hogeschool van amsterdam interactieve media the user as a source of inspiration game on! 2007/08...
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Hogeschool van Amsterdam Interactieve Media
The user as a source of inspiration
Game On! 2007/08
Marketing college
Hogeschool van Amsterdam Interactieve Media
Agenda
Learning goals
About me
What is marketing?
The user as a source of inspiration Summary
Hogeschool van Amsterdam Interactieve Media
Learning goals
By the end of this college you should Have learned a bit about me and how I see marketing and
user centred development as subjects Have learned the difference between needs and wants Have learned how you can use this difference to develop a
better offer for your target customer
Hogeschool van Amsterdam Interactieve Media
About me
Hogeschool van Amsterdam Interactieve Media
Charlie Mulholland
Education Philosophy (not marketing!)
Career Sony
1985 - 2000
UPC
2000
Freelance
Chello, WdKA
Teaching
HvA since 2005
Other stuff Language
Okay Dutch, but…
Accent
Grammar
Favourite Dutch word is gezellig
When I am enthusiastic I… Speak quick Use “idiomatische uitdrukking”
I love music
I support Liverpool (sorry) and I love cricket (really sorry)
I am a vegetarian (in case you want to buy me lunch)
Hogeschool van Amsterdam Interactieve Media
What is marketing?
Hogeschool van Amsterdam Interactieve Media
What marketing is not
Marketing is not advertising Although advertising is an essential part of marketing
activities
Marketing is not selling Although “selling” is usually the end goal of marketing
activities
Marketing is not in itself a bad thing Although it sometimes is done in a way that is not good
And marketing is not boring Although sometimes it can be practiced (and perhaps
taught) in a boring way
Hogeschool van Amsterdam Interactieve Media
So what is marketing
Marketing is: An activity that puts a target group (or target groups) at the
centre of an organization’s activities An activity that involves working with groups of people to
meet the needs and wants (behoefte en wensen) of the target customer / user in a better way than other options
Marketing is a creative activity
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What does marketing do?
The job of marketing is to help organizations create mutually beneficial (wederzijds voordelig) exchange
The idea of exchange is essential to marketing
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Exchange?
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I’m thirstyQuickTime™ and aTIFF (Uncompressed) decompressorare needed to see this picture.
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Ah, happy shareholders
!
That’s better!
Exchange is the process where you willingly give something of value to another, in return for
getting something of value to you
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Exchange does not have to be financial
Exchange can also apply to other things such as Barter deals (I’ll give you this DVD player for that iPod) Ideas and knowledge Gossip Support (e.g. political)
The key is that both parties feel the exchange is valuable for them and both exchange willingly Both get something they need or want
Hogeschool van Amsterdam Interactieve Media
Marketing secret number 1
People and organizations do not buy or use things that they do
not need or want
(or at least believe that they need or want)
Marketing is therefore about needs and wants
Hogeschool van Amsterdam Interactieve Media
A definition of marketing(not the definition)
Marketing is a creative activity that aims to create
mutually beneficial exchange by developing offers that
meet the needs and wants of a target group(s) better
than the offers of alternatives (the competition)
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The user as a source of inspiration
Or how can marketing help you with this assignment?
Hogeschool van Amsterdam Interactieve Media
What (I think) is important for Game On!
Your assignment is to develop a turn-based game (gezelschapspel) for groups of children aged 12 that allows them to get to know interactive media In order to do this you have to meet their needs and wants
for a game better than other options (your competition)
So you have to have to understand what needs and want are
Hogeschool van Amsterdam Interactieve Media
Needs and wants
The basis of all marketing activity
Hogeschool van Amsterdam Interactieve Media
What is a need?
A need is a basic feeling of missing something When people have a need they will either
Look for something to satisfy that needOR Reduce the feeling by ignoring it or looking for something else that
will reduce the feeling
Needs are basic to humans Physical needs: food, clothing, warmth, safety Social needs: belonging and affection Individual needs: knowledge, self-expression
Basic needs such as food and safety are fairly consistent for humans (and indeed other animals)
Other higher level ones are not experienced by all There are various models to help understand this
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Maslow’s hierarchy of needs
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In het Nederlands
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Wants as expressions of needs
Wants are human needs that have been shaped by things such as Culture Sub-culture Personality Interests and concerns Family and upbringing Particular situations
For example Hunger is a basic need However how that need is satisfied if the person has the
opportunity will depend on the factors above So I need to eat, but I want a vegetable curry (since I am English
and vegetarian)
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From needs to wants
CulturePersonality
Family influenceNationality
What’s availableSituation
Mood
Want
Mmm…doughnuts
Need
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Empty!
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I’m hungry
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So this means
You first have to understand the needs of your target group and then understand how these needs are shaped into wants by culture, personality, etc.
This process will allow you to develop insights into your target group so that you can create an offer that meets their needs and wants
Hogeschool van Amsterdam Interactieve Media
Analysing needs and wants
Obviously a turn-based game cannot satisfy all the needs and wants of the target group so firstly you must ask: which can it satisfy?
Once you have done this, you need to do some research into the target group
However, is the target group clear?
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Spot the similarity
You’re right - there is none
But in the old-school market segmentationwe are the same
Male and around the same age
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Game ON! target group: children aged 12
They probably have similar basic needs But some may be on different levels of Maslow’s hierarchy
Even if they are on the same level they will certainly not have the same wants since they have different personalities, etc., etc. etc. This means they will have different ways of satisfying these
needs
But how can you handle this? The golden rule in marketing is to group customers
together who have similar needs and ways of satisfying these needs
This is called segmentation
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Segmenting the target group
In reality the Game ON! target group is too undifferentiated
In order to get better insights you need to break your group into smaller segments This will allow you to group children with similar wants You should then target one of these groups
This will help you understand how their needs are turned into wants by culture, personality, etc.
You achieve this by research
Hogeschool van Amsterdam Interactieve Media
Research?
Tomorrow you must do two bits of research
1. Find out what needs and wants can be satisfied by playing games (WiiAM)
2. Find out about the target group / user
Find out about the target group cannot be done behind a computer
Go out into the world and look around…
Hogeschool van Amsterdam Interactieve Media
Some research tips
Talk to members of the target group But be careful not ask them directly what they want
Generally we do not know until we see it - thinking of better offers is the one of the most creative aspects of marketing
Watch the target group Especially when they are playing
Look at the media the target group uses TV, magazines, websites
Talk to people who deal with the target group Parents, teachers, etc.
Be the user group Play games
Imagine situations and write / tell stories (scenarios)
Look at the competition What needs and wants are they trying to meet
Google for research (last option BTW) For example this age group is sometimes called “tweenagers”
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Your goal
As a team you need to get beyond having a target group of 12 y.o.
Use your research to think about what group of users might help you Girls / boys maybe but this is still not good enough What more might help (blind, deaf, Ajax fan, love painting
The most successful games are targeted at the needs and wants of a clear target group
Your goal is to define a clear target group for this coming Friday’s mood board.
Hogeschool van Amsterdam Interactieve Media
Summary
Marketing is about creating exchange by satisfying needs and wants of your target group
In order to understand the needs and wants you have to know your customer / user
The user is therefore a great source of inspiration
Get out there and get to know them