grenadier font cygnar light warjack print - … filegrenadier 10 font cygnar light warjack grenadier...

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Grenadier Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 FA: U Point Cost: 9 Base Size: Medium Base GRENADIER Advance Deployment Construct Dig In (Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug in until it moves, is placed, or is engaged. It can begin the game dug in. WEAPONS [GRENADIER] Grenade Launcher [1x] (Left) gun icon RNG: 10 ROF: 1 AOE: 3 POW: 13 Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target. Manual Reload - This model can make one additional Grenade Launcher ranged attack during its Combat Action for each Trencher model B2B with it, up to a maximum of two additional attacks. Mattock [1x] (Right) sword icon RNG: 1 POW: 5 P+S: 13 Notes Grenadier - end of line X X X X X X X X _ _ X X _ _ _ _ _ _ _ L _ _ R _ L L M C R R X M M C C X !!!!!! !!""!! """""" """""" """""" !""""! 1 2 3 4 5 6

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Page 1: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10GrenadierCygnar Light WarjackGRENADIERSPD STR MAT RAT DEF ARM CMD6 8 6 6 14 15 —FA: UPoint Cost: 9Base Size: Medium Base

GRENADIERAdvance DeploymentConstructDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.

WEAPONS [GRENADIER]Grenade Launcher [1x] (Left) gun icon RNG: 10 ROF: 1 AOE: 3 POW: 13Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.Manual Reload - This model can make one additional Grenade Launcher ranged attack during its Combat Action for eachTrencher model B2B with it, up to a maximum of two additional attacks.

Mattock [1x] (Right) sword icon RNG: 1 POW: 5P+S: 13

NotesGrenadier -

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X X X X X X X X _ _ X X _ _ _ _ _ _ _ L _ _ R _ L L M C R R X M M C C X

!!!!!!!!""!!""""""""""""""""""!""""!

1 2 3 4 5 6PRINTPlaytestPDF

Page 2: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Long Gunner InfantryCygnar UnitLEADER & GRUNTSSPD STR MAT RAT DEF ARM CMD6 4 4 5 12 12 7FA: 2Point Cost: Leader & 5 Grunts: 10

Leader & 9 Grunts: 16Base Size: Small Base

LEADER & GRUNTSCombined Ranged AttackDual Shot - If this model uses its Normal Movement to aim, it can make one additional ranged attack this activation.

WEAPONS [LEADER & GRUNTS]Repeating Long Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 10

Sword [1x] (None) sword icon RNG: 0.5 POW: 3P+S: 7end of line

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Page 3: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Long Gunner Infantry Officer & StandardCygnar Command AttachmentOFFICERSPD STR MAT RAT DEF ARM CMD6 4 5 6 12 12 7

STANDARD BEARERSPD STR MAT RAT DEF ARM CMD6 4 4 5 12 12 7

FA: 2Point Cost: Officer & Standard: 4Base Size: Small BaseDamage: 5

Attachment [Long Gunner Infantry] - This attachment can be added to a Long Gunner Infantry unit.

OFFICERCombined Ranged AttackOfficerDual Shot - If this model uses its Normal Movement to aim, it can make one additional ranged attack this activation.Flawless Maneuvers - This model can use Flawless Maneuvers once per game at any time during its unit’s activation. Thisactivation, models in this unit gain Reposition [5˝]. (At the end of an activation in which it did not run or fail a charge, a model withReposition [5˝] can advance up to 5˝, then its activation ends.)Granted: Trained Fire - While this model is in formation, models in its unit gain Trained Fire. (A model with Trained Fire gains anadditional die on ranged attack rolls against models within 8˝ of it.)Tactics: Practiced Maneuvers - Models in this unit gain Practiced Maneuvers. (Each model in this unit can ignore other modelsin this unit when determining LOS and can advance through them if it has enough movement to move completely past them.)

WEAPONS [OFFICER]Repeating Long Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 10

Sword [1x] (None) sword icon RNG: 0.5 POW: 3P+S: 7

STANDARD BEARERStandard Bearer - While this model is within 5˝ of its unit commander, the unit commander gains +2 CMD.Take Up - If this model is destroyed, you can choose a Grunt in this unit within 1˝ of it to be destroyed instead. Effects on thismodel expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the table instead of this model. This modelhas the same number of unmarked damage boxes as the chosen Grunt.

WEAPONS [STANDARD BEARER]

Sword [1x] (None) sword icon RNG: 0.5 POW: 3P+S: 7

Tactical TipOfficer — Because this model is an Officer, when it is destroyed it does not replace a grunt in its unit. Instead the unit leaderbecomes the unit commander.

NotesLong Gunner Infantry Officer & Standard -

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Page 4: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher InfantryCygnar UnitLEADER & GRUNTSSPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 8FA: UPoint Cost: Leader & 5 Grunts: 10

Leader & 9 Grunts: 16Base Size: Small Base

LEADER & GRUNTSAdvance DeploymentAssaultCombined Ranged AttackToughDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Smoke Bombs (★Action) - Center a 3˝ AOE cloud effect on this model. This AOE remains in play for one round.

WEAPONS [LEADER & GRUNTS]Military Rifle [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 11

Bayonet [1x] (None) sword icon RNG: 1 POW: 3 P+S: 9Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.

NotesTrencher Infantry -

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Page 5: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher Infantry Officer & SniperCygnar Command AttachmentOFFICERSPD STR MAT RAT DEF ARM CMD6 6 7 6 13 13 8

SNIPERSPD STR MAT RAT DEF ARM CMD6 6 6 7 13 13 8

FA: UPoint Cost: Officer & Sniper: 5Base Size: Small BaseDamage: 5

Attachment [Trencher Infantry] - This attachment can be added to a Trencher Infantry unit.

OFFICERAdvance DeploymentAssaultCombined Ranged AttackOfficerToughCautious Advance (Order) - Each affected model must make a full advance as its Normal Movement and perform the Dig Inspecial action, then can make a normal ranged attack as its Combat Action.Dig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Into the Breach - This model can use Into the Breach once per game during its unit’s activation, immediately after issuing thePress Forward order. This activation, models in this unit can perform the Smoke Bombs special action before charging.Smoke Bombs (★Action) - Center a 3˝ AOE cloud effect on this model. This AOE remains in play for one round.

WEAPONS [OFFICER]Military Rifle [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 11

Bayonet [1x] (None) sword icon RNG: 1 POW: 3 P+S: 9Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.

SNIPERAdvance DeploymentAssaultToughDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Smoke Bombs (★Action) - Center a 3˝ AOE cloud effect on this model. This AOE remains in play for one round.Sniper - Instead of making a damage roll to resolve a ranged attack, this model can inflict 1 damage point. A model disabled bya ranged attack made by this model cannot make a Tough roll.

WEAPONS [SNIPER]

Bayonet [1x] (None) sword icon RNG: 1 POW: 3 P+S: 9Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.

Scoped Rifle [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 11

Tactical TipOfficer — Because this model is an Officer, when it is destroyed it does not replace a grunt in its unit. Instead the unit leaderbecomes the unit commander and ’Jack Marshal. Remember, this model can issue the Assault Order. Only this model can issuethe Cautious Advance order.

NotesTrencher Infantry Officer & Sniper  -

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Page 6: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher Infantry Rifle GrenadierCygnar Weapon AttachmentGRENADIERSPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 8FA: UPoint Cost: 2Base Size: Small Base

Attachment [Trencher Infantry] - This attachment can be added to a Trencher Infantry unit.

GRENADIERAdvance DeploymentAssaultToughDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Smoke Bombs (★Action) - Center a 3˝ AOE cloud effect on this model. This AOE remains in play for one round.

WEAPONS [GRENADIER]Military Rifle [1x] (None) gun icon RNG: 10 ROF: 1 AOE: – POW: *Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:

•Rifle Shot - This attack is POW 11.•Rifle Grenade - This attack becomes AOE 3 and POW 10. Blast damage caused by this weapon is POW 10.

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

NotesTrencher Infantry Rifle Grenadier -

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Page 7: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher Chain Gun CrewCygnar Weapon Crew UnitGUNNERSPD STR MAT RAT DEF ARM CMD3 6 6 6 13 13 5

GRUNTSPD STR MAT RAT DEF ARM CMD4 6 6 6 13 13 5

FA: 2Point Cost: Gunner & Grunt: 5Base Size: Gunner: Large Base

Grunt: Small Base

GUNNERAdvance DeploymentOfficerToughDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Man-Sized - This model is treated as a small-based model and occupies the space from the bottom of its base to a height of1.75˝.Mobile Artillery - When this model advances as part of its Normal Movement, it gains +1˝ movement for each Grunt in this unitwithin 2˝ of it at the start of its advance.Take Up - If this model is destroyed, you can choose a Grunt in this unit within 1˝ of it to be destroyed instead. Effects on thismodel expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the table instead of this model. This modelhas the same number of unmarked damage boxes as the chosen Grunt.

WEAPONS [GUNNER]Chain Gun [1x] (None) gun icon RNG: 10 ROF: d3+1 AOE: - POW: 10Covering Fire (★Action) - Place a wall template anywhere completely within this weapon’s RNG and this model’s LOS, ignoringintervening models. A model entering or ending its activation in the template suffers a damage roll with POW equal to the POWof this weapon. The template remains in play for one round. If this model is destroyed or removed from play, immediately removethe template from play.

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

GRUNTAdvance DeploymentToughAmmo Feeder (★Action) - While this model is B2B with the Gunner, the Gunner’s ranged attack damage rolls against warriormodels are boosted. Ammo Feeder lasts for one round.Dig In (★Action) - see above

WEAPONS [GRUNT]

Military Rifle [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 11

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

Tactical TipAmmo Feeder — Because Covering Fire is not an attack damage rolls resulting from it are not boosted by Ammo Feeder.

NotesTrencher Chain Gun Crew -

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Page 8: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher CommandosCygnar UnitLEADER & GRUNTSSPD STR MAT RAT DEF ARM CMD6 6 7 6 13 13 8FA: 2Point Cost: Leader & 5 Grunts: 10

Leader & 9 Grunts: 15

Base Size: Small Base

LEADER & GRUNTSAdvance DeploymentPathfinderStealthToughAnatomical Precision - When this model’s melee damage roll fails to exceed the ARM of the living model hit, that model suffers1 damage point. A model disabled by a melee attack made by this model cannot make a Tough roll.

WEAPONS [LEADER & GRUNTS]Grenade [1x] (None) gun icon RNG: 6 ROF: 1 AOE: 3 POW: 12Cumbersome - This model cannot attack with this weapon and with another weapon on the same activation.

Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9end of line

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Page 9: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher Commando ScattergunnerCygnar Weapon AttachmentSCATTERGUNNERSPD STR MAT RAT DEF ARM CMD6 6 7 6 13 13 8FA: UPoint Cost: 2Base Size: Small Base

Attachment [Trencher Commando] - This attachment can be added to a Trencher Commando unit.

SCATTERGUNNERAdvance DeploymentPathfinderStealthToughAnatomical Precision - When this model’s melee damage roll fails to exceed the ARM of the living model hit, that model suffers1 damage point. A model disabled by a melee attack made by this model cannot make a Tough roll.

WEAPONS [SCATTERGUNNER]Scatter Gun [1x] (None) gun icon RNG: SP 8 ROF: 1 AOE: - POW: 12

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

NotesTrencher Commando Scattergunner -

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Page 10: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher Cannon CrewCygnar Weapon Crew UnitGUNNERSPD STR MAT RAT DEF ARM CMD2 6 6 6 13 13 5

GRUNTSSPD STR MAT RAT DEF ARM CMD4 6 6 6 13 13 5

FA: 2Point Cost: Gunner & 2 Grunts: 6Base Size: Gunner: Large Base

Grunt: Small Base

GUNNEROfficerToughDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Man-Sized - This model is treated as a small-based model and occupies the space from the bottom of its base to a height of1.75˝.Mobile Artillery - When this model advances as part of its Normal Movement, it gains +1˝ movement for each Grunt in this unitwithin 2˝ of it at the start of its advance.Take Up - If this model is destroyed, you can choose a Grunt in this unit within 1˝ of it to be destroyed instead. Effects on thismodel expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the table instead of this model. This modelhas the same number of unmarked damage boxes as the chosen Grunt.

WEAPONS [GUNNER]Cannon [1x] (None) gun icon RNG: 13 ROF: 1 AOE: 3 POW: 13Brutal Damage - On a direct hit, gain an additional die on this weapon’s damage rolls against the target directly hit.

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

GRUNTSToughDig In (★Action) - see above

WEAPONS [GRUNTS]

Military Rifle [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 11

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

NotesTrencher Cannon Crew -

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Page 11: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trencher Master GunnerCygnar SoloMASTER GUNNERSPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 9FA: 2Point Cost: 4Base Size: Small BaseDamage: 5

MASTER GUNNER’Jack MarshalToughArtillerist (★Action) - RNG CMD. Target friendly Faction model gains +2 RAT when making its next AOE ranged attack thisturn. If the attack does not directly hit, you can reroll the direction and/or distance of its deviation. Each roll can be rerolled onlyonce as a result of Artillerist.Battery Fire (★Action) - RNG CMD. Target friendly Faction weapon crew model. If the model is in range, it can make oneadditional ranged attack during its activation this turn.Foxhole Buddy - While B2B with a friendly model that is dug in, this model gains cover, does not suffer blast damage, and doesnot block LOS.High-Angle Fire (★Action) - Choose a friendly Faction model. While in this model’s command range, the chosen model’s AOEranged weapons gain Arcing Fire. High-Angle Fire lasts for one turn. (When attacking with a weapon with Arcing Fire, a modelcan ignore intervening models except those within 1˝ of the target.)

WEAPONS [MASTER GUNNER]Scatter Gun [1x] (None) gun icon RNG: SP 8 ROF: 1 AOE: - POW: 12

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9end of line

Damage: #"""" PRINTPlaytestPDF

Page 12: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Captain Maxwell FinnCygnar Trencher SoloFINN 1SPD STR MAT RAT DEF ARM CMD6 7 8 7 14 14 9FA: CPoint Cost: 6Base Size: Small BaseDamage: 8

FINN 1Advance DeploymentAssaultPathfinderStealthToughKilling Spree - When this model destroys one or more enemy models with a melee attack during its Combat Action, after thatattack is resolved this model can advance up to 1˝ and make one additional melee attack.Rapid Strike - This model can make one additional melee attack each Combat Action.Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then itsactivation ends.Veteran Leader [Trencher] - While in this model’s command range, other friendly Trencher models gain +1 to attack rolls.

WEAPONS [FINN 1]Mini-Slugger [1x] (None) gun icon RNG: 10 ROF: d3 AOE: - POW: 11

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 10Weapon MasterGrievous Wounds - A model hit by this weapon loses Tough XICONX and cannot have damage removed from it for one round.

NotesCaptain Maxwell Finn -

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Damage: """#"""" PRINTPlaytestPDF

Page 13: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10TriumphCygnar Heavy WarjackTRIUMPH 1SPD STR MAT RAT DEF ARM CMD5 11 7 7 12 18 —FA: CPoint Cost: 18Base Size: Large Base

TRIUMPH 1ConstructBond [Siege] - If this model begins the game in Siege’s battlegroup, it is bonded to him. This model is not considered to bebonded while under your opponent's control. While this model is bonded to Siege and in his control range, it gains boostedranged attack rolls.Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial meleeattacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.Rapid Fire - This model can make one basic ranged attack during your Maintenance Phase.Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turnwhile within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers alldamage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.True Sight - This model ignores cloud effects when determining LOS. This model also ignores Stealth XICONX.

WEAPONS [TRIUMPH 1]Heavy Barrel [1x] (Left) gun icon RNG: 16 ROF: 1 AOE: - POW: 15Damage Type: Magical

Assault Shield [1x] (Right) sword icon RNG: 1 POW: 3 P+S: 14Shieldend of line

X X _ _ X X _ _ _ _ _ _ _ _ _ _ _ _ _ L _ _ R _ L L M C R R X M M C C X

!!""!!""""""""""""""""""""""""!""""!

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Page 14: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Captain Jonas MurdochCygnar Command AttachmentMURDOCH 1SPD STR MAT RAT DEF ARM CMD6 6 7 6 13 14 9FA: CPoint Cost: 4Base Size: Small BaseDamage: 5

Attachment [Small- or Medium-Based Mercenary] - This attachment can be added to a small- or medium-based Mercenaryunit.

MURDOCH 1OfficerToughGo to Ground - This model can use Go to Ground once per game at any time while in formation during its unit’s activation. Forone round or until they move, are placed, or are engaged, models in this unit that are currently in formation gain cover, do notsuffer blast damage, and do not block LOS.Granted: Assault - While this model is in formation, models in its unit gain Assault XICONX.Ranking Officer - This model is a Ranking Officer. While this model is in play, models in its unit are Cygnar models instead ofMercenary models.Trencher - This model is a Trencher model.

WEAPONS [MURDOCH 1]Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

Tactical TipOfficer — Because this model is an Officer, when it is destroyed it does not replace a grunt in its unit. Instead either anotherOfficer in the unit or the unit leader becomes the unit commander.

NotesCaptain Jonas Murdoch -

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Damage: #"""" PRINTPlaytestPDF

Page 15: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Trench BusterCygnar Ogrun Trencher SoloTRENCH BUSTERSPD STR MAT RAT DEF ARM CMD5 9 7 5 13 16 7FA: 2Point Cost: 5Base Size: Medium BaseDamage: 8

TRENCH BUSTERAssaultToughFlank [Trencher] - When this model makes a melee attack against an enemy model in the melee range of another friendlyTrencher model, this model gains +2 to attack rolls and gains an additional damage die.Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turnwhile within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers alldamage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.

WEAPONS [TRENCH BUSTER]Cinder Bomber [1x] (None) gun icon RNG: 10 ROF: 1 AOE: 3 POW: 14Damage Type: FireArcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.Smoke - This weapon’s AOE is a cloud effect that remains in play for one round.

Bayonet [1x] (None) sword icon RNG: 1 POW: 3 P+S: 12Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.

Assault Shield (None) sword icon RNG: 0.5 POW: 3 P+S: 12Shieldend of line

Model A’s Damage: """#""""Model B’s Damage: """#""""

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Page 16: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Major Harrison GibbsMercenary Llaelese Trencher SoloGIBBS 1SPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 7FA: CPoint Cost: 4Base Size: SmallDamage: 5

Mercenary - This model will work for Cygnar.Partisan [Cygnar] - When included in a Cygnar army, this model is a Cygnar model instead of a Mercenary model.

GIBBS 1AssaultToughDodge - This model can advance up to 2˝ immediately after an enemy attack that missed it is resolved unless it was missedwhile advancing. It cannot be targeted by free strikes during this movement.Feign Death - This model cannot be targeted by ranged or magic attacks while knocked down.Hot Meal - This model can use Hot Meal once per game at any time during its activation. Remove all damage from friendly livingwarrior Faction models in this model’s command range.Leadership [Llaelese] - While in this model’s command range, friendly Llaelese models gain Feign Death and Reposition [3˝].Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then itsactivation ends.

WEAPONS [GIBBS 1]Military Rifle [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: *Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:

•Rifle Grenade - This attack becomes AOE 3 and POW 10. Blast damage caused by this weapon is POW 10.•Rifle Shot - This attack is POW 11.

Club [1x] (None) sword icon RNG: 0.5 POW: 4 P+S: 10Critical Brutal Damage - On a critical hit, gain an additional die on this weapon’s damage rolls against the target directly hit.

NotesMajor Harrison Gibbs -

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Page 17: Grenadier FONT Cygnar Light Warjack PRINT - … fileGrenadier 10 FONT Cygnar Light Warjack GRENADIER SPD STR MAT RAT DEF ARM CMD 6 8 6 6 14 15 — FA: U Point Cost: 9 Base Size: Medium

FONT10Colonel Markus ‘Siege’ Brisbane – Trencher Force BookCygnar WarcasterBRISBANE 2SPD STR MAT RAT DEF ARM CMD FOC5 8 7 6 14 18 9 6FA: CWarjack Points: +28Base Size: MediumDamage: 18

Feat: Perfect PositionSmall and medium-based based friendly Faction warrior models currently in Brisbane’s control range immediately advance up to3˝. After advancing affected models gain Dig In. (A model with Dig In gains cover, does not suffer blast damage, and does notblock LOS. The model remains dug in until it moves, is placed, or is engaged.)

BRISBANE 2ToughActivate Rocket Turret - Once per activation, after Brisbane’s Normal Movement, you can place a Rocket Turret anywherecompletely within 3˝ of Brisbane unless Brisbane already has a Rocket Turret in play. The Rocket Turret cannot activate the turnit was put into play.Bounding Leap - Once per activation, after making a full advance as its Normal Movement but before performing its CombatAction, this model can spend 1 focus point to be placed completely within 5˝ of its current location.Desperate Pace [Trencher] (★Action) - RNG CMD. Target friendly Trencher unit. If the unit is in range, Trencher models in theunit gain +2˝ movement during their Normal Movement this turn.

WEAPONS [BRISBANE 2]Maul [1x] (None) sword icon RNG: 2 POW: 7P+S: 15Damage Type: MagicalRam - When an enemy model is hit by this weapon during this model's Combat Action, it becomes knocked down and can bepushed 1˝ directly away from this model. If the model hit is pushed, this model can immediately advance 1˝ directly toward it.

SPELLS Cost RNG AOE POW DUR OFFFury 2 6 – – UP NoTarget friendly Faction model/unit gains +3 to melee damage rolls but suffers –1 DEF.Hallowed Avenger 2 6 – – UP NoTarget friendly Faction warjack gains Righteous Vengeance. (If one or more friendly Faction warrior models were destroyed orremoved from play by enemy attacks while within 5˝ of a model with Righteous Vengeance during the last round, during yourMaintenance Phase the model with Righteous Vengeance can advance up to 3˝ and make one basic melee attack.)Razor Wall 2 Ctrl Wall – UP NoPlace the wall template anywhere completely within the spellcaster’s control range where it does not touch a model’s base, anobstruction, or an obstacle. When a model enters or ends its activation in the wall template, it suffers 1 damage point.Rift 3 8 4 13 RND YesThe AOE is rough terrain and remains in play for one round.Unstoppable Force 2 Self Ctrl – Turn NoWhile in the spellcaster’s control range, models in its battlegroup gain Bulldoze. Unstoppable Force lasts for one turn. (When amodel with Bulldoze is B2B with an enemy model during its Normal Movement, it can push that model up to 2˝ directly away fromit. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when a model makes a trample powerattack.)

Tactical TipHallowed Avenger — An affected model moves after continuous effects have been resolved during your Maintenance Phase.end of line

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FONT10Rocket Turret – Trencher Force BookCygnar SoloROCKET TURRETSPD STR MAT RAT DEF ARM CMD0 6 0 6 5 18 0Base Size: Medium BaseDamage: 5

ROCKET TURRETConstructCircular Vision - Models never gain a back strike bonus against this model.Companion [Colonel Brisbane] - This model is included in any army that includes Colonel Brisbane. If Brisbane is destroyed orremoved from play, remove this model from play. This model is part of Brisbane’s battlegroup.Created - This model does not begin the game in play.Pack It Up - If this model is in play during your Maintenance Phase you can remove it from play.Sentry Fire - Once per turn, when an enemy model advances into and ends its movement within 8˝, this model can immediatelymake one basic ranged attack targeting that model.Turret - This model can only advance to change its facing. This model cannot become knocked down or be pushed and isautomatically hit by melee attacks.

WEAPONS [ROCKET TURRET]Rocket [1x] (None) gun icon RNG: 12 ROF: 1 AOE: 4 POW: 14High-Explosive - Blast damage caused by this weapon is POW 10.end of line

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FONT10Patrol Dog – Trencher Force BookCygnar Trencher SoloDOGSPD STR MAT RAT DEF ARM CMD6 4 5 0 14 13 5FA: 1Point Cost: 2Base Size: Small

DOGAdvance DeploymentPathfinderToughAnnoyance - Living enemy models within 1˝ of this model suffer –1 to attack rolls.Dodge - This model can advance up to 2˝ immediately after an enemy attack that missed it is resolved unless it was missedwhile advancing. It cannot be targeted by free strikes during this movement.Foxhole Buddy - While B2B with a friendly model that is dug in, this model gains cover, does not suffer blast damage, and doesnot block LOS.Leadership [Trenchers] - While in this model’s command range, friendly Trenchers models gain Dodge.Noisy - Enemy models lose Stealth XICONX while within 8" of this model. When an enemy model makes an attack targeting afriendly model within 8" of this model, the enemy model never gains a back strike bonus. This model loses Noisy while out offormation.

WEAPONS [DOG]Bite [1x] (None) sword icon RNG: 0.5 POW: 3P+S: 7Critical Knockdown - On a critical hit, the model hit becomes knocked down.end of line

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FONT10Trencher Express Team – Trencher Force BookCygnar Weapon Crew UnitSPOTTERSPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 5

GUNNERSPD STR MAT RAT DEF ARM CMD6 7 6 5 13 15 5

FA: 2Point Cost: Spotter & Gunner: 5Base Size: Spotter: Small

Gunner: MediumDamage: Gunner: 5

SPOTTEROfficerToughCautious Advance (Order) - Each affected model must make a full advance as its Normal Movement and perform the Dig Inspecial action, then can make a normal ranged attack as its Combat Action.Dig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.

WEAPONS [SPOTTER]Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

GUNNERToughDig In (★Action) - see aboveTrollkin - This model is a Trollkin model.

WEAPONS [GUNNER]

Raevhan Express Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 14Range Finder - While B2B with the Spotter in this unit, this model gains boosted attack rolls with this weapon.Thunderbolt - Enemy models hit are pushed d3˝ directly away from the attacking model. On a critical hit, the enemy modelbecomes knocked down after being pushed.

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 10

Tactical TipOfficer — Because the Spotter is an Officer, when he is destroyed he does not replace the Gunner. Instead the Gunner becomesthe new unit commander.end of line

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FONT10Trencher Commando Officer – Trencher Force BookCygnar Command AttachmentOFFICERSPD STR MAT RAT DEF ARM CMD6 6 8 7 13 13 9FA: 2Point Cost: 5Base Size: Small BaseDamage: 5

Attachment [Trencher Commandos] - This attachment can be added to a Trencher Commando unit.

OFFICERAdvance DeploymentOfficerPathfinderStealthToughAnatomical Precision - When this model’s melee damage roll fails to exceed the ARM of the living model hit, that model suffers1 damage point. A model disabled by a melee attack made by this model cannot make a Tough roll.Granted: Reposition [3˝] - While this model is in formation, models in its unit gain Reposition [3˝]. (At the end of an activation inwhich it did not run or fail a charge, a model with Reposition [3˝] can advance up to 3˝, then its activation ends.)Mission Objective - Once per game at any time during its unit’s activation, this model can use Mission Objective. When thismodel does so, choose an enemy model/unit in this model’s LOS. This activation, models in this unit gains +2 to attack anddamage rolls against the chosen model/unit.Tactics: Quick Work - Models in this unit gain Quick Work. (When a model with Quick Work destroys one or more enemymodels with a melee attack during its Combat Action, immediately after the attack is resolved the model with Quick Work canmake one basic ranged attack.)

WEAPONS [OFFICER]Grenade [1x] (None) gun icon RNG: 6 ROF: 1 AOE: 3 POW: 12Cumbersome - This model cannot attack with this weapon and with another weapon on the same activation.

Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

Tactical TipGranted: Reposition [XXX˝] — If a model is part of a unit, its activation does not end until all models in its unit have completedtheir activations.Officer — Because this model is an Officer, when it is destroyed it does not replace a grunt in its unit. Instead the unit leaderbecomes the new unit commander.

Tactics: Quick Work — A model cannot make this additional attack if it is still in melee.end of line

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FONT10Trencher Mechaniks – Trencher Force BookCygnar UnitLEADER & GRUNTSSPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 6FA: 3Point Cost: Leader & 2 Grunts: 5Base Size: Small Base

LEADER & GRUNTSToughDig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.Repair [d3] (★Action) - RNG B2B. Target friendly Faction construct model. If the model is in range, remove d3 damage pointsfrom it.

WEAPONS [LEADER & GRUNTS]Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10

Monkey Wrench [1x] (None) sword icon RNG: 0.5 POW: 2 P+S: 8

NotesTrencher Mechaniks – Trencher Force Book -

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FONT10Trencher Long Gunners – Trencher Force BookCygnar UnitLEADER & GRUNTSSPD STR MAT RAT DEF ARM CMD6 6 6 6 13 13 8FA: 2Point Cost: Leader & 5 Grunts: 11

Leader & 9 Grunts: 18Base Size: Small Base

LEADER & GRUNTSCombined Ranged AttackToughDual Shot - If this model uses its Normal Movement to aim, it can make one additional ranged attack this activation.Practiced Maneuvers - Each model in this unit can ignore other models in this unit when determining LOS and can advancethrough them if it has enough movement to move completely past them.

WEAPONS [LEADER & GRUNTS]Repeating Long Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 10

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9end of line

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FONT10Trencher Warcaster Lieutenant – Trencher Force BookCygnar SoloLIEUTENANTSPD STR MAT RAT DEF ARM CMD FOC6 6 6 6 14 14 7 4FA: 1Point Cost: 4Base Size: Small BaseDamage: 5

LIEUTENANTToughBattlegroup Controller - This model is not a warcaster but has the following warcaster special rules: Battlegroup Commander,Focus Manipulation, Power Field, and Spellcaster. This model must have at least one warjack in its battlegroup at the start of thegame.Dig In (★Action) - This model gains cover, does not suffer blast damage, and does not block LOS. The model remains dug inuntil it moves, is placed, or is engaged. It can begin the game dug in.

WEAPONS [LIEUTENANT]Carbine [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10

Mechanikal Trench Blade [1x] (None) sword icon RNG: 0.5 POW: 5 P+S: 11Damage Type: MagicalBrutal Charge - This model gains +2 to charge attack damage rolls with this weapon.

SPELLS Cost RNG AOE POW DUR OFFFire Group 2 Self Ctrl – Turn NoWhile models in the spellcaster's battlegroup are in its control range, their ranged weapons gain +2 RNG. Fire Group lasts forone turn.Rift 3 8 4 13 RND YesThe AOE is rough terrain and remains in play for one round.

Tactical TipBattlegroup Controller — This model is a non-warcaster model and is not affected by special rules that specifically affectwarcasters. Models with the Attached rule cannot be attached to this model.end of line

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FONT10Commander Anson Hitch – Trencher Force BookCygnar Trencher SoloHITCH 1SPD STR MAT RAT DEF ARM CMD6 6 7 6 13 13 10FA: CPoint Cost: 4Base Size: SmallDamage: 5

HITCH 1’Jack MarshalToughBattle Plan - This model can use one of the following plans at any time during its activation. A friendly Faction model/unit can beaffected by only one plan each turn.

•Fire & Displace - RNG CMD. Target friendly Faction Trencher model/unit. If the model/unit is in range, it gainsReposition [2˝]. Fire & Displace lasts for one turn. (At the end of an activation in which it did not run or fail a charge, a model withReposition [2˝] can advance up to 2˝, then its activation ends.)

•Target Priority - RNG CMD. Target friendly Faction Trencher unit. If the unit is in range, it gains Combined Arms.Target Priority lasts for one turn. (When a model with Combined Arms misses an attack roll for a combined ranged attack, it canreroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms.)

•Tenacity - RNG 5. Target friendly Trencher model/unit. If the model/unit is in range, it gains Feign Death. (A model withFeign Death cannot be targeted by ranged or magic attacks while knocked down.)Foxhole Buddy - While B2B with a friendly model that is dug in, this model gains cover, does not suffer blast damage, and doesnot block LOS.Tactician [Trencher] - While in this model’s command range, friendly Trencher models can ignore other friendly Trenchermodels when determining LOS. Friendly Trencher models can advance through other friendly Trencher models in this model’scommand range if they have enough movement to move completely past them.

WEAPONS [HITCH 1]Heavy Pistol [1x] (None) gun icon RNG: 8 ROF: AOE: POW: 12

Sabre [1x] (None) sword icon RNG: 1 POW: 4 P+S: 10Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.

Tactical TipTactician — Remember, a model is within its own command range.end of line

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FONT10Trencher Blockhouse – Trencher Force BookCygnar Weapon Crew StructureBLOCKHOUSESPD STR MAT RAT DEF ARM CMD— — 0 6 5 20 10FA: 2Point Cost: 14Base Size: HugeDamage: 30

BLOCKHOUSEConstructForward Deployment - This model can be deployed up to 6˝ beyond your deployment zone.Girded - This model and friendly models B2B with it do not suffer blast damage.Reinforcements [Trencher] - During your Maintenance Phase, return d3 small-based friendly destroyed Trencher Grunts toplay. Models return with 1 unmarked damage box. Place the returned Grunts completely within this model’s command range, information, and completely within 3˝ of another model in their unit. Returned Grunts must forfeit their Combat Actions the turn theyare returned to play.Trench Network - Immediately after placing this model on the table during deployment you can put up to three trench terrainfeatures in play. These trench terrain features must either be placed in base contact with this model or in contact with a trenchterrain feature in base contact with this model. These trench terrain features cannot be placed so that they are in contact with anon-trench terrain feature.

WEAPONS [BLOCKHOUSE]Heavy Cannon [1x] (None) gun icon RNG: 15 ROF: 1 AOE: 4 POW: 15High-Explosive - Blast damage caused by this weapon is POW 10.Quake - On a direct hit against an enemy model, all models hit become knocked down.end of line

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FONT10Trencher Long Gunner Officer – Trencher Force BookCygnar Command AttachmentOFFICERSPD STR MAT RAT DEF ARM CMD6 6 7 7 13 13 9FA: 2Point Cost: 4Base Size: Small BaseDamage: 5

Attachment [Trencher Long Gunner] - This attachment can be added to a Trencher Long Gunner unit.

OFFICERCombined Ranged AttackOfficerToughDual Shot - If this model uses its Normal Movement to aim, it can make one additional ranged attack this activation.Duck and Cover - This model can use Duck and Cover once per game at any time during its unit’s activation. For one round,while in formation models in this unit gain Hit the Deck!. (A model with Hit the Deck! cannot be hit by AOEs. If it would be hit byan AOE, it instead becomes knocked down. While a model with Hit the Deck! is knocked down, ranged attacks targeting itautomatically miss.)Granted: Precision Fire - While this model is in formation, models in its unit can reroll damage rolls. Each roll can be rerolledonly once as a result of Precision Fire.Tactics: Marksman - When a model in this unit damages a warjack or warbeast with a ranged attack, choose which column orbranch suffers damage.

WEAPONS [OFFICER]Repeating Long Gun [1x] (None) gun icon RNG: 14 ROF: 1 AOE: - POW: 10

Trench Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9

Tactical TipDuck and Cover — A model with Hit the Deck! never suffers the effects of being hit by AOEs because it is not hit by them,regardless of whether it is directly hit or just caught in the AOE. Hit the Deck! is not triggered by AOEs that do not “hit” models,such as Blizzard.end of line

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