haptics touch the virtual

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HAPTICS ‘TOUCH THE VIRTUAL’

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Page 1: Haptics touch the virtual

HAPTICS‘TOUCH THE VIRTUAL’

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‘Haptics’ is derived from the Greek word ‘haptikos’which means-”being able to come into contact with”

THE SENSE OF TOUCH

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What is Haptic

• Haptic technology refers to technology that interfaces the user with a virtual environment via the sense of touch by applying forces, vibrations, and/or motions to the user.

• This mechanical stimulation may be used to assist in the creation of virtual objects (objects existing only in a computer simulation), for control of such virtual objects, and to enhance the remote control of machines and devices (teleoperators).

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Basic idea

• Haptics, is the technology of adding the sensation of touch and feeling to computers.

• A haptic device gives people a sense of touch with computer-generated environments, so that when virtual objects are touched, they seem real and tangible.

• Understanding and enabling a compelling experience of Presence not limited to "being there", but extended to "being in touch" with remote or virtual surroundings

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Basic system configuration

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Virtual Reality

• Virtual reality is a form of human-computer interaction providing a virtual environment that one can explore through direct interaction with our senses.

• It’s a mere imitation of the real world.

• Users can react with VE through the use of inputdevices or multimodal devices

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The real world

• Our primary interface with the real world is our haptic sense (sense of touch).

• In order to complete the imitation of the real world one should be able to interact with the environment and get a feedback.

• User should be able to touch the virtual object and feel a response from it.

• This feedback is called Haptic Feedback

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The human operator typically holds or wears the haptic interface device and perceives audiovisual feedback from audio and visual displays

Haptic Feedback

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The Technology

Haptics is implemented through different type of interactions with a haptic device communicating with the computer. These interactions can be categorized into the different types of touch sensations a user can receive:• Tactile feedback

• Force feedback

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Haptic devices

It allows users to touch, feel and manipulate 3-D objects in virtual environments.

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How are Haptic devices different?

• Common interface devices like mouse and joystick are only input devices. No feedback.

• Haptic devices are input-output devices.

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Classification of Haptic Devices

1) Virtual reality/ Telerobotics based devices

i) Exoskeletons and Stationary device ii) Gloves and wearable devices iii) Point-sources and Specific task devices iv) Locomotion Interfaces

2) Feedback devices i) Force feedback devices ii) Tactile displays

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Exoskeletons

• large and immobile systems that the user must attach him or herself to.

• their large size and immobile nature allow for the generation of large and varied force information.

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Gloves and wearable devices

• The user can move naturally without being weighed down by a large exoskeleton or immobile device

• E.g.Hand Master

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Force feedback devices• Connected to computer systems applying

forces to simulate the sensation of weight and resistance providing information to the user.

• Input from the user in the form of hand, or other body segment whereas feedback from the computer or other is in the form of force or position.

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Tactile displays

• Tactile feedback tells us the texture of the surfaces.

• Using this we can feel different surfaces and slipping sensations can be produced.

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Applications

• Virtual reality• Virtual surgery• Telerobotics• Military training in virtual environment• Games & many more…

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Surgery

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Conclusion • Haptic devices must be miniaturized so that

they are lighter, simpler and easier to use.

• Large potential for applications in critical fields as well as for leisurely pleasures.

• Haptics is the future for online computing and e-commerce, it will enhance the shopper experience and help online shopper to feel the merchandise without leave their home

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