input devices. what is input? everything we tell the computer is input

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Input Devices

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Page 1: Input Devices. What is Input?  Everything we tell the computer is Input

Input Devices

Page 2: Input Devices. What is Input?  Everything we tell the computer is Input

What is Input?

Everything we tell the computer is Input.

Page 3: Input Devices. What is Input?  Everything we tell the computer is Input

Types of Input Data is the raw facts given to the computer. Programs are the sets of instructions that

direct the computer. Commands are special codes or key words

that the user inputs to perform a task, like RUN "ACCOUNTS". These can be selected from a menu of commands like "Open" on the File menu. They may also be chosen by clicking on a command button.

Page 4: Input Devices. What is Input?  Everything we tell the computer is Input

Types of Input User response is the

user's answer to the computer's question, such as choosing OK, YES, or NO or by typing in text, for example the name of a file.

Page 5: Input Devices. What is Input?  Everything we tell the computer is Input

Keyboard

The first input device we will look at is the Keyboard. The image used on the next page to illustrate the various keys may not look like the keyboard you are using. Several variations are popular and special designs are used in some companies.

Page 6: Input Devices. What is Input?  Everything we tell the computer is Input

Keyboard

The keyboards shown below put the function keys in different places. The Enter and Backspace keys are different shapes and sizes. One has arrow keys while the other doesn't. It's enough to confuse a person's fingers!!

Page 7: Input Devices. What is Input?  Everything we tell the computer is Input

Keyboard

Page 8: Input Devices. What is Input?  Everything we tell the computer is Input

Keyboard The backslash key

has at least 3 popular placements: at the end of the numbers row, above the Enter key, and beside the Enter key. We also have the new Windows keyboards which have two new keys.

Page 9: Input Devices. What is Input?  Everything we tell the computer is Input

Keyboard One pops up the

Start Menu and the other displays the right-click context sensitive menu. Ergonomic keyboards even have a different shape, curved to fit the natural fall of the wrists.

Page 10: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES A variety of pointing

devices are used to move the cursor on the screen.

The most commonly used ones have two or three buttons to click and for special functions.

Page 11: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Mouse

A ball underneath rolls as the mouse moves across the mouse pad. The cursor on the screen follows the motion of the mouse. Buttons on the mouse can be clicked or double-clicked to perform tasks, like to select an icon on the screen or to open the selected document.

Page 12: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES There are new mice that

don't have a ball. They use a laser to sense the motion of the mouse instead. High tech!

Advantage: Moves cursor around the screen faster than using keystrokes.

Disadvantage: Requires moving hand from keyboard to mouse and back.

Repeated motion can lead to carpal tunnel syndrome

Page 13: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Trackball

Instead of moving the whole mouse around, the user rolls the trackball only, which is on the top or side.

Page 14: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Advantage:

Does not need as much desk space as a mouse.

Is not as tiring since less motion is needed.

Disadvantage: Requires fine control of

the ball with just one finger or thumb.

Repeated motions of the same muscles is tiring and can cause carpal tunnel syndrome.

Page 15: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Glidepad

Uses a touch sensitive pad for controlling cursor. The user slides finger across the pad and the cursor follows the finger movement. For clicking there are buttons, or you can tap on the pad with a finger. The glidepad is a popular alternate pointing device for laptops.

Page 16: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES

Advantage: Does not need as much desk space as a

mouse.Can readily be built into the keyboard.Has finer resolution. That is, to achieve the

same cursor movement onscreen takes less movement of the finger on the glidepad than it does mouse movement.

Can use either buttons or taps of the pad for clicking.

Page 17: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Disadvantage:

The hand tires faster than with a mouse since there is no support.

Some people don't find the motion as natural as a mouse.

Page 18: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Game Devices

Cursor motion controlled by vertical stick (joystick) or arrow buttons (gamepad)

Page 19: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Advantage:

A joystick gives a more natural-feeling control for motion in games, especially those where you are flying a plane or spaceship.

Both have more buttons for special functions than a mouse and can combine buttons for even more actions.

Disadvantage: More expensiveBulkyBetter ones require an additional peripheral card

for best performance

Page 20: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Pen Input

Used especially in Personal Digital Assistants (PDA)

Page 21: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Pen Input is used for:

Data Input - by writing. PDA recognizes your handwriting. (If only your friends could, too!)

Pointing Device - Functions like a mouse in moving a cursor around the screen and clicking by tapping the screen.

Command Gestures - You can issue commands by moving pen in patterns. So a certain kind of swirl would mean to save the file and a different kind of swirl could mean to open a new file.

Page 22: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Advantage:

Can use handwriting instead of typingCan use gestures instead of typing

commands small size Disadvantage:

Must train device to recognize handwriting.Must learn gestures or train device to

recognize the ones you createCan lose the pen which is not usually

attached to the device

Page 23: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Touchscreen

Make selection by just touching the screen.

Page 24: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES

Advantage: It's natural to do - reach out and touch

something.

Disadvantage: It's tiring if many choices must be made.It takes a lot of screen space for each

choice since fingers are bigger than cursors.

Page 25: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Digitizers and

Graphics TabletsConverts drawings,

photos, etc. to digital signal.

The tablets have special commands

Page 26: Input Devices. What is Input?  Everything we tell the computer is Input

POINTING DEVICES Advantage:

Don't have to redraw graphics already created

Disadvantage: Expensive