graphics: chapter 7
TRANSCRIPT
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Ch 7. Graphics
Document Design by Kimball and Hawkins
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+Introduction to GRAPHICS
Graphics are a powerful way to convey information andideas, and thus an essential part of any documentdesigners toolkit.
Two MAIN functions1) Conveying information2) Influencing users through visual rhetoric
Graphics : design objects intended to show ideas orinformation rather than to tell
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+ Three Perspectives on Graphics
PerceptionOur response to graphics are based on the assumptionthat images are made up of universally recognizablevisual elements that require active perception but noparticular training to understand.Geon theory: We interact with visual imagescognitively be assembling their basic features intocomplex shapes, recognizing graphics first by theircomponent parts.
Once we recognize the basic building blocks and theirrelationship to each other in a complex object, we canrecognize the object from many viewpoints below,above, beside, near, or distant.
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Culture This perspective focuses on the belief thatgraphics are tied strongly to social and
cultural factors particularly in terms of howwe connect meaning to image. We learnhow to read images through experience andassociation, not just through raw perception.Undeniably, cultural values andexpectations play a role in our
interpretations of what we see. Withoutvisual culture, users would have a difficulttime creating meaning from images.
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Rhetoric The relationship between perceptionand culture suggests that we should
think about both factors in our designs,taking into account our inherent abilityto see images and the cultural valuesusers might apply to those images.Using a consistent visual rhetoricencourages users to read through the
several graphic forms.
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+Graphics and Ethics
DistortionStatistics are easy to manipulate to fit manyarguments and ideas.
(i.e. line graphs and elevated zero point)Fancy Data
(i.e. 3-D Pie Charts)Representational images
Through the wonders of Photoshop andsimilar image editors, its very easy now toalter photographs to make something appearto have happened that never did.
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ViewpointGraphics show the world from a particularviewpoint or perspective, but this also means
that they can conceal as much as they reveal.Cropping : photographic technique that canexclude important information and misleadusers can be unethicalViewpoint can also be a great guide to users,showing them how to look at information froma useful perspective.
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CopyrightIs a legal status in which the creator or owner of the graphic has the right to saywhether and how the graphic can be reproduced by others
It is granted by U.S. law as soon as a graphic is created.
Permission : contacting the copyright holder and ask if you can use the graphicand describe how youre going to use it
Terms of Use/Conditions of Use : legal document that states the requirementsand any restrictions
Source line : a caption directly below the image
Credits page : lists the copyright owners of all the images you used and the page
that they are onCitation and bibliographic entry : credit that is given for academic documents
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+Why Use Graphics?
Graphics can provide information and encourage people to act or think inparticular ways.
Information graphics : graphics primary function is to consolidate anddisplay information graphically in an organized way so that the viewercan easy understand the information and make observations from it.
They were developed primarily to help users see meaning in a mass of data,recognize quantitative and non quantitative information at a single glance.
Promotion graphics: graphics primary function is artistic or forpurposes of entertainment, promotion, identification, etc.
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+Information Graphics
Line ArtLine art is the combination of diagrams and drawings.It presents an abstracted version of what someone mightsee, stripping away all the extra details and concentrating
the users attention on the important details.Cross-sectional drawings: take an imaginary slice off of an object to show the interiorCutaway drawings: peel a section of the skin from anobject to show the insideExploded drawings: show how the individual parts of an
object fit together by separating them a short distancefrom each other.
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+Information Graphics
MapsCommonly used for three roles: to convey geographicinformation, to show us how to get from one place to another,and to show the geographic distribution of statisticalinformation.
Geographic maps, way finding maps, thematic maps
Process DiagramsShows how actions or steps are related in time
Flowcharts, Gantt charts, PERT charts
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Concept Diagrams: most abstract of diagrams because they focuson showing otherwise intangible ideas in graphic form
(i.e. Venn diagrams)
Statistical Charts: product of a field of statistics once known asgraphic statistics, which uses geometric forms to show therelationships between different kinds of statistical information
(i.e. Bar graphs, line graphs, pie charts )
Pictograms: simplified, abstract marks used to express commonideas such as restroom, fire hose, stairway, home page, and so
on.(i.e. Icons on the computer)
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+Promotion Graphics
Logos: Marking IdentityLogos are similar to pictograms, but they caninclude text or initials
The challenge of designing logos lies increating a relatively simple graphic that will fitthe organization, its identity, and its products,while making a distinctive statement thatusers can recognize instantly.
To build brand identity, designers use logoswherever they can, including on products,product labeling, documentation, andadvertisements.
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+Decorative Graphics
Decorative Graphics come in many forms(photographs, drawings, etc.)
Functions:Establish visual style or toneMake a thematic connectionCapture a users attentionElicit a desired response
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+Decorative Graphics
Use decorative graphics sparingly!
Be careful not to overwhelm thedocument or contradict the message
Dont use clip art!
You should always try to create anoriginal graphic or modify an existingone to fit your purposes more exactly
and keep your efforts from lookingcheap!
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Bitmap graphics
Describe graphics pixel by pixel (minute control to determineexact brightness/color)
Read on most software and computers (like Photoshop) Types:
BMP (easily read, large files)TIFF/TIF (allows transparent pixels!, common in publishing)JPEG/JPG (compressed, some information lost
GIF (transparent pixels, compressed, butonly allows 256 colors -- nogradients)
Limitations:SizeShapeResolution issues
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Bitmap graphics cont
Resolution: the measurement of the density pixels in the image(usually measured in ppi, pixels
per inch).Resizing:
Scaling to a larger size cancause pixelation
Scaling to a smaller size causesit to downsample
Issues also arise from skewing or
rotating the image
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+ Two Types of Graphics
Vector graphics
Describe graphics mathematicallyWorks best for drawing images with sharpedges and consistent areas of color (i.e. lineart, diagrams, statistical graphics)Can treat design elements as an object (resizeit, change color, group, align, and distributeevenly across a given area)Resolution-independentCannot manage smooth gradations of colorUses Adobe Illustrator
Note: it must still be output as a bitmap
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+Working with Bitmaps
Best ways to acquire raw graphics:Digital photographyScanning
Sometimes hard to get high-quality graphics Though many scanner programs allow you to control capture,ppi, size, orientation, color depth, etc., this often takes a lot of time
Scanning images from newspapers/magazines can cause moir(distracting patterns) from halftones in offset printing, as well as
barring, speckling, and artifactingScreenshots
Issues arise due to low resolution, especially when the size needsto be changed
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+Working with Bitmap Graphics
1. Save the ORIGINAL file so that you can always go back to it if youdo not like your changes
2. Set the output mode: CMYK for print or RGB for screen output
3. Adjust image quality (i.e. brightness/contrast)
4. Use common filters such as descreen, despeckle, or sharpenuse tools such as levels (to adjust highlights, midtones, and shadows)or curves (to adjust the red, green, and blue channels separately).
1. CROP (guide the viewers eye to what is most important in theimage, while retaining the truth of the image)
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+Working with Vector Graphics
To draw common shapes, just click on a tool and startdrawing
You can group items by holding shift and clicking on theobjects, then selecting the group command
Arrange items throughordering (how items are stacked)distributing (spreading objects equally)and aligning (lining up a series of objects)
Create type in text boxes in which you can change the sizeof the box as well as manipulate the text itself
You can also draw a path and apply text to it!
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+Creating Statistical Graphics
Using office software:Pros:
Easy
Convenient
Most people can access it
Cons:Constrains you to common genres likepie, bar, and line charts or scatter plots
Encourages unnecessary 3d effects
Generally usable only within the software(cannot use in InDesign for example,without taking a low-res screen shot)
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+Creating Statistical Graphics
Using Vector Graphics softwarePros:
Allows you to draw whateveryou needMore output options to importfiles into other programs likeInDesign
Cons: Takes a lot of time
Can cause statistical inaccuracy(as you have to approximatedata points manually)
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+Creating Statistical Graphics
Using Diagramming ProgramsUse if you need a lot of conceptual diagrams such asflowchartsPrograms like Microsoft Vision have thorough libraries of
ideograms and shapes to make quick diagramsThey are usually easily exportable to many formats
Using Specialized Data Visualization SoftwareUse for more complex projectsFlexible and powerful graphing, but you need expertise.
It is very accurate but not necessarily designed well
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+Incorporating Graphics
Design your page so the graphics areas close as possible to the text thatdiscusses them
Use alignment and enclosure
Explicit references like titles andnumbers on the images and in thetext (see picture 3)
But remember to make graphics self-supporting,,, consider using callouts andcaptions inside to explain important points.
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