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Introduction to the pedagogical framework of technology-enhanced embodied learning in special and inclusive education Dr Andri Ioannou, Project Coordinator Dr Yiannis Georgiou, Project Manager

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Page 1: Introduction to the pedagogical framework of technology ... › wp-content › uploads › ... · Introduction to the pedagogical framework of technology-enhanced embodied learning

Introduction to the pedagogical framework of technology-enhanced embodied learning

in special and inclusive education

Dr Andri Ioannou, Project Coordinator

Dr Yiannis Georgiou, Project Manager

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INTELed’s main objectives:#1 Social Inclusion

▪ Promote social inclusion through innovation in Special and Inclusive

Education

▪ Create opportunities for ALL students with and without disabilities through

a pedagogical and methodological framework that is driven by the theory

of embodied learning cognition and the use of multisensory technologies

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Defining Inclusive Education

Inclusive Education [Salamanca statement, 1994:

School for ALL]

- Educational efficiency for all students

(regardless of socioeconomic status, cultural &

national background, abilities)

- Diversity as an experience of richness

- Respect for human rights, social justice,

equality,diversity, equal participation, social

inclusion

- Deep democratic approach in education

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INTELed’s main objectives:#2 Teachers’ professional development

▪ In-service teachers’ professional development and support

▪ Support schools in order to provide qualitative education and opportunities

to ALL students

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New challenges… New Requirements...

▪ “The changes in education and society present new challenges to

the teachers [...] the school classrooms include heterogeneous

populations of children from different backgrounds, with different

skill levels, needs, learning difficulties [...]

▪ "These challenges require from teachers not only to acquire new

knowledge and skills but to constantly upgrade and improve their knowledge and skills.”

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The problem

During their initial training, teachers are not sufficiently prepared for:

▪ teaching in heterogeneous school classes.

▪ topics that refer to special and inclusive education.

▪ the use of innovative, educational technologies that can actively

engage students and create learning opportunities for ALL.

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Theoretical framework: Embodied cognition

An inseparable connection between the

mind (cognition) - the body and the

world that surrounds us!

Human intelligence is perceived and

understood in relation to the human body,

and vice versa, the body as a physical

entity that acts and interacts with the

physical world has the ability to influence

and change the cognition (mental /

cognitive functions)

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The active engagement of the body in the learning

process contributes to the acquisition of new

learning experiences. How?

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From the theory of embodied cognition…to embodied learning

How does an infant discover the world around it?

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The advantages of the embodied learning

▪ Increased Processing Levels: Multiple sensory stimulus

▪ Decreased levels of cognitive load: Usage of motion for offloading

cognitive resources

▪ Connect abstract – specific: Abstract concepts and ideas acquire

become more concrete through children’s interaction with the physical

world

https://www.youtube.com/watch?v=d0JrzrZsZGg

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From the embodied cognition to the embodied learning

In embodied learning environments

students are at the same time:

▪ Sensorimotor bodies

▪ Reflective minds

▪ Social beings

Does embodied learning need to

become an integral part of the

contemporary teaching approaches?

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Learning though multisensory teaching is not something new!

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Embodied interaction (Dourish, 2001)

Innovative emerging technologies

which allow motion, natural

interaction, and full body

involvement, have resulted in the

increase of learning environments

that are grounded on the embodied

cognition theory.

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Multi-sensory technologies, like

motion-based digital games, offer

new embodied learning

experiences in special and

inclusive education.

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Embodied learning multi-sensory technologies

Leap motion

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Kinect camera

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Embodied learning multi-sensory technologies

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Leap motion

http://www.youtube.com/watch?v=_d6KuiuteIA

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Embodied learning multi-sensory technologies

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Kinect

http://www.youtube.com/watch?v=upCnHdrdGUc

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Examples of embodied learning digital apps

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For inclusive and general education For special education

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1st application:The Angle-makers

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▪ Lesson: Mathematics

▪ Unit: Geometry, Learning angles

▪ Grade: 3rd - 6th

▪ Learning context: Mainstream classroom

▪ 2 levels

o Level 1: Free-form mode

o Level 2: Angle type mode (e.g. right angle, acute angle, obtuse angle)

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The Angle-makers

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https://youtu.be/-HcwQKNBoI8

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2nd application: The Young Cardiologists

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▪ Lesson: Science

▪ Unit: Body and health

▪ Grade: 5th

▪ Learning context: Mainstream classroom

▪ 3 levels

o Level 1: Heart structure and function

o Level 2: Large and small circulation

o Level 3: Circulatory system’s health

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Young Cardiologists

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https://www.youtube.com/watch?v=YFbNSYAJAjo

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3rd application: Kinems learning games

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It includes various educational, embodied learning games

▪ Grade: 1st - 3rd

▪ Learning context: Mainstream classrooms / Special

unit

Examples:

- Mathloons: Practice mental arithmetic (+– × ÷) and

fractions up to 100.

- Lexis: Language development, early reading, writing

and spelling skills

- More https://academy.kinems.com/games

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http://www.youtube.com/watch?v=3mrrZlumIh0

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Embodied learning apps for ALL…

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▪ Learning motivation: Increased motivation-Increased engagement

▪ Attention & Focusing: Increased concentration levels

▪ Sensorimotor skills: High accuracy and motion coordination

▪ Emotional development: Development / Expression of emotions

▪ Social development: Collaboration and social interactions

▪ Academic development: The motion contributes to the better understanding and

memorization of the learning context (especially if both of them are related)

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Embodied learning apps for ALL…

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▪ How important are the learning gains for the students with disabilities?

o Students with ADHD syndrome

o Students with mobility problems

o Students with autism syndrome

o Students with emotional problems

o Students with learning difficulties (e.g. dyscalculia, reading disorder )

▪ How important are the learning gains for all students, without exception, in

the classroom?

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The INTELed European project is funded by the European Commission (Grant agreement: 2017-1-CY01-KA201-026733) 27

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