not skilled in the tool

‣Might not be trained with the tool

‣Focused on the data

Page 8: Journey To The Center Of Design

The Birth ofUser-Centered Design

A reaction to tools designed only for engineersNeeded to help non-engineers learn and use tools

Based on human factors and cognitive psychology

Promised that designing with users at the center would have better market acceptance

Page 9: Journey To The Center Of Design

Banksy.co.uk

Page 10: Journey To The Center Of Design

User-Centered Design Never Worked

Page 11: Journey To The Center Of Design

How Do The Best Teams

Create Great Designs?

Page 12: Journey To The Center Of Design

Process

Methodology

Dogma

Page 13: Journey To The Center Of Design

tsa.gov

Page 14: Journey To The Center Of Design

redmaryland.blogspot.com

Page 15: Journey To The Center Of Design

SAFE?

Page 16: Journey To The Center Of Design

SAFE?BAD?

SAFE?BAD?

Page 17: Journey To The Center Of Design

Instrument of Terrorism?

SAFE?BAD?

Page 18: Journey To The Center Of Design

Dogma:An unquestioned faith independent of any supporting evidence

Page 19: Journey To The Center Of Design

Process

Methodology

Dogma

Techniques

Tricks

Page 20: Journey To The Center Of Design

What Did Our Research Find?

The best teams didn’t have a methodology or dogma they followed

The struggling teams often tried following a methodology, without success

The best teams all focused on increasing the techniques and tricks for each team member

They were constantly exploring new tricks and techniques for their toolbox

Struggling teams had limited tricks and techniques

Page 21: Journey To The Center Of Design

It’s time we replace the

User-Centered Design dogma

Page 22: Journey To The Center Of Design

The Story of Stone Soup

Page 23: Journey To The Center Of Design

nellieedge.com

Page 24: Journey To The Center Of Design

The Goal of User Research:

To Inform Design

Page 25: Journey To The Center Of Design

Big Box Retailer

Visitors: 1,000,000 per day

Revenue: $1,200,000,000 per year

Conversion rate: 1.6%Top 20% customers responsible for 80% of revenue

Top 20% customers are 0.32% of total visitors

Customers: 16,000 per day3,200 are responsible for 80% of the revenue

Top 20% equals $2,630,000 each day

Page 26: Journey To The Center Of Design

What gets measured, gets done

What gets rewarded, gets done well

Page 27: Journey To The Center Of Design

MeasuringBrand

Engagement

Loyalty

Confidence

Integrity

Pride

Passion

Page 28: Journey To The Center Of Design

6.2

5.5

4.5

4.33.0

1.4 1.4

-1.00.5

1.1

Measuring Engagement While Buying Electronics

Amazon Circuit City Dell HP Walmart

Page 29: Journey To The Center Of Design

Beware of Voodoo Techniques

etsy.com: magpiemomma, theplastichut

Page 30: Journey To The Center Of Design

Eyetracking Interpretation

“In this shopping cart, users didn’t look much at the cross-selling offers, which is a common finding.”

nngroup.com

Page 31: Journey To The Center Of Design

eye-square.com

Page 32: Journey To The Center Of Design

SAFE?

What Inference Should We Make?

Interestedor lost?

Bored or targeted? BAD?SAFE?

Page 33: Journey To The Center Of Design

The Three Core UX AttributesFor Great Experience Design

Vision

Feedback

Culture

Page 34: Journey To The Center Of Design

The Three Questions

Vision: “Can everyone on the team describe the experience of using your design five years now?”

Feedback: “In the last six weeks, have you spent more than two hours watching someone use yours or a competitors design?”

Culture: “In the last six weeks, have you rewarded a team member for creating a major design failure?”

Page 35: Journey To The Center Of Design

Journey to the Center of Design

It’s time to retire the dogma of User-Centered Design

We should focus on Informed DesignBuild a reward system based on informed measures

Focus on the Three Core UX AttributesVision, Feedback, and Culture

Page 36: Journey To The Center Of Design

More Info from User Interface Engineering

Newsletter: UIEtips (FREE)

UIE Virtual Seminars

Reports

User Interface Conference: www.uiconf.com

Blog: www.uie.com/brainsparks

Site: www.uie.com