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1 HOME VIDEO GAME BURN-IN TESTER The Burn-In Tester performs functional as well as static tests on the operation of the home video game. The functional tests performed check for correct operation of system read only memory, random access memory, custom functions as data, shift, flop, expand, OR and XOR. Static tests performed exercise all the system I/O ports by reading and writing to them. Included in the tester are 8 routines to enable the user to generate constant CPU signals for checking data and control logic circuitry, monitor activity on system input ports, generate color display, and enter a program directly into system RAM for execution. While the Burn-In Tester is in operation the LED display on the tester module will blink the number of hours the unit has been under test (this also indicates the unit is working). Ex. LED's blink -0 test is in its first hour 10 test has been running for 10 hours The hours counter will display up to "99" hours before recycling back to "-0". Home Video Game Burn-In Tester Manual and Sourcecode Version 1.0 - Released Nov 10, 2000 This document has been scanned and converted to PDF format courtesy of the Bally Alley newsletter. For other reprints and more information visit: http://www.ballyalley.com Corrections? Suggestions? Email Adam Trionfo at: [email protected]

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Page 1: HOME VIDEO GAME BURN-IN TESTER - KonTek.Net · the operation of the home video game. The functional tests performed check for correct operation of system read only memory, random

1

HOME VIDEO GAME BURN-IN TESTER

The Burn-In Tester performs functional as well as static tests on

the operation of the home video game.

The functional tests performed check for correct operation of

system read only memory, random access memory, custom functions as

data, shift, flop, expand, OR and XOR.

Static tests performed exercise all the system I/O ports by

reading and writing to them.

Included in the tester are 8 routines to enable the user to

generate constant CPU signals for checking data and control logic

circuitry, monitor activity on system input ports, generate color

display, and enter a program directly into system RAM for

execution.

While the Burn-In Tester is in operation the LED display on the

tester module will blink the number of hours the unit has been

under test (this also indicates the unit is working).

Ex. LED's blink

-0 test is in its first hour

10 test has been running for 10 hours

The hours counter will display up to "99" hours before recycling

back to "-0".

Home Video Game Burn-In Tester Manual and SourcecodeVersion 1.0 - Released Nov 10, 2000

This document has been scanned and converted to PDF format courtesy of the Bally Alley newsletter.For other reprints and more information visit:

http://www.ballyalley.com

Corrections? Suggestions? Email Adam Trionfo at: [email protected]

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