impact of next generation learners 1...in 2001 mark prensky coined “digital native” as the...

37
CEdMA Spring Conference 2013 Impact of Next Generation Learners: Changes that can drive impact in Technical Education Cushing Anderson April 2013

Upload: others

Post on 04-Aug-2020

2 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Impact of Next Generation Learners: Changes that can drive impact in Technical Education

Cushing Anderson

April 2013

Page 2: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

The IT Organization is changing

• IT Priorities are evolving toward the “Third

Platform”

– Business intelligence

– Smart technologies

– Virtualization/Data Center Consolidation

• Success Requires Skills

– Skill of team members/IT org/enterprise must align

with requirements and strategic objectives

• Skills Need to be Described and Transferred

2

Page 3: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

What is impacting technical education?

• What is the most effective way to learn a complex new technology?

• What will be different about future training consumption patterns?

• What is the future of instructor led training?

• Is hands-on learning still a key value proposition? Or "flipping the classroom" the best approach for technical education?

• What should the role of social learning be in technical education?

• As next generation learners become managers, do they change their perspective on "what works" to ensure their team has the skills needed to be successful?

• What approach can training organizations use to assure they are providing their clients with the right training content?

• What does "success" in a training context look like? Are smile sheets, ROI or something else the key measure?

© IDC Visit us at IDC.com and follow us on Twitter: @IDC 3

Page 4: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

CIO and IT Organization is changing:

Third Platform – The “Third Platform” for IT

industry growth is

emerging, will drive the bulk

of IT growth in 2012-2025+

– Millions of new apps and

services will be built on this

emerging platform

– These apps and services

will be built on innovative

mash-ups of cloud, mobile

devices, mobile apps, social

technologies, big

data/analytics, and more

Source: Mobility, Clouds and Intelligent Industries: Positioning for the 3rd Wave of IT Industry Growth

(Doc # DR2011_GS2_FG March 2011)

4

Page 5: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

CIO and IT Organization is changing:

Third Platform

5

Mobility Beyond Smartphones & Tablets

LOB Executives will drive more IT decisions

“Industry PaaS” will become more prevelant

Vendors will Leverage Silos to Mash-Ups

The “Death” of Dedicated IT?

“Enterprise” Offerings Built on a Consumer Base

Leveraging the New Scale of Sales

Page 6: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

6

Computing (184Mu)

Industrial (85MU)

Transportation (216Mu)

Energy (262Mu)

Consumer (1.2Bu)

Communications (573Mu)

Healthcare (1.2Mu)

Retail (28Mu)

Intelligent systems do not

include PCs or mobile phones Source: IDC May 2012

Intelligent Systems/Devices Shipped - 2016

Page 7: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CIO and IT Organization is changing:

Strategic Objective of IT…

35%

33%

26%

19%

18%

0% 10% 20% 30% 40%

Increasing productivity

IT reliability and efficiency

Increasing revenue

Executing business strategy

Aligning business and IT

Large Enterprise

Key Objectives of IT

N = 2,420

42%

35%

25%

22%

20%

0% 10% 20% 30% 40% 50%

Increasing revenue

Increasing productivity

IT reliability and efficiency

Retaining existing customers

Improving customer engagement

SMB

N = 1,816

7 © IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 8: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

CIO and IT Organization is changing:

… Driving the following IT investments

0 10 20 30 40 50 60

Need to replace old equipment and/or software

Using technology to improve productivity

Using technology to cut costs

No drivers - we are decreasing spending

Using technology to drive revenue

Improved economic outlook for 2011

New technology innovation or solutions in the marketplace

Budget increases to improve business performance over 2010

Other

% of Enterprises

QI14. Which of the following are currently significant drivers of increased IT spending in your organization?

8

Page 9: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

CIO and IT Organization is changing:

… in the following Business Areas Q. During the next 6 to 12 months, which business areas will your organization be addressing with major IT

initiatives?

0 5 10 15 20 25 30

Employee training

Customer service/CRM

Regulatory compliance

Finance, accounting, payroll

Security

Sales & sales tools

Supply chain mgt.

Marketing

% Respondents

1,000-4,999

5,000-9,999

10,000 +

9

Page 10: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

IT Investments:

In an environment of constraint… QI16. What are major challenges currently facing your IT department?

- 5.0 10.0 15.0 20.0 25.0 30.0 35.0 40.0 45.0

Not enough staff

Budgets not increasing quickly enough to keep pace with internal demand for new IT solutions

Security risks or problems

Managing the growth of data

Complexity of infrastructure management

Conflicting demands from different business units

LOB not understanding technology

Users bringing their own technology devices and applications onto the network

Other

% of Enterprises

10

Page 11: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

IT Investments:

… a focus on enabling technologies

0 10 20 30 40 50 60

Software applications

PCs

Storage

Servers

Network equipment

Infrastructure software

Smartphones / mobile devices

Printers

Other

% of Enterprises

Q4. Please indicate spending priorities for your organization over the next 12 months

11

Page 12: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

IT Investments:

… to drive key improvements

31%

19%

17%

17%

15%

0% 10% 20% 30% 40%

Security

Business Intelligence / Analytics

Smart Technologies

Data Center Consolidation

Virtualization

29%

25%

23%

21%

19%

0% 10% 20% 30% 40%

Security

Social Media

Mobility

Smart Technologies

Content Management

Q. Please indicate the initiative that will most improve IT’s relevance to business strategy

N = 2,420 N = 1,816

Large Enterprise SMB

12

Page 13: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

IT Investments:

Innovation is only part of CIO’s world

Infra-structure

43%

Essential Software

33%

New Initiatives

24%

Infra-structure

45%

Essential Software

36%

New Initiatives

19%

2013 2010

13

Page 14: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Banking

Insurance

Securities and Investment Services

Discrete Manufacturing

Process Manufacturing

Retail

Wholesale

Professional Services

Consumer & Recreational Services

Healthcare

Transportation

Communications and Media

Utilities

Construction

Resource Industries

20%

21%

22%

23%

24%

25%

26%

27%

28%

29%

0.5% 0.7% 0.9% 1.1% 1.3% 1.5% 1.7% 1.9% 2.1%

Pe

rce

nta

ge o

f IT

Bu

dge

ts S

pe

nt

on

N

ew

Init

iati

ves

IT as a Percentage of Revenue

Innovation Intensive

Infrastructure Intensive

Average: 23.9%

IT Investments:

Investment Strategies Differ by Industry

Ave

rag

e:

1.3

%

14

Page 15: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Next Generation Learners –

Who Are They?

In 2001 Mark Prensky coined

“digital native” as the “average

college grad” who spends…

• <5,000 hours of their lives reading

• >10,000 playing video games,

• >20,000 watching television,

• !!! Time with IMs, cellphones

conversations, etc.

Their developmental experiences are

different…

So?

“We … know that brains that undergo different … experiences develop differently, and .. [with] different inputs … think differently.”

But, “brains do not reorganize casually, easily, or arbitrarily.”

Biofeedback requires 50 sessions to produce results.

Scientific Learning’s Fast ForWard program requires students to spend 100 minutes a day, 5 days a week, for 5 to 10 weeks to create desired changes

To Prensky this sounds like what Natives are doing…

15

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 16: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Next Generation Learners –

However…

The fact is that the average “digital native”

• is not technologically sophisticated;

• is not a power user.

• Most usage appears to be read-only:

– checking facebook or

– looking things up on Wikipedia

IOW “passive interaction”

Not the conditions necessary to rewire the brain…

16

= This Generation Learners

Source: Selwyn,(2010); Margaryan & Littlejohn (2008) in Digital Natives: Ten Years After, Koutropoulos, (2011)

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 17: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Source: Are digital natives a myth or reality? University students’ use of digital technologies Margaryan,

Littlejohn, Vojt (2010)

Next Generation Learners –

Other research suggests:

• Proactively use technology

• “Nintendo over logic” – trial and

error

• Peer groups, allowing students to

pursue their passions

• Multitasking

• Preferred learning approach is

different

Really?

• Do they possess the critical literacy and information literacy

• Experiential learning has been described since Socrates (or Piaget in the early 1900s)

• Piaget or Vygotsky in the early 1900s or Summerhill School started in the 1920s

• Mostly anecdotal… and the difference between “multi-tasking” and short, serial segments is unclear.

• “Students expected lecturers to use largely conventional approaches to teaching.”

17

= This Generation Learners

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 18: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Objectives and Approaches of

IT Education

Objectives: Roughly in order of magnitude of impact and importance

1. Get people better at installing/ using the gear they own

2. Make implementers/ consultants (yours or theirs) better at installing and selling your gear

3. Increase ecosystem availability of folks skilled on your gear - “Reduce the skill gap”

4. Create advocates for your brand/gear by… (several ways)

Somewhere on the list is “earn more than it costs” depending on the particular business model

Approaches: Roughly in order of magnitude of impact on objectives

A. Consumption: Maximize consumption of training by “the right people”

– Delivery models which reduce barriers and/or increase knowledge transfer/retention

– Cost models which reduce barriers

B. Content: Offer content on the stuff that matters for “better use”

– Demonstrate “better” impact

– Attest to competence

C. Cost: Charge more than it costs – Reduce the cost to create/deliver

– Increase the charge

Relative Impact (1) and (2) are difficult to determine

I think “B” is more important than “A”

18 © IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 19: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Start with a POV Which Approaches matter to which

objectives?

Which Approaches matter most?

Evaluate “Innovations” Which “approach” does it help?

Which “help” in a new way?

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

19

Objective Reduce

Deliv

ery

Barrie

rs

Reduce

cost

barri

ers

Produce

"bet

ter"

conte

nt

Demonst

rate

"bet

ter"

Attes

t (ce

rtify

)

Reduce

Cos

t to

produce

Incr

ease

charg

es

Get people better at installing/using gear 1

M ake implementers/ consultants better 2

“ Reduce the skill gap” 3

Create advocates 4

ApproachesConsumption Content Cost

For example

MOOC’s

Objectives and Approaches:

An Assessment

Page 20: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

How do they do it now?

Primarily C-ILT

But Synch and Asynch are

increasing

Formal OJT means

“we don’t send people to

training”

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

20

Objectives and Approaches:

Impact on Delivery

Classroom-based ILT (38.4%)

Asynchronous e-learning (21.4%)

Synchronous e-learning (11.6%)

Formal OJT (16.3%)

Other (12.3%)

IT Skills

n=230

Classroom-based ILT (59.3%)

Asynchronous e-learning (15.5%)

Synchronous e-learning (9.0%)

Formal OJT (3.1%)

Other (13.1%)

Business Skills

n=230

“Primary Approach”

Note: Other includes "portable"

technologies, video and text.

Asynch includes simulations

Page 21: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

What will it be? Its all about “most convenient”

Primarily C-ILT

But Synch and Asynch will

increase

Formal OJT - no reason to

think many more will train.

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

21

Objectives and Approaches:

Impact on Delivery

Classroom-based ILT (38.4%)

Asynchronous e-learning (21.4%)

Synchronous e-learning (11.6%)

Formal OJT (16.3%)

Other (12.3%)

"Primary" in 2013

Classroom-based ILT (30.0%)

Asynchronous e-learning (28.0%)

Synchronous e-learning (20.0%)

Formal OJT (16.0%)

Other (6.0%)

"Primary" in 2020

“Primary Approach”

Note: Other includes "portable"

technologies, video and text.

Asynch includes simulations

Page 22: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

What’s a MOOC?

“Massive” – scaled for LOTS of

students simultaneously

“Open” – meaning v-low cost

“Online” – Self-paced ILT

“Class”

Short lessons (often recorded)

Lots self-arranged group work

Sometimes monitored by

“instructors”

No uniform approach to

assessment (“massive” gets in

the way)

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

22

Objectives and Approaches:

An Assessment

Objective Reduce

Deliv

ery

Barrie

rs

Reduce

cost

barri

ers

Produce

"bet

ter"

conte

nt

Demonst

rate

"bet

ter"

Attes

t (ce

rtify

)

Reduce

Cos

t to

produce

Incr

ease

charg

es

Get people better at installing/using gear 1

M ake implementers/ consultants better 2

“ Reduce the skill gap” 3

Create advocates 4

ApproachesConsumption Content Cost

My view:

Not a real alternative to

current models

"Right people?"

"Right people?"

Page 23: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

“Flipping the Classroom”

Short lessons are “content

delivery” (recorded)

Instructor led “practice”/help

Currently used in k-12

Modeled after home-schooling

approach

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

23

Objectives and Approaches:

An Assessment

Objective Reduce

Deliv

ery

Barrie

rs

Reduce

cost

barri

ers

Produce

"bet

ter"

conte

nt

Demonst

rate

"bet

ter"

Attes

t (ce

rtify

)

Reduce

Cos

t to

produce

Incr

ease

charg

es

Get people better at installing/using gear 1

M ake implementers/ consultants better 2

“ Reduce the skill gap” 3

Create advocates 4

ApproachesConsumption Content Cost

My view:

Excellent for motivated

students…

Good for class-rooms of

different skill levels

(teacher can focus where

needed)

Page 24: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

“Hands - On”

Simulations

Simulations driving content

delivery (or simulations

reinforcing delivered content)

High-fidelity to work tasks

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

24

Objectives and Approaches:

An Assessment

Objective Reduce

Deliv

ery

Barrie

rs

Reduce

cost

barri

ers

Produce

"bet

ter"

conte

nt

Demonst

rate

"bet

ter"

Attes

t (ce

rtify

)

Reduce

Cos

t to

produce

Incr

ease

charg

es

Get people better at installing/using gear 1

M ake implementers/ consultants better 2

“ Reduce the skill gap” 3

Create advocates 4

ApproachesConsumption Content Cost

My view:

Excellent

Page 25: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Role of Social in

Technical Education

Group projects

“Peer learning” – collaborative

projects

Group teaching

Communities of learners

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

25

Objectives and Approaches:

An Assessment

Objective Reduce

Deliv

ery

Barrie

rs

Reduce

cost

barri

ers

Produce

"bet

ter"

conte

nt

Demonst

rate

"bet

ter"

Attes

t (ce

rtify

)

Reduce

Cos

t to

produce

Incr

ease

charg

es

Get people better at installing/using gear 1

M ake implementers/ consultants better 2

“ Reduce the skill gap” 3

Create advocates 4

ApproachesConsumption Content Cost

My view:

OK for group dynamics

and teaming skills… but…

If an you know the “body

of knowledge” (BOK) the

group is trying to learn…

teach them. Letting them

figure it out is “nice” but

inefficient.

Page 26: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Objectives and Approaches:

An Assessment

Is learning theory

changing?

Notice the application (extension) of

Bloom’s taxonomy…

These theories make assumptions

about the “source of knowledge”

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

26

My view:

No – we understand that

DIFFERENT learning styles

are used in different

circumstances

No one theory is “right” and

its not about preference.

Reacting to

external stimuli

Acquiring and

storing

information

Constructing

subjective,

reality based

information

Connecting

specialized

nodes of

information

sources

Learning is a process of

Source: “A Simple Guide To 4 Complex Learning Theories”, Edudemic.com

Source of knowledge:

External Assimilation

(internal and

external)

Internal Connections

What is the source of Technical Knowledge? In technical education… most knowledge is “known” or

external but connections are important (think EPSS,

CoEs, expert locators)

Behaviorism Cognitivism Constructivism Connectivism

Remember

Understand

Create

Evaluate

Analyze

Apply

Recognize

Connect

Page 27: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Cognitivism

Constructivism

Behaviorism

Blended

Learning

Theory

Connectivism

© IDC Visit us at IDC.com and follow us on Twitter: @IDC

27

Objectives and Approaches:

An Assessment

Source: image adapted from “A Simple Guide To 4 Complex Learning Theories”,

Edudemic.com, and quote adapted from Margaryan, Littlejohn, Vojt (2010)

Is learning theory

changing?

So consider each a tool to apply to

various learners and content.

And remember – the goal is

performance

(maybe not knowledge)

Research suggests that although

transformations in education may be

necessary it would be misleading to ground

the arguments for such change in students’

shifting patterns of learning and technology

use.

More complete

Learning theory

Page 28: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013 28

Organizational Capability:

Impact of Skill Q. What element had the greatest impact on project success?

11

14

16

17

18

19

23

24

26

29

47

51%

0 10 20 30 40 50 60

Effective risk management

Skill of the consultants/system integrators

Support provided by the technology vendor/consultant

Accuracy of project scope

Available budget & resources

Executive sponsorship/support

Quality of the project plan

Clear and ef fective communications

Clearly def ined business objectives

Technology performing as expected

Dedication of the team

Skill of the project team

(% of respondents)

Source: Impact of Training on ERP Project Success, 2012 (IDC#234545)

Page 29: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Organizational Capability:

Comparison of capability - IT Backup jobs are successfully completed without failure almost 60% more often.

Restore requests are completed within 1 hour of request nearly 75% more often.

Restore requests are completed within 24 hours of request more than twice as often.

File retrieval events are satisfied by the end user without IT intervention 85% more often.

Server backups are administrated/monitored/controlled centrally more than twice as often.

Backup and

recovery

Archiving and

retrieval

Endpoint

security

Client

management

Compliance with legal and regulatory requirements for archiving email and other content is

achieved more than twice as often.

Email and document storage volume is covered by archival processes 60% more often.

Email content is centrally managed 60%+ more often.

Archive retrieval requests are completed within 1 hour nine times more often.

Archive retrieval requests are completed within 24 hours 60%+ more often.

PCs are protected from viruses, spyware, and adware in accordance with IT policies twice as

often.

Virus, spyware, and adware infections are automatically detected and repaired more than twice as

often.

Client/servers with current backups of system images are available for restoration more than three

times more often.

User data, settings, and profiles are automatically transferred during system upgrade more than

five times more often.

Source: IDC's Performance Impact Study, 2007

29 © IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 30: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Organizational Capability:

Comparison of capability - LOB

Finance

Human

Resources

Manufacturing

Service

Supply Chain

Aquarion Water: 40% increase in finance staff productivity

Singareni Colleries: 50% reduction in year end closing time

CargoJet Income Fund: 10-15% reduction in audit costs

Erie County, NY: Eliminated paper data entry of time sheets, reducing the level of effort by 25%

Basic Energy: Achieved 75% faster payroll processing with 20% fewer errors

MindTree: 15% increase in HR productivity

Dabur: 7% increase in full, on-time deliveries

Klabin: 8% increase in plant productivity

Dubai Aluminium: 12% reduction in plant maintenance expense

Aquarion Water: 50% reduction in call center time to answer service work inquiries

SwissPost: 600% reduction in repair time for reusable packaging

Kaeser Kompressoren: 60% reduction in service order processing time

SAF Holland: 45% increase in on-time delivery performance

Graybar Electric: 38% less stock-outs

Source: SAP and companies

30 © IDC Visit us at IDC.com and follow us on Twitter: @IDC

Page 31: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Small change in overall skill

To move from 30% to 70%

success rate

0

1

2

3

4

5

6

7

8

9

10

10 20 30 40 50 60 70 80 90 100

Tea

m s

kill

Project success rate (%)

Organizational Capability:

Team Skill & Project Success

31

N = 515

Note: Respondents are IT managers responsible for 515 IT projects.

Source: IDC's Training Impact on Projects Survey, 2011

Page 32: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Organizational Capability:

Training Spend & Project Success

Add 1.5% of project

budget to training

To move from 50%

to 80% success rate

0

1

2

3

4

5

6

7

10 20 30 40 50 60 70 80 90 100

% S

pen

din

g o

n t

rain

ing

Project success rate (%)

32

N = 515

Note: Respondents are IT managers responsible for 515 IT projects.

Source: IDC's Training Impact on Projects Survey, 2011

Page 33: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Organizational Capability:

Hours of Training & Project Success

Add 9 hours of training per person

To move from 50%

to 80% success rate

N = 515

Note: Respondents are IT managers responsible for 515 IT projects.

Source: IDC's Training Impact on Projects Survey, 2011

0

5

10

15

20

25

30

35

40

45

50

10 20 30 40 50 60 70 80 90 100

Ho

urs

of

Tra

inin

g p

er

Pers

on

Project success rate (%)

33

Page 34: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Organizational Capability:

Implications for training vendors

34

• “Fully trained” matters

• But what does that mean in context of a

specific client?

• How do you know what your client needs?

• Who else might know what the client

needs?

– Inside your organization

– Outside your organization

Page 35: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

• Its Not a Delivery Problem and not a Next-Gen problem

• Consider Opportunities in the Context of your Objectives

• Build Content the Matters

– Demonstrate that it matters

– Develop a POV on what skills are important

– Develop a POV about how clients should maintain skills (maintenance)

• Give guidance to training channel on what matters

Essential Guidance:CEdMA

35

Page 36: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

CEdMA Spring Conference 2013

Q & A

36

5 Speen Street

Framingham, MA 01701

Office: 1-508-988-6713

[email protected]

Twitter:

@CushingAnderson

Cushing Anderson

VP, IT Education and

Certification research

IDC

www.idc.com

Page 37: Impact of Next Generation Learners 1...In 2001 Mark Prensky coined “digital native” as the “average college grad” who spends… •

Additional References

External references Prensky, M. (2001a). Digital Natives, Digital Immigrants. On the

Horizon, 9(5) Retrieved from http :// www . marcprensky . com / writing / Prensky %20-%20 Digital %20 Natives ,%20 Digital %20 Immigrants %20-%20 Part 1. pdf

Prensky, M. (2001b). Digital Natives, Digital Immigrants: Do they really think different? On the Horizon, 9(6), 1-6. Retrieved from http :// www . marcprensky . com / writing / Prensky %20-%20 Digital %20 Natives ,%20 Digital %20 Immigrants %20-%20 Part 2. pdf

Prensky, M. (2003). Overcoming Educators' Digital Immigrant Accents: A Rebuttal. The Technology Source, 7(3) Retrieved from http :// technologysource . org / article / overcoming _ educators _ digital _ immigrant _ accents /

Koutropoulos, A (2011) Digital Natives: Ten Years After , retrieved from http:// jolt.merlot.org/ vol7no4/ koutropoulos_1211.htm

Margaryan, A, Allison Littlejohn a, Gabrielle Vojt (2010) Are digital natives a myth or reality? University students’ use of digital technologies http://insdsg602-s13-manning .wikispaces. umb.edu/file/ view/digital+natives.pdf

© IDC Visit us at IDC.com and follow us on

Twitter: @IDC

37