instructional systems. copyright © 2005 by pearson education, inc. upper saddle river, new jersey...

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Instructional Systems

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Page 1: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Instructional Systems

Page 2: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Chapter Outline

• Instructional Systems

– Components of an Instructional System

– Characteristics of an Instructional System

– Categories of Instructional Systems

Page 3: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Chapter Outline cont.

• Cooperative Learning

– Advantages

– Limitations

– Integration

– Computer-Based Cooperative Learning

– Online Collaborative Learning

Page 4: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Chapter Outline cont.

• Games

– Advantages

– Limitations

– Integration

– Adapting the Content of Instructional Games

Page 5: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Chapter Outline cont.

• Simulations

– Advantages

– Limitations

– Integration

– Simulation and Problem-Based Learning

– Simulators

– Role Plays

• Simulation Games

– Integration

– Cooperative

Simulation Games

Page 6: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Chapter Outline cont.

• Programmed Instruction

– Advantages

– Limitations

– Integration

• Programmed Tutoring

– Advantages

– Limitations

– Integration

Page 7: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

The Components and Characteristics of Most Instructional Systems

Page 8: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Concepts:Instruction, Simulation, Game

Instruction Simulation

Game

SGIG

ISG

IS

Page 9: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Linear and Branching Programs

1

2

3

4

5

6

1

2 2a3a

3

4

5

6a

67 7a

Page 10: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Simulation/Gaming andASSURE Model

Analyze Learners

State Objectives

Select Media and Materials

Select• relevant practice of skills stated in objectives?

• valid representation of reality?

Modify• see frame games

Page 11: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

Simulation/Gaming andASSURE Model

Utilize Media and Materials

• preview

• prepare the environment

• prepare the audience

Require Learner Participation

• see “How to...Conduct Debriefing”

Evaluate/Revise

Page 12: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

How To . . . Design Instructional Simulations/Games

1.Select Content and Scope

2. Specify Audience

3. Specify Objectives

4. Develop GAME MODEL

A) scenario

B) roles, motives

C) constraints and resources (including information)

D) transactions

E) consequences

5. Develop Rules

A) procedures for playB) Scoring

6. ConstructPROTOTYPE

7. Try OutPROTOTYPE

8. REVISE

Page 13: Instructional Systems. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline Instructional

Copyright © 2005 by Pearson Education, Inc.

Upper Saddle River, New Jersey 07458. All rights reserved.

How To . . . Conduct a Debriefing: The Four-D Procedure

Step 1. Decompressing (Feelings)

“How did you fell when . . . ?”

Step 2. Describing (Facts)

“What happened when you . . . ?”

“What real-life situation does this resemble?”

Step 3. Drawing Comparisons (Transfer)

“How does the scoring system compare with real

life costs and payoffs?”

Step 4. Deriving Lessons (Application)

“How can you apply these learnings to real life?”