infiniti qx ipad ad experience thinkla
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- 1. INFINITI QX HTML5 EXPERIENCE
THINKLA INTERACTIVE AWARDS
APRIL 25,2011
2. EXPERIENCEITFORYOURSELF
3. PROGRAM
B A C K G R O U N D
C H A L L E N G E S
C O N S T R A I N T S
The greatest challengewas creating an experience that had never
been done. TBWA/Chiat had a vision of the execution,but there were
creative challengesin implementing all the desired functionalities
within the experience. The Visionaire Group was presented with the
task of developing these functionalities within the iPad web
browser, which few if any groups, had ever done. Making seamless
transitions, image animations and 360 degree rotations were some
obstacles. Nothing like it had existed quite yet.
What would seem to be a standard media buy soon turned intothe QX
HTML5Micro-Site Experience . With the help of AdMob and the
Visionaire Group, the QX Experience was showcased in the 2010
Google Creative Canvasas Make the showroom mobile. Imagine an iAd
experience, before iAd, without being an iAd. This experience
brought the QX to life for the on-the-go, high-net-worth
audience.
With all great things come struggles. The QX Experience timeline
was one of those struggles. With one month total to create the
entire experience, only two weeks were allotted to creating the
custom micro-site experience. Internal creative approvals,
production timelines, and delivering of assets being pushedwere
just some of the challenges faced. The hard work paid off as the
Infiniti QX HTML5 Experience was the first of its kind.
1. Google Creative Canvas
4. OURGOAL . . .
Reach our target through a revolutionary mobile experience that
would allow users to personally interactwith the Infiniti QX in the
medium that they use and enjoy most throughout their daily lives
.
5. MEDIA STRATEGY
Deliver a rich HTML5 mobile experience through the AdMob Network
which provides reach to our key target audience.
6. TECHNOLOGY
The entire experience was innovative due to the fact that The
Visionaire Group had to create animation and 360 degree sequences
on a browser equivalent to browsers created in the last
century.They then had to utilize tricks of the trade last used
prior to 2000. So while it was extremely innovative for the
iPadenvironment, its ironic they had to use techniques that were
created when the web was originally discovering animation. Who said
you cant teach an old dog new tricks?
T E C H N O L O G I E S U S E D. . .
HTML
HTML5 VIDEO
WEBKIT
JAVASCRIPT
CSS 2 & 3
7. RESULTS
As a new and innovative product, it was hard to predict what would
happen. At the launch of the QX experience, industry interaction
rates measuring the amount of people who were actually tapping to
expand and interacting with the ad ranged from .9% to 1.5%. The QX
Experience had an astounding 10% interaction rate with over 44K
interactions in a10 week span. Today the average engagement with an
iAd is at 1.9%. The app was more than a success. It was and is an
industry anomaly.
2. Mobile marketing Watch-2010 3. Media Week-2011
8. THANK YOU
9. APPENDIX
10. As Seen in
11. As Seen in