instruction compression
TRANSCRIPT
INSTRUCTION
COMPRESSION
TECHNIQUES
Department of E & TC, MITCOE,
Pune
Introduction
Feature of GPP- need for instructions tocontrol device operations
Efficiency of handling the applications, ofany architecture is determined by –
◦ Controlling of general purposeprocessing resources
◦ Area dedicated to hold the controllinginstructions
◦ No. of resources controlled per instruction
◦ Bandwidth provided for instructiondistribution
◦ How frequently the instructions canchange
Bits per instruction
Definition : The number of bits in an
instruction
Processor
◦ 32 bits per instruction
◦ Instructions describes on an average,
about 0.5 – 0.6 gate evaluations
FPGA
◦ 120 – 200 bits per 4-LUT
Need for Compression
Limitation- embedded systems useprocessors which have small addressesspaces for programs
Larger program, lesser the probability ofresiding the code in I-cache
Such missing code fragments is loadedfrom main memory thereby reducing theoverall performance
Code increase can be attributed to-◦ Embedded applications are becoming more
complex
◦ Aggressive (VLIW) compiler optimizations forcode speed (ILP enhancement) also increasescode size
Instruction Compression
After the code generation and register
allocation, the generated code stream are
analyzed to search for pattern
The pattern checker finds all distinct pattern
and counts the frequency of occurrence
throughout the code stream
Those patterns with highest frequency of
usage are assigned an opcode, the
sequence of instructions for that opcode is
saved in ROM
Instruction Decompression
During instruction fetch, the decoder checks
the opcode of the incoming instruction
During instruction decode, if the decoder
encounters a compressed instruction, the
entire sequence of instructions is retrieved
from ROM
It is dispatched through the execution
pipeline one instruction per cycle
Instruction fetch from the program memory
is stalled until the sequence completes
Compressing Instruction
Stream Requirements
We cannot afford to have full independent
cycle by cycle control of every bit operation
without instruction storage and distribution
requirements
Need for application to compute compactly
With high performance systems, the
bandwidth in the I-cache can be the limiting
factor for execution speed
Techniques employed to
reduce instruction size and
bandwidth
Wide Word Architectures
Broadcast Single Instruction to Multiple Stage
Units
Locally Configure Instruction
Broadcast Instruction Identifier, Lookup in Local
Store
Encode Length by Likelihood
Mode Bits for Early Bound Information
Themes
1. Wide Word Architectures
Processors do not, commonly, operate on
single bit data items
Sets of ‘w’ bit elements are grouped
together and controlled by a single
instruction in SIMD cycle
Reduced instruction bandwidth and
instruction storage requirement by a factor
of ‘w’
II. Broadcast Single
Instruction to Multiple
Compute Units
Same instruction is shared by the multiple
functional units operating on different words
This results in scaling up of the number of
bit operators without increasing word
granularity or instruction bandwidth
However, it increases operation granularity
III. Locally Configure
Instruction
Small instruction bandwidth is needed if the
instructions do not change on every cycle
Each bit processing element gets its own,
unique instruction which is stored locally
Limited bandwidth path is used to change
array instruction when necessary
IV. Broadcast Instruction
Identifier, Lookup in Local
Store
Hybrid form of instruction compression
Single instruction identifier is broadcasted
and it look up its meaning locally
This results in short, single instruction
across the entire array
V. Encode Length by
Likelihood
Un-uniformity in use of instruction
Instructions are divided into smaller words
giving common instruction, short encoding
Instruction bandwidth is reduced by a factor
of
s
[log2(|instruction|)]
VI. Mode Bits for Early Bound
Information
All bits in an instruction do not always need
to change at once
Include the infrequently changing portions
of the instruction
Those portions are factored out of the
broadcast instruction
Explicitly loaded with new values only when
they need to change
Themes
◦ Granularity : How many resources are
controlled by each instruction?
◦ Local Configuration Memory : How many
instructions are stored locally per active
computing elements?
References
Reconfigurable architectures for general
purpose computing – Andre Dehon
An instruction stream compression
technique – P. Bird and T. Mudge
http://researcher.watson.ibm.com/researche
r/files/us-lefurgy/micro30.net.compress.pdf