i/o—i/o busses professor alvin r. lebeck computer science 220 fall 2001

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I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

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Page 1: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

I/O—I/O Busses

Professor Alvin R. Lebeck

Computer Science 220

Fall 2001

Page 2: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 2© Alvin R. Lebeck 2001

Admin

• Homework #5 Due Nov 20

• Projects…– Good writeup is very important (you’ve seen several papers…)

• Reading:– 8.1, 8.3-5 (Multiprocessors)

– 7.1-3, 7.5, 7.8 (Interconnection Networks)

Page 3: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 3© Alvin R. Lebeck 2001

Review: Storage System Issues

• Why I/O?

• Performance– queue + seek + rotational + transfer + overhead

• Processor Interface Issues– Memory Mapped

– DMA (caches)

• I/O & Memory Buses

• Redundant Arrays of Inexpensive Disks (RAID)

Page 4: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 4© Alvin R. Lebeck 2001

Review: Processor Interface Issues

• Interconnections– Busses

• Processor interface– Instructions

– Memory mapped I/O

• I/O Control Structures– Polling

– Interrupts

– Programmed I/O

– DMA

– I/O Controllers

– I/O Processors

Page 5: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

5© Alvin R. Lebeck 2001

Review: Device Controllers

DeviceController

Command Status Data 0

Data 1

Data n-1

Busy Done Error

Bus

Device

Interrupt?

Controller deals withmundane control(e.g., position head, error detection/correction)

Processor communicateswith Controller

Page 6: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 6© Alvin R. Lebeck 2001

I/O Data Flow

Memory-to-Memory Copy

DMA over Peripheral Bus

Xfer over Disk Channel

Xfer over Serial Interface

Application Address Space

OS Buffers (>10 MByte)

HBA Buffers (1 M - 4 MBytes)

Track Buffers (32K - 256KBytes)

I/O Device

I/O Controller

Embedded Controller

Head/Disk Assembly

Host Processor

Impediment to high performance: multiple copies, complex hierarchy

Page 7: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 7© Alvin R. Lebeck 2001

Communication Networks

Performance limiter is memory system, OS overhead, not HW protocols

NodeProcessor

ControlReg. I/F

NetI/F Memory

RequestBlock

ReceiveBlock

Media

Network Controller

Peripheral Backplane Bus

DMA

. . .

Processor MemoryList of request blocks

Data to be transmitted

. . .

List of receive blocks

Data receivedDMA

. . .

List of free blocks

• Send/receive queues in processor OS memory• Network controller copies back and forth via DMA• No host intervention needed• Interrupt host when message sent or received• Memory-to-Memory copy to user space

Page 8: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

8© Alvin R. Lebeck 2001

Network Connected Devices

• High speed networks (10Gb Ethernet soon)• How can we eliminate overheads?Page Flipping• OS places aligned data into memory and remaps

pagesRDMA• Idea is to eliminate kernel-to-user copy (User-level

messaging)• Requires “translation” on Network Interface (NI)• Application registers region with OS• OS stores pointer in NI• On Receive, pointer says where data should go

Page 9: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

9© Alvin R. Lebeck 2001

Buses: Connecting I/O to Processor and Memory

• A bus is a shared communication link

• It uses one set of wires to connect multiple subsystems

Control

Datapath

Memory

Processor

Input

Output

Page 10: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

10© Alvin R. Lebeck 2001

Advantages of Buses

• Versatility:– New devices can be added easily

– Peripherals can be moved between computersystems that use the same bus standard

• Low Cost:– A single set of wires is shared in multiple ways

MemoryProcessor

I/O Device

I/O Device

I/O Device

Page 11: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

11© Alvin R. Lebeck 2001

Disadvantages of Buses

• The bus creates a communication bottleneck– Bus bandwidth can limit the maximum I/O throughput

• The maximum bus speed is largely limited by:– The length of the bus– The number of devices on the bus– The need to support a range of devices with:

» Widely varying latencies » Widely varying data transfer rates

MemoryProcessor

I/O Device

I/O Device

I/O Device

Page 12: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

12© Alvin R. Lebeck 2001

The General Organization of a Bus

• Control lines:– Signal requests and acknowledgments

– Indicate what type of information is on the data lines

• Data lines carry information between the source and the destination:

– Data and Addresses

– Complex commands

Data Lines

Control Lines

Page 13: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

13© Alvin R. Lebeck 2001

Master versus Slave

• A bus transaction includes two parts:– Sending the address

– Receiving or sending the data

• Master is the device that starts the bus transaction by:

– Sending the address

• Slave is the device that responds to the address by:– Sending data to the master if the master ask for data

– Receiving data from the master if the master wants to send data

BusMaster

BusSlave

Master send address

Data can go either way

Page 14: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

14© Alvin R. Lebeck 2001

Output Operation

• Output: Processor sending data to the I/O device:

Processor

Control (Memory Read Request)

Memory

Step 1: Request Memory

I/O Device (Disk)

Data (Memory Address)

Processor

Control

Memory

Step 2: Read Memory

I/O Device (Disk)

Data

Processor

Control (Device Write Request)

Memory

Step 3: Send Data to I/O Device

I/O Device (Disk)

Data (I/O Device Address

and then Data)

Page 15: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

15© Alvin R. Lebeck 2001

Input Operation

° Input is defined as the Processor receiving data from the I/O device:

Processor

Control (Memory Write Request)

Memory

Step 1: Request Memory

I/O Device (Disk)

Data (Memory Address)

Processor

Control (I/O Read Request)

Memory

Step 2: Receive Data

I/O Device (Disk)

Data(I/O Device Address

and then Data)

Page 16: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

16© Alvin R. Lebeck 2001

Types of Buses

• Processor-Memory Bus (design specific)– Short and high speed– Only need to match the memory system

» Maximize memory-to-processor bandwidth– Connects directly to the processor

• External I/O Bus (industry standard)– Usually is lengthy and slower– Need to match a wide range of I/O devices– Connects to the processor-memory bus or backplane bus

• Backplane Bus (industry standard)– Backplane: an interconnection structure within the chassis– Allow processors, memory, and I/O devices to coexist– Cost advantage: one single bus for all components

• Bit-Serial Buses (New trend: USB, Firewire, .. )– Use High speed unidirectional point-to-point communication

Page 17: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

17© Alvin R. Lebeck 2001

A Computer System with One Bus: Backplane Bus

• A single bus (the backplane bus) is used for:– Processor to memory communication

– Communication between I/O devices and memory

• Advantages: Simple and low cost

• Disadvantages: slow and the bus can become a major bottleneck

• Example: Early IBM PC

Processor Memory

I/O Devices

Backplane Bus

Page 18: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

18© Alvin R. Lebeck 2001

A Two-Bus System

• I/O buses tap into the processor-memory bus via bus adaptors:– Processor-memory bus: mainly for processor-memory traffic

– I/O buses: provide expansion slots for I/O devices

• Example: Apple Macintosh-II– NuBus: Processor, memory, and a few selected I/O devices

– SCCI Bus: the rest of the I/O devices

Processor Memory

I/OBus

Processor Memory Bus

BusAdaptor

BusAdaptor

BusAdaptor

I/OBus

I/OBus

Page 19: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

19© Alvin R. Lebeck 2001

A Three-Bus System

• A small number of backplane buses tap into the processor-memory bus

– Processor-memory bus is used for processor memory traffic

– I/O buses are connected to the backplane bus

• Advantage: loading on the processor bus is greatly reduced

Processor Memory

Processor Memory Bus

BusAdaptor

BusAdaptor

BusAdaptor

I/O BusBackplane Bus

I/O Bus

Page 20: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 20© Alvin R. Lebeck 2001

I/O Bus

Memory Bus

Processor

Cache

MainMemory

DiskController

Disk Disk

GraphicsController

NetworkInterface

Graphics Network

interrupts

The Many Buses of Today’s Systems

I/O Bridge

Core Chip Set

Page 21: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

21© Alvin R. Lebeck 2001

Synchronous and Asynchronous Bus

• Synchronous Bus:– Includes a clock in the control lines

– A fixed protocol for communication that is relative to the clock

– Advantage: involves very little logic and can run very fast

– Disadvantages:

» Every device on the bus must run at the same clock rate

» To avoid clock skew, bus must be short if it is fast.

• Asynchronous Bus:– It is not clocked

– It can accommodate a wide range of devices

– It can be lengthened without worrying about clock skew

– It requires a handshaking protocol

Page 22: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

22© Alvin R. Lebeck 2001

A Handshaking Protocol

• Three control lines– ReadReq: indicates a read request for memory

Address is put on the data lines at the same line

– DataRdy: indicates the data word is now ready on the data lines

Data is put on the data lines at the same time

– Ack: acknowledge the ReadReq or the DataRdy of the other party

ReadReq

AddressData Data

Ack

DataRdy

1 2

2

3

4

4

56

6 7

Page 23: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

23© Alvin R. Lebeck 2001

Increasing the Bus Bandwidth

• Separate versus multiplexed address and data lines:– Address and data can be transmitted in one bus cycle

if separate address and data lines are available– Cost: (a) more bus lines, (b) increased complexity

• Data bus width:– By increasing the width of the data bus, transfers of multiple words

require fewer bus cycles– Example: USB vs. 32-bit PCI vs. 64-bit PCI– Cost: more bus lines

• Block transfers:– Allow the bus to transfer multiple words in back-to-back bus cycles– Only one address needs to be sent at the beginning– The bus is not released until the last word is transferred– Cost: (a) increased complexity

(b) decreased response time for request

Page 24: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

24© Alvin R. Lebeck 2001

Obtaining Access to the Bus

• One of the most important issues in bus design:– How is the bus reserved by a devices that wishes to use it?

• Chaos is avoided by a master-slave arrangement:– Only the bus master can control access to the bus:

» It initiates and controls all bus requests

– A slave responds to read and write requests

• The simplest system:– Processor is the only bus master

– All bus requests must be controlled by the processor

– Major drawback: the processor is involved in every transaction

BusMaster

BusSlave

Control: Master initiates requests

Data can go either way

Page 25: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

25© Alvin R. Lebeck 2001

Multiple Potential Bus Masters: the Need for Arbitration

• Bus arbitration scheme:– A bus master wanting to use the bus asserts the bus request– A bus master cannot use the bus until its request is granted– A bus master must signal to the arbiter after finish using the bus

• Bus arbitration schemes usually try to balance two factors:

– Bus priority: the highest priority device should be serviced first– Fairness: Even the lowest priority device should never

be completely locked out from the bus

• Bus arbitration schemes can be divided into four broad classes:

– Distributed arbitration by self-selection: each device wanting the bus places a code indicating its identity on the bus.

– Distributed arbitration by collision detection: Ethernet uses this.– Daisy chain arbitration: single device with all request lines.– Centralized, parallel arbitration: see next-next slide

Page 26: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

26© Alvin R. Lebeck 2001

Centralized Bus Arbitration

Master A Master B Master C

Request-C

Request-B

Request-A

Grant-C

Grant-B

Grant-A

ArbitrationCircuit

Release

Page 27: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

27© Alvin R. Lebeck 2001

The Daisy Chain Bus Arbitration Scheme

• Advantage: simple

• Disadvantages:– Cannot assure fairness:

A low-priority device may be locked out indefinitely

– The use of the daisy chain grant signal also limits the bus speed

BusArbiter

Device 1HighestPriority

Device NLowestPriority

Device 2

Grant Grant Grant

Release

Request

Page 28: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

28© Alvin R. Lebeck 2001

Summary of Bus Options

Option High performance Low cost

Bus width Separate address Multiplex address& data lines & data lines

Data width Wider is faster Narrower is cheaper (e.g., 64 bits) (e.g., 8 bits)

Transfer size Multiple words has Single-word transferless bus overhead is simpler

Bus masters Multiple Single master(requires arbitration) (no arbitration)

Clocking Synchronous Asynchronous

Page 29: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 29© Alvin R. Lebeck 2001

SCSI: Small Computer System Interface

• Up to 8 devices to communicate on a bus or “string” at sustained speeds of 4-5 MBytes/sec

• SCSI-2 up to 20 MB/sec• Devices can be slave (“target”) or master(“initiator”)• SCSI protocol: a series of ``phases", during which specif-

ic actions are taken by the controller and the SCSI disks– Bus Free: No device is currently accessing the bus– Arbitration: When the SCSI bus goes free, multiple devices may request

(arbitrate for) the bus; fixed priority by address– Selection: informs the target that it will participate (Reselection if

disconnected)– Command: the initiator reads the SCSI command bytes from host memory

and sends them to the target– Data Transfer: data in or out, initiator: target– Message Phase: message in or out, initiator: target (identify, save/restore

data pointer, disconnect, command complete)– Status Phase: target, just before command complete

Page 30: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

30© Alvin R. Lebeck 2001

PCI

• Synchronous Bus• 33 MHz, 66MHz• 32-bit multiplexed Address/Data Bus

– Can have 64-bit Data bus (32 are multiplexed with address)

• 132MB/s or 264MB/s• Frame signal identifies start address phase, followed

by one or more data phases– Can send 64-bit address over 32-bit bus, takes two cycles

• C/BE[3:0] during address phase indicates type– Memory read/write, I/O read/write, …

• C/BE[3:0] byte valid bits for data phase– Wait states supported by separate signals– Stop signal to terminate

Page 31: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

31© Alvin R. Lebeck 2001

PCI (continued)

• Centralized arbitration

• Pipelined with ongoing transfers

• Auto configuration to identify type (SCSI, Ethernet, etc.), manufacturer, I/O addresses, memory addresses, interrupt level, etc.

Page 32: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

32© Alvin R. Lebeck 2001

Accelerated Graphics Port (AGP)

• Overview

• Data Transfers

• Split Transaction Bus– Separate Bus Transaction for Address and Data

– Increases controller complexity, but AGP shows advantages

Page 33: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 33© Alvin R. Lebeck 2001

Manufacturing Advantages of Disk Arrays

14”10”5.25”3.5”

3.5”

Disk Array: 1 disk design

Conventional: 4 disk designs

Low End High End

Disk Product Families

Page 34: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 34© Alvin R. Lebeck 2001

Redundant Arrays of Disks

• Files are "striped" across multiple spindles• Redundancy yields high data availability

Disks will fail

Contents reconstructed from data redundantly stored in the array

Capacity penalty to store it

Bandwidth penalty to update

Mirroring/Shadowing (high capacity cost)

Horizontal Hamming Codes (overkill)

Parity & Reed-Solomon Codes

Failure Prediction (no capacity overhead!)

Techniques:

Page 35: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 35© Alvin R. Lebeck 2001

Array Reliability

• Reliability of N disks = Reliability of 1 Disk ÷ N

50,000 Hours ÷ 70 disks = 700 hours

Disk system MTTF: Drops from 6 years to 1 month!

• Arrays without redundancy too unreliable to be useful!

Hot spares support reconstruction in parallel with access: very high media availability can be achievedHot spares support reconstruction in parallel with access: very high media availability can be achieved

Page 36: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 36© Alvin R. Lebeck 2001

Redundant Arrays of Disks (RAID) Techniques

• Disk Mirroring, Shadowing

Each disk is fully duplicated onto its "shadow" Logical write = two physical writes100% capacity overhead

• Parity Data Bandwidth Array

Parity computed horizontallyLogically a single high data bw disk

10010011

11001101

10010011

00110010

10010011

10010011

• High I/O Rate Parity Array

Interleaved parity blocksIndependent reads and writesLogical write = 2 reads + 2 writesParity + Reed-Solomon codes

Page 37: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 37© Alvin R. Lebeck 2001

Problems of Disk Arrays: Small Writes

D0 D1 D2 D3 PD0'

+

+

D0' D1 D2 D3 P'

newdata

olddata

old parity

XOR

XOR

(1. Read) (2. Read)

(3. Write) (4. Write)

RAID-5: Small Write Algorithm

1 Logical Write = 2 Physical Reads + 2 Physical Writes

Page 38: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 38© Alvin R. Lebeck 2001

Redundant Arrays of DisksRAID 1: Disk Mirroring/Shadowing

• Each disk is fully duplicated onto its "shadow" Very high availability can be achieved

• Bandwidth sacrifice on write: Logical write = two physical writes

• Reads may be optimized

• Most expensive solution: 100% capacity overheadTargeted for high I/O rate , high availability environments

recoverygroup

Page 39: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 39© Alvin R. Lebeck 2001

Redundant Arrays of Disks RAID 3: Parity Disk

P100100111100110110010011

. . .

logical record 10010011

11001101

10010011

00110000

Striped physicalrecords

• Parity computed across recovery group to protect against hard disk failures 33% capacity cost for parity in this configuration wider arrays reduce capacity costs, decrease expected availability, increase reconstruction time

• Arms logically synchronized, spindles rotationally synchronized logically a single high capacity, high transfer rate disk

Targeted for high bandwidth applications: Scientific, Image Processing

Page 40: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 40© Alvin R. Lebeck 2001

Redundant Arrays of Disks RAID 5+: High I/O Rate Parity

A logical writebecomes fourphysical I/Os

Independent writespossible because ofinterleaved parity

Reed-SolomonCodes ("Q") forprotection duringreconstruction

D0 D1 D2 D3 P

D4 D5 D6 P D7

D8 D9 P D10 D11

P D16 D17 D18 D19

D20 D21 D22 D23 P

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.Disk Columns

IncreasingLogical

Disk Addresses

Targeted for mixedapplications

D12 P D13 D14 D15Stripe

StripeUnit

Page 41: I/O—I/O Busses Professor Alvin R. Lebeck Computer Science 220 Fall 2001

CPS 220 41© Alvin R. Lebeck 2001

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• Multiprocessors