global-offensive) gefällt mir teilen 2393 console...

46
Professionelle Clandesigns®, Clanlogos, Clan Templates für deinen Clan auf Clandesigns.de (http://clandesigns.de) 13.620 Gefällt mir Teilen Home (/) Blog (/blog/) Upload (/upload/) Sign Up (/signup/) Login (/login/) Search 01. +alt1 (/command/counter-strike-global-offensive/+alt1/) 02. +alt2 (/command/counter-strike-global-offensive/+alt2/) 03. +attack (/command/counter-strike-global-offensive/+attack/) 04. +attack2 (/command/counter-strike-global-offensive/+attack2/) 05. +back (/command/counter-strike-global-offensive/+back/) 06. +break (/command/counter-strike-global-offensive/+break/) 07. +camdistance (/command/counter-strike-global-offensive/+camdistance/) 08. +camin (/command/counter-strike-global-offensive/+camin/) 09. +cammousemove (/command/counter-strike-global-offensive/+cammousemove/) 10. +camout (/command/counter-strike-global-offensive/+camout/) 11. +campitchdown (/command/counter-strike-global-offensive/+campitchdown/) 12. +campitchup (/command/counter-strike-global-offensive/+campitchup/) 13. +camyawleft (/command/counter-strike-global-offensive/+camyawleft/) 14. +camyawright (/command/counter-strike-global-offensive/+camyawright/) 15. +commandermousemove (/command/counter-strike-global-offensive/+commandermousemove/) 16. +csm_rot_x_neg (/command/counter-strike-global-offensive/+csm_rot_x_neg/) 17. +csm_rot_x_plus (/command/counter-strike-global-offensive/+csm_rot_x_plus/) 18. +csm_rot_y_neg (/command/counter-strike-global-offensive/+csm_rot_y_neg/) 19. +csm_rot_y_plus (/command/counter-strike-global-offensive/+csm_rot_y_plus/) 20. +duck (/command/counter-strike-global-offensive/+duck/) 21. +forward (/command/counter-strike-global-offensive/+forward/) 22. +graph (/command/counter-strike-global-offensive/+graph/) 23. +grenade1 (/command/counter-strike-global-offensive/+grenade1/) 24. +grenade2 (/command/counter-strike-global-offensive/+grenade2/) 25. +jlook (/command/counter-strike-global-offensive/+jlook/) 26. +jump (/command/counter-strike-global-offensive/+jump/) 27. +klook (/command/counter-strike-global-offensive/+klook/) 28. +left (/command/counter-strike-global-offensive/+left/) 29. +lookdown (/command/counter-strike-global-offensive/+lookdown/) 30. +lookspin (/command/counter-strike-global-offensive/+lookspin/) 31. +lookup (/command/counter-strike-global-offensive/+lookup/) 32. +mat_texture_list (/command/counter-strike-global-offensive/+mat_texture_list/) 33. +movedown (/command/counter-strike-global-offensive/+movedown/) 34. +moveleft (/command/counter-strike-global-offensive/+moveleft/) 35. +moveright (/command/counter-strike-global-offensive/+moveright/) 36. +moveup (/command/counter-strike-global-offensive/+moveup/) 37. +posedebug (/command/counter-strike-global-offensive/+posedebug/) // Turn on pose debugger or add HOME (/) › G A M E S (/G A M E S /) › COUNTER-STRIKE: GLOBAL OFFENSIVE (/GAME/COUNTER-STRIKE-GLOBAL-OFFENSIVE/) › C O M M A N D S (/COMMANDS/COUNTER-STRIKE- GLOBAL-OFFENSIVE) 2393 console commands for Counter-Strike: Global Offensive Last uploaded configs: KolBásZ best... (/config/counter-strike- global- offensive/kolbsz+best+competitive+cf,1614/) tomatex (/config/counter- strike-global- offensive/tomatex,1612/) Best config? (/config/counter- strike-global- offensive/best+config,1610/) Grenade.cfg (/config/counter- strike-global- offensive/grenadecfg,1605/) config.cfg (/config/counter- strike-global- offensive/configcfg,1604/) Top configs: Best Config Ever In CSGO (/config/counter-strike- global- offensive/best+config+ever+in+csgo,1403/) GeT_RighT (/config/counter- strike-global- offensive/getright,1252/) f0rest NiP-Gaming (/config/counter-strike- global- offensive/f0rest+nipgaming,1256/) CS: GO Config (/config/counter-strike- global- offensive/cs+go+config,1228/) CS:GO FPS Boost CFG (/config/counter-strike- global- offensive/csgo+fps+boost+cfg,1312/) Last comented command: 1. sv_pure (/command/counter- strike-global-offensive/sv_pure/) 2. mp_tkpunish (/command/counter-strike-global- offensive/mp_tkpunish/) 3. ammo_grenade_limit_total (/command/counter-strike-global- offensive/ammo_grenade_limit_total/) 4. ammo_grenade_limit_default (/command/counter-strike-global- offensive/ammo_grenade_limit_default/) 5. ammo_grenade_limit_flashbang (/command/counter-strike-global- offensive/ammo_grenade_limit_flashbang/) 6. menuselect (/command/counter- strike-global- offensive/menuselect/) 7. m_mousespeed (/command/counter-strike-global- offensive/m_mousespeed/) Filter: Type a command... Download configs (/configs/counter-strike-global- offensive/) Game overview (/game/counter-strike-global- offensive/) Games (/games/) Sign in with Google (/login/social/Google/) Y U No Signup?! Sign in with Facebook (/login/social/Facebook/) Hide

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Page 1: GLOBAL-OFFENSIVE) Gefällt mir Teilen 2393 console …docshare04.docshare.tips/files/23750/237501871.pdfProfessionelle Clandesigns®, Clanlogos, Clan Templates für deinen Clan auf

Professionelle Clandesigns®, Clanlogos, Clan Templates für deinen Clan auf Clandesigns.de (http://clandesigns.de)

13.620Gefällt mir Teilen

Home (/) Blog (/blog/) Upload (/upload/) Sign Up (/signup/) Login (/login/) Search

01. +alt1 (/command/counter-strike-global-offensive/+alt1/)02. +alt2 (/command/counter-strike-global-offensive/+alt2/)03. +attack (/command/counter-strike-global-offensive/+attack/)04. +attack2 (/command/counter-strike-global-offensive/+attack2/)05. +back (/command/counter-strike-global-offensive/+back/)06. +break (/command/counter-strike-global-offensive/+break/)07. +camdistance (/command/counter-strike-global-offensive/+camdistance/)08. +camin (/command/counter-strike-global-offensive/+camin/)09. +cammousemove (/command/counter-strike-global-offensive/+cammousemove/)10. +camout (/command/counter-strike-global-offensive/+camout/)11. +campitchdown (/command/counter-strike-global-offensive/+campitchdown/)12. +campitchup (/command/counter-strike-global-offensive/+campitchup/)13. +camyawleft (/command/counter-strike-global-offensive/+camyawleft/)14. +camyawright (/command/counter-strike-global-offensive/+camyawright/)15. +commandermousemove (/command/counter-strike-global-offensive/+commandermousemove/)16. +csm_rot_x_neg (/command/counter-strike-global-offensive/+csm_rot_x_neg/)17. +csm_rot_x_plus (/command/counter-strike-global-offensive/+csm_rot_x_plus/)18. +csm_rot_y_neg (/command/counter-strike-global-offensive/+csm_rot_y_neg/)19. +csm_rot_y_plus (/command/counter-strike-global-offensive/+csm_rot_y_plus/)20. +duck (/command/counter-strike-global-offensive/+duck/)21. +forward (/command/counter-strike-global-offensive/+forward/)22. +graph (/command/counter-strike-global-offensive/+graph/)23. +grenade1 (/command/counter-strike-global-offensive/+grenade1/)24. +grenade2 (/command/counter-strike-global-offensive/+grenade2/)25. +jlook (/command/counter-strike-global-offensive/+jlook/)26. +jump (/command/counter-strike-global-offensive/+jump/)27. +klook (/command/counter-strike-global-offensive/+klook/)28. +left (/command/counter-strike-global-offensive/+left/)29. +lookdown (/command/counter-strike-global-offensive/+lookdown/)30. +lookspin (/command/counter-strike-global-offensive/+lookspin/)31. +lookup (/command/counter-strike-global-offensive/+lookup/)32. +mat_texture_list (/command/counter-strike-global-offensive/+mat_texture_list/)33. +movedown (/command/counter-strike-global-offensive/+movedown/)34. +moveleft (/command/counter-strike-global-offensive/+moveleft/)35. +moveright (/command/counter-strike-global-offensive/+moveright/)36. +moveup (/command/counter-strike-global-offensive/+moveup/)37. +posedebug (/command/counter-strike-global-offensive/+posedebug/) // Turn on pose debugger or add

HO ME (/) › GA MES (/GA MES/) › C O UNTER-STRIKE: GLO BA L O FFENSIV E (/GA ME/C O UNTER-STRIKE-GLO BA L-O FFENSIV E/) › C O MMA NDS (/C O MMA NDS/C O UNTER-STRIKE-GLO BA L-O FFENSIV E)

2393 console commands for Counter-Strike: Global OffensiveLast uploaded configs:

KolBásZ best...

(/config/counter-strike-

global-

offensive/kolbsz+best+competitive+cf,1614/)

tomatex (/config/counter-

strike-global-

offensive/tomatex,1612/)

Best config? (/config/counter-

strike-global-

offensive/best+config,1610/)

Grenade.cfg (/config/counter-

strike-global-

offensive/grenadecfg,1605/)

config.cfg (/config/counter-

strike-global-

offensive/configcfg,1604/)

Top configs:

Best Config Ever In CSGO

(/config/counter-strike-

global-

offensive/best+config+ever+in+csgo,1403/)

GeT_RighT (/config/counter-

strike-global-

offensive/getright,1252/)

f0rest NiP-Gaming

(/config/counter-strike-

global-

offensive/f0rest+nipgaming,1256/)

CS: GO Config

(/config/counter-strike-

global-

offensive/cs+go+config,1228/)

CS:GO FPS Boost CFG

(/config/counter-strike-

global-

offensive/csgo+fps+boost+cfg,1312/)

Last comented command:

1. sv_pure (/command/counter-

strike-global-offensive/sv_pure/)

2. mp_tkpunish

(/command/counter-strike-global-

offensive/mp_tkpunish/)

3. ammo_grenade_limit_total

(/command/counter-strike-global-

offensive/ammo_grenade_limit_total/)

4. ammo_grenade_limit_default

(/command/counter-strike-global-

offensive/ammo_grenade_limit_default/)

5. ammo_grenade_limit_flashbang

(/command/counter-strike-global-

offensive/ammo_grenade_limit_flashbang/)

6. menuselect (/command/counter-

strike-global-

offensive/menuselect/)

7. m_mousespeed

(/command/counter-strike-global-

offensive/m_mousespeed/)

Filter: Type a command... Download configs (/configs/counter-strike-global-offensive/)

Game overview (/game/counter-strike-global-offensive/)

Games (/games/)

Sign in with Google (/login/social/Google/) Y U No Signup?! Sign in with Facebook (/login/social/Facebook/) Hide

Page 2: GLOBAL-OFFENSIVE) Gefällt mir Teilen 2393 console …docshare04.docshare.tips/files/23750/237501871.pdfProfessionelle Clandesigns®, Clanlogos, Clan Templates für deinen Clan auf

ents to pose debugger UI38. +reload (/command/counter-strike-global-offensive/+reload/)39. +right (/command/counter-strike-global-offensive/+right/)40. +score (/command/counter-strike-global-offensive/+score/)

41. +showbudget (/command/counter-strike-global-offensive/+showbudget/)42. +showbudget_texture (/command/counter-strike-global-offensive/+showbudget_texture/)43. +showbudget_texture_global (/command/counter-strike-global-offensive/+showbudget_texture_global/)44. +showscores (/command/counter-strike-global-offensive/+showscores/)45. +showvprof (/command/counter-strike-global-offensive/+showvprof/)46. +speed (/command/counter-strike-global-offensive/+speed/)47. +strafe (/command/counter-strike-global-offensive/+strafe/)48. +use (/command/counter-strike-global-offensive/+use/)49. +vgui_drawtree (/command/counter-strike-global-offensive/+vgui_drawtree/)50. +voicerecord (/command/counter-strike-global-offensive/+voicerecord/)51. +walk (/command/counter-strike-global-offensive/+walk/)52. +zoom (/command/counter-strike-global-offensive/+zoom/)53. +zoom_in (/command/counter-strike-global-offensive/+zoom_in/)54. +zoom_out (/command/counter-strike-global-offensive/+zoom_out/)55. -alt1 (/command/counter-strike-global-offensive/-alt1/)56. -alt2 (/command/counter-strike-global-offensive/-alt2/)57. -attack (/command/counter-strike-global-offensive/-attack/)58. -attack2 (/command/counter-strike-global-offensive/-attack2/)59. -back (/command/counter-strike-global-offensive/-back/)60. -break (/command/counter-strike-global-offensive/-break/)61. -camdistance (/command/counter-strike-global-offensive/-camdistance/)62. -camin (/command/counter-strike-global-offensive/-camin/)63. -cammousemove (/command/counter-strike-global-offensive/-cammousemove/)64. -camout (/command/counter-strike-global-offensive/-camout/)65. -campitchdown (/command/counter-strike-global-offensive/-campitchdown/)66. -campitchup (/command/counter-strike-global-offensive/-campitchup/)67. -camyawleft (/command/counter-strike-global-offensive/-camyawleft/)68. -camyawright (/command/counter-strike-global-offensive/-camyawright/)69. -commandermousemove (/command/counter-strike-global-offensive/-commandermousemove/)70. -csm_rot_x_neg (/command/counter-strike-global-offensive/-csm_rot_x_neg/)71. -csm_rot_x_plus (/command/counter-strike-global-offensive/-csm_rot_x_plus/)72. -csm_rot_y_neg (/command/counter-strike-global-offensive/-csm_rot_y_neg/)73. -csm_rot_y_plus (/command/counter-strike-global-offensive/-csm_rot_y_plus/)74. -duck (/command/counter-strike-global-offensive/-duck/)75. -forward (/command/counter-strike-global-offensive/-forward/)76. -graph (/command/counter-strike-global-offensive/-graph/)77. -grenade1 (/command/counter-strike-global-offensive/-grenade1/)78. -grenade2 (/command/counter-strike-global-offensive/-grenade2/)79. -jlook (/command/counter-strike-global-offensive/-jlook/)80. -jump (/command/counter-strike-global-offensive/-jump/)81. -klook (/command/counter-strike-global-offensive/-klook/)82. -left (/command/counter-strike-global-offensive/-left/)83. -lookdown (/command/counter-strike-global-offensive/-lookdown/)84. -lookspin (/command/counter-strike-global-offensive/-lookspin/)85. -lookup (/command/counter-strike-global-offensive/-lookup/)86. -mat_texture_list (/command/counter-strike-global-offensive/-mat_texture_list/)87. -movedown (/command/counter-strike-global-offensive/-movedown/)88. -moveleft (/command/counter-strike-global-offensive/-moveleft/)89. -moveright (/command/counter-strike-global-offensive/-moveright/)90. -moveup (/command/counter-strike-global-offensive/-moveup/)91. -posedebug (/command/counter-strike-global-offensive/-posedebug/) // Turn off pose debugger or

hide ents from pose debugger UI92. -reload (/command/counter-strike-global-offensive/-reload/)93. -right (/command/counter-strike-global-offensive/-right/)94. -score (/command/counter-strike-global-offensive/-score/)95. -showbudget (/command/counter-strike-global-offensive/-showbudget/)96. -showbudget_texture (/command/counter-strike-global-offensive/-showbudget_texture/)97. -showbudget_texture_global (/command/counter-strike-global-offensive/-showbudget_texture_global/)98. -showscores (/command/counter-strike-global-offensive/-showscores/)99. -showvprof (/command/counter-strike-global-offensive/-showvprof/)100. -speed (/command/counter-strike-global-offensive/-speed/)101. -strafe (/command/counter-strike-global-offensive/-strafe/)102. -use (/command/counter-strike-global-offensive/-use/)103. -vgui_drawtree (/command/counter-strike-global-offensive/-vgui_drawtree/)104. -voicerecord (/command/counter-strike-global-offensive/-voicerecord/)105. -walk (/command/counter-strike-global-offensive/-walk/)106. -zoom (/command/counter-strike-global-offensive/-zoom/)107. -zoom_in (/command/counter-strike-global-offensive/-zoom_in/)108. -zoom_out (/command/counter-strike-global-offensive/-zoom_out/)109. achievement_debug (/command/counter-strike-global-offensive/achievement_debug/) "0" // Turn on

achievement debug msgs.110. achievement_disable (/command/counter-strike-global-offensive/achievement_disable/) "0" // Turn

off achievements.111. addip (/command/counter-strike-global-offensive/addip/) // Add an IP address to the ban list.112. adsp_debug (/command/counter-strike-global-offensive/adsp_debug/) "0"113. adsp_reset_nodes (/command/counter-strike-global-offensive/adsp_reset_nodes/)114. ainet_generate_report (/command/counter-strike-global-offensive/ainet_generate_report/) //

Generate a report to the console.115. ainet_generate_report_only (/command/counter-strike-global-offensive/ainet_generate_report_only/)

// Generate a report to the console.116. air_density (/command/counter-strike-global-offensive/air_density/) // Changes the density of air

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for drag computations.117. ai_clear_bad_links (/command/counter-strike-global-offensive/ai_clear_bad_links/) // Clears bits

set on nav links indicating link is unusable118. ai_debug_los (/command/counter-strike-global-offensive/ai_debug_los/) "0" // itl119. ai_debug_node_connect (/command/counter-strike-global-offensive/ai_debug_node_connect/) // Debug

the attempted connection between two nodes120. ai_debug_shoot_positions (/command/counter-strike-global-offensive/ai_debug_shoot_positions/) "0"121. ai_disable (/command/counter-strike-global-offensive/ai_disable/) // Bi-passes all AI logic

routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way andto t

122. ai_drawbattlelines (/command/counter-strike-global-offensive/ai_drawbattlelines/) "0"123. ai_drop_hint (/command/counter-strike-global-offensive/ai_drop_hint/) // Drop an ai_hint at the

players current eye position.124. ai_dump_hints (/command/counter-strike-global-offensive/ai_dump_hints/)125. ai_hull (/command/counter-strike-global-offensive/ai_hull/) // Controls which connections are

shown when ai_show_hull or ai_show_connect commands are used Arguments: NPC name or classname,126. ai_next_hull (/command/counter-strike-global-offensive/ai_next_hull/) // Cycles through the

various hull sizes. Currently selected hull size is written to the screen. Controls whichconnections are

127. ai_nodes (/command/counter-strike-global-offensive/ai_nodes/) // Toggles node display. First calldisplays the nodes for the given network as green objects. Second call displays the nodes a

128. ai_report_task_timings_on_limit (/command/counter-strike-global-offensive/ai_report_task_timings_on_limit/) "0"

129. ai_resume (/command/counter-strike-global-offensive/ai_resume/) // If NPC is stepping throughtasks (see ai_step ) will resume normal processing.

130. ai_setenabled (/command/counter-strike-global-offensive/ai_setenabled/) // Like ai_disable but youmanually specify the state (with a 0 or 1) instead of toggling it.

131. ai_set_move_height_epsilon (/command/counter-strike-global-offensive/ai_set_move_height_epsilon/)// Set how high AI bumps up ground walkers when checking steps

132. ai_show_connect (/command/counter-strike-global-offensive/ai_show_connect/) // Displays theallowed connections between each node for the currently selected hull type. Hulls are color codeas follows: Gre

133. ai_show_connect_crawl (/command/counter-strike-global-offensive/ai_show_connect_crawl/) //Displays the allowed connections between each node for the currently selected hull type. Hulls arecolor code as follows: Gre

134. ai_show_connect_fly (/command/counter-strike-global-offensive/ai_show_connect_fly/) // Displaysthe allowed connections between each node for the currently selected hull type. Hulls are colorcode as follows: Gre

135. ai_show_connect_jump (/command/counter-strike-global-offensive/ai_show_connect_jump/) // Displaysthe allowed connections between each node for the currently selected hull type. Hulls are colorcode as follows: Gre

136. ai_show_graph_connect (/command/counter-strike-global-offensive/ai_show_graph_connect/) // Togglesgraph connection display for the node that the player is looking at. Nodes that are connected tothe selected node by

137. ai_show_grid (/command/counter-strike-global-offensive/ai_show_grid/) // Draw a grid on the floorwhere looking.

138. ai_show_hints (/command/counter-strike-global-offensive/ai_show_hints/) // Displays all hints assmall boxes Blue - hint is available for use Red - hint is currently being used by an NPC Orange -

139. ai_show_hull (/command/counter-strike-global-offensive/ai_show_hull/) // Displays the allowedhulls between each node for the currently selected hull type. Hulls are color code as follows:Green -

140. ai_show_node (/command/counter-strike-global-offensive/ai_show_node/) // Highlight the specifiednode

141. ai_show_visibility (/command/counter-strike-global-offensive/ai_show_visibility/) // Togglesvisibility display for the node that the player is looking at. Nodes that are visible from theselected node will be d

142. ai_step (/command/counter-strike-global-offensive/ai_step/) // use ai_step again. To resumeprocessing no

143. ai_test_los (/command/counter-strike-global-offensive/ai_test_los/) // Test AI LOS from theplayers POV

144. ai_think_limit_label (/command/counter-strike-global-offensive/ai_think_limit_label/) "0"145. ai_vehicle_avoidance (/command/counter-strike-global-offensive/ai_vehicle_avoidance/) "1"146. alias (/command/counter-strike-global-offensive/alias/) // Alias a command.147. ammo_338mag_max (/command/counter-strike-global-offensive/ammo_338mag_max/) "30"148. ammo_357sig_max (/command/counter-strike-global-offensive/ammo_357sig_max/) "52"149. ammo_357sig_min_max (/command/counter-strike-global-offensive/ammo_357sig_min_max/) "12"150. ammo_357sig_small_max (/command/counter-strike-global-offensive/ammo_357sig_small_max/) "24"151. ammo_45acp_max (/command/counter-strike-global-offensive/ammo_45acp_max/) "100"152. ammo_50AE_max (/command/counter-strike-global-offensive/ammo_50AE_max/) "35"153. ammo_556mm_box_max (/command/counter-strike-global-offensive/ammo_556mm_box_max/) "200"154. ammo_556mm_max (/command/counter-strike-global-offensive/ammo_556mm_max/) "90"155. ammo_556mm_small_max (/command/counter-strike-global-offensive/ammo_556mm_small_max/) "40"156. ammo_57mm_max (/command/counter-strike-global-offensive/ammo_57mm_max/) "100"157. ammo_762mm_max (/command/counter-strike-global-offensive/ammo_762mm_max/) "90"158. ammo_9mm_max (/command/counter-strike-global-offensive/ammo_9mm_max/) "120"159. ammo_buckshot_max (/command/counter-strike-global-offensive/ammo_buckshot_max/) "32"160. ammo_grenade_limit_default (/command/counter-strike-global-offensive/ammo_grenade_limit_default/)

"1"161. ammo_grenade_limit_flashbang (/command/counter-strike-global-

offensive/ammo_grenade_limit_flashbang/) "1"162. ammo_grenade_limit_total (/command/counter-strike-global-offensive/ammo_grenade_limit_total/) "3"163. askconnect_accept (/command/counter-strike-global-offensive/askconnect_accept/) // Accept a

redirect request by the server.164. asw_engine_finished_building_map (/command/counter-strike-global-

offensive/asw_engine_finished_building_map/) // Notify engine that weve finished building a map165. async_resume (/command/counter-strike-global-offensive/async_resume/)166. async_suspend (/command/counter-strike-global-offensive/async_suspend/)167. audit_save_in_memory (/command/counter-strike-global-offensive/audit_save_in_memory/) // Audit the

memory usage and files in the save-to-memory system168. autobuy (/command/counter-strike-global-offensive/autobuy/) // Attempt to purchase items with the

order listed in cl_autobuy169. autosave (/command/counter-strike-global-offensive/autosave/) // Autosave170. autosavedangerous (/command/counter-strike-global-offensive/autosavedangerous/) //

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AutoSaveDangerous171. autosavedangerousissafe (/command/counter-strike-global-offensive/autosavedangerousissafe/)172. banid (/command/counter-strike-global-offensive/banid/) // Add a user ID to the ban list.173. banip (/command/counter-strike-global-offensive/banip/) // Add an IP address to the ban list.174. benchframe (/command/counter-strike-global-offensive/benchframe/) // Takes a snapshot of a

particular frame in a time demo.175. bench_end (/command/counter-strike-global-offensive/bench_end/) // Ends gathering of info.176. bench_showstatsdialog (/command/counter-strike-global-offensive/bench_showstatsdialog/) // Shows a

dialog displaying the most recent benchmark results.177. bench_start (/command/counter-strike-global-offensive/bench_start/) // Starts gathering of info.

Arguments: filename to write results into178. bench_upload (/command/counter-strike-global-offensive/bench_upload/) // Uploads most recent

benchmark stats to the Valve servers.179. bind (/command/counter-strike-global-offensive/bind/) // Bind a key.180. BindToggle (/command/counter-strike-global-offensive/BindToggle/) // Performs a bind <key>

increment var <cvar> 0 1 1181. bind_osx (/command/counter-strike-global-offensive/bind_osx/) // Bind a key for OSX only.182. blackbox_dump (/command/counter-strike-global-offensive/blackbox_dump/) // Dump the contents of

the blackbox183. blackbox_record (/command/counter-strike-global-offensive/blackbox_record/) // Record an entry

into the blackbox184. bot_add (/command/counter-strike-global-offensive/bot_add/) // bot_add <t|ct> <type> <difficulty>

<name> - Adds a bot matching the given criteria.185. bot_add_ct (/command/counter-strike-global-offensive/bot_add_ct/) // bot_add_ct <type>

<difficulty> <name> - Adds a Counter-Terrorist bot matching the given criteria.186. bot_add_t (/command/counter-strike-global-offensive/bot_add_t/) // bot_add_t <type> <difficulty>

<name> - Adds a terrorist bot matching the given criteria.187. bot_all_weapons (/command/counter-strike-global-offensive/bot_all_weapons/) // Allows the bots to

use all weapons188. bot_autodifficulty_threshold_high (/command/counter-strike-global-

offensive/bot_autodifficulty_threshold_high/) "2" // Upper bound above Average Human ContributionScore that a bot must be above to change its difficulty

189. bot_autodifficulty_threshold_low (/command/counter-strike-global-offensive/bot_autodifficulty_threshold_low/) "-6" // Lower bound below Average Human ContributionScore that a bot must be below to change its difficulty

190. bot_chatter (/command/counter-strike-global-offensive/bot_chatter/) "0" // or normal.191. bot_crouch (/command/counter-strike-global-offensive/bot_crouch/) "0"192. bot_debug (/command/counter-strike-global-offensive/bot_debug/) "0" // For internal testing

purposes.193. bot_debug_target (/command/counter-strike-global-offensive/bot_debug_target/) "0" // For internal

testing purposes.194. bot_defer_to_human_goals (/command/counter-strike-global-offensive/bot_defer_to_human_goals/) "0"

// the bots will not do the scenario tasks.195. bot_defer_to_human_items (/command/counter-strike-global-offensive/bot_defer_to_human_items/) "1"

// the bots will not get scenario items.196. bot_difficulty (/command/counter-strike-global-offensive/bot_difficulty/) "1" // 3=expert.197. bot_dont_shoot (/command/counter-strike-global-offensive/bot_dont_shoot/) "0" // bots will not

fire weapons (for debugging).198. bot_freeze (/command/counter-strike-global-offensive/bot_freeze/) "0"199. bot_goto_mark (/command/counter-strike-global-offensive/bot_goto_mark/) // Sends a bot to the

marked nav area (useful for testing navigation meshes)200. bot_goto_selected (/command/counter-strike-global-offensive/bot_goto_selected/) // Sends a bot to

the selected nav area (useful for testing navigation meshes)201. bot_join_after_player (/command/counter-strike-global-offensive/bot_join_after_player/) "1" //

bots wait until a player joins before entering the game.202. bot_join_team (/command/counter-strike-global-offensive/bot_join_team/) "0" // or CT.203. bot_kick (/command/counter-strike-global-offensive/bot_kick/) // matching the given criteria.204. bot_kill (/command/counter-strike-global-offensive/bot_kill/) // matching the given criteria.205. bot_knives_only (/command/counter-strike-global-offensive/bot_knives_only/) // Restricts the bots

to only using knives206. bot_loadout (/command/counter-strike-global-offensive/bot_loadout/) "0" // bots are given these

items at round start207. bot_mimic (/command/counter-strike-global-offensive/bot_mimic/) "0"208. bot_mimic_yaw_offset (/command/counter-strike-global-offensive/bot_mimic_yaw_offset/) "180"209. bot_pistols_only (/command/counter-strike-global-offensive/bot_pistols_only/) // Restricts the

bots to only using pistols210. bot_place (/command/counter-strike-global-offensive/bot_place/) // bot_place - Places a bot from

the map at where the local player is pointing.211. bot_quota (/command/counter-strike-global-offensive/bot_quota/) "10" // Determines the total

number of bots in the game.212. bot_quota_mode (/command/counter-strike-global-offensive/bot_quota_mode/) "0" // Determines the

type of quota. Allowed values: normal, fill, and match. If fill, the server will adjust bots tokeep N p

213. bot_randombuy (/command/counter-strike-global-offensive/bot_randombuy/) "0" // should bots ignoretheir prefered weapons and just buy weapons at random?

214. bot_show_battlefront (/command/counter-strike-global-offensive/bot_show_battlefront/) "0" // Showareas where rushing players will initially meet.

215. bot_show_nav (/command/counter-strike-global-offensive/bot_show_nav/) "0" // For internal testingpurposes.

216. bot_show_occupy_time (/command/counter-strike-global-offensive/bot_show_occupy_time/) "0" // Showwhen each nav area can first be reached by each team.

217. bot_snipers_only (/command/counter-strike-global-offensive/bot_snipers_only/) // Restricts thebots to only using sniper rifles

218. bot_stop (/command/counter-strike-global-offensive/bot_stop/) "0" // immediately stops all botprocessing.

219. bot_traceview (/command/counter-strike-global-offensive/bot_traceview/) "0" // For internaltesting purposes.

220. bot_zombie (/command/counter-strike-global-offensive/bot_zombie/) "0" // bots will stay in idlemode and not attack.

221. box (/command/counter-strike-global-offensive/box/) // Draw a debug box.222. buddha (/command/counter-strike-global-offensive/buddha/) // Toggle. Player takes damage but wont

die. (Shows red cross when health is zero)223. budget_averages_window (/command/counter-strike-global-offensive/budget_averages_window/) "30" //

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number of frames to look at when figuring out average frametimes224. budget_background_alpha (/command/counter-strike-global-offensive/budget_background_alpha/) "128"

// how translucent the budget panel is225. budget_bargraph_background_alpha (/command/counter-strike-global-

offensive/budget_bargraph_background_alpha/) "128" // how translucent the budget panel is226. budget_bargraph_range_ms (/command/counter-strike-global-offensive/budget_bargraph_range_ms/) "16"

// budget bargraph range in milliseconds227. budget_history_numsamplesvisible (/command/counter-strike-global-

offensive/budget_history_numsamplesvisible/) "100" // number of samples to draw in the budgethistory window. The lower the better as far as rendering overhead of the budget panel

228. budget_history_range_ms (/command/counter-strike-global-offensive/budget_history_range_ms/) "66"// budget history range in milliseconds

229. budget_panel_bottom_of_history_fraction (/command/counter-strike-global-offensive/budget_panel_bottom_of_history_fraction/) "0" // number between 0 and 1

230. budget_panel_height (/command/counter-strike-global-offensive/budget_panel_height/) "384" //height in pixels of the budget panel

231. budget_panel_width (/command/counter-strike-global-offensive/budget_panel_width/) "512" // widthin pixels of the budget panel

232. budget_panel_x (/command/counter-strike-global-offensive/budget_panel_x/) "0" // number of pixelsfrom the left side of the game screen to draw the budget panel

233. budget_panel_y (/command/counter-strike-global-offensive/budget_panel_y/) "50" // number of pixelsfrom the top side of the game screen to draw the budget panel

234. budget_peaks_window (/command/counter-strike-global-offensive/budget_peaks_window/) "30" // numberof frames to look at when figuring out peak frametimes

235. budget_show_averages (/command/counter-strike-global-offensive/budget_show_averages/) "0" //enable/disable averages in the budget panel

236. budget_show_history (/command/counter-strike-global-offensive/budget_show_history/) "1" // turnhistory graph off and on. . good to turn off on low end

237. budget_show_peaks (/command/counter-strike-global-offensive/budget_show_peaks/) "1" //enable/disable peaks in the budget panel

238. budget_toggle_group (/command/counter-strike-global-offensive/budget_toggle_group/) // Turn abudget group on/off

239. bug (/command/counter-strike-global-offensive/bug/) // Show the bug reporting UI.240. bugreporter_uploadasync (/command/counter-strike-global-offensive/bugreporter_uploadasync/) "0" //

Upload attachments asynchronously241. bugreporter_username (/command/counter-strike-global-offensive/bugreporter_username/) "0" //

Username to use for bugreporter242. bug_swap (/command/counter-strike-global-offensive/bug_swap/) // Automatically swaps the current

weapon for the bug bait and back again.243. buildcubemaps (/command/counter-strike-global-offensive/buildcubemaps/) // Rebuild cubemaps.244. building_cubemaps (/command/counter-strike-global-offensive/building_cubemaps/) "0" // Indicates

were building cubemaps245. buildmodelforworld (/command/counter-strike-global-offensive/buildmodelforworld/) //

buildmodelforworld246. buymenu (/command/counter-strike-global-offensive/buymenu/) // Show or hide main buy menu247. buyrandom (/command/counter-strike-global-offensive/buyrandom/) // Buy random primary and

secondary. Primarily for deathmatch where cost is not an issue.248. buy_stamps (/command/counter-strike-global-offensive/buy_stamps/) // Temporary solution for Pinion

to kick back to community map makers.249. cache_print (/command/counter-strike-global-offensive/cache_print/) // cache_print [section] Print

out contents of cache memory.250. cache_print_lru (/command/counter-strike-global-offensive/cache_print_lru/) // cache_print_lru

[section] Print out contents of cache memory.251. cache_print_summary (/command/counter-strike-global-offensive/cache_print_summary/) //

cache_print_summary [section] Print out a summary contents of cache memory.252. callvote (/command/counter-strike-global-offensive/callvote/) // Start a vote on an issue.253. cam_collision (/command/counter-strike-global-offensive/cam_collision/) "1" // an attempt is made

to keep the camera from passing though walls.254. cam_command (/command/counter-strike-global-offensive/cam_command/) // Tells camera to change

modes255. cam_idealdelta (/command/counter-strike-global-offensive/cam_idealdelta/) "4" // Controls the

speed when matching offset to ideal angles in thirdperson view256. cam_idealdist (/command/counter-strike-global-offensive/cam_idealdist/) "150"257. cam_idealdistright (/command/counter-strike-global-offensive/cam_idealdistright/) "0"258. cam_idealdistup (/command/counter-strike-global-offensive/cam_idealdistup/) "0"259. cam_ideallag (/command/counter-strike-global-offensive/cam_ideallag/) "4" // Amount of lag used

when matching offset to ideal angles in thirdperson view260. cam_idealpitch (/command/counter-strike-global-offensive/cam_idealpitch/) "0"261. cam_idealyaw (/command/counter-strike-global-offensive/cam_idealyaw/) "0"262. cam_showangles (/command/counter-strike-global-offensive/cam_showangles/) "0" // print

viewangles/idealangles/cameraoffsets to the console.263. cam_snapto (/command/counter-strike-global-offensive/cam_snapto/) "0"264. cancelselect (/command/counter-strike-global-offensive/cancelselect/)265. cash_player_bomb_defused (/command/counter-strike-global-offensive/cash_player_bomb_defused/)

"300"266. cash_player_bomb_planted (/command/counter-strike-global-offensive/cash_player_bomb_planted/)

"300"267. cash_player_damage_hostage (/command/counter-strike-global-offensive/cash_player_damage_hostage/)

"-30"268. cash_player_get_killed (/command/counter-strike-global-offensive/cash_player_get_killed/) "0"269. cash_player_interact_with_hostage (/command/counter-strike-global-

offensive/cash_player_interact_with_hostage/) "150"270. cash_player_killed_enemy_default (/command/counter-strike-global-

offensive/cash_player_killed_enemy_default/) "300"271. cash_player_killed_enemy_factor (/command/counter-strike-global-

offensive/cash_player_killed_enemy_factor/) "1"272. cash_player_killed_hostage (/command/counter-strike-global-offensive/cash_player_killed_hostage/)

"-1000"273. cash_player_killed_teammate (/command/counter-strike-global-

offensive/cash_player_killed_teammate/) "-3300"274. cash_player_rescued_hostage (/command/counter-strike-global-

offensive/cash_player_rescued_hostage/) "1000"275. cash_player_respawn_amount (/command/counter-strike-global-offensive/cash_player_respawn_amount/)

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"0"276. cash_team_elimination_bomb_map (/command/counter-strike-global-

offensive/cash_team_elimination_bomb_map/) "3250"277. cash_team_elimination_hostage_map_ct (/command/counter-strike-global-

offensive/cash_team_elimination_hostage_map_ct/) "2000"278. cash_team_elimination_hostage_map_t (/command/counter-strike-global-

offensive/cash_team_elimination_hostage_map_t/) "1000"279. cash_team_hostage_alive (/command/counter-strike-global-offensive/cash_team_hostage_alive/) "0"280. cash_team_hostage_interaction (/command/counter-strike-global-

offensive/cash_team_hostage_interaction/) "500"281. cash_team_loser_bonus (/command/counter-strike-global-offensive/cash_team_loser_bonus/) "1400"282. cash_team_loser_bonus_consecutive_rounds (/command/counter-strike-global-

offensive/cash_team_loser_bonus_consecutive_rounds/) "500"283. cash_team_planted_bomb_but_defused (/command/counter-strike-global-

offensive/cash_team_planted_bomb_but_defused/) "800"284. cash_team_rescued_hostage (/command/counter-strike-global-offensive/cash_team_rescued_hostage/)

"0"285. cash_team_terrorist_win_bomb (/command/counter-strike-global-

offensive/cash_team_terrorist_win_bomb/) "3500"286. cash_team_win_by_defusing_bomb (/command/counter-strike-global-

offensive/cash_team_win_by_defusing_bomb/) "3250"287. cash_team_win_by_hostage_rescue (/command/counter-strike-global-

offensive/cash_team_win_by_hostage_rescue/) "3500"288. cash_team_win_by_time_running_out_bomb (/command/counter-strike-global-

offensive/cash_team_win_by_time_running_out_bomb/) "3250"289. cash_team_win_by_time_running_out_hostage (/command/counter-strike-global-

offensive/cash_team_win_by_time_running_out_hostage/) "3250"290. cast_hull (/command/counter-strike-global-offensive/cast_hull/) // Tests hull collision detection291. cast_ray (/command/counter-strike-global-offensive/cast_ray/) // Tests collision detection292. cc_emit (/command/counter-strike-global-offensive/cc_emit/) // Emits a closed caption293. cc_findsound (/command/counter-strike-global-offensive/cc_findsound/) // Searches for soundname

which emits specified text.294. cc_flush (/command/counter-strike-global-offensive/cc_flush/) // Flushes asyncd captions.295. cc_lang (/command/counter-strike-global-offensive/cc_lang/) "0" // Current close caption language

(emtpy = use game UI language)296. cc_linger_time (/command/counter-strike-global-offensive/cc_linger_time/) "1" // Close caption

linger time.297. cc_predisplay_time (/command/counter-strike-global-offensive/cc_predisplay_time/) "0" // Close

caption delay before showing caption.298. cc_random (/command/counter-strike-global-offensive/cc_random/) // Emits a random caption299. cc_showblocks (/command/counter-strike-global-offensive/cc_showblocks/) // Toggles showing which

blocks are pending/loaded async.300. cc_subtitles (/command/counter-strike-global-offensive/cc_subtitles/) "0" // wont help hearing

impaired players).301. centerview (/command/counter-strike-global-offensive/centerview/)302. changelevel (/command/counter-strike-global-offensive/changelevel/) // Change server to the

specified map303. changelevel2 (/command/counter-strike-global-offensive/changelevel2/) // Transition to the

specified map in single player304. chet_debug_idle (/command/counter-strike-global-offensive/chet_debug_idle/) "0" // many debug

prints to help track down the TLK_IDLE issue. Set two for super verbose info305. ch_createairboat (/command/counter-strike-global-offensive/ch_createairboat/) // Spawn airboat in

front of the player.306. ch_createjeep (/command/counter-strike-global-offensive/ch_createjeep/) // Spawn jeep in front of

the player.307. clear (/command/counter-strike-global-offensive/clear/) // Clear all console output.308. clear_anim_cache (/command/counter-strike-global-offensive/clear_anim_cache/) // freeing the

memory (until the next time a streaming animblock is requested).309. clear_debug_overlays (/command/counter-strike-global-offensive/clear_debug_overlays/) // clears

debug overlays310. clientport (/command/counter-strike-global-offensive/clientport/) "27005" // Host game client port311. closecaption (/command/counter-strike-global-offensive/closecaption/) "0" // Enable close

captioning.312. closeonbuy (/command/counter-strike-global-offensive/closeonbuy/) "0" // Set non-zero to close the

buy menu after buying something313. cl_allowdownload (/command/counter-strike-global-offensive/cl_allowdownload/) "1" // Client

downloads customization files314. cl_allowupload (/command/counter-strike-global-offensive/cl_allowupload/) "1" // Client uploads

customization files315. cl_animationinfo (/command/counter-strike-global-offensive/cl_animationinfo/) // Hud element to

examine.316. cl_autobuy (/command/counter-strike-global-offensive/cl_autobuy/) "0" // The order in which

autobuy will attempt to purchase items317. cl_autohelp (/command/counter-strike-global-offensive/cl_autohelp/) "0" // Auto-help318. cl_autowepswitch (/command/counter-strike-global-offensive/cl_autowepswitch/) "1" // Automatically

switch to picked up weapons (if more powerful)319. cl_backspeed (/command/counter-strike-global-offensive/cl_backspeed/) "450"320. cl_bobamt_lat (/command/counter-strike-global-offensive/cl_bobamt_lat/) "0" // The amount the

viewmodel moves side to side when running321. cl_bobamt_vert (/command/counter-strike-global-offensive/cl_bobamt_vert/) "0" // The amount the

viewmodel moves up and down when running322. cl_bobcycle (/command/counter-strike-global-offensive/cl_bobcycle/) "0" // the frequency at which

the viewmodel bobs.323. cl_bobup (/command/counter-strike-global-offensive/cl_bobup/) "0"324. cl_bob_lower_amt (/command/counter-strike-global-offensive/cl_bob_lower_amt/) "21" // The amount

the viewmodel lowers when running325. cl_bob_version (/command/counter-strike-global-offensive/cl_bob_version/) "0"326. cl_brushfastpath (/command/counter-strike-global-offensive/cl_brushfastpath/) "1"327. cl_buy_favorite (/command/counter-strike-global-offensive/cl_buy_favorite/) // Purchase a favorite

weapon/equipment loadout328. cl_buy_favorite_nowarn (/command/counter-strike-global-offensive/cl_buy_favorite_nowarn/) "0" //

Skips the error prompt when saving an invalid buy favorite329. cl_buy_favorite_quiet (/command/counter-strike-global-offensive/cl_buy_favorite_quiet/) "0" //

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Skips the prompt when saving a buy favorite in the buy menu330. cl_buy_favorite_reset (/command/counter-strike-global-offensive/cl_buy_favorite_reset/) // Reset

favorite loadouts to the default331. cl_buy_favorite_set (/command/counter-strike-global-offensive/cl_buy_favorite_set/) // Saves the

current loadout as a favorite332. cl_camera_follow_bone_index (/command/counter-strike-global-

offensive/cl_camera_follow_bone_index/) "-2" // Index of the bone to follow. -2 == disabled. -1 ==root bone. 0+ is bone index.

333. cl_chatfilters (/command/counter-strike-global-offensive/cl_chatfilters/) "63" // Stores the chatfilter settings

334. cl_class (/command/counter-strike-global-offensive/cl_class/) "0" // Default class when joining agame

335. cl_clearhinthistory (/command/counter-strike-global-offensive/cl_clearhinthistory/) // Clearmemory of client side hints displayed to the player.

336. cl_clockdrift_max_ms (/command/counter-strike-global-offensive/cl_clockdrift_max_ms/) "150" //Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock tothe servers.

337. cl_clockdrift_max_ms_threadmode (/command/counter-strike-global-offensive/cl_clockdrift_max_ms_threadmode/) "0" // Maximum number of milliseconds the clock isallowed to drift before the client snaps its clock to the servers.

338. cl_clock_correction (/command/counter-strike-global-offensive/cl_clock_correction/) "1" //Enable/disable clock correction on the client.

339. cl_clock_correction_adjustment_max_amount (/command/counter-strike-global-offensive/cl_clock_correction_adjustment_max_amount/) "200" // Sets the maximum number ofmilliseconds per second it is allowed to correct the client clock. It will only correct thisamount

340. cl_clock_correction_adjustment_max_offset (/command/counter-strike-global-offensive/cl_clock_correction_adjustment_max_offset/) "90" // it moves towards apply

341. cl_clock_correction_adjustment_min_offset (/command/counter-strike-global-offensive/cl_clock_correction_adjustment_min_offset/) "10" // then no clock correction is applied.

342. cl_clock_correction_force_server_tick (/command/counter-strike-global-offensive/cl_clock_correction_force_server_tick/) "999" // Force clock correction to match theserver tick + this offset (-999 disables it).

343. cl_clock_showdebuginfo (/command/counter-strike-global-offensive/cl_clock_showdebuginfo/) "0" //Show debugging info about the clock drift.

344. cl_cmdrate (/command/counter-strike-global-offensive/cl_cmdrate/) "128" // Max number of commandpackets sent to server per second

345. cl_cmm_showteamplayercolors (/command/counter-strike-global-offensive/cl_cmm_showteamplayercolors/) "1" // etc.

346. cl_cmm_teamplayercolors_showletters (/command/counter-strike-global-offensive/cl_cmm_teamplayercolors_showletters/) "0" // this will show letters over the colors.

347. cl_crosshairalpha (/command/counter-strike-global-offensive/cl_crosshairalpha/) "200"348. cl_crosshaircolor (/command/counter-strike-global-offensive/cl_crosshaircolor/) "1" // Set

crosshair color as defined in game_options.consoles.txt349. cl_crosshaircolor_b (/command/counter-strike-global-offensive/cl_crosshaircolor_b/) "50"350. cl_crosshaircolor_g (/command/counter-strike-global-offensive/cl_crosshaircolor_g/) "250"351. cl_crosshaircolor_r (/command/counter-strike-global-offensive/cl_crosshaircolor_r/) "50"352. cl_crosshairdot (/command/counter-strike-global-offensive/cl_crosshairdot/) "0"353. cl_crosshairgap (/command/counter-strike-global-offensive/cl_crosshairgap/) "0"354. cl_crosshairscale (/command/counter-strike-global-offensive/cl_crosshairscale/) "0" // Crosshair

scaling factor (deprecated)355. cl_crosshairsize (/command/counter-strike-global-offensive/cl_crosshairsize/) "5"356. cl_crosshairstyle (/command/counter-strike-global-offensive/cl_crosshairstyle/) "1"357. cl_crosshairthickness (/command/counter-strike-global-offensive/cl_crosshairthickness/) "0"358. cl_crosshairusealpha (/command/counter-strike-global-offensive/cl_crosshairusealpha/) "1"359. cl_crosshair_drawoutline (/command/counter-strike-global-offensive/cl_crosshair_drawoutline/) "0"

// Draws a black outline around the crosshair for better visibility360. cl_crosshair_dynamic_maxdist_splitratio (/command/counter-strike-global-

offensive/cl_crosshair_dynamic_maxdist_splitratio/) "0" // this is the ratio used to determine howlong the inner and outer xhair pips will be. [inner = cl_

361. cl_crosshair_dynamic_splitalpha_innermod (/command/counter-strike-global-offensive/cl_crosshair_dynamic_splitalpha_innermod/) "1" // this is the alpha modification thatwill be used for the INNER crosshair pips once theyve split.

362. cl_crosshair_dynamic_splitalpha_outermod (/command/counter-strike-global-offensive/cl_crosshair_dynamic_splitalpha_outermod/) "0" // this is the alpha modification thatwill be used for the OUTER crosshair pips once theyve split.

363. cl_crosshair_dynamic_splitdist (/command/counter-strike-global-offensive/cl_crosshair_dynamic_splitdist/) "7" // this is the distance that the crosshair pipswill split into 2. (default is 7)

364. cl_crosshair_outlinethickness (/command/counter-strike-global-offensive/cl_crosshair_outlinethickness/) "1" // Set how thick you want your crosshair outline todraw (0.1-3)

365. cl_csm_server_status (/command/counter-strike-global-offensive/cl_csm_server_status/) // Usage:cl_csm_server_status

366. cl_csm_status (/command/counter-strike-global-offensive/cl_csm_status/) // Usage: cl_csm_status367. cl_cs_dump_econ_item_stringtable (/command/counter-strike-global-

offensive/cl_cs_dump_econ_item_stringtable/) // cl_cs_dump_econ_item_stringtable368. cl_custommaterial_debug_graph (/command/counter-strike-global-

offensive/cl_custommaterial_debug_graph/) "0"369. cl_debugrumble (/command/counter-strike-global-offensive/cl_debugrumble/) "0" // Turn on rumble

debugging spew370. cl_debug_ugc_downloads (/command/counter-strike-global-offensive/cl_debug_ugc_downloads/) "1"371. cl_decryptdata_key (/command/counter-strike-global-offensive/cl_decryptdata_key/) "0" // Key to

decrypt encrypted GOTV messages372. cl_decryptdata_key_pub (/command/counter-strike-global-offensive/cl_decryptdata_key_pub/) "0" //

Key to decrypt public encrypted GOTV messages373. cl_detail_avoid_force (/command/counter-strike-global-offensive/cl_detail_avoid_force/) "0" //

percentage of the width of the detail sprite )374. cl_detail_avoid_radius (/command/counter-strike-global-offensive/cl_detail_avoid_radius/) "64" //

radius around detail sprite to avoid players375. cl_detail_avoid_recover_speed (/command/counter-strike-global-

offensive/cl_detail_avoid_recover_speed/) "0" // how fast to recover position after avoidingplayers

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376. cl_detail_max_sway (/command/counter-strike-global-offensive/cl_detail_max_sway/) "5" // Amplitudeof the detail prop sway

377. cl_detail_multiplier (/command/counter-strike-global-offensive/cl_detail_multiplier/) "1" // extradetails to create

378. cl_disablefreezecam (/command/counter-strike-global-offensive/cl_disablefreezecam/) "0" // Turnon/off freezecam on client

379. cl_disablehtmlmotd (/command/counter-strike-global-offensive/cl_disablehtmlmotd/) "0" // DisableHTML motds.

380. cl_disable_ragdolls (/command/counter-strike-global-offensive/cl_disable_ragdolls/) "0"381. cl_dm_buyrandomweapons (/command/counter-strike-global-offensive/cl_dm_buyrandomweapons/) "1" //

they will receive the382. cl_downloadfilter (/command/counter-strike-global-offensive/cl_downloadfilter/) "0" // nosounds)383. cl_download_demoplayer (/command/counter-strike-global-offensive/cl_download_demoplayer/) "1" //

2:all)384. cl_drawhud (/command/counter-strike-global-offensive/cl_drawhud/) "1" // Enable the rendering of

the hud385. cl_drawleaf (/command/counter-strike-global-offensive/cl_drawleaf/) "-1"386. cl_drawmaterial (/command/counter-strike-global-offensive/cl_drawmaterial/) "0" // Draw a

particular material over the frame387. cl_drawshadowtexture (/command/counter-strike-global-offensive/cl_drawshadowtexture/) "0"388. cl_draw_only_deathnotices (/command/counter-strike-global-offensive/cl_draw_only_deathnotices/)

"0" // For drawing only the crosshair and death notices (used for moviemaking)389. cl_dumpplayer (/command/counter-strike-global-offensive/cl_dumpplayer/) // Dumps info about a

player390. cl_dumpsplithacks (/command/counter-strike-global-offensive/cl_dumpsplithacks/) // Dump split

screen workarounds.391. cl_dump_particle_stats (/command/counter-strike-global-offensive/cl_dump_particle_stats/) // dump

particle profiling info to particle_profile.csv392. cl_entityreport (/command/counter-strike-global-offensive/cl_entityreport/) "0" // draw entity

states to console393. cl_ent_absbox (/command/counter-strike-global-offensive/cl_ent_absbox/) // Displays the clients

absbox for the entity under the crosshair.394. cl_ent_bbox (/command/counter-strike-global-offensive/cl_ent_bbox/) // Displays the clients

bounding box for the entity under the crosshair.395. cl_ent_rbox (/command/counter-strike-global-offensive/cl_ent_rbox/) // Displays the clients render

box for the entity under the crosshair.396. cl_extrapolate (/command/counter-strike-global-offensive/cl_extrapolate/) "1" // Enable/disable

extrapolation if interpolation history runs out.397. cl_extrapolate_amount (/command/counter-strike-global-offensive/cl_extrapolate_amount/) "0" // Set

how many seconds the client will extrapolate entities for.398. cl_fastdetailsprites (/command/counter-strike-global-offensive/cl_fastdetailsprites/) "1" //

whether to use new detail sprite system399. cl_find_ent (/command/counter-strike-global-offensive/cl_find_ent/) // Find and list all client

entities with classnames that contain the specified substring. Format: cl_find_ent <substring>400. cl_find_ent_index (/command/counter-strike-global-offensive/cl_find_ent_index/) // Display data

for clientside entity matching specified index. Format: cl_find_ent_index <index>401. cl_fixedcrosshairgap (/command/counter-strike-global-offensive/cl_fixedcrosshairgap/) "3" // How

big to make the gap between the pips in the fixed crosshair402. cl_flushentitypacket (/command/counter-strike-global-offensive/cl_flushentitypacket/) "0" // For

debugging. Force the engine to flush an entity packet.403. cl_forcepreload (/command/counter-strike-global-offensive/cl_forcepreload/) "0" // Whether we

should force preloading.404. cl_forwardspeed (/command/counter-strike-global-offensive/cl_forwardspeed/) "450"405. cl_freezecameffects_showholiday (/command/counter-strike-global-

offensive/cl_freezecameffects_showholiday/) "0" // Happy holidays from the CS:GO team and Valve!406. cl_freezecampanel_position_dynamic (/command/counter-strike-global-

offensive/cl_freezecampanel_position_dynamic/) "1" // Turn on/off freezecams kill panel dynamic Ymovement

407. cl_fullupdate (/command/counter-strike-global-offensive/cl_fullupdate/) // Forces the server tosend a full update packet

408. cl_game_mode_convars (/command/counter-strike-global-offensive/cl_game_mode_convars/) // Displaythe values of the convars for the current game_mode.

409. cl_idealpitchscale (/command/counter-strike-global-offensive/cl_idealpitchscale/) "0"410. cl_ignorepackets (/command/counter-strike-global-offensive/cl_ignorepackets/) "0" // Force client

to ignore packets (for debugging).411. cl_interp (/command/counter-strike-global-offensive/cl_interp/) "0" // Sets the interpolation

amount (bounded on low side by server interp ratio settings).412. cl_interpolate (/command/counter-strike-global-offensive/cl_interpolate/) "1" // Enables or

disables interpolation on listen servers or during demo playback413. cl_interp_ratio (/command/counter-strike-global-offensive/cl_interp_ratio/) "2" // Sets the

interpolation amount (final amount is cl_interp_ratio / cl_updaterate).414. cl_inv_showdividerline (/command/counter-strike-global-offensive/cl_inv_showdividerline/) "0" //

will show a divider line above the grenades in the inventory panel.415. cl_jiggle_bone_debug (/command/counter-strike-global-offensive/cl_jiggle_bone_debug/) "0" //

Display physics-based jiggle bone debugging information416. cl_jiggle_bone_debug_pitch_constraints (/command/counter-strike-global-

offensive/cl_jiggle_bone_debug_pitch_constraints/) "0" // Display physics-based jiggle bonedebugging information

417. cl_jiggle_bone_debug_yaw_constraints (/command/counter-strike-global-offensive/cl_jiggle_bone_debug_yaw_constraints/) "0" // Display physics-based jiggle bonedebugging information

418. cl_jiggle_bone_invert (/command/counter-strike-global-offensive/cl_jiggle_bone_invert/) "0"419. cl_lagcompensation (/command/counter-strike-global-offensive/cl_lagcompensation/) "1" // Perform

server side lag compensation of weapon firing events.420. cl_language (/command/counter-strike-global-offensive/cl_language/) "0" // Language (from Steam

API)421. cl_leafsystemvis (/command/counter-strike-global-offensive/cl_leafsystemvis/) "0"422. cl_leveloverview (/command/counter-strike-global-offensive/cl_leveloverview/) "0"423. cl_leveloverviewmarker (/command/counter-strike-global-offensive/cl_leveloverviewmarker/) "0"424. cl_loadout_colorweaponnames (/command/counter-strike-global-

offensive/cl_loadout_colorweaponnames/) "0" // the weapon names are colored in the weapon loadoutto match their rarity.

425. cl_logofile (/command/counter-strike-global-offensive/cl_logofile/) "0" // Spraypoint logo decal.

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426. cl_mainmenu_show_datagraph (/command/counter-strike-global-offensive/cl_mainmenu_show_datagraph/)"0"

427. cl_maxrenderable_dist (/command/counter-strike-global-offensive/cl_maxrenderable_dist/) "3000" //Max distance from the camera at which things will be rendered

428. cl_minimal_rtt_shadows (/command/counter-strike-global-offensive/cl_minimal_rtt_shadows/) "1"429. cl_modemanager_reload (/command/counter-strike-global-offensive/cl_modemanager_reload/) // Reloads

the panel metaclasses for vgui screens.430. cl_mouseenable (/command/counter-strike-global-offensive/cl_mouseenable/) "0"431. cl_mouselook (/command/counter-strike-global-offensive/cl_mouselook/) "1" // 0 for keyboard look.

Cannot be set while connected to a server.432. cl_observercrosshair (/command/counter-strike-global-offensive/cl_observercrosshair/) "1"433. cl_overdraw_test (/command/counter-strike-global-offensive/cl_overdraw_test/) "0"434. cl_panelanimation (/command/counter-strike-global-offensive/cl_panelanimation/) // Shows panel

animation variables: <panelname | blank for all panels>.435. cl_particles_dumplist (/command/counter-strike-global-offensive/cl_particles_dumplist/) //

optional name substring.436. cl_particles_dump_effects (/command/counter-strike-global-offensive/cl_particles_dump_effects/)437. cl_particles_show_bbox (/command/counter-strike-global-offensive/cl_particles_show_bbox/) "0"438. cl_particles_show_controlpoints (/command/counter-strike-global-

offensive/cl_particles_show_controlpoints/) "0"439. cl_particle_retire_cost (/command/counter-strike-global-offensive/cl_particle_retire_cost/) "0"440. cl_pclass (/command/counter-strike-global-offensive/cl_pclass/) "0" // Dump entity by prediction

classname.441. cl_pdump (/command/counter-strike-global-offensive/cl_pdump/) "-1" // Dump info about this entity

to screen.442. cl_phys_show_active (/command/counter-strike-global-offensive/cl_phys_show_active/) "0"443. cl_phys_timescale (/command/counter-strike-global-offensive/cl_phys_timescale/) "1" // Sets the

scale of time for client-side physics (ragdolls)444. cl_pitchdown (/command/counter-strike-global-offensive/cl_pitchdown/) "89"445. cl_pitchup (/command/counter-strike-global-offensive/cl_pitchup/) "89"446. cl_portal_use_new_dissolve (/command/counter-strike-global-offensive/cl_portal_use_new_dissolve/)

"1" // Use new dissolve effect447. cl_precacheinfo (/command/counter-strike-global-offensive/cl_precacheinfo/) // Show precache info

(client).448. cl_predict (/command/counter-strike-global-offensive/cl_predict/) "1" // Perform client side

prediction.449. cl_predictioncopy_describe (/command/counter-strike-global-offensive/cl_predictioncopy_describe/)

// Describe datamap_t for entindex450. cl_predictionlist (/command/counter-strike-global-offensive/cl_predictionlist/) "0" // Show which

entities are predicting451. cl_predictweapons (/command/counter-strike-global-offensive/cl_predictweapons/) "1" // Perform

client side prediction of weapon effects.452. cl_pred_track (/command/counter-strike-global-offensive/cl_pred_track/) // for field fieldname.453. cl_radar_always_centered (/command/counter-strike-global-offensive/cl_radar_always_centered/) "1"

// even at map extents.454. cl_radar_icon_scale_min (/command/counter-strike-global-offensive/cl_radar_icon_scale_min/) "0" //

Sets the minimum icon scale. Valid values are 0.4 to 1.0.455. cl_radar_rotate (/command/counter-strike-global-offensive/cl_radar_rotate/) "1" // 1456. cl_radar_scale (/command/counter-strike-global-offensive/cl_radar_scale/) "0" // Sets the radar

scale. Valid values are 0.25 to 1.0.457. cl_ragdoll_gravity (/command/counter-strike-global-offensive/cl_ragdoll_gravity/) "600" // Sets

the gravity client-side ragdolls458. cl_rebuy (/command/counter-strike-global-offensive/cl_rebuy/) "0" // The order in which rebuy will

attempt to repurchase items459. cl_reloadpostprocessparams (/command/counter-strike-global-offensive/cl_reloadpostprocessparams/)460. cl_removedecals (/command/counter-strike-global-offensive/cl_removedecals/) // Remove the decals

from the entity under the crosshair.461. cl_remove_all_workshop_maps (/command/counter-strike-global-

offensive/cl_remove_all_workshop_maps/) // Removes all maps from the workshop directory.462. cl_remove_old_ugc_downloads (/command/counter-strike-global-

offensive/cl_remove_old_ugc_downloads/) "1"463. cl_report_soundpatch (/command/counter-strike-global-offensive/cl_report_soundpatch/) // reports

client-side sound patch count464. cl_resend (/command/counter-strike-global-offensive/cl_resend/) "6" // Delay in seconds before the

client will resend the connect attempt465. cl_resend_timeout (/command/counter-strike-global-offensive/cl_resend_timeout/) "60" // Total time

allowed for the client to resend the connect attempt466. cl_righthand (/command/counter-strike-global-offensive/cl_righthand/) "1" // Use right-handed view

models.467. cl_rumblescale (/command/counter-strike-global-offensive/cl_rumblescale/) "1" // Scale sensitivity

of rumble effects (0 to 1.0)468. cl_saveweaponcustomtextures (/command/counter-strike-global-

offensive/cl_saveweaponcustomtextures/) // Save custom textures of current weapon.469. cl_scalecrosshair (/command/counter-strike-global-offensive/cl_scalecrosshair/) "1" // Enable

crosshair scaling (deprecated)470. cl_shadowtextureoverlaysize (/command/counter-strike-global-

offensive/cl_shadowtextureoverlaysize/) "256"471. cl_showanimstate_activities (/command/counter-strike-global-

offensive/cl_showanimstate_activities/) "0" // Show activities in the (client) animation statedisplay.

472. cl_showents (/command/counter-strike-global-offensive/cl_showents/) // Dump entity list toconsole.

473. cl_showerror (/command/counter-strike-global-offensive/cl_showerror/) "0" // 2 for above plusdetailed field deltas.

474. cl_showevents (/command/counter-strike-global-offensive/cl_showevents/) "0" // Print event firinginfo in the console

475. cl_showfps (/command/counter-strike-global-offensive/cl_showfps/) "0" // 5 = Thread and wait times+10 = detailed )

476. cl_showhelp (/command/counter-strike-global-offensive/cl_showhelp/) "1" // Set to 0 to not showon-screen help

477. cl_showloadout (/command/counter-strike-global-offensive/cl_showloadout/) "1" // Toggles displayof current loadout.

478. cl_showpluginmessages (/command/counter-strike-global-offensive/cl_showpluginmessages/) "1" //

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Allow plugins to display messages to you479. cl_showpos (/command/counter-strike-global-offensive/cl_showpos/) "0" // Draw current position at

top of screen480. cl_show_clan_in_death_notice (/command/counter-strike-global-

offensive/cl_show_clan_in_death_notice/) "1" // the clan name will show next to player names inthe death notices.

481. cl_sidespeed (/command/counter-strike-global-offensive/cl_sidespeed/) "450"482. cl_skipfastpath (/command/counter-strike-global-offensive/cl_skipfastpath/) "0" // Set to 1 to

stop all models that go through the model fast path from rendering483. cl_skipslowpath (/command/counter-strike-global-offensive/cl_skipslowpath/) "0" // Set to 1 to

skip any models that dont go through the model fast path484. cl_sos_test_get_opvar (/command/counter-strike-global-offensive/cl_sos_test_get_opvar/)485. cl_sos_test_set_opvar (/command/counter-strike-global-offensive/cl_sos_test_set_opvar/)486. cl_soundemitter_flush (/command/counter-strike-global-offensive/cl_soundemitter_flush/) // Flushes

the sounds.txt system (server only)487. cl_soundemitter_reload (/command/counter-strike-global-offensive/cl_soundemitter_reload/) //

Flushes the sounds.txt system488. cl_soundfile (/command/counter-strike-global-offensive/cl_soundfile/) "0" // Jingle sound file.489. cl_soundscape_flush (/command/counter-strike-global-offensive/cl_soundscape_flush/) // Flushes the

client side soundscapes490. cl_soundscape_printdebuginfo (/command/counter-strike-global-

offensive/cl_soundscape_printdebuginfo/) // print soundscapes491. cl_spec_mode (/command/counter-strike-global-offensive/cl_spec_mode/) "5" // Saves the last viewed

spectator mode for use next time we start to spectate492. cl_spec_show_bindings (/command/counter-strike-global-offensive/cl_spec_show_bindings/) "1" //

Toggle the visibility of the spectator bindings.493. cl_spec_stats (/command/counter-strike-global-offensive/cl_spec_stats/) "1"494. cl_sporeclipdistance (/command/counter-strike-global-offensive/cl_sporeclipdistance/) "512"495. cl_ss_origin (/command/counter-strike-global-offensive/cl_ss_origin/) // print origin in script

format496. cl_steamscreenshots (/command/counter-strike-global-offensive/cl_steamscreenshots/) //

Enable/disable saving screenshots to Steam497. cl_sunlight_ortho_size (/command/counter-strike-global-offensive/cl_sunlight_ortho_size/) "0" //

Set to values greater than 0 for ortho view render projections.498. cl_sun_decay_rate (/command/counter-strike-global-offensive/cl_sun_decay_rate/) "0"499. cl_team (/command/counter-strike-global-offensive/cl_team/) "0" // Default team when joining a

game500. cl_teamid_overhead (/command/counter-strike-global-offensive/cl_teamid_overhead/) "1" // 1 = on501. cl_teamid_overhead_maxdist (/command/counter-strike-global-offensive/cl_teamid_overhead_maxdist/)

"3000" // max distance at which the overhead team id icons will show502. cl_teamid_overhead_maxdist_spec (/command/counter-strike-global-

offensive/cl_teamid_overhead_maxdist_spec/) "2000" // max distance at which the overhead team idicons will show when a spectator

503. cl_teamid_overhead_name_alpha (/command/counter-strike-global-offensive/cl_teamid_overhead_name_alpha/) "240" // The max alpha the overhead ID names will drawas.

504. cl_teamid_overhead_name_fadetime (/command/counter-strike-global-offensive/cl_teamid_overhead_name_fadetime/) "0" // How long it takes for the overhad name to fadeout once your crosshair has left the target.

505. cl_timeout (/command/counter-strike-global-offensive/cl_timeout/) "30" // the client willdisconnect itself

506. cl_tree_sway_dir (/command/counter-strike-global-offensive/cl_tree_sway_dir/) // sets tree swaywind direction and strength

507. cl_updaterate (/command/counter-strike-global-offensive/cl_updaterate/) "64" // Number of packetsper second of updates you are requesting from the server

508. cl_updatevisibility (/command/counter-strike-global-offensive/cl_updatevisibility/) // Updatesvisibility bits.

509. cl_upspeed (/command/counter-strike-global-offensive/cl_upspeed/) "320"510. cl_use_new_headbob (/command/counter-strike-global-offensive/cl_use_new_headbob/) "1"511. cl_use_opens_buy_menu (/command/counter-strike-global-offensive/cl_use_opens_buy_menu/) "1" //

Pressing the +use key will open the buy menu if in a buy zone (just as if you pressed the buykey).

512. cl_view (/command/counter-strike-global-offensive/cl_view/) // Set the view entity index.513. cl_viewmodel_shift_left_amt (/command/counter-strike-global-

offensive/cl_viewmodel_shift_left_amt/) "1" // The amount the viewmodel shifts to the left whenshooting accuracy increases.

514. cl_viewmodel_shift_right_amt (/command/counter-strike-global-offensive/cl_viewmodel_shift_right_amt/) "0" // The amount the viewmodel shifts to the right whenshooting accuracy decreases.

515. cl_winddir (/command/counter-strike-global-offensive/cl_winddir/) "0" // Weather effects winddirection angle

516. cl_windspeed (/command/counter-strike-global-offensive/cl_windspeed/) "0" // Weather effects windspeed scalar

517. cl_wpn_sway_scale (/command/counter-strike-global-offensive/cl_wpn_sway_scale/) "1"518. cmd (/command/counter-strike-global-offensive/cmd/) // Forward command to server.519. cmd1 (/command/counter-strike-global-offensive/cmd1/) // sets userinfo string for split screen

player in slot 1520. cmd2 (/command/counter-strike-global-offensive/cmd2/) // sets userinfo string for split screen

player in slot 2521. cmd3 (/command/counter-strike-global-offensive/cmd3/) // sets userinfo string for split screen

player in slot 3522. cmd4 (/command/counter-strike-global-offensive/cmd4/) // sets userinfo string for split screen

player in slot 4523. collision_test (/command/counter-strike-global-offensive/collision_test/) // Tests collision

system524. colorcorrectionui (/command/counter-strike-global-offensive/colorcorrectionui/) // Show/hide the

color correction tools UI.525. commentary_cvarsnotchanging (/command/counter-strike-global-

offensive/commentary_cvarsnotchanging/)526. commentary_finishnode (/command/counter-strike-global-offensive/commentary_finishnode/)527. commentary_firstrun (/command/counter-strike-global-offensive/commentary_firstrun/) "0"528. commentary_showmodelviewer (/command/counter-strike-global-offensive/commentary_showmodelviewer/)

// Display the commentary model viewer. Usage: commentary_showmodelviewer <model name> <optional

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attached model name>529. commentary_testfirstrun (/command/counter-strike-global-offensive/commentary_testfirstrun/)530. computer_name (/command/counter-strike-global-offensive/computer_name/) // Spew computer name531. condump (/command/counter-strike-global-offensive/condump/) // dump the text currently in the

console to condumpXX.log532. connect (/command/counter-strike-global-offensive/connect/) // Connect to specified server.533. con_enable (/command/counter-strike-global-offensive/con_enable/) "0" // Allows the console to be

activated.534. con_filter_enable (/command/counter-strike-global-offensive/con_filter_enable/) "0" // 2 displays

filtered text brighter than ot535. con_filter_text (/command/counter-strike-global-offensive/con_filter_text/) "0" // Text with which

to filter console spew. Set con_filter_enable 1 or 2 to activate.536. con_filter_text_out (/command/counter-strike-global-offensive/con_filter_text_out/) "0" // Text

with which to filter OUT of console spew. Set con_filter_enable 1 or 2 to activate.537. con_logfile (/command/counter-strike-global-offensive/con_logfile/) "0" // Console output gets

written to this file538. con_min_severity (/command/counter-strike-global-offensive/con_min_severity/) // LS_ERROR=3.539. crash (/command/counter-strike-global-offensive/crash/) // Cause the engine to crash (Debug!!)540. CreatePredictionError (/command/counter-strike-global-offensive/CreatePredictionError/) // Create

a prediction error541. create_flashlight (/command/counter-strike-global-offensive/create_flashlight/)542. creditsdone (/command/counter-strike-global-offensive/creditsdone/)543. crosshair (/command/counter-strike-global-offensive/crosshair/) "1"544. csgo_download_match (/command/counter-strike-global-offensive/csgo_download_match/) // Downloads a

match via serial code and starts playback545. cs_enable_player_physics_box (/command/counter-strike-global-

offensive/cs_enable_player_physics_box/) "0"546. cs_hostage_near_rescue_music_distance (/command/counter-strike-global-

offensive/cs_hostage_near_rescue_music_distance/) "2000"547. cs_make_vip (/command/counter-strike-global-offensive/cs_make_vip/) // Marks a player as the VIP548. cs_ShowStateTransitions (/command/counter-strike-global-offensive/cs_ShowStateTransitions/) "-2"

// cs_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.549. CS_WarnFriendlyDamageInterval (/command/counter-strike-global-

offensive/CS_WarnFriendlyDamageInterval/) "3" // Defines how frequently the server notifiesclients that a player damaged a friend

550. cursortimeout (/command/counter-strike-global-offensive/cursortimeout/) "60" // Seconds beforemouse cursor hides itself due to inactivity

551. custom_bot_difficulty (/command/counter-strike-global-offensive/custom_bot_difficulty/) "0" // Botdifficulty for offline play.

552. cvarlist (/command/counter-strike-global-offensive/cvarlist/) // Show the list ofconvars/concommands.

553. c_maxdistance (/command/counter-strike-global-offensive/c_maxdistance/) "200"554. c_maxpitch (/command/counter-strike-global-offensive/c_maxpitch/) "90"555. c_maxyaw (/command/counter-strike-global-offensive/c_maxyaw/) "135"556. c_mindistance (/command/counter-strike-global-offensive/c_mindistance/) "30"557. c_minpitch (/command/counter-strike-global-offensive/c_minpitch/) "0"558. c_minyaw (/command/counter-strike-global-offensive/c_minyaw/) "-135"559. c_orthoheight (/command/counter-strike-global-offensive/c_orthoheight/) "100"560. c_orthowidth (/command/counter-strike-global-offensive/c_orthowidth/) "100"561. c_thirdpersonshoulder (/command/counter-strike-global-offensive/c_thirdpersonshoulder/) "0"562. c_thirdpersonshoulderaimdist (/command/counter-strike-global-

offensive/c_thirdpersonshoulderaimdist/) "120"563. c_thirdpersonshoulderdist (/command/counter-strike-global-offensive/c_thirdpersonshoulderdist/)

"40"564. c_thirdpersonshoulderheight (/command/counter-strike-global-

offensive/c_thirdpersonshoulderheight/) "5"565. c_thirdpersonshoulderoffset (/command/counter-strike-global-

offensive/c_thirdpersonshoulderoffset/) "20"566. dbghist_addline (/command/counter-strike-global-offensive/dbghist_addline/) // Add a line to the

debug history. Format: <category id> <line>567. dbghist_dump (/command/counter-strike-global-offensive/dbghist_dump/) // Dump the debug history to

the console. Format: <category id> Categories: 0: Entity I/O 1: AI Decisions 2: Sc568. debugsystemui (/command/counter-strike-global-offensive/debugsystemui/) // Show/hide the debug

system UI.569. debug_map_crc (/command/counter-strike-global-offensive/debug_map_crc/) "0" // Prints CRC for each

map lump loaded570. debug_visibility_monitor (/command/counter-strike-global-offensive/debug_visibility_monitor/) "0"571. default_fov (/command/counter-strike-global-offensive/default_fov/) "90"572. demolist (/command/counter-strike-global-offensive/demolist/) // Print demo sequence list.573. demos (/command/counter-strike-global-offensive/demos/) // Demo demo file sequence.574. demoui (/command/counter-strike-global-offensive/demoui/) // Show/hide the demo player UI.575. demo_gototick (/command/counter-strike-global-offensive/demo_gototick/) // Skips to a tick in

demo.576. demo_listhighlights (/command/counter-strike-global-offensive/demo_listhighlights/) // List all

highlights data for the demo.577. demo_listimportantticks (/command/counter-strike-global-offensive/demo_listimportantticks/) //

List all important ticks in the demo.578. demo_pause (/command/counter-strike-global-offensive/demo_pause/) // Pauses demo playback.579. demo_recordcommands (/command/counter-strike-global-offensive/demo_recordcommands/) "1" // Record

commands typed at console into .dem files.580. demo_resume (/command/counter-strike-global-offensive/demo_resume/) // Resumes demo playback.581. demo_timescale (/command/counter-strike-global-offensive/demo_timescale/) // Sets demo replay

speed.582. demo_togglepause (/command/counter-strike-global-offensive/demo_togglepause/) // Toggles demo

playback.583. developer (/command/counter-strike-global-offensive/developer/) "0" // Set developer message level584. devshots_nextmap (/command/counter-strike-global-offensive/devshots_nextmap/) // Used by the

devshots system to go to the next map in the devshots maplist.585. devshots_screenshot (/command/counter-strike-global-offensive/devshots_screenshot/) // use the

screenshot command instead.586. differences (/command/counter-strike-global-offensive/differences/) // Show all convars which are

not at their default values.587. disable_static_prop_loading (/command/counter-strike-global-

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offensive/disable_static_prop_loading/) "0" // static props wont be loaded588. disconnect (/command/counter-strike-global-offensive/disconnect/) // Disconnect game from server.589. display_elapsedtime (/command/counter-strike-global-offensive/display_elapsedtime/) // Displays

how much time has elapsed since the game started590. display_game_events (/command/counter-strike-global-offensive/display_game_events/) "0"591. disp_list_all_collideable (/command/counter-strike-global-offensive/disp_list_all_collideable/) //

List all collideable displacements592. dlight_debug (/command/counter-strike-global-offensive/dlight_debug/) // Creates a dlight in front

of the player593. dm_reset_spawns (/command/counter-strike-global-offensive/dm_reset_spawns/)594. dm_togglerandomweapons (/command/counter-strike-global-offensive/dm_togglerandomweapons/) // Turns

random weapons in deathmatch on/off595. drawcross (/command/counter-strike-global-offensive/drawcross/) // Draws a cross at the given

location Arguments: x y z596. drawline (/command/counter-strike-global-offensive/drawline/) // Draws line between two 3D Points.

Green if no collision Red is collides with something Arguments: x1 y1 z1 x2 y2 z2597. drawoverviewmap (/command/counter-strike-global-offensive/drawoverviewmap/) // Draws the overview

map598. drawradar (/command/counter-strike-global-offensive/drawradar/) // Draws HUD radar599. dsp_db_min (/command/counter-strike-global-offensive/dsp_db_min/) "80"600. dsp_db_mixdrop (/command/counter-strike-global-offensive/dsp_db_mixdrop/) "0"601. dsp_dist_max (/command/counter-strike-global-offensive/dsp_dist_max/) "1440"602. dsp_dist_min (/command/counter-strike-global-offensive/dsp_dist_min/) "0"603. dsp_enhance_stereo (/command/counter-strike-global-offensive/dsp_enhance_stereo/) "1"604. dsp_mix_max (/command/counter-strike-global-offensive/dsp_mix_max/) "0"605. dsp_mix_min (/command/counter-strike-global-offensive/dsp_mix_min/) "0"606. dsp_off (/command/counter-strike-global-offensive/dsp_off/) "0"607. dsp_player (/command/counter-strike-global-offensive/dsp_player/) "0"608. dsp_reload (/command/counter-strike-global-offensive/dsp_reload/)609. dsp_slow_cpu (/command/counter-strike-global-offensive/dsp_slow_cpu/) "0"610. dsp_volume (/command/counter-strike-global-offensive/dsp_volume/) "0"611. ds_get_newest_subscribed_files (/command/counter-strike-global-

offensive/ds_get_newest_subscribed_files/) // Re-reads web api auth key and subscribed file listsfrom disk and downloads the latest updates of those files from steam

612. dti_flush (/command/counter-strike-global-offensive/dti_flush/) // Write out the datatableinstrumentation files (you must run with -dti for this to work).

613. dumpentityfactories (/command/counter-strike-global-offensive/dumpentityfactories/) // Lists allentity factory names.

614. dumpeventqueue (/command/counter-strike-global-offensive/dumpeventqueue/) // Dump the contents ofthe Entity I/O event queue to the console.

615. dumpgamestringtable (/command/counter-strike-global-offensive/dumpgamestringtable/) // Dump thecontents of the game string table to the console.

616. dumpstringtables (/command/counter-strike-global-offensive/dumpstringtables/) // Print stringtables to console.

617. dump_entity_sizes (/command/counter-strike-global-offensive/dump_entity_sizes/) // Printsizeof(entclass)

618. dump_globals (/command/counter-strike-global-offensive/dump_globals/) // Dump all globalentities/states

619. dump_particlemanifest (/command/counter-strike-global-offensive/dump_particlemanifest/) // Dumpthe list of particles loaded.

620. echo (/command/counter-strike-global-offensive/echo/) // Echo text to console.621. econ_build_pinboard_images_from_collection_name (/command/counter-strike-global-

offensive/econ_build_pinboard_images_from_collection_name/) // Renders and saves images for allmodels in a collection.

622. econ_clear_inventory_images (/command/counter-strike-global-offensive/econ_clear_inventory_images/) // clear the local inventory images (they will regenerate)

623. econ_highest_baseitem_seen (/command/counter-strike-global-offensive/econ_highest_baseitem_seen/)"62"

624. econ_show_items_with_tag (/command/counter-strike-global-offensive/econ_show_items_with_tag/) //Lists the item definitions that have a specified tag.

625. editdemo (/command/counter-strike-global-offensive/editdemo/) // Edit a recorded demo file (.dem).

626. editor_toggle (/command/counter-strike-global-offensive/editor_toggle/) // Disables the simulationand returns focus to the editor

627. enable_debug_overlays (/command/counter-strike-global-offensive/enable_debug_overlays/) "1" //Enable rendering of debug overlays

628. enable_skeleton_draw (/command/counter-strike-global-offensive/enable_skeleton_draw/) "0" //Render skeletons in wireframe

629. endmatch_votenextmap (/command/counter-strike-global-offensive/endmatch_votenextmap/) // Votes forthe next map at the end of the match

630. endmovie (/command/counter-strike-global-offensive/endmovie/) // Stop recording movie frames.631. endround (/command/counter-strike-global-offensive/endround/) // End the current round.632. english (/command/counter-strike-global-offensive/english/) "0" // running the english language

set of assets.633. ent_absbox (/command/counter-strike-global-offensive/ent_absbox/) // Displays the total bounding

box for the given entity(s) in green. Some entites will also display entity specific overlays. Ar634. ent_attachments (/command/counter-strike-global-offensive/ent_attachments/) // Displays the

attachment points on an entity. Arguments: {entity_name} / {class_name} / no argument picks whatplayer is loo

635. ent_autoaim (/command/counter-strike-global-offensive/ent_autoaim/) // Displays the entitysautoaim radius. Arguments: {entity_name} / {class_name} / no argument picks what player is lookingat

636. ent_bbox (/command/counter-strike-global-offensive/ent_bbox/) // Displays the movement boundingbox for the given entity(ies) in orange. Some entites will also display entity specific overlay

637. ent_cancelpendingentfires (/command/counter-strike-global-offensive/ent_cancelpendingentfires/) //Cancels all ent_fire created outputs that are currently waiting for their delay to expire.

638. ent_create (/command/counter-strike-global-offensive/ent_create/) // Creates an entity of thegiven type where the player is looking.

639. ent_dump (/command/counter-strike-global-offensive/ent_dump/) // Usage: ent_dump <entity name>640. ent_fire (/command/counter-strike-global-offensive/ent_fire/) // Usage: ent_fire <target> [action]

[value] [delay]641. ent_info (/command/counter-strike-global-offensive/ent_info/) // Usage: ent_info <class name>642. ent_keyvalue (/command/counter-strike-global-offensive/ent_keyvalue/) // Applies the comma

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delimited key=value pairs to the entity with the given Hammer ID. Format: ent_keyvalue <entity id><key1>=<v

643. ent_messages (/command/counter-strike-global-offensive/ent_messages/) // Toggles input/outputmessage display for the selected entity(ies). The name of the entity will be displayed as well asany mes

644. ent_messages_draw (/command/counter-strike-global-offensive/ent_messages_draw/) "0" // Visualizesall entity input/output activity.

645. ent_name (/command/counter-strike-global-offensive/ent_name/)646. ent_orient (/command/counter-strike-global-offensive/ent_orient/) // only orients target entitys

YAW. Use the allangles opt647. ent_pause (/command/counter-strike-global-offensive/ent_pause/) // Toggles pausing of input/output

message processing for entities. When turned on processing of all message will stop. Any mess648. ent_pivot (/command/counter-strike-global-offensive/ent_pivot/) // Displays the pivot for the

given entity(ies). (y=up=green, z=forward=blue, x=left=red). Arguments: {entity_name} / {class649. ent_rbox (/command/counter-strike-global-offensive/ent_rbox/) // Displays the total bounding box

for the given entity(s) in green. Some entites will also display entity specific overlays. Ar650. ent_remove (/command/counter-strike-global-offensive/ent_remove/) // Removes the given entity(s)

Arguments: {entity_name} / {class_name} / no argument picks what player is looking at651. ent_remove_all (/command/counter-strike-global-offensive/ent_remove_all/) // Removes all entities

of the specified type Arguments: {entity_name} / {class_name}652. ent_rotate (/command/counter-strike-global-offensive/ent_rotate/) // Rotates an entity by a

specified # of degrees653. ent_script_dump (/command/counter-strike-global-offensive/ent_script_dump/) // Dumps the names and

values of this entitys script scope to the console Arguments: {entity_name} / {class_name} / noargume

654. ent_setang (/command/counter-strike-global-offensive/ent_setang/) // Set entity angles655. ent_setname (/command/counter-strike-global-offensive/ent_setname/) // Sets the targetname of the

given entity(s) Arguments: {new entity name} {entity_name} / {class_name} / no argument picks wh656. ent_setpos (/command/counter-strike-global-offensive/ent_setpos/) // Move entity to position657. ent_show_response_criteria (/command/counter-strike-global-offensive/ent_show_response_criteria/)

// an entitys current criteria set used to select responses. Arguments: {entity_name} /{class_name} /

658. ent_step (/command/counter-strike-global-offensive/ent_step/) // When ent_pause is set this willstep through one waiting input / output message at a time.

659. ent_teleport (/command/counter-strike-global-offensive/ent_teleport/) // Teleport the specifiedentity to where the player is looking. Format: ent_teleport <entity name>

660. ent_text (/command/counter-strike-global-offensive/ent_text/) // Displays text debugginginformation about the given entity(ies) on top of the entity (See Overlay Text) Arguments:{entity_

661. ent_viewoffset (/command/counter-strike-global-offensive/ent_viewoffset/) // Displays the eyeposition for the given entity(ies) in red. Arguments: {entity_name} / {class_name} / no argumentpicks wha

662. envmap (/command/counter-strike-global-offensive/envmap/)663. escape (/command/counter-strike-global-offensive/escape/) // Escape key pressed.664. exec (/command/counter-strike-global-offensive/exec/) // Execute script file.665. execifexists (/command/counter-strike-global-offensive/execifexists/) // Execute script file if

file exists.666. execwithwhitelist (/command/counter-strike-global-offensive/execwithwhitelist/) // only execing

convars on a whitelist.667. exit (/command/counter-strike-global-offensive/exit/) // Exit the engine.668. explode (/command/counter-strike-global-offensive/explode/) // Kills the player with explosive

damage669. explodevector (/command/counter-strike-global-offensive/explodevector/) // Kills a player applying

an explosive force. Usage: explodevector <player> <x value> <y value> <z value>670. fadein (/command/counter-strike-global-offensive/fadein/) // fadein {time r g b}: Fades the screen

in from black or from the specified color over the given number of seconds.671. fadeout (/command/counter-strike-global-offensive/fadeout/) // fadeout {time r g b}: Fades the

screen to black or to the specified color over the given number of seconds.672. ff_damage_reduction_bullets (/command/counter-strike-global-

offensive/ff_damage_reduction_bullets/) "0" // How much to reduce damage done to teammates whenshot. Range is from 0 - 1 (with 1 being damage equal to what is done to an en

673. ff_damage_reduction_grenade (/command/counter-strike-global-offensive/ff_damage_reduction_grenade/) "0" // How much to reduce damage done to teammates by athrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is don

674. ff_damage_reduction_grenade_self (/command/counter-strike-global-offensive/ff_damage_reduction_grenade_self/) "1" // How much to damage a player does to himselfwith his own grenade. Range is from 0 - 1 (with 1 being damage equal to what is do

675. ff_damage_reduction_other (/command/counter-strike-global-offensive/ff_damage_reduction_other/)"0" // How much to reduce damage done to teammates by things other than bullets and grenades.Range is from 0 - 1 (with 1 being damag

676. find (/command/counter-strike-global-offensive/find/) // Find concommands with the specifiedstring in their name/help text.

677. findflags (/command/counter-strike-global-offensive/findflags/) // Find concommands by flags.678. find_ent (/command/counter-strike-global-offensive/find_ent/) // Find and list all entities with

classnames or targetnames that contain the specified substring. Format: find_ent <substring>679. find_ent_index (/command/counter-strike-global-offensive/find_ent_index/) // Display data for

entity matching specified index. Format: find_ent_index <index>680. firetarget (/command/counter-strike-global-offensive/firetarget/)681. firstperson (/command/counter-strike-global-offensive/firstperson/) // Switch to firstperson

camera.682. fish_debug (/command/counter-strike-global-offensive/fish_debug/) "0" // Show debug info for fish683. fish_dormant (/command/counter-strike-global-offensive/fish_dormant/) "0" // Turns off interactive

fish behavior. Fish become immobile and unresponsive.684. flush (/command/counter-strike-global-offensive/flush/) // Flush unlocked cache memory.685. flush_locked (/command/counter-strike-global-offensive/flush_locked/) // Flush unlocked and locked

cache memory.686. fogui (/command/counter-strike-global-offensive/fogui/) // Show/hide fog control UI.687. fog_color (/command/counter-strike-global-offensive/fog_color/) "-1"688. fog_colorskybox (/command/counter-strike-global-offensive/fog_colorskybox/) "-1"689. fog_enable (/command/counter-strike-global-offensive/fog_enable/) "1"690. fog_enableskybox (/command/counter-strike-global-offensive/fog_enableskybox/) "1"691. fog_enable_water_fog (/command/counter-strike-global-offensive/fog_enable_water_fog/) "1"692. fog_end (/command/counter-strike-global-offensive/fog_end/) "-1"

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693. fog_endskybox (/command/counter-strike-global-offensive/fog_endskybox/) "-1"694. fog_hdrcolorscale (/command/counter-strike-global-offensive/fog_hdrcolorscale/) "-1"695. fog_hdrcolorscaleskybox (/command/counter-strike-global-offensive/fog_hdrcolorscaleskybox/) "-1"696. fog_maxdensity (/command/counter-strike-global-offensive/fog_maxdensity/) "-1"697. fog_maxdensityskybox (/command/counter-strike-global-offensive/fog_maxdensityskybox/) "-1"698. fog_override (/command/counter-strike-global-offensive/fog_override/) "0" // Overrides the maps

fog settings (-1 populates fog_ vars with maps values)699. fog_start (/command/counter-strike-global-offensive/fog_start/) "-1"700. fog_startskybox (/command/counter-strike-global-offensive/fog_startskybox/) "-1"701. forcebind (/command/counter-strike-global-offensive/forcebind/) // Bind a command to an available

key. (forcebind command opt:suggestedKey)702. force_audio_english (/command/counter-strike-global-offensive/force_audio_english/) "0" // Keeps

track of whether were forcing english in a localized language.703. force_centerview (/command/counter-strike-global-offensive/force_centerview/)704. foundry_engine_get_mouse_control (/command/counter-strike-global-

offensive/foundry_engine_get_mouse_control/) // Give the engine control of the mouse.705. foundry_engine_release_mouse_control (/command/counter-strike-global-

offensive/foundry_engine_release_mouse_control/) // Give the control of the mouse back to Hammer.706. foundry_select_entity (/command/counter-strike-global-offensive/foundry_select_entity/) // Select

the entity under the crosshair or select entities with the specified name.707. foundry_sync_hammer_view (/command/counter-strike-global-offensive/foundry_sync_hammer_view/) //

Move Hammers 3D view to the same position as the engines 3D view.708. foundry_update_entity (/command/counter-strike-global-offensive/foundry_update_entity/) // Updates

the entitys position/angles when in edit mode709. fov_cs_debug (/command/counter-strike-global-offensive/fov_cs_debug/) "0" // Sets the view fov if

cheats are on.710. fps_max (/command/counter-strike-global-offensive/fps_max/) "300" // Frame rate limiter711. fps_max_menu (/command/counter-strike-global-offensive/fps_max_menu/) "120" // main menu712. fps_screenshot_frequency (/command/counter-strike-global-offensive/fps_screenshot_frequency/) "10"

// While the fps is below the threshold we will dump a screen shot this often in seconds (i.e. 10= screen shot every 10 seconds w

713. fps_screenshot_threshold (/command/counter-strike-global-offensive/fps_screenshot_threshold/) "-1"// Dump a screenshot when the FPS drops below the given value.

714. fs_clear_open_duplicate_times (/command/counter-strike-global-offensive/fs_clear_open_duplicate_times/) // Clear the list of files that have been opened.

715. fs_dump_open_duplicate_times (/command/counter-strike-global-offensive/fs_dump_open_duplicate_times/) // Set fs_report_long_reads 1 before loading to use this.Prints a list of files that were opened more than once and ~how long was

716. fs_fios_cancel_prefetches (/command/counter-strike-global-offensive/fs_fios_cancel_prefetches/) //Cancels all the prefetches in progress.

717. fs_fios_flush_cache (/command/counter-strike-global-offensive/fs_fios_flush_cache/) // Flushes theFIOS HDD cache.

718. fs_fios_prefetch_file (/command/counter-strike-global-offensive/fs_fios_prefetch_file/) //Prefetches a file: </PS3_GAME/USRDIR/filename.bin>. The preftech is medium priority andpersistent.

719. fs_fios_prefetch_file_in_pack (/command/counter-strike-global-offensive/fs_fios_prefetch_file_in_pack/) // Prefetches a file in a pack:<portal2/models/container_ride/fineDebris_part5.ani>. The preftech is medium priority and non-pers

720. fs_fios_print_prefetches (/command/counter-strike-global-offensive/fs_fios_print_prefetches/) //Displays all the prefetches currently in progress.

721. fs_printopenfiles (/command/counter-strike-global-offensive/fs_printopenfiles/) // Show all filescurrently opened by the engine.

722. fs_syncdvddevcache (/command/counter-strike-global-offensive/fs_syncdvddevcache/) // Force the 360to get updated files that are in your p4 changelist(s) from the host PC when running with -dvddev.

723. fs_warning_level (/command/counter-strike-global-offensive/fs_warning_level/) // Set thefilesystem warning level.

724. func_break_max_pieces (/command/counter-strike-global-offensive/func_break_max_pieces/) "15"725. fx_new_sparks (/command/counter-strike-global-offensive/fx_new_sparks/) "1" // Use new style

sparks.726. g15_dumpplayer (/command/counter-strike-global-offensive/g15_dumpplayer/) // Spew player data.727. g15_reload (/command/counter-strike-global-offensive/g15_reload/) // Reloads the Logitech G-15

Keyboard configs.728. g15_update_msec (/command/counter-strike-global-offensive/g15_update_msec/) "250" // Logitech G-15

Keyboard update interval.729. gameinstructor_dump_open_lessons (/command/counter-strike-global-

offensive/gameinstructor_dump_open_lessons/) // Gives a list of all currently open lessons.730. gameinstructor_enable (/command/counter-strike-global-offensive/gameinstructor_enable/) "1" //

Display in game lessons that teach new players.731. gameinstructor_find_errors (/command/counter-strike-global-offensive/gameinstructor_find_errors/)

"0" // Set to 1 and the game instructor will run EVERY scripted command to uncover errors.732. gameinstructor_reload_lessons (/command/counter-strike-global-

offensive/gameinstructor_reload_lessons/) // Shuts down all open lessons and reloads them from thescript file.

733. gameinstructor_reset_counts (/command/counter-strike-global-offensive/gameinstructor_reset_counts/) // Resets all display and success counts to zero.

734. gameinstructor_save_restore_lessons (/command/counter-strike-global-offensive/gameinstructor_save_restore_lessons/) "1" // Set to 0 to disable save/load of openlesson opportunities in single player.

735. gameinstructor_verbose (/command/counter-strike-global-offensive/gameinstructor_verbose/) "0" //Set to 1 for standard debugging or 2 (in combo with gameinstructor_verbose_lesson) to show updateactions.

736. gameinstructor_verbose_lesson (/command/counter-strike-global-offensive/gameinstructor_verbose_lesson/) "0" // Display more verbose information for lessons havethis name.

737. gamemenucommand (/command/counter-strike-global-offensive/gamemenucommand/) // Issue game menucommand.

738. gamepadslot1 (/command/counter-strike-global-offensive/gamepadslot1/)739. gamepadslot2 (/command/counter-strike-global-offensive/gamepadslot2/)740. gamepadslot3 (/command/counter-strike-global-offensive/gamepadslot3/)741. gamepadslot4 (/command/counter-strike-global-offensive/gamepadslot4/)742. gamepadslot5 (/command/counter-strike-global-offensive/gamepadslot5/)743. gamepadslot6 (/command/counter-strike-global-offensive/gamepadslot6/)744. gameui_activate (/command/counter-strike-global-offensive/gameui_activate/) // Shows the game UI

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745. gameui_allowescape (/command/counter-strike-global-offensive/gameui_allowescape/) // Escape keyallowed to hide game UI

746. gameui_allowescapetoshow (/command/counter-strike-global-offensive/gameui_allowescapetoshow/) //Escape key allowed to show game UI

747. gameui_hide (/command/counter-strike-global-offensive/gameui_hide/) // Hides the game UI748. gameui_preventescape (/command/counter-strike-global-offensive/gameui_preventescape/) // Escape

key doesnt hide game UI749. gameui_preventescapetoshow (/command/counter-strike-global-offensive/gameui_preventescapetoshow/)

// Escape key doesnt show game UI750. game_mode (/command/counter-strike-global-offensive/game_mode/) "0" // The current game mode

(based on game type). See GameModes.txt.751. game_type (/command/counter-strike-global-offensive/game_type/) "0" // The current game type. See

GameModes.txt.752. getpos (/command/counter-strike-global-offensive/getpos/) // dump position and angles to the

console753. getpos_exact (/command/counter-strike-global-offensive/getpos_exact/) // dump origin and angles to

the console754. give (/command/counter-strike-global-offensive/give/) // Give item to player. Arguments:

<item_name>755. givecurrentammo (/command/counter-strike-global-offensive/givecurrentammo/) // Give a supply of

ammo for current weapon..756. global_event_log_enabled (/command/counter-strike-global-offensive/global_event_log_enabled/) "0"

// Enables the global event log system757. global_set (/command/counter-strike-global-offensive/global_set/) // 2 = DEAD).758. glow_outline_effect_enable (/command/counter-strike-global-offensive/glow_outline_effect_enable/)

"1" // Enable entity outline glow effects.759. glow_outline_width (/command/counter-strike-global-offensive/glow_outline_width/) "6" // Width of

glow outline effect in screen space.760. gl_clear_randomcolor (/command/counter-strike-global-offensive/gl_clear_randomcolor/) "0" // Clear

the back buffer to random colors every frame. Helps spot open seams in geometry.761. god (/command/counter-strike-global-offensive/god/) // Toggle. Player becomes invulnerable.762. gods (/command/counter-strike-global-offensive/gods/) // Toggle. All players become invulnerable.763. gotv_theater_container (/command/counter-strike-global-offensive/gotv_theater_container/) "0" //

setting it to live will play top live matches764. groundlist (/command/counter-strike-global-offensive/groundlist/) // Display ground entity list

<index>765. g_debug_angularsensor (/command/counter-strike-global-offensive/g_debug_angularsensor/) "0"766. g_debug_constraint_sounds (/command/counter-strike-global-offensive/g_debug_constraint_sounds/)

"0" // Enable debug printing about constraint sounds.767. g_debug_ragdoll_removal (/command/counter-strike-global-offensive/g_debug_ragdoll_removal/) "0"768. g_debug_ragdoll_visualize (/command/counter-strike-global-offensive/g_debug_ragdoll_visualize/)

"0"769. g_debug_trackpather (/command/counter-strike-global-offensive/g_debug_trackpather/) "0"770. g_debug_vehiclebase (/command/counter-strike-global-offensive/g_debug_vehiclebase/) "0"771. g_debug_vehicledriver (/command/counter-strike-global-offensive/g_debug_vehicledriver/) "0"772. g_debug_vehicleexit (/command/counter-strike-global-offensive/g_debug_vehicleexit/) "0"773. g_debug_vehiclesound (/command/counter-strike-global-offensive/g_debug_vehiclesound/) "0"774. g_jeepexitspeed (/command/counter-strike-global-offensive/g_jeepexitspeed/) "100"775. hammer_update_entity (/command/counter-strike-global-offensive/hammer_update_entity/) // Updates

the entitys position/angles when in edit mode776. hammer_update_safe_entities (/command/counter-strike-global-

offensive/hammer_update_safe_entities/) // Updates entities in the map that can safely be updated(dont have parents or are affected by constraints). Also excludes entit

777. heartbeat (/command/counter-strike-global-offensive/heartbeat/) // Force heartbeat of masterservers

778. help (/command/counter-strike-global-offensive/help/) // Find help about a convar/concommand.779. hideconsole (/command/counter-strike-global-offensive/hideconsole/) // Hide the console.780. hidehud (/command/counter-strike-global-offensive/hidehud/) "0"781. hideoverviewmap (/command/counter-strike-global-offensive/hideoverviewmap/) // Hides the overview

map782. hidepanel (/command/counter-strike-global-offensive/hidepanel/) // Hides a viewport panel <name>783. hideradar (/command/counter-strike-global-offensive/hideradar/) // Hides HUD radar784. hidescores (/command/counter-strike-global-offensive/hidescores/) // Forcibly hide score panel785. hostage_debug (/command/counter-strike-global-offensive/hostage_debug/) "0" // Show hostage AI

debug information786. hostfile (/command/counter-strike-global-offensive/hostfile/) "0" // The HOST file to load.787. hostip (/command/counter-strike-global-offensive/hostip/) "-1062686208.000" // Host game server ip788. hostname (/command/counter-strike-global-offensive/hostname/) "0" // Hostname for server.789. hostport (/command/counter-strike-global-offensive/hostport/) "27015" // Host game server port790. host_filtered_time_report (/command/counter-strike-global-offensive/host_filtered_time_report/) //

Dumps time spent idle in previous frames in ms(dedicated only).791. host_flush_threshold (/command/counter-strike-global-offensive/host_flush_threshold/) "12" //

Memory threshold below which the host should flush caches between server instances792. host_map (/command/counter-strike-global-offensive/host_map/) "0" // Current map name.793. host_reset_config (/command/counter-strike-global-offensive/host_reset_config/) // reset config

(for testing) with param as splitscreen index.794. host_runofftime (/command/counter-strike-global-offensive/host_runofftime/) // Run off some time

without rendering/updating sounds795. host_sleep (/command/counter-strike-global-offensive/host_sleep/) "0" // Force the host to sleep a

certain number of milliseconds each frame.796. host_timer_report (/command/counter-strike-global-offensive/host_timer_report/) // Spew CPU timer

jitter for the last 128 frames in microseconds (dedicated only)797. host_timescale (/command/counter-strike-global-offensive/host_timescale/) "1" // Prescale the

clock by this amount.798. host_workshop_collection (/command/counter-strike-global-offensive/host_workshop_collection/) //

Get the latest version of maps in a workshop collection and host them as a maplist.799. host_workshop_map (/command/counter-strike-global-offensive/host_workshop_map/) // Get the latest

version of the map and host it on this server.800. host_writeconfig (/command/counter-strike-global-offensive/host_writeconfig/) // Store current

settings to config.cfg (or specified .cfg file).801. host_writeconfig_ss (/command/counter-strike-global-offensive/host_writeconfig_ss/) // Store

current settings to config.cfg (or specified .cfg file) with first param as splitscreen index.802. hud_reloadscheme (/command/counter-strike-global-offensive/hud_reloadscheme/) // Reloads hud

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layout and animation scripts.803. hud_scaling (/command/counter-strike-global-offensive/hud_scaling/) "0" // Scales hud elements804. hud_showtargetid (/command/counter-strike-global-offensive/hud_showtargetid/) "1" // Enables

display of target names805. hud_subtitles (/command/counter-strike-global-offensive/hud_subtitles/) // Plays the Subtitles:

<filename>806. hud_takesshots (/command/counter-strike-global-offensive/hud_takesshots/) "0" // Auto-save a

scoreboard screenshot at the end of a map.807. hunk_print_allocations (/command/counter-strike-global-offensive/hunk_print_allocations/)808. hunk_track_allocation_types (/command/counter-strike-global-

offensive/hunk_track_allocation_types/) "1"809. hurtme (/command/counter-strike-global-offensive/hurtme/) // Hurts the player. Arguments: <health

to lose>810. impulse (/command/counter-strike-global-offensive/impulse/)811. incrementvar (/command/counter-strike-global-offensive/incrementvar/) // Increment specified

convar value.812. inferno_child_spawn_interval_multiplier (/command/counter-strike-global-

offensive/inferno_child_spawn_interval_multiplier/) "0" // Amount spawn interval increases foreach child

813. inferno_child_spawn_max_depth (/command/counter-strike-global-offensive/inferno_child_spawn_max_depth/) "4"

814. inferno_damage (/command/counter-strike-global-offensive/inferno_damage/) "40" // Damage persecond

815. inferno_debug (/command/counter-strike-global-offensive/inferno_debug/) "0"816. inferno_dlight_spacing (/command/counter-strike-global-offensive/inferno_dlight_spacing/) "200" //

Inferno dlights are at least this far apart817. inferno_flame_lifetime (/command/counter-strike-global-offensive/inferno_flame_lifetime/) "7" //

Average lifetime of each flame in seconds818. inferno_flame_spacing (/command/counter-strike-global-offensive/inferno_flame_spacing/) "42" //

Minimum distance between separate flame spawns819. inferno_forward_reduction_factor (/command/counter-strike-global-

offensive/inferno_forward_reduction_factor/) "0"820. inferno_friendly_fire_duration (/command/counter-strike-global-

offensive/inferno_friendly_fire_duration/) "6" // FF is credited back to the thrower.821. inferno_initial_spawn_interval (/command/counter-strike-global-

offensive/inferno_initial_spawn_interval/) "0" // Time between spawning flames for first fire822. inferno_max_child_spawn_interval (/command/counter-strike-global-

offensive/inferno_max_child_spawn_interval/) "0" // Largest time interval for child flame spawning823. inferno_max_flames (/command/counter-strike-global-offensive/inferno_max_flames/) "16" // Maximum

number of flames that can be created824. inferno_max_range (/command/counter-strike-global-offensive/inferno_max_range/) "150" // Maximum

distance flames can spread from their initial ignition point825. inferno_per_flame_spawn_duration (/command/counter-strike-global-

offensive/inferno_per_flame_spawn_duration/) "3" // Duration each new flame will attempt to spawnnew flames

826. inferno_scorch_decals (/command/counter-strike-global-offensive/inferno_scorch_decals/) "1"827. inferno_spawn_angle (/command/counter-strike-global-offensive/inferno_spawn_angle/) "45" //

Angular change from parent828. inferno_surface_offset (/command/counter-strike-global-offensive/inferno_surface_offset/) "20"829. inferno_velocity_decay_factor (/command/counter-strike-global-

offensive/inferno_velocity_decay_factor/) "0"830. inferno_velocity_factor (/command/counter-strike-global-offensive/inferno_velocity_factor/) "0"831. inferno_velocity_normal_factor (/command/counter-strike-global-

offensive/inferno_velocity_normal_factor/) "0"832. invnext (/command/counter-strike-global-offensive/invnext/)833. invnextgrenade (/command/counter-strike-global-offensive/invnextgrenade/)834. invnextitem (/command/counter-strike-global-offensive/invnextitem/)835. invnextnongrenade (/command/counter-strike-global-offensive/invnextnongrenade/)836. invprev (/command/counter-strike-global-offensive/invprev/)837. in_forceuser (/command/counter-strike-global-offensive/in_forceuser/) "0" // Force user input to

this split screen player.838. ip (/command/counter-strike-global-offensive/ip/) "0" // Overrides IP for multihomed hosts839. ipc_console_disable (/command/counter-strike-global-offensive/ipc_console_disable/) // Disable IPC

console(s)840. ipc_console_disable_all (/command/counter-strike-global-offensive/ipc_console_disable_all/) //

Disable all IPC consoles841. ipc_console_enable (/command/counter-strike-global-offensive/ipc_console_enable/) // Enable IPC

console842. ipc_console_show (/command/counter-strike-global-offensive/ipc_console_show/) // Show status of

IPC consoles843. joinsplitscreen (/command/counter-strike-global-offensive/joinsplitscreen/) // join split screen844. joyadvancedupdate (/command/counter-strike-global-offensive/joyadvancedupdate/)845. joystick (/command/counter-strike-global-offensive/joystick/) "0" // false otherwise.846. joystick_force_disabled (/command/counter-strike-global-offensive/joystick_force_disabled/) "0" //

Prevents any and all joystick input for cases where a piece of hardware is incorrectly identifiedas a joystick an sends bad si

847. joystick_force_disabled_set (/command/counter-strike-global-offensive/joystick_force_disabled_set/) "0" // Sets controllers enabled/disabled just before theconfig is written.

848. joy_accelmax (/command/counter-strike-global-offensive/joy_accelmax/) "1"849. joy_accelscale (/command/counter-strike-global-offensive/joy_accelscale/) "3"850. joy_accelscalepoly (/command/counter-strike-global-offensive/joy_accelscalepoly/) "0"851. joy_advanced (/command/counter-strike-global-offensive/joy_advanced/) "0"852. joy_advaxisr (/command/counter-strike-global-offensive/joy_advaxisr/) "0"853. joy_advaxisu (/command/counter-strike-global-offensive/joy_advaxisu/) "0"854. joy_advaxisv (/command/counter-strike-global-offensive/joy_advaxisv/) "0"855. joy_advaxisx (/command/counter-strike-global-offensive/joy_advaxisx/) "0"856. joy_advaxisy (/command/counter-strike-global-offensive/joy_advaxisy/) "0"857. joy_advaxisz (/command/counter-strike-global-offensive/joy_advaxisz/) "0"858. joy_autoaimdampen (/command/counter-strike-global-offensive/joy_autoaimdampen/) "0" // How much to

scale user stick input when the gun is pointing at a valid target.859. joy_autoAimDampenMethod (/command/counter-strike-global-offensive/joy_autoAimDampenMethod/) "0"860. joy_autoaimdampenrange (/command/counter-strike-global-offensive/joy_autoaimdampenrange/) "0" //

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The stick range where autoaim dampening is applied. 0 = off861. joy_axisbutton_threshold (/command/counter-strike-global-offensive/joy_axisbutton_threshold/) "0"

// Analog axis range before a button press is registered.862. joy_cfg_preset (/command/counter-strike-global-offensive/joy_cfg_preset/) "1"863. joy_circle_correct (/command/counter-strike-global-offensive/joy_circle_correct/) "1"864. joy_curvepoint_1 (/command/counter-strike-global-offensive/joy_curvepoint_1/) "0"865. joy_curvepoint_2 (/command/counter-strike-global-offensive/joy_curvepoint_2/) "0"866. joy_curvepoint_3 (/command/counter-strike-global-offensive/joy_curvepoint_3/) "0"867. joy_curvepoint_4 (/command/counter-strike-global-offensive/joy_curvepoint_4/) "1"868. joy_curvepoint_end (/command/counter-strike-global-offensive/joy_curvepoint_end/) "2"869. joy_diagonalpov (/command/counter-strike-global-offensive/joy_diagonalpov/) "0" // too.870. joy_display_input (/command/counter-strike-global-offensive/joy_display_input/) "0"871. joy_forwardsensitivity (/command/counter-strike-global-offensive/joy_forwardsensitivity/) "-1"872. joy_forwardthreshold (/command/counter-strike-global-offensive/joy_forwardthreshold/) "0"873. joy_gamma (/command/counter-strike-global-offensive/joy_gamma/) "0"874. joy_inverty (/command/counter-strike-global-offensive/joy_inverty/) "0" // Whether to invert the Y

axis of the joystick for looking.875. joy_lowend (/command/counter-strike-global-offensive/joy_lowend/) "1"876. joy_lowend_linear (/command/counter-strike-global-offensive/joy_lowend_linear/) "0"877. joy_lowmap (/command/counter-strike-global-offensive/joy_lowmap/) "1"878. joy_movement_stick (/command/counter-strike-global-offensive/joy_movement_stick/) "0" // 2 =

legacy controls879. joy_name (/command/counter-strike-global-offensive/joy_name/) "0"880. joy_no_accel_jump (/command/counter-strike-global-offensive/joy_no_accel_jump/) "0"881. joy_pitchsensitivity (/command/counter-strike-global-offensive/joy_pitchsensitivity/) "-1" //

joystick pitch sensitivity882. joy_pitchthreshold (/command/counter-strike-global-offensive/joy_pitchthreshold/) "0"883. joy_response_look (/command/counter-strike-global-offensive/joy_response_look/) "0" //

1=Acceleration Promotion884. joy_response_look_pitch (/command/counter-strike-global-offensive/joy_response_look_pitch/) "1" //

1=Acceleration Promotion885. joy_response_move (/command/counter-strike-global-offensive/joy_response_move/) "1" //

1/sensitivity886. joy_sensitive_step0 (/command/counter-strike-global-offensive/joy_sensitive_step0/) "0"887. joy_sensitive_step1 (/command/counter-strike-global-offensive/joy_sensitive_step1/) "0"888. joy_sensitive_step2 (/command/counter-strike-global-offensive/joy_sensitive_step2/) "0"889. joy_sidesensitivity (/command/counter-strike-global-offensive/joy_sidesensitivity/) "1"890. joy_sidethreshold (/command/counter-strike-global-offensive/joy_sidethreshold/) "0"891. joy_wingmanwarrior_centerhack (/command/counter-strike-global-

offensive/joy_wingmanwarrior_centerhack/) "0" // Wingman warrior centering hack.892. joy_wingmanwarrior_turnhack (/command/counter-strike-global-

offensive/joy_wingmanwarrior_turnhack/) "0" // Wingman warrior hack related to turn axes.893. joy_yawsensitivity (/command/counter-strike-global-offensive/joy_yawsensitivity/) "-1" // joystick

yaw sensitivity894. joy_yawthreshold (/command/counter-strike-global-offensive/joy_yawthreshold/) "0"895. jpeg (/command/counter-strike-global-offensive/jpeg/) // Take a jpeg screenshot: jpeg <filename>

<quality 1-100>.896. kdtree_test (/command/counter-strike-global-offensive/kdtree_test/) // Tests spatial partition for

entities queries.897. key_findbinding (/command/counter-strike-global-offensive/key_findbinding/) // Find key bound to

specified command string.898. key_listboundkeys (/command/counter-strike-global-offensive/key_listboundkeys/) // List bound keys

with bindings.899. key_updatelayout (/command/counter-strike-global-offensive/key_updatelayout/) // Updates game

keyboard layout to current windows keyboard setting.900. kick (/command/counter-strike-global-offensive/kick/) // Kick a player by name.901. kickid (/command/counter-strike-global-offensive/kickid/) // with a message.902. kickid_ex (/command/counter-strike-global-offensive/kickid_ex/) // provide a force-the-kick flag

and also assign a message.903. kill (/command/counter-strike-global-offensive/kill/) // Kills the player with generic damage904. killserver (/command/counter-strike-global-offensive/killserver/) // Shutdown the server.905. killvector (/command/counter-strike-global-offensive/killvector/) // Kills a player applying

force. Usage: killvector <player> <x value> <y value> <z value>906. lastinv (/command/counter-strike-global-offensive/lastinv/)907. lightcache_maxmiss (/command/counter-strike-global-offensive/lightcache_maxmiss/) "2"908. lightprobe (/command/counter-strike-global-offensive/lightprobe/) // Samples the lighting

environment. Creates a cubemap and a file indicating the local lighting in a subdirectory calledmaterial

909. light_crosshair (/command/counter-strike-global-offensive/light_crosshair/) // Show texture colorat crosshair

910. linefile (/command/counter-strike-global-offensive/linefile/) // Parses map leak data from .linfile

911. listdemo (/command/counter-strike-global-offensive/listdemo/) // List demo file contents.912. listid (/command/counter-strike-global-offensive/listid/) // Lists banned users.913. listip (/command/counter-strike-global-offensive/listip/) // List IP addresses on the ban list.914. listissues (/command/counter-strike-global-offensive/listissues/) // List all the issues that can

be voted on.915. listmodels (/command/counter-strike-global-offensive/listmodels/) // List loaded models.916. listRecentNPCSpeech (/command/counter-strike-global-offensive/listRecentNPCSpeech/) // Displays a

list of the last 5 lines of speech from NPCs.917. load (/command/counter-strike-global-offensive/load/) // Load a saved game.918. loadcommentary (/command/counter-strike-global-offensive/loadcommentary/)919. loader_dump_table (/command/counter-strike-global-offensive/loader_dump_table/)920. lobby_voice_chat_enabled (/command/counter-strike-global-offensive/lobby_voice_chat_enabled/) "1"

// Lobby microphone is enabled when this is set to 1921. locator_split_len (/command/counter-strike-global-offensive/locator_split_len/) "0"922. locator_split_maxwide_percent (/command/counter-strike-global-

offensive/locator_split_maxwide_percent/) "0"923. lockMoveControllerRet (/command/counter-strike-global-offensive/lockMoveControllerRet/) "0"924. log (/command/counter-strike-global-offensive/log/) // and udp < on | off >.925. logaddress_add (/command/counter-strike-global-offensive/logaddress_add/) // Set address and port

for remote host <ip:port>.926. logaddress_del (/command/counter-strike-global-offensive/logaddress_del/) // Remove address and

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port for remote host <ip:port>.927. logaddress_delall (/command/counter-strike-global-offensive/logaddress_delall/) // Remove all udp

addresses being logged to928. logaddress_list (/command/counter-strike-global-offensive/logaddress_list/) // List all addresses

currently being used by logaddress.929. log_color (/command/counter-strike-global-offensive/log_color/) // Set the color of a logging

channel.930. log_dumpchannels (/command/counter-strike-global-offensive/log_dumpchannels/) // Dumps information

about all logging channels.931. log_flags (/command/counter-strike-global-offensive/log_flags/) // Set the flags on a logging

channel.932. log_level (/command/counter-strike-global-offensive/log_level/) // Set the spew level of a logging

channel.933. lookspring (/command/counter-strike-global-offensive/lookspring/) "0"934. lookstrafe (/command/counter-strike-global-offensive/lookstrafe/) "0"935. loopsingleplayermaps (/command/counter-strike-global-offensive/loopsingleplayermaps/) "0"936. map (/command/counter-strike-global-offensive/map/) // Start playing on specified map.937. mapcycledisabled (/command/counter-strike-global-offensive/mapcycledisabled/) "0" // repeats the

same map after each match instead of using the map cycle938. mapgroup (/command/counter-strike-global-offensive/mapgroup/) // Specify a map group939. mapoverview_allow_client_draw (/command/counter-strike-global-

offensive/mapoverview_allow_client_draw/) "0" // Allow a client to draw on the map overview940. maps (/command/counter-strike-global-offensive/maps/) // Displays list of maps.941. map_background (/command/counter-strike-global-offensive/map_background/) // Runs a map as the

background to the main menu.942. map_commentary (/command/counter-strike-global-offensive/map_commentary/) // on a specified map.943. map_edit (/command/counter-strike-global-offensive/map_edit/)944. map_setbombradius (/command/counter-strike-global-offensive/map_setbombradius/) // Sets the bomb

radius for the map.945. map_showbombradius (/command/counter-strike-global-offensive/map_showbombradius/) // Shows bomb

radius from the center of each bomb site and planted bomb.946. map_showspawnpoints (/command/counter-strike-global-offensive/map_showspawnpoints/) // Shows

player spawn points (red=invalid). Optionally pass in the duration.947. mat_accelerate_adjust_exposure_down (/command/counter-strike-global-

offensive/mat_accelerate_adjust_exposure_down/) "40"948. mat_aniso_disable (/command/counter-strike-global-offensive/mat_aniso_disable/) "0" // NOTE: You

must change mat_forceaniso after changing this convar for this to take effect949. mat_autoexposure_max (/command/counter-strike-global-offensive/mat_autoexposure_max/) "2"950. mat_autoexposure_max_multiplier (/command/counter-strike-global-

offensive/mat_autoexposure_max_multiplier/) "1"951. mat_autoexposure_min (/command/counter-strike-global-offensive/mat_autoexposure_min/) "0"952. mat_bloomamount_rate (/command/counter-strike-global-offensive/mat_bloomamount_rate/) "0"953. mat_bumpbasis (/command/counter-strike-global-offensive/mat_bumpbasis/) "0"954. mat_camerarendertargetoverlaysize (/command/counter-strike-global-

offensive/mat_camerarendertargetoverlaysize/) "128"955. mat_colcorrection_forceentitiesclientside (/command/counter-strike-global-

offensive/mat_colcorrection_forceentitiesclientside/) "0" // Forces color correction entities tobe updated on the client

956. mat_colorcorrection (/command/counter-strike-global-offensive/mat_colorcorrection/) "1"957. mat_configcurrent (/command/counter-strike-global-offensive/mat_configcurrent/) // show the

current video control panel config for the material system958. mat_crosshair (/command/counter-strike-global-offensive/mat_crosshair/) // Display the name of the

material under the crosshair959. mat_crosshair_edit (/command/counter-strike-global-offensive/mat_crosshair_edit/) // open the

material under the crosshair in the editor defined by mat_crosshair_edit_editor960. mat_crosshair_explorer (/command/counter-strike-global-offensive/mat_crosshair_explorer/) // open

the material under the crosshair in explorer and highlight the vmt file961. mat_crosshair_printmaterial (/command/counter-strike-global-

offensive/mat_crosshair_printmaterial/) // print the material under the crosshair962. mat_crosshair_reloadmaterial (/command/counter-strike-global-

offensive/mat_crosshair_reloadmaterial/) // reload the material under the crosshair963. mat_custommaterialusage (/command/counter-strike-global-offensive/mat_custommaterialusage/) //

Show memory usage for custom weapon materials.964. mat_debugalttab (/command/counter-strike-global-offensive/mat_debugalttab/) "0"965. mat_debug_bloom (/command/counter-strike-global-offensive/mat_debug_bloom/) "0"966. mat_debug_postprocessing_effects (/command/counter-strike-global-

offensive/mat_debug_postprocessing_effects/) "0" // 2 = only apply post-processing to the centreof the screen

967. mat_disable_bloom (/command/counter-strike-global-offensive/mat_disable_bloom/) "0"968. mat_displacementmap (/command/counter-strike-global-offensive/mat_displacementmap/) "1"969. mat_drawflat (/command/counter-strike-global-offensive/mat_drawflat/) "0"970. mat_drawgray (/command/counter-strike-global-offensive/mat_drawgray/) "0"971. mat_drawwater (/command/counter-strike-global-offensive/mat_drawwater/) "1"972. mat_dynamiclightmaps (/command/counter-strike-global-offensive/mat_dynamiclightmaps/) "0"973. mat_dynamicPaintmaps (/command/counter-strike-global-offensive/mat_dynamicPaintmaps/) "0"974. mat_dynamic_tonemapping (/command/counter-strike-global-offensive/mat_dynamic_tonemapping/) "1"975. mat_edit (/command/counter-strike-global-offensive/mat_edit/) // Bring up the material under the

crosshair in the editor976. mat_exposure_center_region_x (/command/counter-strike-global-

offensive/mat_exposure_center_region_x/) "0"977. mat_exposure_center_region_y (/command/counter-strike-global-

offensive/mat_exposure_center_region_y/) "0"978. mat_fastclip (/command/counter-strike-global-offensive/mat_fastclip/) "0"979. mat_fastnobump (/command/counter-strike-global-offensive/mat_fastnobump/) "0"980. mat_fillrate (/command/counter-strike-global-offensive/mat_fillrate/) "0"981. mat_forcedynamic (/command/counter-strike-global-offensive/mat_forcedynamic/) "0"982. mat_force_bloom (/command/counter-strike-global-offensive/mat_force_bloom/) "0"983. mat_force_tonemap_min_avglum (/command/counter-strike-global-

offensive/mat_force_tonemap_min_avglum/) "-1" // Override. Old default was 3.0984. mat_force_tonemap_percent_bright_pixels (/command/counter-strike-global-

offensive/mat_force_tonemap_percent_bright_pixels/) "-1" // Override. Old value was 2.0985. mat_force_tonemap_percent_target (/command/counter-strike-global-

offensive/mat_force_tonemap_percent_target/) "-1" // Override. Old default was 60.

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986. mat_force_tonemap_scale (/command/counter-strike-global-offensive/mat_force_tonemap_scale/) "0"987. mat_frame_sync_enable (/command/counter-strike-global-offensive/mat_frame_sync_enable/) "1"988. mat_frame_sync_force_texture (/command/counter-strike-global-

offensive/mat_frame_sync_force_texture/) "0" // Force frame syncing to lock a managed texture.989. mat_fullbright (/command/counter-strike-global-offensive/mat_fullbright/) "0"990. mat_hdr_enabled (/command/counter-strike-global-offensive/mat_hdr_enabled/) // Report if HDR is

enabled for debugging991. mat_hdr_uncapexposure (/command/counter-strike-global-offensive/mat_hdr_uncapexposure/) "0"992. mat_hsv (/command/counter-strike-global-offensive/mat_hsv/) "0"993. mat_info (/command/counter-strike-global-offensive/mat_info/) // Shows material system info994. mat_leafvis (/command/counter-strike-global-offensive/mat_leafvis/) "0" // or [3] entire PVS (see

mat_leafvis_draw_mask for what995. mat_loadtextures (/command/counter-strike-global-offensive/mat_loadtextures/) "1"996. mat_local_contrast_edge_scale_override (/command/counter-strike-global-

offensive/mat_local_contrast_edge_scale_override/) "-1000"997. mat_local_contrast_midtone_mask_override (/command/counter-strike-global-

offensive/mat_local_contrast_midtone_mask_override/) "-1"998. mat_local_contrast_scale_override (/command/counter-strike-global-

offensive/mat_local_contrast_scale_override/) "0"999. mat_local_contrast_vignette_end_override (/command/counter-strike-global-

offensive/mat_local_contrast_vignette_end_override/) "-1"1000. mat_local_contrast_vignette_start_override (/command/counter-strike-global-

offensive/mat_local_contrast_vignette_start_override/) "-1"1001. mat_lpreview_mode (/command/counter-strike-global-offensive/mat_lpreview_mode/) "-1"1002. mat_luxels (/command/counter-strike-global-offensive/mat_luxels/) "0"1003. mat_measurefillrate (/command/counter-strike-global-offensive/mat_measurefillrate/) "0"1004. mat_monitorgamma (/command/counter-strike-global-offensive/mat_monitorgamma/) "2" // monitor gamma

(typically 2.2 for CRT and 1.7 for LCD)1005. mat_monitorgamma_tv_enabled (/command/counter-strike-global-

offensive/mat_monitorgamma_tv_enabled/) "0"1006. mat_morphstats (/command/counter-strike-global-offensive/mat_morphstats/) "0"1007. mat_norendering (/command/counter-strike-global-offensive/mat_norendering/) "0"1008. mat_normalmaps (/command/counter-strike-global-offensive/mat_normalmaps/) "0"1009. mat_normals (/command/counter-strike-global-offensive/mat_normals/) "0"1010. mat_postprocess_enable (/command/counter-strike-global-offensive/mat_postprocess_enable/) "1"1011. mat_powersavingsmode (/command/counter-strike-global-offensive/mat_powersavingsmode/) "0" // Power

Savings Mode1012. mat_proxy (/command/counter-strike-global-offensive/mat_proxy/) "0"1013. mat_queue_mode (/command/counter-strike-global-offensive/mat_queue_mode/) "-1" // 2=queued1014. mat_queue_priority (/command/counter-strike-global-offensive/mat_queue_priority/) "1"1015. mat_reloadallcustommaterials (/command/counter-strike-global-

offensive/mat_reloadallcustommaterials/) // Reloads all custom materials1016. mat_reloadallmaterials (/command/counter-strike-global-offensive/mat_reloadallmaterials/) //

Reloads all materials1017. mat_reloadmaterial (/command/counter-strike-global-offensive/mat_reloadmaterial/) // Reloads a

single material1018. mat_reloadtextures (/command/counter-strike-global-offensive/mat_reloadtextures/) // Reloads all

textures1019. mat_remoteshadercompile (/command/counter-strike-global-offensive/mat_remoteshadercompile/) "0"1020. mat_rendered_faces_count (/command/counter-strike-global-offensive/mat_rendered_faces_count/) "0"

// Set to N to count how many faces each model draws each frame and spew the top N offenders fromthe last 150 frames (use mat_re

1021. mat_rendered_faces_spew (/command/counter-strike-global-offensive/mat_rendered_faces_spew/) //mat_rendered_faces_spew <n> Spew the number of faces rendered for the top N models used this frame(mat_rendered_faces_count

1022. mat_reporthwmorphmemory (/command/counter-strike-global-offensive/mat_reporthwmorphmemory/) //Reports the amount of size in bytes taken up by hardware morph textures.

1023. mat_reversedepth (/command/counter-strike-global-offensive/mat_reversedepth/) "0"1024. mat_savechanges (/command/counter-strike-global-offensive/mat_savechanges/) // saves current video

configuration to the registry1025. mat_setvideomode (/command/counter-strike-global-offensive/mat_setvideomode/) // windowed state of

the material system1026. mat_shadercount (/command/counter-strike-global-offensive/mat_shadercount/) // display count of

all shaders and reset that count1027. mat_showcamerarendertarget (/command/counter-strike-global-offensive/mat_showcamerarendertarget/)

"0"1028. mat_showframebuffertexture (/command/counter-strike-global-offensive/mat_showframebuffertexture/)

"0"1029. mat_showlowresimage (/command/counter-strike-global-offensive/mat_showlowresimage/) "0"1030. mat_showmaterials (/command/counter-strike-global-offensive/mat_showmaterials/) // Show materials.1031. mat_showmaterialsverbose (/command/counter-strike-global-offensive/mat_showmaterialsverbose/) //

Show materials (verbose version).1032. mat_showmiplevels (/command/counter-strike-global-offensive/mat_showmiplevels/) "0" // 1:

everything else1033. mat_showtextures (/command/counter-strike-global-offensive/mat_showtextures/) // Show used

textures.1034. mat_showwatertextures (/command/counter-strike-global-offensive/mat_showwatertextures/) "0"1035. mat_show_histogram (/command/counter-strike-global-offensive/mat_show_histogram/) "0"1036. mat_show_texture_memory_usage (/command/counter-strike-global-

offensive/mat_show_texture_memory_usage/) "0" // Display the texture memory usage on the HUD.1037. mat_softwareskin (/command/counter-strike-global-offensive/mat_softwareskin/) "0"1038. mat_spewalloc (/command/counter-strike-global-offensive/mat_spewalloc/) "0"1039. mat_spewvertexandpixelshaders (/command/counter-strike-global-

offensive/mat_spewvertexandpixelshaders/) // Print all vertex and pixel shaders currently loadedto the console

1040. mat_stub (/command/counter-strike-global-offensive/mat_stub/) "0"1041. mat_surfaceid (/command/counter-strike-global-offensive/mat_surfaceid/) "0"1042. mat_surfacemat (/command/counter-strike-global-offensive/mat_surfacemat/) "0"1043. mat_tessellationlevel (/command/counter-strike-global-offensive/mat_tessellationlevel/) "6"1044. mat_tessellation_accgeometrytangents (/command/counter-strike-global-

offensive/mat_tessellation_accgeometrytangents/) "0"1045. mat_tessellation_cornertangents (/command/counter-strike-global-

offensive/mat_tessellation_cornertangents/) "1"

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1046. mat_tessellation_update_buffers (/command/counter-strike-global-offensive/mat_tessellation_update_buffers/) "1"

1047. mat_texture_list_content_path (/command/counter-strike-global-offensive/mat_texture_list_content_path/) "0" // itll assume your content directory is next to thecurrently runn

1048. mat_texture_list_exclude (/command/counter-strike-global-offensive/mat_texture_list_exclude/) //save - saves exclude list file

1049. mat_texture_list_txlod (/command/counter-strike-global-offensive/mat_texture_list_txlod/) // -1 todec resolution

1050. mat_texture_list_txlod_sync (/command/counter-strike-global-offensive/mat_texture_list_txlod_sync/) // save - saves all changes to material content files

1051. mat_tonemap_algorithm (/command/counter-strike-global-offensive/mat_tonemap_algorithm/) "1" // 0 =Original Algorithm 1 = New Algorithm

1052. mat_updateconvars (/command/counter-strike-global-offensive/mat_updateconvars/) // updates thevideo config convars

1053. mat_viewportscale (/command/counter-strike-global-offensive/mat_viewportscale/) "1" // Scale downthe main viewport (to reduce GPU impact on CPU profiling)

1054. mat_wireframe (/command/counter-strike-global-offensive/mat_wireframe/) "0"1055. mat_yuv (/command/counter-strike-global-offensive/mat_yuv/) "0"1056. maxplayers (/command/counter-strike-global-offensive/maxplayers/) // Change the maximum number of

players allowed on this server.1057. mc_accel_band_size (/command/counter-strike-global-offensive/mc_accel_band_size/) "0" //

Percentage of half the screen width or height.1058. mc_dead_zone_radius (/command/counter-strike-global-offensive/mc_dead_zone_radius/) "0" // 0 to

0.9. 0 being just around the center of the screen and 1 being the edges of the screen.1059. mc_max_pitchrate (/command/counter-strike-global-offensive/mc_max_pitchrate/) "100" //

(degrees/sec)1060. mc_max_yawrate (/command/counter-strike-global-offensive/mc_max_yawrate/) "230" // (degrees/sec)1061. mdlcache_dump_dictionary_state (/command/counter-strike-global-

offensive/mdlcache_dump_dictionary_state/) // Dump the state of the MDLCache Dictionary.1062. memory (/command/counter-strike-global-offensive/memory/) // Print memory stats.1063. mem_compact (/command/counter-strike-global-offensive/mem_compact/)1064. mem_dump (/command/counter-strike-global-offensive/mem_dump/) // Dump memory stats to text file.1065. mem_dumpvballocs (/command/counter-strike-global-offensive/mem_dumpvballocs/) // Dump VB memory

allocation stats.1066. mem_eat (/command/counter-strike-global-offensive/mem_eat/)1067. mem_incremental_compact (/command/counter-strike-global-offensive/mem_incremental_compact/)1068. mem_incremental_compact_rate (/command/counter-strike-global-

offensive/mem_incremental_compact_rate/) "0" // Rate at which to attempt internal heap compation1069. mem_test (/command/counter-strike-global-offensive/mem_test/)1070. mem_vcollide (/command/counter-strike-global-offensive/mem_vcollide/) // Dumps the memory used by

vcollides1071. mem_verify (/command/counter-strike-global-offensive/mem_verify/) // Verify the validity of the

heap1072. menuselect (/command/counter-strike-global-offensive/menuselect/) // menuselect1073. minisave (/command/counter-strike-global-offensive/minisave/) // Saves game (for current level

only!)1074. mm_csgo_community_search_players_min (/command/counter-strike-global-

offensive/mm_csgo_community_search_players_min/) "3" // When performing CSGO community matchmakinglook for servers with at least so many human players

1075. mm_datacenter_debugprint (/command/counter-strike-global-offensive/mm_datacenter_debugprint/) //Shows information retrieved from data center

1076. mm_debugprint (/command/counter-strike-global-offensive/mm_debugprint/) // Show debug informationabout current matchmaking session

1077. mm_dedicated_force_servers (/command/counter-strike-global-offensive/mm_dedicated_force_servers/)"0" // Comma delimited list of ip:port of servers used to search for dedicated servers instead ofsearching for public servers. Use sy

1078. mm_dedicated_search_maxping (/command/counter-strike-global-offensive/mm_dedicated_search_maxping/) "150" // Longest preferred ping to dedicated servers forgames

1079. mm_dlc_debugprint (/command/counter-strike-global-offensive/mm_dlc_debugprint/) // Showsinformation about dlc

1080. mm_queue_show_stats (/command/counter-strike-global-offensive/mm_queue_show_stats/) // Displayglobal server stats

1081. mm_server_search_lan_ports (/command/counter-strike-global-offensive/mm_server_search_lan_ports/)"27015" // Ports to scan during LAN games discovery. Also used to discover and correctly connectto dedicated LAN servers behind NATs.

1082. mm_session_search_ping_buckets (/command/counter-strike-global-offensive/mm_session_search_ping_buckets/) "4"

1083. mm_session_search_qos_timeout (/command/counter-strike-global-offensive/mm_session_search_qos_timeout/) "15"

1084. mod_combiner_info (/command/counter-strike-global-offensive/mod_combiner_info/) // debug spew forCombiner Info

1085. mod_DumpWeaponWiewModelCache (/command/counter-strike-global-offensive/mod_DumpWeaponWiewModelCache/) // Dumps the weapon view model cache contents

1086. mod_DumpWeaponWorldModelCache (/command/counter-strike-global-offensive/mod_DumpWeaponWorldModelCache/) // Dumps the weapon world model cache contents

1087. molotov_throw_detonate_time (/command/counter-strike-global-offensive/molotov_throw_detonate_time/) "2"

1088. motdfile (/command/counter-strike-global-offensive/motdfile/) "0" // The MOTD file to load.1089. movie_fixwave (/command/counter-strike-global-offensive/movie_fixwave/) // etc.1090. mp_afterroundmoney (/command/counter-strike-global-offensive/mp_afterroundmoney/) "0" // amount of

money awared to every player after each round1091. mp_autokick (/command/counter-strike-global-offensive/mp_autokick/) "1" // Kick idle/team-

killing/team-damaging players1092. mp_autoteambalance (/command/counter-strike-global-offensive/mp_autoteambalance/) "1"1093. mp_backup_restore_list_files (/command/counter-strike-global-

offensive/mp_backup_restore_list_files/) // accepts a numeric parameter to limit the number o1094. mp_backup_restore_load_file (/command/counter-strike-global-

offensive/mp_backup_restore_load_file/) // scores and team scores; resets to the next round afterthe backup

1095. mp_backup_round_file (/command/counter-strike-global-offensive/mp_backup_round_file/) "0" // Ifset then server will save all played rounds information to files

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filename_date_time_team1_team2_mapname_roundnum_score1_scor1096. mp_backup_round_file_last (/command/counter-strike-global-offensive/mp_backup_round_file_last/)

"0" // Every time a backup file is written the value of this convar gets updated to hold the nameof the backup file.

1097. mp_backup_round_file_pattern (/command/counter-strike-global-offensive/mp_backup_round_file_pattern/) "0" // e.g.%prefix%_%date%_%time%_%team1%_

1098. mp_buytime (/command/counter-strike-global-offensive/mp_buytime/) "90" // How many seconds afterround start players can buy items for.

1099. mp_buy_allow_grenades (/command/counter-strike-global-offensive/mp_buy_allow_grenades/) "1" //Whether players can purchase grenades from the buy menu or not.

1100. mp_buy_anywhere (/command/counter-strike-global-offensive/mp_buy_anywhere/) "0" // not only inbuyzones. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists.

1101. mp_buy_during_immunity (/command/counter-strike-global-offensive/mp_buy_during_immunity/) "0" //ignoring buytime. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists.

1102. mp_c4timer (/command/counter-strike-global-offensive/mp_c4timer/) "45" // how long from when theC4 is armed until it blows

1103. mp_competitive_endofmatch_extra_time (/command/counter-strike-global-offensive/mp_competitive_endofmatch_extra_time/) "15" // After a competitive match finishesrematch voting extra time is given for rankings.

1104. mp_ct_default_grenades (/command/counter-strike-global-offensive/mp_ct_default_grenades/) "0" //separate each weapon class with a space like thi

1105. mp_ct_default_melee (/command/counter-strike-global-offensive/mp_ct_default_melee/) "0" // it shou1106. mp_ct_default_primary (/command/counter-strike-global-offensive/mp_ct_default_primary/) "0" // The

default primary (rifle) weapon that the CTs will spawn with1107. mp_ct_default_secondary (/command/counter-strike-global-offensive/mp_ct_default_secondary/) "0" //

The default secondary (pistol) weapon that the CTs will spawn with1108. mp_death_drop_c4 (/command/counter-strike-global-offensive/mp_death_drop_c4/) "1" // Whether c4 is

droppable1109. mp_death_drop_defuser (/command/counter-strike-global-offensive/mp_death_drop_defuser/) "1" //

Drop defuser on player death1110. mp_death_drop_grenade (/command/counter-strike-global-offensive/mp_death_drop_grenade/) "2" //

2=current or best1111. mp_death_drop_gun (/command/counter-strike-global-offensive/mp_death_drop_gun/) "1" // 2=current

or best1112. mp_default_team_winner_no_objective (/command/counter-strike-global-

offensive/mp_default_team_winner_no_objective/) "-1" // the value of this convar will declare thewinner when the time run

1113. mp_defuser_allocation (/command/counter-strike-global-offensive/mp_defuser_allocation/) "0" //2=everyone

1114. mp_disable_autokick (/command/counter-strike-global-offensive/mp_disable_autokick/) // Prevents auserid from being auto-kicked

1115. mp_display_kill_assists (/command/counter-strike-global-offensive/mp_display_kill_assists/) "1" //Whether to display and score player assists

1116. mp_dm_bonus_length_max (/command/counter-strike-global-offensive/mp_dm_bonus_length_max/) "30" //Maximum time the bonus time will last (in seconds)

1117. mp_dm_bonus_length_min (/command/counter-strike-global-offensive/mp_dm_bonus_length_min/) "30" //Minimum time the bonus time will last (in seconds)

1118. mp_dm_bonus_percent (/command/counter-strike-global-offensive/mp_dm_bonus_percent/) "50" //Percent of points additionally awarded when someone gets a kill with the bonus weapon during thebonus period.

1119. mp_dm_time_between_bonus_max (/command/counter-strike-global-offensive/mp_dm_time_between_bonus_max/) "40" // Maximum time a bonus time will start after theround start or after the last bonus (in seconds)

1120. mp_dm_time_between_bonus_min (/command/counter-strike-global-offensive/mp_dm_time_between_bonus_min/) "30" // Minimum time a bonus time will start after theround start or after the last bonus (in seconds)

1121. mp_do_warmup_offine (/command/counter-strike-global-offensive/mp_do_warmup_offine/) "0" // Whetheror not to do a warmup period at the start of a match in an offline (bot) match.

1122. mp_do_warmup_period (/command/counter-strike-global-offensive/mp_do_warmup_period/) "1" // Whetheror not to do a warmup period at the start of a match.

1123. mp_dump_timers (/command/counter-strike-global-offensive/mp_dump_timers/) // Prints round timersto the console for debugging

1124. mp_endmatch_votenextleveltime (/command/counter-strike-global-offensive/mp_endmatch_votenextleveltime/) "20" // players have this much time to vote on the nextmap at match end.

1125. mp_endmatch_votenextmap (/command/counter-strike-global-offensive/mp_endmatch_votenextmap/) "1" //Whether or not players vote for the next map at the end of the match when the final scoreboardcomes up

1126. mp_endmatch_votenextmap_keepcurrent (/command/counter-strike-global-offensive/mp_endmatch_votenextmap_keepcurrent/) "1" // the current map is not guaranteed to be inthe

1127. mp_forcecamera (/command/counter-strike-global-offensive/mp_forcecamera/) "1" // Restrictsspectator modes for dead players. 0 = Any team. 1 = Only own team. 2 = No one; fade to black ondeath (previously mp_

1128. mp_forcerespawnplayers (/command/counter-strike-global-offensive/mp_forcerespawnplayers/) // Forceall players to respawn.

1129. mp_forcewin (/command/counter-strike-global-offensive/mp_forcewin/) // Forces team to win1130. mp_force_pick_time (/command/counter-strike-global-offensive/mp_force_pick_time/) "15" // The

amount of time a player has on the team screen to make a selection before being auto-teamed1131. mp_freezetime (/command/counter-strike-global-offensive/mp_freezetime/) "6" // how many seconds to

keep players frozen when the round starts1132. mp_free_armor (/command/counter-strike-global-offensive/mp_free_armor/) "0" // Determines whether

armor and helmet are given automatically.1133. mp_friendlyfire (/command/counter-strike-global-offensive/mp_friendlyfire/) "0" // Allows team

members to injure other members of their team1134. mp_ggprogressive_round_restart_delay (/command/counter-strike-global-

offensive/mp_ggprogressive_round_restart_delay/) "15" // Number of seconds to delay beforerestarting a round after a win in gungame progessive

1135. mp_ggtr_bomb_defuse_bonus (/command/counter-strike-global-offensive/mp_ggtr_bomb_defuse_bonus/)"1" // Number of bonus upgrades to award the CTs when they defuse a gun game bomb

1136. mp_ggtr_bomb_detonation_bonus (/command/counter-strike-global-offensive/mp_ggtr_bomb_detonation_bonus/) "1" // Number of bonus upgrades to award the Ts whenthey detonate a gun game bomb

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1137. mp_ggtr_bomb_pts_for_flash (/command/counter-strike-global-offensive/mp_ggtr_bomb_pts_for_flash/)"4" // Kill points required in a round to get a bonus flash grenade

1138. mp_ggtr_bomb_pts_for_he (/command/counter-strike-global-offensive/mp_ggtr_bomb_pts_for_he/) "3" //Kill points required in a round to get a bonus HE grenade

1139. mp_ggtr_bomb_pts_for_molotov (/command/counter-strike-global-offensive/mp_ggtr_bomb_pts_for_molotov/) "5" // Kill points required in a round to get a bonusmolotov cocktail

1140. mp_ggtr_bomb_pts_for_upgrade (/command/counter-strike-global-offensive/mp_ggtr_bomb_pts_for_upgrade/) "2" // Kill points required to upgrade a players weapon

1141. mp_ggtr_bomb_respawn_delay (/command/counter-strike-global-offensive/mp_ggtr_bomb_respawn_delay/)"0" // Number of seconds to delay before making the bomb available to a respawner in gun game

1142. mp_ggtr_end_round_kill_bonus (/command/counter-strike-global-offensive/mp_ggtr_end_round_kill_bonus/) "1" // Number of bonus points awarded in Demolition Modewhen knife kill ends round

1143. mp_ggtr_halftime_delay (/command/counter-strike-global-offensive/mp_ggtr_halftime_delay/) "0" //Number of seconds to delay during TR Mode halftime

1144. mp_ggtr_last_weapon_kill_ends_half (/command/counter-strike-global-offensive/mp_ggtr_last_weapon_kill_ends_half/) "0" // End the half and give a team round pointwhen a player makes a kill using the final weapon

1145. mp_give_player_c4 (/command/counter-strike-global-offensive/mp_give_player_c4/) "1" // Whetherthis map should spawn a c4 bomb for a player or not.

1146. mp_halftime (/command/counter-strike-global-offensive/mp_halftime/) "0" // Determines whether thematch switches sides in a halftime event.

1147. mp_halftime_duration (/command/counter-strike-global-offensive/mp_halftime_duration/) "15" //Number of seconds that halftime lasts

1148. mp_halftime_pausetimer (/command/counter-strike-global-offensive/mp_halftime_pausetimer/) "0" //Set to 1 to stay in halftime indefinitely. Set to 0 to resume the timer.

1149. mp_hostages_max (/command/counter-strike-global-offensive/mp_hostages_max/) "2" // Maximum numberof hostages to spawn.

1150. mp_hostages_rescuetime (/command/counter-strike-global-offensive/mp_hostages_rescuetime/) "1" //Additional time added to round time if a hostage is reached by a CT.

1151. mp_hostages_run_speed_modifier (/command/counter-strike-global-offensive/mp_hostages_run_speed_modifier/) "1" // slow down hostages by setting this to < 1.0.

1152. mp_hostages_spawn_farthest (/command/counter-strike-global-offensive/mp_hostages_spawn_farthest/)"0" // When enabled will consistently force the farthest hostages to spawn.

1153. mp_hostages_spawn_force_positions (/command/counter-strike-global-offensive/mp_hostages_spawn_force_positions/) "0" // 6

1154. mp_hostages_spawn_same_every_round (/command/counter-strike-global-offensive/mp_hostages_spawn_same_every_round/) "1" // 1 = same spawns for entire match.

1155. mp_hostages_takedamage (/command/counter-strike-global-offensive/mp_hostages_takedamage/) "0" //Whether or not hostages can be hurt.

1156. mp_humanteam (/command/counter-strike-global-offensive/mp_humanteam/) "0" // T}1157. mp_ignore_round_win_conditions (/command/counter-strike-global-

offensive/mp_ignore_round_win_conditions/) "0" // Ignore conditions which would end the currentround

1158. mp_join_grace_time (/command/counter-strike-global-offensive/mp_join_grace_time/) "2" // Number ofseconds after round start to allow a player to join a game

1159. mp_limitteams (/command/counter-strike-global-offensive/mp_limitteams/) "2" // Max # of players 1team can have over another (0 disables check)

1160. mp_logdetail (/command/counter-strike-global-offensive/mp_logdetail/) "0" // 3=both)1161. mp_match_can_clinch (/command/counter-strike-global-offensive/mp_match_can_clinch/) "1" // Can a

team clinch and end the match by being so far ahead that the other team has no way to catching up?1162. mp_match_end_changelevel (/command/counter-strike-global-offensive/mp_match_end_changelevel/) "0"

// perform a changelevel even if next map is the same1163. mp_match_end_restart (/command/counter-strike-global-offensive/mp_match_end_restart/) "0" //

perform a restart instead of loading a new map1164. mp_match_restart_delay (/command/counter-strike-global-offensive/mp_match_restart_delay/) "15" //

Time (in seconds) until a match restarts.1165. mp_maxmoney (/command/counter-strike-global-offensive/mp_maxmoney/) "16000" // maximum amount of

money allowed in a players account1166. mp_maxrounds (/command/counter-strike-global-offensive/mp_maxrounds/) "0" // max number of rounds

to play before server changes maps1167. mp_molotovusedelay (/command/counter-strike-global-offensive/mp_molotovusedelay/) "15" // Number

of seconds to delay before the molotov can be used after acquiring it1168. mp_overtime_enable (/command/counter-strike-global-offensive/mp_overtime_enable/) "0" // use

overtime rules to determine winner1169. mp_overtime_halftime_pausetimer (/command/counter-strike-global-

offensive/mp_overtime_halftime_pausetimer/) "0" // If set to 1 will set mp_halftime_pausetimer to1 before every half of overtime. Set mp_halftime_pausetimer to 0 to resume the t

1170. mp_overtime_maxrounds (/command/counter-strike-global-offensive/mp_overtime_maxrounds/) "6" //When overtime is enabled play additional rounds to determine winner

1171. mp_overtime_startmoney (/command/counter-strike-global-offensive/mp_overtime_startmoney/) "10000"// Money assigned to all players at start of every overtime half

1172. mp_pause_match (/command/counter-strike-global-offensive/mp_pause_match/) // Pause the match inthe next freeze time

1173. mp_playercashawards (/command/counter-strike-global-offensive/mp_playercashawards/) "1" // Playerscan earn money by performing in-game actions

1174. mp_playerid (/command/counter-strike-global-offensive/mp_playerid/) "0" // Controls whatinformation player see in the status bar: 0 all names; 1 team names; 2 no names

1175. mp_playerid_delay (/command/counter-strike-global-offensive/mp_playerid_delay/) "0" // Number ofseconds to delay showing information in the status bar

1176. mp_playerid_hold (/command/counter-strike-global-offensive/mp_playerid_hold/) "0" // Number ofseconds to keep showing old information in the status bar

1177. mp_radar_showall (/command/counter-strike-global-offensive/mp_radar_showall/) "0" // Determineswho should see all. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists.

1178. mp_randomspawn (/command/counter-strike-global-offensive/mp_randomspawn/) "0" // Determineswhether players are to spawn. 0 = default; 1 = both teams; 2 = Terrorists; 3 = CTs.

1179. mp_randomspawn_los (/command/counter-strike-global-offensive/mp_randomspawn_los/) "1" //determines whether to test Line of Sight when spawning.

1180. mp_respawnwavetime_ct (/command/counter-strike-global-offensive/mp_respawnwavetime_ct/) "10" //Time between respawn waves for CTs.

1181. mp_respawnwavetime_t (/command/counter-strike-global-offensive/mp_respawnwavetime_t/) "10" // Timebetween respawn waves for Terrorists.

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1182. mp_respawn_immunitytime (/command/counter-strike-global-offensive/mp_respawn_immunitytime/) "4" //How many seconds after respawn immunity lasts.

1183. mp_respawn_on_death_ct (/command/counter-strike-global-offensive/mp_respawn_on_death_ct/) "0" //counter-terrorists will respawn after dying.

1184. mp_respawn_on_death_t (/command/counter-strike-global-offensive/mp_respawn_on_death_t/) "0" //terrorists will respawn after dying.

1185. mp_restartgame (/command/counter-strike-global-offensive/mp_restartgame/) "0" // game will restartin the specified number of seconds

1186. mp_roundtime (/command/counter-strike-global-offensive/mp_roundtime/) "5" // How many minutes eachround takes.

1187. mp_roundtime_defuse (/command/counter-strike-global-offensive/mp_roundtime_defuse/) "0" // Howmany minutes each round of Bomb Defuse takes. If 0 then use mp_roundtime instead.

1188. mp_roundtime_hostage (/command/counter-strike-global-offensive/mp_roundtime_hostage/) "0" // Howmany minutes each round of Hostage Rescue takes. If 0 then use mp_roundtime instead.

1189. mp_round_restart_delay (/command/counter-strike-global-offensive/mp_round_restart_delay/) "7" //Number of seconds to delay before restarting a round after a win

1190. mp_scrambleteams (/command/counter-strike-global-offensive/mp_scrambleteams/) // Scramble theteams and restart the game

1191. mp_solid_teammates (/command/counter-strike-global-offensive/mp_solid_teammates/) "1" //Determines whether teammates are solid or not.

1192. mp_spawnprotectiontime (/command/counter-strike-global-offensive/mp_spawnprotectiontime/) "5" //Kick players who team-kill within this many seconds of a round restart.

1193. mp_spectators_max (/command/counter-strike-global-offensive/mp_spectators_max/) "2" // How manyspectators are allowed in a match.

1194. mp_spec_swapplayersides (/command/counter-strike-global-offensive/mp_spec_swapplayersides/) "0" //Toggle set the player names and team names to the opposite side in which they are are on thespectator panel.

1195. mp_startmoney (/command/counter-strike-global-offensive/mp_startmoney/) "800" // amount of moneyeach player gets when they reset

1196. mp_swapteams (/command/counter-strike-global-offensive/mp_swapteams/) // Swap the teams andrestart the game

1197. mp_switchteams (/command/counter-strike-global-offensive/mp_switchteams/) // Switch teams andrestart the game

1198. mp_td_dmgtokick (/command/counter-strike-global-offensive/mp_td_dmgtokick/) "300" // The damagethreshhold players have to exceed in a match to get kicked.

1199. mp_td_dmgtowarn (/command/counter-strike-global-offensive/mp_td_dmgtowarn/) "200" // The damagethreshhold players have to exceed in a match to get warned that they are about to be kicked.

1200. mp_td_spawndmgthreshold (/command/counter-strike-global-offensive/mp_td_spawndmgthreshold/) "50"// The damage threshold players have to exceed at the start of the round to be warned/kick.

1201. mp_teamcashawards (/command/counter-strike-global-offensive/mp_teamcashawards/) "1" // Teams canearn money by performing in-game actions

1202. mp_teamflag_1 (/command/counter-strike-global-offensive/mp_teamflag_1/) "0" // Enter a countrysalpha 2 code to show that flag next to team 1s name in the spectator scoreboard.

1203. mp_teamflag_2 (/command/counter-strike-global-offensive/mp_teamflag_2/) "0" // Enter a countrysalpha 2 code to show that flag next to team 2s name in the spectator scoreboard.

1204. mp_teammates_are_enemies (/command/counter-strike-global-offensive/mp_teammates_are_enemies/) "0"// your teammates act as enemies and all players are valid targets.

1205. mp_teamname_1 (/command/counter-strike-global-offensive/mp_teamname_1/) "0" // A non-empty stringoverrides the first teams name.

1206. mp_teamname_2 (/command/counter-strike-global-offensive/mp_teamname_2/) "0" // A non-empty stringoverrides the second teams name.

1207. mp_timelimit (/command/counter-strike-global-offensive/mp_timelimit/) "5" // game time per map inminutes

1208. mp_tkpunish (/command/counter-strike-global-offensive/mp_tkpunish/) "0" // 1=yes}1209. mp_tournament_restart (/command/counter-strike-global-offensive/mp_tournament_restart/) // Restart

Tournament Mode on the current level.1210. mp_t_default_grenades (/command/counter-strike-global-offensive/mp_t_default_grenades/) "0" //

separate each weapon class with a space like this1211. mp_t_default_melee (/command/counter-strike-global-offensive/mp_t_default_melee/) "0" // The

default melee weapon that the Ts will spawn with1212. mp_t_default_primary (/command/counter-strike-global-offensive/mp_t_default_primary/) "0" // The

default primary (rifle) weapon that the Ts will spawn with1213. mp_t_default_secondary (/command/counter-strike-global-offensive/mp_t_default_secondary/) "0" //

The default secondary (pistol) weapon that the Ts will spawn with1214. mp_unpause_match (/command/counter-strike-global-offensive/mp_unpause_match/) // Resume the match1215. mp_use_respawn_waves (/command/counter-strike-global-offensive/mp_use_respawn_waves/) "0" // they

will respawn in waves.1216. mp_verbose_changelevel_spew (/command/counter-strike-global-

offensive/mp_verbose_changelevel_spew/) "1"1217. mp_warmuptime (/command/counter-strike-global-offensive/mp_warmuptime/) "30" // How long the

warmup period lasts. Changing this value resets warmup.1218. mp_warmup_end (/command/counter-strike-global-offensive/mp_warmup_end/) // End warmup immediately.1219. mp_warmup_pausetimer (/command/counter-strike-global-offensive/mp_warmup_pausetimer/) "0" // set

to 2 to allow players to unpause warmup. Set to 0 to resume the timer.1220. mp_warmup_start (/command/counter-strike-global-offensive/mp_warmup_start/) // Start warmup.1221. mp_weapons_allow_map_placed (/command/counter-strike-global-

offensive/mp_weapons_allow_map_placed/) "0" // the game will not delete weapons placed in the map.1222. mp_weapons_allow_randomize (/command/counter-strike-global-offensive/mp_weapons_allow_randomize/)

"0" // If set to >0 the buy menu will populate with random weapons with the value of this convarspecifying how many from each weapon

1223. mp_weapons_allow_zeus (/command/counter-strike-global-offensive/mp_weapons_allow_zeus/) "1" //Determines whether the Zeus is purchasable or not.

1224. mp_weapons_glow_on_ground (/command/counter-strike-global-offensive/mp_weapons_glow_on_ground/)"0" // weapons on the ground will have a glow around them.

1225. mp_win_panel_display_time (/command/counter-strike-global-offensive/mp_win_panel_display_time/)"3" // The amount of time to show the win panel between matches / halfs

1226. ms_player_dump_properties (/command/counter-strike-global-offensive/ms_player_dump_properties/) //Prints a dump the current players property data

1227. multvar (/command/counter-strike-global-offensive/multvar/) // Multiply specified convar value.1228. muzzleflash_light (/command/counter-strike-global-offensive/muzzleflash_light/) "1"1229. m_customaccel (/command/counter-strike-global-offensive/m_customaccel/) "3" // Custom mouse

acceleration: 0: custom accelaration disabled 1: mouse_acceleration = min(m_customaccel_max,pow(raw_mouse_delta,

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1230. m_customaccel_exponent (/command/counter-strike-global-offensive/m_customaccel_exponent/) "1" //Mouse move is raised to this power before being scaled by scale factor.

1231. m_customaccel_max (/command/counter-strike-global-offensive/m_customaccel_max/) "0" // 0 for nolimit

1232. m_customaccel_scale (/command/counter-strike-global-offensive/m_customaccel_scale/) "0" // Custommouse acceleration value.

1233. m_forward (/command/counter-strike-global-offensive/m_forward/) "1" // Mouse forward factor.1234. m_mouseaccel1 (/command/counter-strike-global-offensive/m_mouseaccel1/) "0" // Windows mouse

acceleration initial threshold (2x movement).1235. m_mouseaccel2 (/command/counter-strike-global-offensive/m_mouseaccel2/) "0" // Windows mouse

acceleration secondary threshold (4x movement).1236. m_mousespeed (/command/counter-strike-global-offensive/m_mousespeed/) "1" // 2 to enable secondary

threshold1237. m_pitch (/command/counter-strike-global-offensive/m_pitch/) "0" // Mouse pitch factor.1238. m_rawinput (/command/counter-strike-global-offensive/m_rawinput/) "1" // Use Raw Input for mouse

input.1239. m_side (/command/counter-strike-global-offensive/m_side/) "0" // Mouse side factor.1240. m_yaw (/command/counter-strike-global-offensive/m_yaw/) "0" // Mouse yaw factor.1241. name (/command/counter-strike-global-offensive/name/) "0" // Current user name1242. nav_add_to_selected_set (/command/counter-strike-global-offensive/nav_add_to_selected_set/) // Add

current area to the selected set.1243. nav_add_to_selected_set_by_id (/command/counter-strike-global-

offensive/nav_add_to_selected_set_by_id/) // Add specified area id to the selected set.1244. nav_analyze (/command/counter-strike-global-offensive/nav_analyze/) // Re-analyze the current

Navigation Mesh and save it to disk.1245. nav_area_bgcolor (/command/counter-strike-global-offensive/nav_area_bgcolor/) "503316480" // RGBA

color to draw as the background color for nav areas while editing.1246. nav_area_max_size (/command/counter-strike-global-offensive/nav_area_max_size/) "50" // Max area

size created in nav generation1247. nav_avoid (/command/counter-strike-global-offensive/nav_avoid/) // Toggles the avoid this area

when possible flag used by the AI system.1248. nav_begin_area (/command/counter-strike-global-offensive/nav_begin_area/) // drag the opposite

corner to the desired location and1249. nav_begin_deselecting (/command/counter-strike-global-offensive/nav_begin_deselecting/) // Start

continuously removing from the selected set.1250. nav_begin_drag_deselecting (/command/counter-strike-global-offensive/nav_begin_drag_deselecting/)

// Start dragging a selection area.1251. nav_begin_drag_selecting (/command/counter-strike-global-offensive/nav_begin_drag_selecting/) //

Start dragging a selection area.1252. nav_begin_selecting (/command/counter-strike-global-offensive/nav_begin_selecting/) // Start

continuously adding to the selected set.1253. nav_begin_shift_xy (/command/counter-strike-global-offensive/nav_begin_shift_xy/) // Begin

shifting the Selected Set.1254. nav_build_ladder (/command/counter-strike-global-offensive/nav_build_ladder/) // Attempts to build

a nav ladder on the climbable surface under the cursor.1255. nav_check_connectivity (/command/counter-strike-global-offensive/nav_check_connectivity/) //

Checks to be sure every (or just the marked) nav area can get to every goal area for the map(hostages or bomb site).

1256. nav_check_file_consistency (/command/counter-strike-global-offensive/nav_check_file_consistency/)// Scans the maps directory and reports any missing/out-of-date navigation files.

1257. nav_check_floor (/command/counter-strike-global-offensive/nav_check_floor/) // Updates theblocked/unblocked status for every nav area.

1258. nav_check_stairs (/command/counter-strike-global-offensive/nav_check_stairs/) // Update the navmesh STAIRS attribute

1259. nav_chop_selected (/command/counter-strike-global-offensive/nav_chop_selected/) // Chops allselected areas into their component 1x1 areas

1260. nav_clear_attribute (/command/counter-strike-global-offensive/nav_clear_attribute/) // Removegiven nav attribute from all areas in the selected set.

1261. nav_clear_selected_set (/command/counter-strike-global-offensive/nav_clear_selected_set/) // Clearthe selected set.

1262. nav_clear_walkable_marks (/command/counter-strike-global-offensive/nav_clear_walkable_marks/) //Erase any previously placed walkable positions.

1263. nav_compress_id (/command/counter-strike-global-offensive/nav_compress_id/) // Re-orders area andladder IDs so they are continuous.

1264. nav_connect (/command/counter-strike-global-offensive/nav_connect/) // then invoke the connectcommand. Note that this creates a

1265. nav_coplanar_slope_limit (/command/counter-strike-global-offensive/nav_coplanar_slope_limit/) "0"1266. nav_coplanar_slope_limit_displacement (/command/counter-strike-global-

offensive/nav_coplanar_slope_limit_displacement/) "0"1267. nav_corner_adjust_adjacent (/command/counter-strike-global-offensive/nav_corner_adjust_adjacent/)

"18" // radius used to raise/lower corners in nearby areas when raising/lowering corners.1268. nav_corner_lower (/command/counter-strike-global-offensive/nav_corner_lower/) // Lower the

selected corner of the currently marked Area.1269. nav_corner_place_on_ground (/command/counter-strike-global-offensive/nav_corner_place_on_ground/)

// Places the selected corner of the currently marked Area on the ground.1270. nav_corner_raise (/command/counter-strike-global-offensive/nav_corner_raise/) // Raise the

selected corner of the currently marked Area.1271. nav_corner_select (/command/counter-strike-global-offensive/nav_corner_select/) // Select a corner

of the currently marked Area. Use multiple times to access all four corners.1272. nav_create_area_at_feet (/command/counter-strike-global-offensive/nav_create_area_at_feet/) "0" //

Anchor nav_begin_area Z to editing players feet1273. nav_create_place_on_ground (/command/counter-strike-global-offensive/nav_create_place_on_ground/)

"0" // nav areas will be placed flush with the ground when created by hand.1274. nav_crouch (/command/counter-strike-global-offensive/nav_crouch/) // Toggles the must crouch in

this area flag used by the AI system.1275. nav_debug_blocked (/command/counter-strike-global-offensive/nav_debug_blocked/) "0"1276. nav_delete (/command/counter-strike-global-offensive/nav_delete/) // Deletes the currently

highlighted Area.1277. nav_delete_marked (/command/counter-strike-global-offensive/nav_delete_marked/) // Deletes the

currently marked Area (if any).1278. nav_disconnect (/command/counter-strike-global-offensive/nav_disconnect/) // then invoke the

disconnect command. This will remove all connec1279. nav_displacement_test (/command/counter-strike-global-offensive/nav_displacement_test/) "10000" //

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Checks for nodes embedded in displacements (useful for in-development maps)1280. nav_dont_hide (/command/counter-strike-global-offensive/nav_dont_hide/) // Toggles the area is not

suitable for hiding spots flag used by the AI system.1281. nav_draw_limit (/command/counter-strike-global-offensive/nav_draw_limit/) "500" // The maximum

number of areas to draw in edit mode1282. nav_edit (/command/counter-strike-global-offensive/nav_edit/) "0" // Set to one to interactively

edit the Navigation Mesh. Set to zero to leave edit mode.1283. nav_end_area (/command/counter-strike-global-offensive/nav_end_area/) // Defines the second corner

of a new Area or Ladder and creates it.1284. nav_end_deselecting (/command/counter-strike-global-offensive/nav_end_deselecting/) // Stop

continuously removing from the selected set.1285. nav_end_drag_deselecting (/command/counter-strike-global-offensive/nav_end_drag_deselecting/) //

Stop dragging a selection area.1286. nav_end_drag_selecting (/command/counter-strike-global-offensive/nav_end_drag_selecting/) // Stop

dragging a selection area.1287. nav_end_selecting (/command/counter-strike-global-offensive/nav_end_selecting/) // Stop

continuously adding to the selected set.1288. nav_end_shift_xy (/command/counter-strike-global-offensive/nav_end_shift_xy/) // Finish shifting

the Selected Set.1289. nav_flood_select (/command/counter-strike-global-offensive/nav_flood_select/) // use this command

again.1290. nav_generate (/command/counter-strike-global-offensive/nav_generate/) // Generate a Navigation

Mesh for the current map and save it to disk.1291. nav_generate_fencetops (/command/counter-strike-global-offensive/nav_generate_fencetops/) "1" //

Autogenerate nav areas on fence and obstacle tops1292. nav_generate_fixup_jump_areas (/command/counter-strike-global-

offensive/nav_generate_fixup_jump_areas/) "1" // Convert obsolete jump areas into 2-wayconnections

1293. nav_generate_incremental (/command/counter-strike-global-offensive/nav_generate_incremental/) //Generate a Navigation Mesh for the current map and save it to disk.

1294. nav_generate_incremental_range (/command/counter-strike-global-offensive/nav_generate_incremental_range/) "2000"

1295. nav_generate_incremental_tolerance (/command/counter-strike-global-offensive/nav_generate_incremental_tolerance/) "0" // Z tolerance for adding new nav areas.

1296. nav_gen_cliffs_approx (/command/counter-strike-global-offensive/nav_gen_cliffs_approx/) // post-processing approximation

1297. nav_jump (/command/counter-strike-global-offensive/nav_jump/) // Toggles the traverse this area byjumping flag used by the AI system.

1298. nav_ladder_flip (/command/counter-strike-global-offensive/nav_ladder_flip/) // Flips the selectedladders direction.

1299. nav_load (/command/counter-strike-global-offensive/nav_load/) // Loads the Navigation Mesh for thecurrent map.

1300. nav_lower_drag_volume_max (/command/counter-strike-global-offensive/nav_lower_drag_volume_max/) //Lower the top of the drag select volume.

1301. nav_lower_drag_volume_min (/command/counter-strike-global-offensive/nav_lower_drag_volume_min/) //Lower the bottom of the drag select volume.

1302. nav_make_sniper_spots (/command/counter-strike-global-offensive/nav_make_sniper_spots/) // Chopsthe marked area into disconnected sub-areas suitable for sniper spots.

1303. nav_mark (/command/counter-strike-global-offensive/nav_mark/) // Marks the Area or Ladder underthe cursor for manipulation by subsequent editing commands.

1304. nav_mark_attribute (/command/counter-strike-global-offensive/nav_mark_attribute/) // Set navattribute for all areas in the selected set.

1305. nav_mark_unnamed (/command/counter-strike-global-offensive/nav_mark_unnamed/) // Mark an Area withno Place name. Useful for finding stray areas missed when Place Painting.

1306. nav_mark_walkable (/command/counter-strike-global-offensive/nav_mark_walkable/) // Mark thecurrent location as a walkable position. These positions are used as seed locations when samplingthe map to generate

1307. nav_max_view_distance (/command/counter-strike-global-offensive/nav_max_view_distance/) "0" //Maximum range for precomputed nav mesh visibility (0 = default 1500 units)

1308. nav_max_vis_delta_list_length (/command/counter-strike-global-offensive/nav_max_vis_delta_list_length/) "64"

1309. nav_merge (/command/counter-strike-global-offensive/nav_merge/) // and invoke the merge comm1310. nav_merge_mesh (/command/counter-strike-global-offensive/nav_merge_mesh/) // Merges a saved

selected set into the current mesh.1311. nav_no_hostages (/command/counter-strike-global-offensive/nav_no_hostages/) // Toggles the

hostages cannot use this area flag used by the AI system.1312. nav_no_jump (/command/counter-strike-global-offensive/nav_no_jump/) // Toggles the dont jump in

this area flag used by the AI system.1313. nav_place_floodfill (/command/counter-strike-global-offensive/nav_place_floodfill/) // and flood-

fills the Place to all adjacent Areas. Flood-filli1314. nav_place_list (/command/counter-strike-global-offensive/nav_place_list/) // Lists all place names

used in the map.1315. nav_place_pick (/command/counter-strike-global-offensive/nav_place_pick/) // Sets the current

Place to the Place of the Area under the cursor.1316. nav_place_replace (/command/counter-strike-global-offensive/nav_place_replace/) // Replaces all

instances of the first place with the second place.1317. nav_place_set (/command/counter-strike-global-offensive/nav_place_set/) // Sets the Place of all

selected areas to the current Place.1318. nav_potentially_visible_dot_tolerance (/command/counter-strike-global-

offensive/nav_potentially_visible_dot_tolerance/) "0"1319. nav_precise (/command/counter-strike-global-offensive/nav_precise/) // Toggles the dont avoid

obstacles flag used by the AI system.1320. nav_quicksave (/command/counter-strike-global-offensive/nav_quicksave/) "0" // Set to one to skip

the time consuming phases of the analysis. Useful for data collection and testing.1321. nav_raise_drag_volume_max (/command/counter-strike-global-offensive/nav_raise_drag_volume_max/) //

Raise the top of the drag select volume.1322. nav_raise_drag_volume_min (/command/counter-strike-global-offensive/nav_raise_drag_volume_min/) //

Raise the bottom of the drag select volume.1323. nav_recall_selected_set (/command/counter-strike-global-offensive/nav_recall_selected_set/) // Re-

selects the stored selected set.1324. nav_remove_from_selected_set (/command/counter-strike-global-

offensive/nav_remove_from_selected_set/) // Remove current area from the selected set.1325. nav_remove_jump_areas (/command/counter-strike-global-offensive/nav_remove_jump_areas/) //

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replacing them with connections.1326. nav_run (/command/counter-strike-global-offensive/nav_run/) // Toggles the traverse this area by

running flag used by the AI system.1327. nav_save (/command/counter-strike-global-offensive/nav_save/) // Saves the current Navigation Mesh

to disk.1328. nav_save_selected (/command/counter-strike-global-offensive/nav_save_selected/) // Writes the

selected set to disk for merging into another mesh via nav_merge_mesh.1329. nav_selected_set_border_color (/command/counter-strike-global-

offensive/nav_selected_set_border_color/) "-16751516" // Color used to draw the selected setborders while editing.

1330. nav_selected_set_color (/command/counter-strike-global-offensive/nav_selected_set_color/)"1623785472.000" // Color used to draw the selected set background while editing.

1331. nav_select_blocked_areas (/command/counter-strike-global-offensive/nav_select_blocked_areas/) //Adds all blocked areas to the selected set

1332. nav_select_damaging_areas (/command/counter-strike-global-offensive/nav_select_damaging_areas/) //Adds all damaging areas to the selected set

1333. nav_select_half_space (/command/counter-strike-global-offensive/nav_select_half_space/) // Selectsany areas that intersect the given half-space.

1334. nav_select_invalid_areas (/command/counter-strike-global-offensive/nav_select_invalid_areas/) //Adds all invalid areas to the Selected Set.

1335. nav_select_obstructed_areas (/command/counter-strike-global-offensive/nav_select_obstructed_areas/) // Adds all obstructed areas to the selected set

1336. nav_select_overlapping (/command/counter-strike-global-offensive/nav_select_overlapping/) //Selects nav areas that are overlapping others.

1337. nav_select_radius (/command/counter-strike-global-offensive/nav_select_radius/) // Adds all areasin a radius to the selection set

1338. nav_select_stairs (/command/counter-strike-global-offensive/nav_select_stairs/) // Adds allstairway areas to the selected set

1339. nav_set_place_mode (/command/counter-strike-global-offensive/nav_set_place_mode/) // Sets theeditor into or out of Place mode. Place mode allows labelling of Area with Place names.

1340. nav_shift (/command/counter-strike-global-offensive/nav_shift/) // Shifts the selected areas bythe specified amount

1341. nav_show_approach_points (/command/counter-strike-global-offensive/nav_show_approach_points/) "0"// Show Approach Points in the Navigation Mesh.

1342. nav_show_area_info (/command/counter-strike-global-offensive/nav_show_area_info/) "0" // Durationin seconds to show nav area ID and attributes while editing

1343. nav_show_compass (/command/counter-strike-global-offensive/nav_show_compass/) "0"1344. nav_show_continguous (/command/counter-strike-global-offensive/nav_show_continguous/) "0" //

Highlight non-contiguous connections1345. nav_show_danger (/command/counter-strike-global-offensive/nav_show_danger/) "0" // Show current

danger levels.1346. nav_show_light_intensity (/command/counter-strike-global-offensive/nav_show_light_intensity/) "0"1347. nav_show_nodes (/command/counter-strike-global-offensive/nav_show_nodes/) "0"1348. nav_show_node_grid (/command/counter-strike-global-offensive/nav_show_node_grid/) "0"1349. nav_show_node_id (/command/counter-strike-global-offensive/nav_show_node_id/) "0"1350. nav_show_player_counts (/command/counter-strike-global-offensive/nav_show_player_counts/) "0" //

Show current player counts in each area.1351. nav_show_potentially_visible (/command/counter-strike-global-

offensive/nav_show_potentially_visible/) "0" // Show areas that are potentially visible from thecurrent nav area

1352. nav_simplify_selected (/command/counter-strike-global-offensive/nav_simplify_selected/) // Chopsall selected areas into their component 1x1 areas and re-merges them together into larger areas

1353. nav_slope_limit (/command/counter-strike-global-offensive/nav_slope_limit/) "0" // The ground unitnormals Z component must be greater than this for nav areas to be generated.

1354. nav_slope_tolerance (/command/counter-strike-global-offensive/nav_slope_tolerance/) "0" // Theground unit normals Z component must be this close to the nav areas Z component to be generated.

1355. nav_snap_to_grid (/command/counter-strike-global-offensive/nav_snap_to_grid/) "0" // Snap to thenav generation grid when creating new nav areas

1356. nav_solid_props (/command/counter-strike-global-offensive/nav_solid_props/) "0" // Make propssolid to nav generation/editing

1357. nav_splice (/command/counter-strike-global-offensive/nav_splice/) // connected area between them.1358. nav_split (/command/counter-strike-global-offensive/nav_split/) // align the split line using your

cursor and invoke the split command.1359. nav_split_place_on_ground (/command/counter-strike-global-offensive/nav_split_place_on_ground/)

"0" // nav areas will be placed flush with the ground when split.1360. nav_stand (/command/counter-strike-global-offensive/nav_stand/) // Toggles the stand while hiding

flag used by the AI system.1361. nav_stop (/command/counter-strike-global-offensive/nav_stop/) // Toggles the must stop when

entering this area flag used by the AI system.1362. nav_store_selected_set (/command/counter-strike-global-offensive/nav_store_selected_set/) //

Stores the current selected set for later retrieval.1363. nav_strip (/command/counter-strike-global-offensive/nav_strip/) // and Encounter Spots from the

current Area.1364. nav_subdivide (/command/counter-strike-global-offensive/nav_subdivide/) // Subdivides all selected

areas.1365. nav_test_node (/command/counter-strike-global-offensive/nav_test_node/) "0"1366. nav_test_node_crouch (/command/counter-strike-global-offensive/nav_test_node_crouch/) "0"1367. nav_test_node_crouch_dir (/command/counter-strike-global-offensive/nav_test_node_crouch_dir/) "4"1368. nav_test_stairs (/command/counter-strike-global-offensive/nav_test_stairs/) // Test the selected

set for being on stairs1369. nav_toggle_deselecting (/command/counter-strike-global-offensive/nav_toggle_deselecting/) // Start

or stop continuously removing from the selected set.1370. nav_toggle_in_selected_set (/command/counter-strike-global-offensive/nav_toggle_in_selected_set/)

// Remove current area from the selected set.1371. nav_toggle_place_mode (/command/counter-strike-global-offensive/nav_toggle_place_mode/) // Toggle

the editor into and out of Place mode. Place mode allows labelling of Area with Place names.1372. nav_toggle_place_painting (/command/counter-strike-global-offensive/nav_toggle_place_painting/) //

pointing at an Area will paint it with the current Place.1373. nav_toggle_selected_set (/command/counter-strike-global-offensive/nav_toggle_selected_set/) //

Toggles all areas into/out of the selected set.1374. nav_toggle_selecting (/command/counter-strike-global-offensive/nav_toggle_selecting/) // Start or

stop continuously adding to the selected set.1375. nav_transient (/command/counter-strike-global-offensive/nav_transient/) // Toggles the area is

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transient and may become blocked flag used by the AI system.1376. nav_unmark (/command/counter-strike-global-offensive/nav_unmark/) // Clears the marked Area or

Ladder.1377. nav_update_blocked (/command/counter-strike-global-offensive/nav_update_blocked/) // Updates the

blocked/unblocked status for every nav area.1378. nav_update_lighting (/command/counter-strike-global-offensive/nav_update_lighting/) // Recomputes

lighting values1379. nav_update_visibility_on_edit (/command/counter-strike-global-

offensive/nav_update_visibility_on_edit/) "0" // If nonzero editing the mesh will incrementallyrecompue visibility

1380. nav_use_place (/command/counter-strike-global-offensive/nav_use_place/) // the current Place isset.

1381. nav_walk (/command/counter-strike-global-offensive/nav_walk/) // Toggles the traverse this area bywalking flag used by the AI system.

1382. nav_warp_to_mark (/command/counter-strike-global-offensive/nav_warp_to_mark/) // Warps the playerto the marked area.

1383. nav_world_center (/command/counter-strike-global-offensive/nav_world_center/) // Centers the navmesh in the world

1384. net_allow_multicast (/command/counter-strike-global-offensive/net_allow_multicast/) "1"1385. net_blockmsg (/command/counter-strike-global-offensive/net_blockmsg/) "0" // Discards incoming

message: <0|1|name>1386. net_channels (/command/counter-strike-global-offensive/net_channels/) // Shows net channel info1387. net_droponsendoverflow (/command/counter-strike-global-offensive/net_droponsendoverflow/) "0" //

channel will drop client when sending too much data causes buffer overrun1388. net_droppackets (/command/counter-strike-global-offensive/net_droppackets/) "0" // Drops next n

packets on client1389. net_dumpeventstats (/command/counter-strike-global-offensive/net_dumpeventstats/) // Dumps out a

report of game event network usage1390. net_earliertempents (/command/counter-strike-global-offensive/net_earliertempents/) "0"1391. net_fakejitter (/command/counter-strike-global-offensive/net_fakejitter/) "0" // Jitter fakelag

packet time1392. net_fakelag (/command/counter-strike-global-offensive/net_fakelag/) "0" // Lag all incoming

network data (including loopback) by this many milliseconds.1393. net_fakeloss (/command/counter-strike-global-offensive/net_fakeloss/) "0" // Simulate packet loss

as a percentage (negative means drop 1/n packets)1394. net_graph (/command/counter-strike-global-offensive/net_graph/) "0"1395. net_graphheight (/command/counter-strike-global-offensive/net_graphheight/) "65" // Height of

netgraph panel1396. net_graphmsecs (/command/counter-strike-global-offensive/net_graphmsecs/) "400" // The latency

graph represents this many milliseconds.1397. net_graphpos (/command/counter-strike-global-offensive/net_graphpos/) "1"1398. net_graphproportionalfont (/command/counter-strike-global-offensive/net_graphproportionalfont/)

"1" // Determines whether netgraph font is proportional or not1399. net_graphshowinterp (/command/counter-strike-global-offensive/net_graphshowinterp/) "1" // Draw

the interpolation graph.1400. net_graphshowlatency (/command/counter-strike-global-offensive/net_graphshowlatency/) "1" // Draw

the ping/packet loss graph.1401. net_graphshowsvframerate (/command/counter-strike-global-offensive/net_graphshowsvframerate/) "0"

// Draw the server framerate graph.1402. net_graphsolid (/command/counter-strike-global-offensive/net_graphsolid/) "1"1403. net_graphtext (/command/counter-strike-global-offensive/net_graphtext/) "1" // Draw text fields1404. net_maxroutable (/command/counter-strike-global-offensive/net_maxroutable/) "1200" // Requested

max packet size before packets are split.1405. net_public_adr (/command/counter-strike-global-offensive/net_public_adr/) "0" // this is the

public facing ip address string: (x.x.x.x1406. net_scale (/command/counter-strike-global-offensive/net_scale/) "5"1407. net_showreliablesounds (/command/counter-strike-global-offensive/net_showreliablesounds/) "0"1408. net_showsplits (/command/counter-strike-global-offensive/net_showsplits/) "0" // Show info about

packet splits1409. net_showudp (/command/counter-strike-global-offensive/net_showudp/) "0" // Dump UDP packets

summary to console1410. net_showudp_oob (/command/counter-strike-global-offensive/net_showudp_oob/) "0" // Dump OOB UDP

packets summary to console1411. net_showudp_remoteonly (/command/counter-strike-global-offensive/net_showudp_remoteonly/) "0" //

Dump non-loopback udp only1412. net_splitpacket_maxrate (/command/counter-strike-global-offensive/net_splitpacket_maxrate/)

"15000" // Max bytes per second when queueing splitpacket chunks1413. net_splitrate (/command/counter-strike-global-offensive/net_splitrate/) "1" // Number of fragments

for a splitpacket that can be sent per frame1414. net_start (/command/counter-strike-global-offensive/net_start/) // Inits multiplayer network

sockets1415. net_status (/command/counter-strike-global-offensive/net_status/) // Shows current network status1416. net_steamcnx_allowrelay (/command/counter-strike-global-offensive/net_steamcnx_allowrelay/) "1" //

Allow steam connections to attempt to use relay servers as fallback (best if specified on commandline: +net_steamcnx_allowrel

1417. net_steamcnx_enabled (/command/counter-strike-global-offensive/net_steamcnx_enabled/) "1" // 2forces use of steam connections instead of raw UDP.

1418. net_steamcnx_status (/command/counter-strike-global-offensive/net_steamcnx_status/) // Printstatus of steam connection sockets.

1419. next (/command/counter-strike-global-offensive/next/) "0" // Set to 1 to advance to next frame (when singlestep == 1 )

1420. nextdemo (/command/counter-strike-global-offensive/nextdemo/) // Play next demo in sequence.1421. nextlevel (/command/counter-strike-global-offensive/nextlevel/) "0" // will trigger a changelevel

to the specified map at the end of the round1422. noclip (/command/counter-strike-global-offensive/noclip/) // Toggle. Player becomes non-solid and

flies. Optional argument of 0 or 1 to force enable/disable1423. noclip_fixup (/command/counter-strike-global-offensive/noclip_fixup/) "1"1424. notarget (/command/counter-strike-global-offensive/notarget/) // Toggle. Player becomes hidden to

NPCs.1425. npc_ally_deathmessage (/command/counter-strike-global-offensive/npc_ally_deathmessage/) "1"1426. npc_ammo_deplete (/command/counter-strike-global-offensive/npc_ammo_deplete/) // Subtracts half of

the targets ammo1427. npc_bipass (/command/counter-strike-global-offensive/npc_bipass/) // s

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1428. npc_combat (/command/counter-strike-global-offensive/npc_combat/) // Displays text debugginginformation about the squad and enemy of the selected NPC (See Overlay Text) Arguments: {npc_name}

1429. npc_conditions (/command/counter-strike-global-offensive/npc_conditions/) // Displays all thecurrent AI conditions that an NPC has in the overlay text. Arguments: {npc_name} / {npcclass_name} / no a

1430. npc_create (/command/counter-strike-global-offensive/npc_create/) // Creates an NPC of the giventype where the player is looking (if the given NPC can actually stand at that location). Argumen

1431. npc_create_aimed (/command/counter-strike-global-offensive/npc_create_aimed/) // Creates an NPCaimed away from the player of the given type where the player is looking (if the given NPC canactually stand at

1432. npc_destroy (/command/counter-strike-global-offensive/npc_destroy/) // Removes the given NPC(s)from the universe Arguments: {npc_name} / {npc_class_name} / no argument picks what player islooki

1433. npc_destroy_unselected (/command/counter-strike-global-offensive/npc_destroy_unselected/) //Removes all NPCs from the universe that arent currently selected

1434. npc_enemies (/command/counter-strike-global-offensive/npc_enemies/) // Shows memory of NPC. Drawsan X on top of each memory. Eluded entities drawn in blue (dont know where it went) Unreachable

1435. npc_focus (/command/counter-strike-global-offensive/npc_focus/) // Displays red line to NPCs enemy(if has one) and blue line to NPCs target entity (if has one) Arguments: {npc_name} / {np

1436. npc_freeze (/command/counter-strike-global-offensive/npc_freeze/) // uses the NPC under thecrosshair. Arguments

1437. npc_freeze_unselected (/command/counter-strike-global-offensive/npc_freeze_unselected/) // Freezeall NPCs not selected

1438. npc_go (/command/counter-strike-global-offensive/npc_go/) // Selected NPC(s) will go to thelocation that the player is looking (shown with a purple box) Arguments: -none-

1439. npc_go_random (/command/counter-strike-global-offensive/npc_go_random/) // Sends all selectedNPC(s) to a random node. Arguments: -none-

1440. npc_heal (/command/counter-strike-global-offensive/npc_heal/) // Heals the target back to fullhealth

1441. npc_height_adjust (/command/counter-strike-global-offensive/npc_height_adjust/) "1" // Enable testmode for ik height adjustment

1442. npc_kill (/command/counter-strike-global-offensive/npc_kill/) // Kills the given NPC(s) Arguments:{npc_name} / {npc_class_name} / no argument picks what player is looking at

1443. npc_nearest (/command/counter-strike-global-offensive/npc_nearest/) // Draws a while box aroundthe NPC(s) nearest node Arguments: {entity_name} / {class_name} / no argument picks what player i

1444. npc_relationships (/command/counter-strike-global-offensive/npc_relationships/) // Displays therelationships between this NPC and all others. Arguments: {entity_name} / {class_name} / noargument picks wha

1445. npc_reset (/command/counter-strike-global-offensive/npc_reset/) // Reloads schedules for all NPCsfrom their script files Arguments: -none-

1446. npc_route (/command/counter-strike-global-offensive/npc_route/) // Displays the current route ofthe given NPC as a line on the screen. Waypoints along the route are drawn as small cyan rectang

1447. npc_select (/command/counter-strike-global-offensive/npc_select/) // Select or deselects the givenNPC(s) for later manipulation. Selected NPCs are shown surrounded by a red translucent box Arg

1448. npc_set_freeze (/command/counter-strike-global-offensive/npc_set_freeze/) // uses the NPC underthe crosshair. Arguments

1449. npc_set_freeze_unselected (/command/counter-strike-global-offensive/npc_set_freeze_unselected/) //Freeze all NPCs not selected

1450. npc_squads (/command/counter-strike-global-offensive/npc_squads/) // Obsolete. Replaced bynpc_combat

1451. npc_steering (/command/counter-strike-global-offensive/npc_steering/) // Displays the steeringobstructions of the NPC (used to perform local avoidance) Arguments: {entity_name} / {class_name}/ n

1452. npc_steering_all (/command/counter-strike-global-offensive/npc_steering_all/) // Displays thesteering obstructions of all NPCs (used to perform local avoidance)

1453. npc_tasks (/command/counter-strike-global-offensive/npc_tasks/) // Displays detailed textdebugging information about the all the tasks of the selected NPC current schedule (See OverlayText) A

1454. npc_task_text (/command/counter-strike-global-offensive/npc_task_text/) // Outputs text debugginginformation to the console about the all the tasks + break conditions of the selected NPC currentschedu

1455. npc_teleport (/command/counter-strike-global-offensive/npc_teleport/) // Selected NPC willteleport to the location that the player is looking (shown with a purple box) Arguments: -none-

1456. npc_thinknow (/command/counter-strike-global-offensive/npc_thinknow/) // Trigger NPC to think1457. npc_viewcone (/command/counter-strike-global-offensive/npc_viewcone/) // Displays the viewcone of

the NPC (where they are currently looking and what the extents of there vision is) Arguments: {ent1458. observer_use (/command/counter-strike-global-offensive/observer_use/)1459. option_duck_method (/command/counter-strike-global-offensive/option_duck_method/) "0"1460. option_speed_method (/command/counter-strike-global-offensive/option_speed_method/) "0"1461. paintsplat_bias (/command/counter-strike-global-offensive/paintsplat_bias/) "0" // Change bias

value for computing circle buffer1462. paintsplat_max_alpha_noise (/command/counter-strike-global-offensive/paintsplat_max_alpha_noise/)

"0" // Max noise value of circle alpha1463. paintsplat_noise_enabled (/command/counter-strike-global-offensive/paintsplat_noise_enabled/) "1"1464. panel_test_title_safe (/command/counter-strike-global-offensive/panel_test_title_safe/) "0" //

Test vgui panel positioning with title safe indentation1465. particle_simulateoverflow (/command/counter-strike-global-offensive/particle_simulateoverflow/)

"0" // Used for stress-testing particle systems. Randomly denies creation of particles.1466. particle_test_attach_attachment (/command/counter-strike-global-

offensive/particle_test_attach_attachment/) "0" // Attachment index for attachment mode1467. particle_test_attach_mode (/command/counter-strike-global-offensive/particle_test_attach_mode/)

"0" // follow_origin1468. particle_test_file (/command/counter-strike-global-offensive/particle_test_file/) "0" // Name of

the particle system to dynamically spawn1469. particle_test_start (/command/counter-strike-global-offensive/particle_test_start/) //

particle_test_attach_mode and particl1470. particle_test_stop (/command/counter-strike-global-offensive/particle_test_stop/) // Stops all

particle systems on the selected entities. Arguments: {entity_name} / {class_name} / no argumentpicks what playe

1471. password (/command/counter-strike-global-offensive/password/) "0" // Current server accesspassword

1472. path (/command/counter-strike-global-offensive/path/) // Show the engine filesystem path.1473. pause (/command/counter-strike-global-offensive/pause/) // Toggle the server pause state.

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1474. perfui (/command/counter-strike-global-offensive/perfui/) // Show/hide the level performance toolsUI.

1475. perfvisualbenchmark (/command/counter-strike-global-offensive/perfvisualbenchmark/)1476. perfvisualbenchmark_abort (/command/counter-strike-global-offensive/perfvisualbenchmark_abort/)1477. physics_budget (/command/counter-strike-global-offensive/physics_budget/) // Times the cost of

each active object1478. physics_constraints (/command/counter-strike-global-offensive/physics_constraints/) // Highlights

constraint system graph for an entity1479. physics_debug_entity (/command/counter-strike-global-offensive/physics_debug_entity/) // Dumps

debug info for an entity1480. physics_highlight_active (/command/counter-strike-global-offensive/physics_highlight_active/) //

Turns on the absbox for all active physics objects1481. physics_report_active (/command/counter-strike-global-offensive/physics_report_active/) // Lists

all active physics objects1482. physics_select (/command/counter-strike-global-offensive/physics_select/) // Dumps debug info for

an entity1483. phys_debug_check_contacts (/command/counter-strike-global-offensive/phys_debug_check_contacts/)

"0"1484. phys_show_active (/command/counter-strike-global-offensive/phys_show_active/) "0"1485. picker (/command/counter-strike-global-offensive/picker/) // pivot and debugging text is displayed

for whatever entity the play1486. ping (/command/counter-strike-global-offensive/ping/) // Display ping to server.1487. pingserver (/command/counter-strike-global-offensive/pingserver/) // Ping a server for info1488. pixelvis_debug (/command/counter-strike-global-offensive/pixelvis_debug/) // Dump debug info1489. play (/command/counter-strike-global-offensive/play/) // Play a sound.1490. playdemo (/command/counter-strike-global-offensive/playdemo/) // Play a recorded demo file (.dem

).1491. player_botdifflast_s (/command/counter-strike-global-offensive/player_botdifflast_s/) "1"1492. player_competitive_maplist3 (/command/counter-strike-global-

offensive/player_competitive_maplist3/) "0"1493. player_debug_print_damage (/command/counter-strike-global-offensive/player_debug_print_damage/)

"0" // print amount and type of all damage received by player to console.1494. player_gamemodelast_m (/command/counter-strike-global-offensive/player_gamemodelast_m/) "0"1495. player_gamemodelast_s (/command/counter-strike-global-offensive/player_gamemodelast_s/) "2"1496. player_gametypelast_m (/command/counter-strike-global-offensive/player_gametypelast_m/) "1"1497. player_gametypelast_s (/command/counter-strike-global-offensive/player_gametypelast_s/) "1"1498. player_last_leaderboards_filter (/command/counter-strike-global-

offensive/player_last_leaderboards_filter/) "2" // Last mode setting in the Leaderboards screen1499. player_last_leaderboards_mode (/command/counter-strike-global-

offensive/player_last_leaderboards_mode/) "0" // Last mode setting in the Leaderboards screen1500. player_last_leaderboards_panel (/command/counter-strike-global-

offensive/player_last_leaderboards_panel/) "0" // Last opened panel in the Leaderboards screen1501. player_last_medalstats_category (/command/counter-strike-global-

offensive/player_last_medalstats_category/) "3" // Last selected category on the Medals panel inthe Medals & Stats screen

1502. player_last_medalstats_panel (/command/counter-strike-global-offensive/player_last_medalstats_panel/) "0" // Last opened panel in the Medals & Stats screen

1503. player_maplast_m (/command/counter-strike-global-offensive/player_maplast_m/) "0"1504. player_maplast_s (/command/counter-strike-global-offensive/player_maplast_s/) "0"1505. player_medalstats_most_recent_time (/command/counter-strike-global-

offensive/player_medalstats_most_recent_time/) "1377959808" // Timestamp of most recently earnedachievement displayed on Medals & Stats screen

1506. player_medalstats_recent_range (/command/counter-strike-global-offensive/player_medalstats_recent_range/) "432000" // Window (in seconds of recent achievementsto show

1507. player_nevershow_communityservermessage (/command/counter-strike-global-offensive/player_nevershow_communityservermessage/) "0"

1508. player_teamplayedlast (/command/counter-strike-global-offensive/player_teamplayedlast/) "3"1509. playflush (/command/counter-strike-global-offensive/playflush/) // reloading from disk in case of

changes.1510. playgamesound (/command/counter-strike-global-offensive/playgamesound/) // Play a sound from the

game sounds txt file1511. playsoundscape (/command/counter-strike-global-offensive/playsoundscape/) // Forces a soundscape

to play1512. playvideo (/command/counter-strike-global-offensive/playvideo/) // Plays a video: <filename>

[width height]1513. playvideo_end_level_transition (/command/counter-strike-global-

offensive/playvideo_end_level_transition/) // Plays a video fullscreen without ability to skip(unless dev 1) and fades in: <filename> <time>

1514. playvideo_exitcommand (/command/counter-strike-global-offensive/playvideo_exitcommand/) // Plays avideo and fires and exit command when it is stopped or finishes: <filename> <exit command>

1515. playvideo_exitcommand_nointerrupt (/command/counter-strike-global-offensive/playvideo_exitcommand_nointerrupt/) // Plays a video (without interruption) and firesand exit command when it is stopped or finishes: <filename> <exit command>

1516. playvideo_nointerrupt (/command/counter-strike-global-offensive/playvideo_nointerrupt/) // Plays avideo without ability to skip: <filename> [width height]

1517. playvol (/command/counter-strike-global-offensive/playvol/) // Play a sound at a specified volume.1518. play_distance (/command/counter-strike-global-offensive/play_distance/) "1" // Set to 1:2 foot or

2:10 foot presets.1519. play_with_friends_enabled (/command/counter-strike-global-offensive/play_with_friends_enabled/)

"1"1520. plugin_load (/command/counter-strike-global-offensive/plugin_load/) // plugin_load <filename> :

loads a plugin1521. plugin_pause (/command/counter-strike-global-offensive/plugin_pause/) // plugin_pause <index> :

pauses a loaded plugin1522. plugin_pause_all (/command/counter-strike-global-offensive/plugin_pause_all/) // pauses all loaded

plugins1523. plugin_print (/command/counter-strike-global-offensive/plugin_print/) // Prints details about

loaded plugins1524. plugin_unload (/command/counter-strike-global-offensive/plugin_unload/) // plugin_unload <index> :

unloads a plugin1525. plugin_unpause (/command/counter-strike-global-offensive/plugin_unpause/) // plugin_unpause

<index> : unpauses a disabled plugin

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1526. plugin_unpause_all (/command/counter-strike-global-offensive/plugin_unpause_all/) // unpauses alldisabled plugins

1527. post_jump_crouch (/command/counter-strike-global-offensive/post_jump_crouch/) "0" // Thisdetermines how long the third person player character will crouch for after landing a jump. Thisonly affects the third p

1528. press_x360_button (/command/counter-strike-global-offensive/press_x360_button/) // d[own])1529. print_colorcorrection (/command/counter-strike-global-offensive/print_colorcorrection/) // Display

the color correction layer information.1530. print_mapgroup (/command/counter-strike-global-offensive/print_mapgroup/) // Prints the current

mapgroup and the contained maps1531. print_mapgroup_sv (/command/counter-strike-global-offensive/print_mapgroup_sv/) // Prints the

current mapgroup and the contained maps1532. progress_enable (/command/counter-strike-global-offensive/progress_enable/)1533. prop_crosshair (/command/counter-strike-global-offensive/prop_crosshair/) // Shows name for prop

looking at1534. prop_debug (/command/counter-strike-global-offensive/prop_debug/) // props will show colorcoded

bounding boxes. Red means ignore all damage. White means respond phys1535. prop_dynamic_create (/command/counter-strike-global-offensive/prop_dynamic_create/) // Creates a

dynamic prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdlname}

1536. prop_physics_create (/command/counter-strike-global-offensive/prop_physics_create/) // Creates aphysics prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdlname}

1537. pwatchent (/command/counter-strike-global-offensive/pwatchent/) "-1" // Entity to watch forprediction system changes.

1538. pwatchvar (/command/counter-strike-global-offensive/pwatchvar/) "0" // Entity variable to watch inprediction system for changes.

1539. quit (/command/counter-strike-global-offensive/quit/) // Exit the engine.1540. quit_prompt (/command/counter-strike-global-offensive/quit_prompt/) // Exit the engine.1541. radarvisdistance (/command/counter-strike-global-offensive/radarvisdistance/) "1000" // at this

distance and beyond you need to be point right at someone to see them1542. radarvismaxdot (/command/counter-strike-global-offensive/radarvismaxdot/) "0" // how closely you

have to point at someone to see them beyond max distance1543. radarvismethod (/command/counter-strike-global-offensive/radarvismethod/) "1" // 1 for more

realistic method1544. radarvispow (/command/counter-strike-global-offensive/radarvispow/) "0" // and still see them on

radar.1545. radio1 (/command/counter-strike-global-offensive/radio1/) // Opens a radio menu1546. radio2 (/command/counter-strike-global-offensive/radio2/) // Opens a radio menu1547. radio3 (/command/counter-strike-global-offensive/radio3/) // Opens a radio menu1548. rate (/command/counter-strike-global-offensive/rate/) "80000" // Max bytes/sec the host can

receive data1549. rcon (/command/counter-strike-global-offensive/rcon/) // Issue an rcon command.1550. rcon_address (/command/counter-strike-global-offensive/rcon_address/) "0" // Address of remote

server if sending unconnected rcon commands (format x.x.x.x:p)1551. rcon_password (/command/counter-strike-global-offensive/rcon_password/) "0" // remote console

password.1552. rebuy (/command/counter-strike-global-offensive/rebuy/) // Attempt to repurchase items with the

order listed in cl_rebuy1553. recompute_speed (/command/counter-strike-global-offensive/recompute_speed/) // Recomputes clock

speed (for debugging purposes).1554. record (/command/counter-strike-global-offensive/record/) // Record a demo.1555. reload (/command/counter-strike-global-offensive/reload/) // Reload the most recent saved game

(add setpos to jump to current view position on reload).1556. reload_vjobs (/command/counter-strike-global-offensive/reload_vjobs/) // reload vjobs module1557. remote_bug (/command/counter-strike-global-offensive/remote_bug/) // Starts a bug report with data

from the currently connected rcon machine1558. removeallids (/command/counter-strike-global-offensive/removeallids/) // Remove all user IDs from

the ban list.1559. removeid (/command/counter-strike-global-offensive/removeid/) // Remove a user ID from the ban

list.1560. removeip (/command/counter-strike-global-offensive/removeip/) // Remove an IP address from the ban

list.1561. render_blanks (/command/counter-strike-global-offensive/render_blanks/) // render N blank frames1562. report_cliententitysim (/command/counter-strike-global-offensive/report_cliententitysim/) "0" //

List all clientside simulations and time - will report and turn itself off.1563. report_clientthinklist (/command/counter-strike-global-offensive/report_clientthinklist/) "0" //

List all clientside entities thinking and time - will report and turn itself off.1564. report_entities (/command/counter-strike-global-offensive/report_entities/) // Lists all entities1565. report_simthinklist (/command/counter-strike-global-offensive/report_simthinklist/) // Lists all

simulating/thinking entities1566. report_soundpatch (/command/counter-strike-global-offensive/report_soundpatch/) // reports sound

patch count1567. report_touchlinks (/command/counter-strike-global-offensive/report_touchlinks/) // Lists all

touchlinks1568. reset_expo (/command/counter-strike-global-offensive/reset_expo/) // and end the round1569. reset_gameconvars (/command/counter-strike-global-offensive/reset_gameconvars/) // Reset a bunch

of game convars to default values1570. respawn_entities (/command/counter-strike-global-offensive/respawn_entities/) // Respawn all the

entities in the map.1571. restart (/command/counter-strike-global-offensive/restart/) // Restart the game on the same level

(add setpos to jump to current view position on restart).1572. retry (/command/counter-strike-global-offensive/retry/) // Retry connection to last server.1573. rope_min_pixel_diameter (/command/counter-strike-global-offensive/rope_min_pixel_diameter/) "2"1574. rr_debugresponseconcept_exclude (/command/counter-strike-global-

offensive/rr_debugresponseconcept_exclude/) // Set a list of concepts to exclude fromrr_debugresponseconcept. Separate multiple concepts with spaces. Call with no arguments

1575. rr_followup_maxdist (/command/counter-strike-global-offensive/rr_followup_maxdist/) "1800" // thenANY or then ALL response followups will be dispatched only to characters within this distance.

1576. rr_forceconcept (/command/counter-strike-global-offensive/rr_forceconcept/) // fire a responseconcept directly at a given character. USAGE: rr_forceconcept <target> <concept>criteria1:value1,criteria2:va

1577. rr_reloadresponsesystems (/command/counter-strike-global-offensive/rr_reloadresponsesystems/) //

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Reload all response system scripts.1578. rr_remarkables_enabled (/command/counter-strike-global-offensive/rr_remarkables_enabled/) "1" //

polling for info_remarkables and issuances of TLK_REMARK is enabled.1579. rr_remarkable_max_distance (/command/counter-strike-global-offensive/rr_remarkable_max_distance/)

"1200" // AIs will not even consider remarkarbles that are more than this many units away.1580. rr_remarkable_world_entities_replay_limit (/command/counter-strike-global-

offensive/rr_remarkable_world_entities_replay_limit/) "1" // TLK_REMARKs will be dispatched nomore than this many times for any given info_remarkable

1581. rr_thenany_score_slop (/command/counter-strike-global-offensive/rr_thenany_score_slop/) "0" // allrule-matching scores within this much of the best score will be considere

1582. r_AirboatViewDampenDamp (/command/counter-strike-global-offensive/r_AirboatViewDampenDamp/) "1"1583. r_AirboatViewDampenFreq (/command/counter-strike-global-offensive/r_AirboatViewDampenFreq/) "7"1584. r_AirboatViewZHeight (/command/counter-strike-global-offensive/r_AirboatViewZHeight/) "0"1585. r_alphafade_usefov (/command/counter-strike-global-offensive/r_alphafade_usefov/) "1" // Account

for FOV when computing an entitys distance-based alpha fade1586. r_ambientfraction (/command/counter-strike-global-offensive/r_ambientfraction/) "0" // Fraction of

direct lighting used to boost lighting when model requests1587. r_ambientlightingonly (/command/counter-strike-global-offensive/r_ambientlightingonly/) "0" // Set

this to 1 to light models with only ambient lighting (and no static lighting).1588. r_avglight (/command/counter-strike-global-offensive/r_avglight/) "1"1589. r_avglightmap (/command/counter-strike-global-offensive/r_avglightmap/) "0"1590. r_brush_queue_mode (/command/counter-strike-global-offensive/r_brush_queue_mode/) "0"1591. r_cheapwaterend (/command/counter-strike-global-offensive/r_cheapwaterend/)1592. r_cheapwaterstart (/command/counter-strike-global-offensive/r_cheapwaterstart/)1593. r_cleardecals (/command/counter-strike-global-offensive/r_cleardecals/) // Usage r_cleardecals

<permanent>.1594. r_ClipAreaFrustums (/command/counter-strike-global-offensive/r_ClipAreaFrustums/) "1"1595. r_ClipAreaPortals (/command/counter-strike-global-offensive/r_ClipAreaPortals/) "1"1596. r_colorstaticprops (/command/counter-strike-global-offensive/r_colorstaticprops/) "0"1597. r_debugcheapwater (/command/counter-strike-global-offensive/r_debugcheapwater/) "0"1598. r_debugrandomstaticlighting (/command/counter-strike-global-

offensive/r_debugrandomstaticlighting/) "0" // Set to 1 to randomize static lighting fordebugging. Must restart for change to take affect.

1599. r_depthoverlay (/command/counter-strike-global-offensive/r_depthoverlay/) "0" // Replaces opaqueobjects with their grayscaled depth values. r_showz_power scales the output.

1600. r_disable_distance_fade_on_big_props (/command/counter-strike-global-offensive/r_disable_distance_fade_on_big_props/) "0" // Completely disable distance fading onlarge props

1601. r_disable_distance_fade_on_big_props_thresh (/command/counter-strike-global-offensive/r_disable_distance_fade_on_big_props_thresh/) "48000" // Distance prop fade disablethreshold size

1602. r_disable_update_shadow (/command/counter-strike-global-offensive/r_disable_update_shadow/) "1"1603. r_DispBuildable (/command/counter-strike-global-offensive/r_DispBuildable/) "0"1604. r_DispWalkable (/command/counter-strike-global-offensive/r_DispWalkable/) "0"1605. r_dlightsenable (/command/counter-strike-global-offensive/r_dlightsenable/) "1"1606. r_drawallrenderables (/command/counter-strike-global-offensive/r_drawallrenderables/) "0" // even

ones inside solid leaves.1607. r_DrawBeams (/command/counter-strike-global-offensive/r_DrawBeams/) "1" // 2=Wireframe1608. r_drawbrushmodels (/command/counter-strike-global-offensive/r_drawbrushmodels/) "1" // 2=Wireframe1609. r_drawclipbrushes (/command/counter-strike-global-offensive/r_drawclipbrushes/) "0" // purple=NPC)1610. r_drawdecals (/command/counter-strike-global-offensive/r_drawdecals/) "1" // Render decals.1611. r_DrawDisp (/command/counter-strike-global-offensive/r_DrawDisp/) "1" // Toggles rendering of

displacment maps1612. r_drawentities (/command/counter-strike-global-offensive/r_drawentities/) "1"1613. r_drawfuncdetail (/command/counter-strike-global-offensive/r_drawfuncdetail/) "1" // Render

func_detail1614. r_drawleaf (/command/counter-strike-global-offensive/r_drawleaf/) "-1" // Draw the specified leaf.1615. r_drawlightcache (/command/counter-strike-global-offensive/r_drawlightcache/) "0" // 0: off 1:

draw light cache entries 2: draw rays1616. r_drawlightinfo (/command/counter-strike-global-offensive/r_drawlightinfo/) "0"1617. r_drawlights (/command/counter-strike-global-offensive/r_drawlights/) "0"1618. r_DrawModelLightOrigin (/command/counter-strike-global-offensive/r_DrawModelLightOrigin/) "0"1619. r_drawmodelstatsoverlay (/command/counter-strike-global-offensive/r_drawmodelstatsoverlay/) "0"1620. r_drawmodelstatsoverlaydistance (/command/counter-strike-global-

offensive/r_drawmodelstatsoverlaydistance/) "500"1621. r_drawmodelstatsoverlayfilter (/command/counter-strike-global-

offensive/r_drawmodelstatsoverlayfilter/) "-1"1622. r_drawmodelstatsoverlaymax (/command/counter-strike-global-offensive/r_drawmodelstatsoverlaymax/)

"1" // time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 21623. r_drawmodelstatsoverlaymin (/command/counter-strike-global-offensive/r_drawmodelstatsoverlaymin/)

"0" // time in milliseconds that a model must take to render before showing an overlay inr_drawmodelstatsoverlay 2

1624. r_drawopaquerenderables (/command/counter-strike-global-offensive/r_drawopaquerenderables/) "1"1625. r_drawopaqueworld (/command/counter-strike-global-offensive/r_drawopaqueworld/) "1"1626. r_drawothermodels (/command/counter-strike-global-offensive/r_drawothermodels/) "1" // 2=Wireframe1627. r_drawparticles (/command/counter-strike-global-offensive/r_drawparticles/) "1" // Enable/disable

particle rendering1628. r_DrawPortals (/command/counter-strike-global-offensive/r_DrawPortals/) "0"1629. r_DrawRain (/command/counter-strike-global-offensive/r_DrawRain/) "1" // Enable/disable rain

rendering.1630. r_drawrenderboxes (/command/counter-strike-global-offensive/r_drawrenderboxes/) "0" // (0 - off)

(1 - Draws the bounding box of entities) (2 - Draws the axis aligned bounding box used forculling) (3 - draws both b

1631. r_drawropes (/command/counter-strike-global-offensive/r_drawropes/) "1"1632. r_drawscreenoverlay (/command/counter-strike-global-offensive/r_drawscreenoverlay/) "0"1633. r_drawskybox (/command/counter-strike-global-offensive/r_drawskybox/) "1"1634. r_drawsprites (/command/counter-strike-global-offensive/r_drawsprites/) "1"1635. r_drawstaticprops (/command/counter-strike-global-offensive/r_drawstaticprops/) "1" // 2=Wireframe1636. r_drawtracers (/command/counter-strike-global-offensive/r_drawtracers/) "1"1637. r_drawtracers_firstperson (/command/counter-strike-global-offensive/r_drawtracers_firstperson/)

"1" // Toggle visibility of first person weapon tracers1638. r_drawtracers_movetonotintersect (/command/counter-strike-global-

offensive/r_drawtracers_movetonotintersect/) "1"

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1639. r_drawtranslucentrenderables (/command/counter-strike-global-offensive/r_drawtranslucentrenderables/) "1"

1640. r_drawtranslucentworld (/command/counter-strike-global-offensive/r_drawtranslucentworld/) "1"1641. r_drawunderwateroverlay (/command/counter-strike-global-offensive/r_drawunderwateroverlay/) "0"1642. r_drawvgui (/command/counter-strike-global-offensive/r_drawvgui/) "1" // Enable the rendering of

vgui panels1643. r_drawviewmodel (/command/counter-strike-global-offensive/r_drawviewmodel/) "1"1644. r_drawworld (/command/counter-strike-global-offensive/r_drawworld/) "1" // Render the world.1645. r_dscale_basefov (/command/counter-strike-global-offensive/r_dscale_basefov/) "90"1646. r_dscale_fardist (/command/counter-strike-global-offensive/r_dscale_fardist/) "2000"1647. r_dscale_farscale (/command/counter-strike-global-offensive/r_dscale_farscale/) "4"1648. r_dscale_neardist (/command/counter-strike-global-offensive/r_dscale_neardist/) "100"1649. r_dscale_nearscale (/command/counter-strike-global-offensive/r_dscale_nearscale/) "1"1650. r_dynamic (/command/counter-strike-global-offensive/r_dynamic/) "1"1651. r_dynamiclighting (/command/counter-strike-global-offensive/r_dynamiclighting/) "1"1652. r_eyegloss (/command/counter-strike-global-offensive/r_eyegloss/) "1"1653. r_eyemove (/command/counter-strike-global-offensive/r_eyemove/) "1"1654. r_eyeshift_x (/command/counter-strike-global-offensive/r_eyeshift_x/) "0"1655. r_eyeshift_y (/command/counter-strike-global-offensive/r_eyeshift_y/) "0"1656. r_eyeshift_z (/command/counter-strike-global-offensive/r_eyeshift_z/) "0"1657. r_eyesize (/command/counter-strike-global-offensive/r_eyesize/) "0"1658. r_eyewaterepsilon (/command/counter-strike-global-offensive/r_eyewaterepsilon/) "7"1659. r_farz (/command/counter-strike-global-offensive/r_farz/) "-1" // Override the far clipping plane.

-1 means to use the value in env_fog_controller.1660. r_flashlightambient (/command/counter-strike-global-offensive/r_flashlightambient/) "0"1661. r_flashlightbacktraceoffset (/command/counter-strike-global-

offensive/r_flashlightbacktraceoffset/) "0"1662. r_flashlightbrightness (/command/counter-strike-global-offensive/r_flashlightbrightness/) "0"1663. r_flashlightclip (/command/counter-strike-global-offensive/r_flashlightclip/) "0"1664. r_flashlightconstant (/command/counter-strike-global-offensive/r_flashlightconstant/) "0"1665. r_flashlightdrawclip (/command/counter-strike-global-offensive/r_flashlightdrawclip/) "0"1666. r_flashlightfar (/command/counter-strike-global-offensive/r_flashlightfar/) "750"1667. r_flashlightfov (/command/counter-strike-global-offensive/r_flashlightfov/) "53"1668. r_flashlightladderdist (/command/counter-strike-global-offensive/r_flashlightladderdist/) "40"1669. r_flashlightlinear (/command/counter-strike-global-offensive/r_flashlightlinear/) "100"1670. r_flashlightlockposition (/command/counter-strike-global-offensive/r_flashlightlockposition/) "0"1671. r_flashlightmuzzleflashfov (/command/counter-strike-global-offensive/r_flashlightmuzzleflashfov/)

"120"1672. r_flashlightnear (/command/counter-strike-global-offensive/r_flashlightnear/) "4"1673. r_flashlightnearoffsetscale (/command/counter-strike-global-

offensive/r_flashlightnearoffsetscale/) "1"1674. r_flashlightoffsetforward (/command/counter-strike-global-offensive/r_flashlightoffsetforward/)

"0"1675. r_flashlightoffsetright (/command/counter-strike-global-offensive/r_flashlightoffsetright/) "5"1676. r_flashlightoffsetup (/command/counter-strike-global-offensive/r_flashlightoffsetup/) "-5"1677. r_flashlightquadratic (/command/counter-strike-global-offensive/r_flashlightquadratic/) "0"1678. r_flashlightshadowatten (/command/counter-strike-global-offensive/r_flashlightshadowatten/) "0"1679. r_flashlightvisualizetrace (/command/counter-strike-global-offensive/r_flashlightvisualizetrace/)

"0"1680. r_flushlod (/command/counter-strike-global-offensive/r_flushlod/) // Flush and reload LODs.1681. r_hwmorph (/command/counter-strike-global-offensive/r_hwmorph/) "0"1682. r_itemblinkmax (/command/counter-strike-global-offensive/r_itemblinkmax/) "0"1683. r_itemblinkrate (/command/counter-strike-global-offensive/r_itemblinkrate/) "4"1684. r_JeepFOV (/command/counter-strike-global-offensive/r_JeepFOV/) "90"1685. r_JeepViewBlendTo (/command/counter-strike-global-offensive/r_JeepViewBlendTo/) "1"1686. r_JeepViewBlendToScale (/command/counter-strike-global-offensive/r_JeepViewBlendToScale/) "0"1687. r_JeepViewBlendToTime (/command/counter-strike-global-offensive/r_JeepViewBlendToTime/) "1"1688. r_JeepViewDampenDamp (/command/counter-strike-global-offensive/r_JeepViewDampenDamp/) "1"1689. r_JeepViewDampenFreq (/command/counter-strike-global-offensive/r_JeepViewDampenFreq/) "7"1690. r_JeepViewZHeight (/command/counter-strike-global-offensive/r_JeepViewZHeight/) "10"1691. r_lightcachecenter (/command/counter-strike-global-offensive/r_lightcachecenter/) "1"1692. r_lightcachemodel (/command/counter-strike-global-offensive/r_lightcachemodel/) "-1"1693. r_lightcache_invalidate (/command/counter-strike-global-offensive/r_lightcache_invalidate/)1694. r_lightcache_numambientsamples (/command/counter-strike-global-

offensive/r_lightcache_numambientsamples/) "162" // number of random directions to fire rays whencomputing ambient lighting

1695. r_lightcache_radiusfactor (/command/counter-strike-global-offensive/r_lightcache_radiusfactor/)"1000" // Allow lights to influence lightcaches beyond the lights radii

1696. r_lightinterp (/command/counter-strike-global-offensive/r_lightinterp/) "5" // 0 turns offinterpolation

1697. r_lightmap (/command/counter-strike-global-offensive/r_lightmap/) "-1"1698. r_lightstyle (/command/counter-strike-global-offensive/r_lightstyle/) "-1"1699. r_lightwarpidentity (/command/counter-strike-global-offensive/r_lightwarpidentity/) "0"1700. r_lockpvs (/command/counter-strike-global-offensive/r_lockpvs/) "0" // Lock the PVS so you can fly

around and inspect what is being drawn.1701. r_mapextents (/command/counter-strike-global-offensive/r_mapextents/) "16384" // Set the max

dimension for the map. This determines the far clipping plane1702. r_modelAmbientMin (/command/counter-strike-global-offensive/r_modelAmbientMin/) "0" // Minimum

value for the ambient lighting on dynamic models with more than one bone (like players and theirguns).

1703. r_modelwireframedecal (/command/counter-strike-global-offensive/r_modelwireframedecal/) "0"1704. r_nohw (/command/counter-strike-global-offensive/r_nohw/) "0"1705. r_nosw (/command/counter-strike-global-offensive/r_nosw/) "0"1706. r_novis (/command/counter-strike-global-offensive/r_novis/) "0" // Turn off the PVS.1707. r_occlusionspew (/command/counter-strike-global-offensive/r_occlusionspew/) "0" //

Activate/deactivates spew about what the occlusion system is doing.1708. r_oldlightselection (/command/counter-strike-global-offensive/r_oldlightselection/) "0" // Set

this to revert to HL2s method of selecting lights1709. r_particle_demo (/command/counter-strike-global-offensive/r_particle_demo/) "0"1710. r_partition_level (/command/counter-strike-global-offensive/r_partition_level/) "-1" // Displays a

particular level of the spatial partition system. Use -1 to disable it.1711. r_portalsopenall (/command/counter-strike-global-offensive/r_portalsopenall/) "0" // Open all

portals

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1712. r_PortalTestEnts (/command/counter-strike-global-offensive/r_PortalTestEnts/) "1" // Clip entitiesagainst portal frustums.

1713. r_printdecalinfo (/command/counter-strike-global-offensive/r_printdecalinfo/)1714. r_proplightingpooling (/command/counter-strike-global-offensive/r_proplightingpooling/) "-1" // 1

- static prop color meshes are allocated from a single shared vertex buffer (on hardware thatsupports stream offset

1715. r_radiosity (/command/counter-strike-global-offensive/r_radiosity/) "4" // 0: no radiosity 1:radiosity with ambient cube (6 samples) 2: radiosity with 162 samples 3: 162 samples for staticprops, 6 sam

1716. r_rainalpha (/command/counter-strike-global-offensive/r_rainalpha/) "0"1717. r_rainalphapow (/command/counter-strike-global-offensive/r_rainalphapow/) "0"1718. r_RainCheck (/command/counter-strike-global-offensive/r_RainCheck/) "0" // Enable/disable

IsInAir() check for rain drops?1719. r_RainDebugDuration (/command/counter-strike-global-offensive/r_RainDebugDuration/) "0" // Shows

rain tracelines for this many seconds (0 disables)1720. r_raindensity (/command/counter-strike-global-offensive/r_raindensity/) "0"1721. r_RainHack (/command/counter-strike-global-offensive/r_RainHack/) "0"1722. r_rainlength (/command/counter-strike-global-offensive/r_rainlength/) "0"1723. r_RainProfile (/command/counter-strike-global-offensive/r_RainProfile/) "0" // Enable/disable rain

profiling.1724. r_RainRadius (/command/counter-strike-global-offensive/r_RainRadius/) "1500"1725. r_RainSideVel (/command/counter-strike-global-offensive/r_RainSideVel/) "130" // How much sideways

velocity rain gets.1726. r_RainSimulate (/command/counter-strike-global-offensive/r_RainSimulate/) "1" // Enable/disable

rain simulation.1727. r_rainspeed (/command/counter-strike-global-offensive/r_rainspeed/) "600"1728. r_RainSplashPercentage (/command/counter-strike-global-offensive/r_RainSplashPercentage/) "20"1729. r_rainwidth (/command/counter-strike-global-offensive/r_rainwidth/) "0"1730. r_randomflex (/command/counter-strike-global-offensive/r_randomflex/) "0"1731. r_rimlight (/command/counter-strike-global-offensive/r_rimlight/) "1"1732. r_ropes_holiday_light_color (/command/counter-strike-global-

offensive/r_ropes_holiday_light_color/) // Set each lights color: [light0-3] [r0-255] [g0-255][b0-255]

1733. r_screenoverlay (/command/counter-strike-global-offensive/r_screenoverlay/) // Draw specifiedmaterial as an overlay

1734. r_shadowangles (/command/counter-strike-global-offensive/r_shadowangles/) // Set shadow angles1735. r_shadowblobbycutoff (/command/counter-strike-global-offensive/r_shadowblobbycutoff/) // some

shadow stuff1736. r_shadowcolor (/command/counter-strike-global-offensive/r_shadowcolor/) // Set shadow color1737. r_shadowdir (/command/counter-strike-global-offensive/r_shadowdir/) // Set shadow direction1738. r_shadowdist (/command/counter-strike-global-offensive/r_shadowdist/) // Set shadow distance1739. r_shadowfromanyworldlight (/command/counter-strike-global-offensive/r_shadowfromanyworldlight/)

"0"1740. r_shadowfromworldlights_debug (/command/counter-strike-global-

offensive/r_shadowfromworldlights_debug/) "0"1741. r_shadowids (/command/counter-strike-global-offensive/r_shadowids/) "0"1742. r_shadows_gamecontrol (/command/counter-strike-global-offensive/r_shadows_gamecontrol/) "-1"1743. r_shadowwireframe (/command/counter-strike-global-offensive/r_shadowwireframe/) "0"1744. r_shadow_debug_spew (/command/counter-strike-global-offensive/r_shadow_debug_spew/) "0"1745. r_shadow_deferred (/command/counter-strike-global-offensive/r_shadow_deferred/) "0" // Toggle

deferred shadow rendering1746. r_showenvcubemap (/command/counter-strike-global-offensive/r_showenvcubemap/) "0"1747. r_showz_power (/command/counter-strike-global-offensive/r_showz_power/) "1"1748. r_skin (/command/counter-strike-global-offensive/r_skin/) "0"1749. r_skybox (/command/counter-strike-global-offensive/r_skybox/) "1" // Enable the rendering of sky

boxes1750. r_slowpathwireframe (/command/counter-strike-global-offensive/r_slowpathwireframe/) "0"1751. r_SnowDebugBox (/command/counter-strike-global-offensive/r_SnowDebugBox/) "0" // Snow Debug Boxes.1752. r_SnowEnable (/command/counter-strike-global-offensive/r_SnowEnable/) "1" // Snow Enable1753. r_SnowEndAlpha (/command/counter-strike-global-offensive/r_SnowEndAlpha/) "255" // Snow.1754. r_SnowEndSize (/command/counter-strike-global-offensive/r_SnowEndSize/) "0" // Snow.1755. r_SnowFallSpeed (/command/counter-strike-global-offensive/r_SnowFallSpeed/) "1" // Snow fall speed

scale.1756. r_SnowInsideRadius (/command/counter-strike-global-offensive/r_SnowInsideRadius/) "256" // Snow.1757. r_SnowOutsideRadius (/command/counter-strike-global-offensive/r_SnowOutsideRadius/) "1024" //

Snow.1758. r_SnowParticles (/command/counter-strike-global-offensive/r_SnowParticles/) "500" // Snow.1759. r_SnowPosScale (/command/counter-strike-global-offensive/r_SnowPosScale/) "1" // Snow.1760. r_SnowRayEnable (/command/counter-strike-global-offensive/r_SnowRayEnable/) "1" // Snow.1761. r_SnowRayLength (/command/counter-strike-global-offensive/r_SnowRayLength/) "8192" // Snow.1762. r_SnowRayRadius (/command/counter-strike-global-offensive/r_SnowRayRadius/) "256" // Snow.1763. r_SnowSpeedScale (/command/counter-strike-global-offensive/r_SnowSpeedScale/) "1" // Snow.1764. r_SnowStartAlpha (/command/counter-strike-global-offensive/r_SnowStartAlpha/) "25" // Snow.1765. r_SnowStartSize (/command/counter-strike-global-offensive/r_SnowStartSize/) "1" // Snow.1766. r_SnowWindScale (/command/counter-strike-global-offensive/r_SnowWindScale/) "0" // Snow.1767. r_SnowZoomOffset (/command/counter-strike-global-offensive/r_SnowZoomOffset/) "384" // Snow.1768. r_SnowZoomRadius (/command/counter-strike-global-offensive/r_SnowZoomRadius/) "512" // Snow.1769. r_swingflashlight (/command/counter-strike-global-offensive/r_swingflashlight/) "1"1770. r_updaterefracttexture (/command/counter-strike-global-offensive/r_updaterefracttexture/) "1"1771. r_vehicleBrakeRate (/command/counter-strike-global-offensive/r_vehicleBrakeRate/) "1"1772. r_VehicleViewClamp (/command/counter-strike-global-offensive/r_VehicleViewClamp/) "1"1773. r_VehicleViewDampen (/command/counter-strike-global-offensive/r_VehicleViewDampen/) "1"1774. r_visocclusion (/command/counter-strike-global-offensive/r_visocclusion/) "0" //

Activate/deactivate wireframe rendering of what the occlusion system is doing.1775. r_visualizelighttraces (/command/counter-strike-global-offensive/r_visualizelighttraces/) "0"1776. r_visualizelighttracesshowfulltrace (/command/counter-strike-global-

offensive/r_visualizelighttracesshowfulltrace/) "0"1777. r_visualizetraces (/command/counter-strike-global-offensive/r_visualizetraces/) "0"1778. safezonex (/command/counter-strike-global-offensive/safezonex/) "1" // The percentage of the

screen width that is considered safe from overscan1779. safezoney (/command/counter-strike-global-offensive/safezoney/) "1" // The percentage of the

screen height that is considered safe from overscan1780. save (/command/counter-strike-global-offensive/save/) // Saves current game.

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1781. save_finish_async (/command/counter-strike-global-offensive/save_finish_async/)1782. say (/command/counter-strike-global-offensive/say/) // Display player message1783. say_team (/command/counter-strike-global-offensive/say_team/) // Display player message to team1784. scene_flush (/command/counter-strike-global-offensive/scene_flush/) // Flush all .vcds from the

cache and reload from disk.1785. scene_playvcd (/command/counter-strike-global-offensive/scene_playvcd/) // Play the given VCD as

an instanced scripted scene.1786. scene_showfaceto (/command/counter-strike-global-offensive/scene_showfaceto/) "0" // show the

directions of faceto events.1787. scene_showlook (/command/counter-strike-global-offensive/scene_showlook/) "0" // show the

directions of look events.1788. scene_showmoveto (/command/counter-strike-global-offensive/scene_showmoveto/) "0" // show the end

location.1789. scene_showunlock (/command/counter-strike-global-offensive/scene_showunlock/) "0" // Show when a

vcd is playing but normal AI is running.1790. screenshot (/command/counter-strike-global-offensive/screenshot/) // Take a screenshot.1791. script (/command/counter-strike-global-offensive/script/) // Run the text as a script1792. script_client (/command/counter-strike-global-offensive/script_client/) // Run the text as a

script1793. script_debug (/command/counter-strike-global-offensive/script_debug/) // Connect the vscript VM to

the script debugger1794. script_debug_client (/command/counter-strike-global-offensive/script_debug_client/) // Connect the

vscript VM to the script debugger1795. script_dump_all (/command/counter-strike-global-offensive/script_dump_all/) // Dump the state of

the VM to the console1796. script_dump_all_client (/command/counter-strike-global-offensive/script_dump_all_client/) // Dump

the state of the VM to the console1797. script_execute (/command/counter-strike-global-offensive/script_execute/) // Run a vscript file1798. script_execute_client (/command/counter-strike-global-offensive/script_execute_client/) // Run a

vscript file1799. script_help (/command/counter-strike-global-offensive/script_help/) // optionally with a search

string1800. script_help_client (/command/counter-strike-global-offensive/script_help_client/) // optionally

with a search string1801. script_reload_code (/command/counter-strike-global-offensive/script_reload_code/) // replacing

existing functions with the functions in the run script1802. script_reload_entity_code (/command/counter-strike-global-offensive/script_reload_entity_code/) //

replacing existing functions with the functions in the run scripts1803. script_reload_think (/command/counter-strike-global-offensive/script_reload_think/) // replacing

existing functions with the functions in the run script1804. sensitivity (/command/counter-strike-global-offensive/sensitivity/) "6" // Mouse sensitivity.1805. servercfgfile (/command/counter-strike-global-offensive/servercfgfile/) "0"1806. server_game_time (/command/counter-strike-global-offensive/server_game_time/) // Gives the game

time in seconds (servers curtime)1807. setang (/command/counter-strike-global-offensive/setang/) // Snap player eyes to specified pitch

yaw <roll:optional> (must have sv_cheats).1808. setang_exact (/command/counter-strike-global-offensive/setang_exact/) // Snap player eyes and

orientation to specified pitch yaw <roll:optional> (must have sv_cheats).1809. setinfo (/command/counter-strike-global-offensive/setinfo/) // Adds a new user info value1810. setmaster (/command/counter-strike-global-offensive/setmaster/) // add/remove/enable/disable

master servers1811. setmodel (/command/counter-strike-global-offensive/setmodel/) // Changess players model1812. setpause (/command/counter-strike-global-offensive/setpause/) // Set the pause state of the

server.1813. setpos (/command/counter-strike-global-offensive/setpos/) // Move player to specified origin (must

have sv_cheats).1814. setpos_exact (/command/counter-strike-global-offensive/setpos_exact/) // Move player to an exact

specified origin (must have sv_cheats).1815. setpos_player (/command/counter-strike-global-offensive/setpos_player/) // Move specified player

to specified origin (must have sv_cheats).1816. sf4_meshcache_stats (/command/counter-strike-global-offensive/sf4_meshcache_stats/) // Outputs

Scaleform 4 mesh cache stats1817. sf_ui_tint (/command/counter-strike-global-offensive/sf_ui_tint/) "1" // The current tint applied

to the Scaleform UI1818. shake (/command/counter-strike-global-offensive/shake/) // Shake the screen.1819. shake_stop (/command/counter-strike-global-offensive/shake_stop/) // Stops all active screen

shakes.1820. shake_testpunch (/command/counter-strike-global-offensive/shake_testpunch/) // Test a punch-style

screen shake.1821. showbudget_texture (/command/counter-strike-global-offensive/showbudget_texture/) "0" // Enable

the texture budget panel.1822. showbudget_texture_global_dumpstats (/command/counter-strike-global-

offensive/showbudget_texture_global_dumpstats/) // Dump all items in +showbudget_texture_global ina text form

1823. showconsole (/command/counter-strike-global-offensive/showconsole/) // Show the console.1824. showinfo (/command/counter-strike-global-offensive/showinfo/) // Shows a info panel: <type>

<title> <message> [<command number>]1825. showpanel (/command/counter-strike-global-offensive/showpanel/) // Shows a viewport panel <name>1826. showtriggers (/command/counter-strike-global-offensive/showtriggers/) "0" // Shows trigger brushes1827. showtriggers_toggle (/command/counter-strike-global-offensive/showtriggers_toggle/) // Toggle show

triggers1828. show_loadout_toggle (/command/counter-strike-global-offensive/show_loadout_toggle/) // Toggles

loadout display1829. singlestep (/command/counter-strike-global-offensive/singlestep/) "0" // Run engine in single step

mode ( set next to 1 to advance a frame )1830. skill (/command/counter-strike-global-offensive/skill/) "1" // Game skill level (1-3).1831. skip_next_map (/command/counter-strike-global-offensive/skip_next_map/) // Skips the next map in

the map rotation for the server.1832. sk_autoaim_mode (/command/counter-strike-global-offensive/sk_autoaim_mode/) "1"1833. slot0 (/command/counter-strike-global-offensive/slot0/)1834. slot1 (/command/counter-strike-global-offensive/slot1/)1835. slot10 (/command/counter-strike-global-offensive/slot10/)1836. slot11 (/command/counter-strike-global-offensive/slot11/)

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1837. slot2 (/command/counter-strike-global-offensive/slot2/)1838. slot3 (/command/counter-strike-global-offensive/slot3/)1839. slot4 (/command/counter-strike-global-offensive/slot4/)1840. slot5 (/command/counter-strike-global-offensive/slot5/)1841. slot6 (/command/counter-strike-global-offensive/slot6/)1842. slot7 (/command/counter-strike-global-offensive/slot7/)1843. slot8 (/command/counter-strike-global-offensive/slot8/)1844. slot9 (/command/counter-strike-global-offensive/slot9/)1845. snapto (/command/counter-strike-global-offensive/snapto/)1846. sndplaydelay (/command/counter-strike-global-offensive/sndplaydelay/)1847. snd_async_flush (/command/counter-strike-global-offensive/snd_async_flush/) // Flush all unlocked

async audio data1848. snd_async_showmem (/command/counter-strike-global-offensive/snd_async_showmem/) // Show async

memory stats1849. snd_async_showmem_music (/command/counter-strike-global-offensive/snd_async_showmem_music/) //

Show async memory stats for just non-streamed music1850. snd_async_showmem_summary (/command/counter-strike-global-offensive/snd_async_showmem_summary/) //

Show brief async memory stats1851. snd_debug_panlaw (/command/counter-strike-global-offensive/snd_debug_panlaw/) "0" // Visualize

panning crossfade curves1852. snd_disable_mixer_duck (/command/counter-strike-global-offensive/snd_disable_mixer_duck/) "0"1853. snd_disable_mixer_solo (/command/counter-strike-global-offensive/snd_disable_mixer_solo/) "0"1854. snd_duckerattacktime (/command/counter-strike-global-offensive/snd_duckerattacktime/) "0"1855. snd_duckerreleasetime (/command/counter-strike-global-offensive/snd_duckerreleasetime/) "2"1856. snd_duckerthreshold (/command/counter-strike-global-offensive/snd_duckerthreshold/) "0"1857. snd_ducking_off (/command/counter-strike-global-offensive/snd_ducking_off/) "1"1858. snd_ducktovolume (/command/counter-strike-global-offensive/snd_ducktovolume/) "0"1859. snd_dumpclientsounds (/command/counter-strike-global-offensive/snd_dumpclientsounds/) // Dump

sounds to console1860. snd_dump_filepaths (/command/counter-strike-global-offensive/snd_dump_filepaths/)1861. snd_dvar_dist_max (/command/counter-strike-global-offensive/snd_dvar_dist_max/) "1320" // Play

full far sound at this distance1862. snd_dvar_dist_min (/command/counter-strike-global-offensive/snd_dvar_dist_min/) "240" // Play full

near sound at this distance1863. snd_filter (/command/counter-strike-global-offensive/snd_filter/) "0"1864. snd_foliage_db_loss (/command/counter-strike-global-offensive/snd_foliage_db_loss/) "4" // foliage

dB loss per 1200 units1865. snd_front_headphone_position (/command/counter-strike-global-

offensive/snd_front_headphone_position/) // Specifies the position (in degrees) of the virtualfront left/right headphones.

1866. snd_front_stereo_speaker_position (/command/counter-strike-global-offensive/snd_front_stereo_speaker_position/) // Specifies the position (in degrees) of thevirtual front left/right speakers.

1867. snd_front_surround_speaker_position (/command/counter-strike-global-offensive/snd_front_surround_speaker_position/) // Specifies the position (in degrees) of thevirtual front left/right speakers.

1868. snd_gain (/command/counter-strike-global-offensive/snd_gain/) "1"1869. snd_gain_max (/command/counter-strike-global-offensive/snd_gain_max/) "1"1870. snd_gain_min (/command/counter-strike-global-offensive/snd_gain_min/) "0"1871. snd_getmixer (/command/counter-strike-global-offensive/snd_getmixer/) // Get data related to mix

group matching string1872. snd_headphone_pan_exponent (/command/counter-strike-global-offensive/snd_headphone_pan_exponent/)

// Specifies the exponent for the pan xfade from phone to phone if the exp pan law is being used.1873. snd_headphone_pan_radial_weight (/command/counter-strike-global-

offensive/snd_headphone_pan_radial_weight/) // Apply cos(angle) * weight before pan law1874. snd_legacy_surround (/command/counter-strike-global-offensive/snd_legacy_surround/) "0"1875. snd_list (/command/counter-strike-global-offensive/snd_list/) "0"1876. snd_max_same_sounds (/command/counter-strike-global-offensive/snd_max_same_sounds/) "4"1877. snd_max_same_weapon_sounds (/command/counter-strike-global-offensive/snd_max_same_weapon_sounds/)

"3"1878. snd_mixahead (/command/counter-strike-global-offensive/snd_mixahead/) "0"1879. snd_mixer_master_dsp (/command/counter-strike-global-offensive/snd_mixer_master_dsp/) "1"1880. snd_mixer_master_level (/command/counter-strike-global-offensive/snd_mixer_master_level/) "1"1881. snd_musicvolume (/command/counter-strike-global-offensive/snd_musicvolume/) "0" // Music volume1882. snd_musicvolume_multiplier_inoverlay (/command/counter-strike-global-

offensive/snd_musicvolume_multiplier_inoverlay/) "0" // Music volume multiplier when Steam Overlayis active

1883. snd_music_selection (/command/counter-strike-global-offensive/snd_music_selection/) "2" //Temporary convar to choose which music kit to use for this player.

1884. snd_mute_losefocus (/command/counter-strike-global-offensive/snd_mute_losefocus/) "1"1885. snd_obscured_gain_dB (/command/counter-strike-global-offensive/snd_obscured_gain_dB/) "-2"1886. snd_op_test_convar (/command/counter-strike-global-offensive/snd_op_test_convar/) "1"1887. snd_pause_all (/command/counter-strike-global-offensive/snd_pause_all/) "1" // Specifies to pause

all sounds and not just voice1888. snd_pitchquality (/command/counter-strike-global-offensive/snd_pitchquality/) "1"1889. snd_playsounds (/command/counter-strike-global-offensive/snd_playsounds/) // Play sounds from the

game sounds txt file at a given location1890. snd_prefetch_common (/command/counter-strike-global-offensive/snd_prefetch_common/) "1" //

Prefetch common sounds from directories specified in scripts/sound_prefetch.txt1891. snd_pre_gain_dist_falloff (/command/counter-strike-global-offensive/snd_pre_gain_dist_falloff/)

"1"1892. snd_print_channels (/command/counter-strike-global-offensive/snd_print_channels/) // Prints all

the active channel.1893. snd_print_channel_by_guid (/command/counter-strike-global-offensive/snd_print_channel_by_guid/) //

Prints the content of a channel from its guid. snd_print_channel_by_guid <guid>.1894. snd_print_channel_by_index (/command/counter-strike-global-offensive/snd_print_channel_by_index/)

// Prints the content of a channel from its index. snd_print_channel_by_index <index>.1895. snd_print_dsp_effect (/command/counter-strike-global-offensive/snd_print_dsp_effect/) // Prints

the content of a dsp effect.1896. snd_rear_headphone_position (/command/counter-strike-global-

offensive/snd_rear_headphone_position/) // Specifies the position (in degrees) of the virtual rearleft/right headphones.

1897. snd_rear_speaker_scale (/command/counter-strike-global-offensive/snd_rear_speaker_scale/) "1" //

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How much to scale rear speaker contribution to front stereo output1898. snd_rear_stereo_speaker_position (/command/counter-strike-global-

offensive/snd_rear_stereo_speaker_position/) // Specifies the position (in degrees) of the virtualrear left/right speakers.

1899. snd_rear_surround_speaker_position (/command/counter-strike-global-offensive/snd_rear_surround_speaker_position/) // Specifies the position (in degrees) of thevirtual rear left/right speakers.

1900. snd_rebuildaudiocache (/command/counter-strike-global-offensive/snd_rebuildaudiocache/) // rebuildaudio cache for current language

1901. snd_refdb (/command/counter-strike-global-offensive/snd_refdb/) "60" // Reference dB atsnd_refdist

1902. snd_refdist (/command/counter-strike-global-offensive/snd_refdist/) "36" // Reference distance forsnd_refdb

1903. snd_report_format_sound (/command/counter-strike-global-offensive/snd_report_format_sound/) "0" //report all sound formats.

1904. snd_report_loop_sound (/command/counter-strike-global-offensive/snd_report_loop_sound/) "0" //report all sounds that just looped.

1905. snd_report_start_sound (/command/counter-strike-global-offensive/snd_report_start_sound/) "0" //report all sounds played with S_StartSound(). The sound may not end up being played (if erroroccurred for example

1906. snd_report_stop_sound (/command/counter-strike-global-offensive/snd_report_stop_sound/) "0" //report all sounds stopped with S_StopSound().

1907. snd_report_verbose_error (/command/counter-strike-global-offensive/snd_report_verbose_error/) "0"// report more error found when playing sounds.

1908. snd_restart (/command/counter-strike-global-offensive/snd_restart/) // Restart sound system.1909. snd_setmixer (/command/counter-strike-global-offensive/snd_setmixer/) // solo.1910. snd_setmixlayer (/command/counter-strike-global-offensive/snd_setmixlayer/) // solo.1911. snd_setmixlayer_amount (/command/counter-strike-global-offensive/snd_setmixlayer_amount/) // Set

named mix layer mix amount.1912. snd_setsoundparam (/command/counter-strike-global-offensive/snd_setsoundparam/) // Set a sound

paramater1913. snd_set_master_volume (/command/counter-strike-global-offensive/snd_set_master_volume/) // Sets

the master volume for a channel. snd_set_master_volume <guid> <mastervolume>.1914. snd_show (/command/counter-strike-global-offensive/snd_show/) "0" // Show sounds info1915. snd_showclassname (/command/counter-strike-global-offensive/snd_showclassname/) "0"1916. snd_showmixer (/command/counter-strike-global-offensive/snd_showmixer/) "0"1917. snd_showstart (/command/counter-strike-global-offensive/snd_showstart/) "0"1918. snd_sos_flush_operators (/command/counter-strike-global-offensive/snd_sos_flush_operators/) //

Flush and re-parse the sound operator system1919. snd_sos_list_operator_updates (/command/counter-strike-global-

offensive/snd_sos_list_operator_updates/) "0"1920. snd_sos_print_operators (/command/counter-strike-global-offensive/snd_sos_print_operators/) //

Prints a list of currently available operators1921. snd_sos_show_block_debug (/command/counter-strike-global-offensive/snd_sos_show_block_debug/) "0"

// Spew data about the list of block entries.1922. snd_sos_show_client_rcv (/command/counter-strike-global-offensive/snd_sos_show_client_rcv/) "0"1923. snd_sos_show_client_xmit (/command/counter-strike-global-offensive/snd_sos_show_client_xmit/) "0"1924. snd_sos_show_operator_entry_filter (/command/counter-strike-global-

offensive/snd_sos_show_operator_entry_filter/) "0"1925. snd_sos_show_operator_init (/command/counter-strike-global-offensive/snd_sos_show_operator_init/)

"0"1926. snd_sos_show_operator_parse (/command/counter-strike-global-

offensive/snd_sos_show_operator_parse/) "0"1927. snd_sos_show_operator_prestart (/command/counter-strike-global-

offensive/snd_sos_show_operator_prestart/) "0"1928. snd_sos_show_operator_shutdown (/command/counter-strike-global-

offensive/snd_sos_show_operator_shutdown/) "0"1929. snd_sos_show_operator_start (/command/counter-strike-global-

offensive/snd_sos_show_operator_start/) "0"1930. snd_sos_show_operator_stop_entry (/command/counter-strike-global-

offensive/snd_sos_show_operator_stop_entry/) "0"1931. snd_sos_show_operator_updates (/command/counter-strike-global-

offensive/snd_sos_show_operator_updates/) "0"1932. snd_sos_show_queuetotrack (/command/counter-strike-global-offensive/snd_sos_show_queuetotrack/)

"0"1933. snd_sos_show_server_xmit (/command/counter-strike-global-offensive/snd_sos_show_server_xmit/) "0"1934. snd_sos_show_startqueue (/command/counter-strike-global-offensive/snd_sos_show_startqueue/) "0"1935. snd_soundmixer_flush (/command/counter-strike-global-offensive/snd_soundmixer_flush/) // Reload

soundmixers.txt file.1936. snd_soundmixer_list_mixers (/command/counter-strike-global-offensive/snd_soundmixer_list_mixers/)

// List all mixers to dev console.1937. snd_soundmixer_list_mix_groups (/command/counter-strike-global-

offensive/snd_soundmixer_list_mix_groups/) // List all mix groups to dev console.1938. snd_soundmixer_list_mix_layers (/command/counter-strike-global-

offensive/snd_soundmixer_list_mix_layers/) // List all mix layers to dev console.1939. snd_soundmixer_set_trigger_factor (/command/counter-strike-global-

offensive/snd_soundmixer_set_trigger_factor/) // trigger amount.1940. snd_stereo_speaker_pan_exponent (/command/counter-strike-global-

offensive/snd_stereo_speaker_pan_exponent/) // Specifies the exponent for the pan xfade fromspeaker to speaker if the exp pan law is being used.

1941. snd_stereo_speaker_pan_radial_weight (/command/counter-strike-global-offensive/snd_stereo_speaker_pan_radial_weight/) // Apply cos(angle) * weight before pan law

1942. snd_surround_speaker_pan_exponent (/command/counter-strike-global-offensive/snd_surround_speaker_pan_exponent/) // Specifies the exponent for the pan xfade fromspeaker to speaker if the exp pan law is being used.

1943. snd_surround_speaker_pan_radial_weight (/command/counter-strike-global-offensive/snd_surround_speaker_pan_radial_weight/) // Apply cos(angle) * weight before pan law

1944. snd_updateaudiocache (/command/counter-strike-global-offensive/snd_updateaudiocache/) // checks_master.cache based on file sizes and rebuilds any change/new entries

1945. snd_visualize (/command/counter-strike-global-offensive/snd_visualize/) "0" // Show soundslocation in world

1946. snd_writemanifest (/command/counter-strike-global-offensive/snd_writemanifest/) // outputs theprecache manifest for the current level

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1947. soundfade (/command/counter-strike-global-offensive/soundfade/) // Fade client volume.1948. soundinfo (/command/counter-strike-global-offensive/soundinfo/) // Describe the current sound

device.1949. soundlist (/command/counter-strike-global-offensive/soundlist/) // List all known sounds.1950. soundscape_debug (/command/counter-strike-global-offensive/soundscape_debug/) "0" // red lines

show soundscapes that ar1951. soundscape_dumpclient (/command/counter-strike-global-offensive/soundscape_dumpclient/) // Dumps

the clients soundscape data.1952. soundscape_fadetime (/command/counter-strike-global-offensive/soundscape_fadetime/) "3" // Time to

crossfade sound effects between soundscapes1953. soundscape_flush (/command/counter-strike-global-offensive/soundscape_flush/) // Flushes the

server & client side soundscapes1954. soundscape_radius_debug (/command/counter-strike-global-offensive/soundscape_radius_debug/) "0" //

Prints current volume of radius sounds1955. speak (/command/counter-strike-global-offensive/speak/) // Play a constructed sentence.1956. spec_allow_roaming (/command/counter-strike-global-offensive/spec_allow_roaming/) "0" // allow

free-roaming spectator camera.1957. spec_freeze_cinematiclight_b (/command/counter-strike-global-

offensive/spec_freeze_cinematiclight_b/) "1"1958. spec_freeze_cinematiclight_g (/command/counter-strike-global-

offensive/spec_freeze_cinematiclight_g/) "1"1959. spec_freeze_cinematiclight_r (/command/counter-strike-global-

offensive/spec_freeze_cinematiclight_r/) "1"1960. spec_freeze_cinematiclight_scale (/command/counter-strike-global-

offensive/spec_freeze_cinematiclight_scale/) "2"1961. spec_freeze_deathanim_time (/command/counter-strike-global-offensive/spec_freeze_deathanim_time/)

"0" // The time that the death cam will spend watching the players ragdoll before going into thefreeze death cam.

1962. spec_freeze_distance_max (/command/counter-strike-global-offensive/spec_freeze_distance_max/) "80"// Maximum random distance from the target to stop when framing them in observer freeze cam.

1963. spec_freeze_distance_min (/command/counter-strike-global-offensive/spec_freeze_distance_min/) "60"// Minimum random distance from the target to stop when framing them in observer freeze cam.

1964. spec_freeze_panel_extended_time (/command/counter-strike-global-offensive/spec_freeze_panel_extended_time/) "0" // Time spent with the freeze panel still up afterobserver freeze cam is done.

1965. spec_freeze_target_fov (/command/counter-strike-global-offensive/spec_freeze_target_fov/) "42" //The target FOV that the deathcam should use.

1966. spec_freeze_target_fov_long (/command/counter-strike-global-offensive/spec_freeze_target_fov_long/) "90" // The target FOV that the deathcam should use whenthe cam zoom far away on the target.

1967. spec_freeze_time (/command/counter-strike-global-offensive/spec_freeze_time/) "5" // Time spendfrozen in observer freeze cam.

1968. spec_freeze_time_lock (/command/counter-strike-global-offensive/spec_freeze_time_lock/) "2" //Time players are prevented from skipping the freeze cam

1969. spec_freeze_traveltime (/command/counter-strike-global-offensive/spec_freeze_traveltime/) "0" //Time taken to zoom in to frame a target in observer freeze cam.

1970. spec_freeze_traveltime_long (/command/counter-strike-global-offensive/spec_freeze_traveltime_long/) "0" // Time taken to zoom in to frame a target in observerfreeze cam when they are far away.

1971. spec_goto (/command/counter-strike-global-offensive/spec_goto/) // Move spectator to specifiedorigin and eyes to specified pitch yaw.

1972. spec_gui (/command/counter-strike-global-offensive/spec_gui/) // Shows or hides the spectator bar1973. spec_hide_players (/command/counter-strike-global-offensive/spec_hide_players/) "0" // Toggle the

visibility of scoreboard players.1974. spec_lerpto (/command/counter-strike-global-offensive/spec_lerpto/) // Lerp the spectator camera

to specified origin and eyes to specified pitch yaw.1975. spec_menu (/command/counter-strike-global-offensive/spec_menu/) // Activates spectator menu1976. spec_mode (/command/counter-strike-global-offensive/spec_mode/) // Set spectator mode1977. spec_next (/command/counter-strike-global-offensive/spec_next/) // Spectate next player1978. spec_player (/command/counter-strike-global-offensive/spec_player/) // Spectate player by index1979. spec_player_by_name (/command/counter-strike-global-offensive/spec_player_by_name/) // Spectate

player by name1980. spec_pos (/command/counter-strike-global-offensive/spec_pos/) // dump position and angles to the

console1981. spec_prev (/command/counter-strike-global-offensive/spec_prev/) // Spectate previous player (

valid values are 3 to 6 )1982. spec_show_xray (/command/counter-strike-global-offensive/spec_show_xray/) "1" // you can see

player outlines and name IDs through walls - who you can see depends on your team and mode1983. spike (/command/counter-strike-global-offensive/spike/) // generates a fake spike1984. spincycle (/command/counter-strike-global-offensive/spincycle/) // Cause the engine to spincycle

(Debug!!)1985. ss_enable (/command/counter-strike-global-offensive/ss_enable/) "0" // Enables Split Screen

support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT1986. ss_map (/command/counter-strike-global-offensive/ss_map/) // Start playing on specified map with

max allowed splitscreen players.1987. ss_reloadletterbox (/command/counter-strike-global-offensive/ss_reloadletterbox/) //

ss_reloadletterbox1988. ss_splitmode (/command/counter-strike-global-offensive/ss_splitmode/) "0" // 2 - vertical (only

allowed in widescr1989. startdemos (/command/counter-strike-global-offensive/startdemos/) // Play demos in demo sequence.1990. startmovie (/command/counter-strike-global-offensive/startmovie/) // Start recording movie frames.1991. startupmenu (/command/counter-strike-global-offensive/startupmenu/) // and were not in developer1992. star_memory (/command/counter-strike-global-offensive/star_memory/) // Dump memory stats1993. stats (/command/counter-strike-global-offensive/stats/) // Prints server performance variables1994. status (/command/counter-strike-global-offensive/status/) // Display map and connection status.1995. stop (/command/counter-strike-global-offensive/stop/) // Finish recording demo.1996. stopdemo (/command/counter-strike-global-offensive/stopdemo/) // Stop playing back a demo.1997. stopsound (/command/counter-strike-global-offensive/stopsound/)1998. stopsoundscape (/command/counter-strike-global-offensive/stopsoundscape/) // Stops all soundscape

processing and fades current looping sounds1999. stopvideos (/command/counter-strike-global-offensive/stopvideos/) // Stops all videos playing to

the screen2000. stopvideos_fadeout (/command/counter-strike-global-offensive/stopvideos_fadeout/) // Fades out all

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videos playing to the screen: <time>2001. stop_transition_videos_fadeout (/command/counter-strike-global-

offensive/stop_transition_videos_fadeout/) // Fades out all transition videos playing to thescreen: <time>

2002. stringtabledictionary (/command/counter-strike-global-offensive/stringtabledictionary/) // Createdictionary for current strings.

2003. stuffcmds (/command/counter-strike-global-offensive/stuffcmds/) // Parses and stuffs command line+ commands to command buffer.

2004. suitvolume (/command/counter-strike-global-offensive/suitvolume/) "0"2005. surfaceprop (/command/counter-strike-global-offensive/surfaceprop/) // Reports the surface

properties at the cursor2006. sv_accelerate (/command/counter-strike-global-offensive/sv_accelerate/) "5" // Linear acceleration

amount (old value is 5.6)2007. sv_accelerate_debug_speed (/command/counter-strike-global-offensive/sv_accelerate_debug_speed/)

"0"2008. sv_accelerate_use_weapon_speed (/command/counter-strike-global-

offensive/sv_accelerate_use_weapon_speed/) "1"2009. sv_airaccelerate (/command/counter-strike-global-offensive/sv_airaccelerate/) "12"2010. sv_allow_votes (/command/counter-strike-global-offensive/sv_allow_votes/) "1" // Allow voting?2011. sv_allow_wait_command (/command/counter-strike-global-offensive/sv_allow_wait_command/) "1" //

Allow or disallow the wait command on clients connected to this server.2012. sv_alltalk (/command/counter-strike-global-offensive/sv_alltalk/) "0" // chat)2013. sv_alternateticks (/command/counter-strike-global-offensive/sv_alternateticks/) "0" // server only

simulates entities on even numbered ticks.2014. sv_arms_race_vote_to_restart_disallowed_after (/command/counter-strike-global-

offensive/sv_arms_race_vote_to_restart_disallowed_after/) "0" // Arms Race gun level after whichvote to restart is disallowed

2015. sv_benchmark_force_start (/command/counter-strike-global-offensive/sv_benchmark_force_start/) //Force start the benchmark. This is only for debugging. Its better to set sv_benchmark to 1 andrestart the level.

2016. sv_bounce (/command/counter-strike-global-offensive/sv_bounce/) "0" // Bounce multiplier for whenphysically simulated objects collide with other objects.

2017. sv_broadcast_ugc_downloads (/command/counter-strike-global-offensive/sv_broadcast_ugc_downloads/)"1"

2018. sv_broadcast_ugc_download_progress_interval (/command/counter-strike-global-offensive/sv_broadcast_ugc_download_progress_interval/) "4"

2019. sv_cheats (/command/counter-strike-global-offensive/sv_cheats/) "0" // Allow cheats on server2020. sv_clearhinthistory (/command/counter-strike-global-offensive/sv_clearhinthistory/) // Clear

memory of server side hints displayed to the player.2021. sv_client_cmdrate_difference (/command/counter-strike-global-

offensive/sv_client_cmdrate_difference/) "20" // cl_cmdrate is moved to withinsv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate an

2022. sv_clockcorrection_msecs (/command/counter-strike-global-offensive/sv_clockcorrection_msecs/) "30"// The server tries to keep each players m_nTickBase withing this many msecs of the serverabsolute tickcount

2023. sv_coaching_enabled (/command/counter-strike-global-offensive/sv_coaching_enabled/) "0" // Allowsspectating and communicating with a team ( coach t or coach ct )

2024. sv_competitive_minspec (/command/counter-strike-global-offensive/sv_competitive_minspec/) "1" //Enable to force certain client convars to minimum/maximum values to help prevent competitiveadvantages.

2025. sv_competitive_official_5v5 (/command/counter-strike-global-offensive/sv_competitive_official_5v5/) "0" // Enable to force the server to show 5v5 scoreboardsand allows spectators to see characters through walls.

2026. sv_consistency (/command/counter-strike-global-offensive/sv_consistency/) "0" // Whether theserver enforces file consistency for critical files

2027. sv_contact (/command/counter-strike-global-offensive/sv_contact/) "0" // Contact email for serversysop

2028. sv_cs_dump_econ_item_stringtable (/command/counter-strike-global-offensive/sv_cs_dump_econ_item_stringtable/) // sv_cs_dump_econ_item_stringtable

2029. sv_damage_print_enable (/command/counter-strike-global-offensive/sv_damage_print_enable/) "1" //Turn this off to disable the players damage feed in the console after getting killed.

2030. sv_dc_friends_reqd (/command/counter-strike-global-offensive/sv_dc_friends_reqd/) "0" // Set thisto 0 to allow direct connects to a game in progress even if no presents are present

2031. sv_deadtalk (/command/counter-strike-global-offensive/sv_deadtalk/) "0" // text) to the living2032. sv_debug_ugc_downloads (/command/counter-strike-global-offensive/sv_debug_ugc_downloads/) "1"2033. sv_downloadurl (/command/counter-strike-global-offensive/sv_downloadurl/) "0" // Location from

which clients can download missing files2034. sv_dumpstringtables (/command/counter-strike-global-offensive/sv_dumpstringtables/) "0"2035. sv_dump_serialized_entities_mem (/command/counter-strike-global-

offensive/sv_dump_serialized_entities_mem/) // Dump serialized entity allocations stats.2036. sv_footstep_sound_frequency (/command/counter-strike-global-

offensive/sv_footstep_sound_frequency/) "0" // How frequent to hear the players step sound or howfast they appear to be running from first person.

2037. sv_forcepreload (/command/counter-strike-global-offensive/sv_forcepreload/) "1" // Force serverside preloading.

2038. sv_force_transmit_players (/command/counter-strike-global-offensive/sv_force_transmit_players/)"1" // Will transmit players to all clients regardless of PVS checks.

2039. sv_friction (/command/counter-strike-global-offensive/sv_friction/) "4" // World friction.2040. sv_full_alltalk (/command/counter-strike-global-offensive/sv_full_alltalk/) "0" // Any player

(including Spectator team) can speak to any other player2041. sv_gameinstructor_disable (/command/counter-strike-global-offensive/sv_gameinstructor_disable/)

"0" // Force all clients to disable their game instructors.2042. sv_game_mode_convars (/command/counter-strike-global-offensive/sv_game_mode_convars/) // Display

the values of the convars for the current game_mode.2043. sv_gravity (/command/counter-strike-global-offensive/sv_gravity/) "800" // World gravity.2044. sv_grenade_trajectory (/command/counter-strike-global-offensive/sv_grenade_trajectory/) "0" //

Shows grenade trajectory visualization in-game.2045. sv_grenade_trajectory_dash (/command/counter-strike-global-offensive/sv_grenade_trajectory_dash/)

"0" // Dot-dash style grenade trajectory arc2046. sv_grenade_trajectory_thickness (/command/counter-strike-global-

offensive/sv_grenade_trajectory_thickness/) "0" // Visible thickness of grenade trajectory arc2047. sv_grenade_trajectory_time (/command/counter-strike-global-offensive/sv_grenade_trajectory_time/)

"20" // Length of time grenade trajectory remains visible.

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2048. sv_grenade_trajectory_time_spectator (/command/counter-strike-global-offensive/sv_grenade_trajectory_time_spectator/) "4" // Length of time grenade trajectory remainsvisible as a spectator.

2049. sv_hibernate_ms (/command/counter-strike-global-offensive/sv_hibernate_ms/) "20" // # ofmilliseconds to sleep per frame while hibernating

2050. sv_hibernate_ms_vgui (/command/counter-strike-global-offensive/sv_hibernate_ms_vgui/) "20" // # ofmilliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend

2051. sv_hibernate_postgame_delay (/command/counter-strike-global-offensive/sv_hibernate_postgame_delay/) "5" // # of seconds to wait after final client leavesbefore hibernating.

2052. sv_hibernate_punt_tv_clients (/command/counter-strike-global-offensive/sv_hibernate_punt_tv_clients/) "0" // When enabled will punt all GOTV clients duringhibernation

2053. sv_hibernate_when_empty (/command/counter-strike-global-offensive/sv_hibernate_when_empty/) "1" //Puts the server into extremely low CPU usage mode when no clients connected

2054. sv_ignoregrenaderadio (/command/counter-strike-global-offensive/sv_ignoregrenaderadio/) "0" //Turn off Fire in the hole messages

2055. sv_infinite_ammo (/command/counter-strike-global-offensive/sv_infinite_ammo/) "0" // Playersactive weapon will never run out of ammo. If set to 2 then player has infinite total ammo butstill has to reload the

2056. sv_kick_ban_duration (/command/counter-strike-global-offensive/sv_kick_ban_duration/) "15" // Howlong should a kick ban from the server should last (in minutes)

2057. sv_kick_players_with_cooldown (/command/counter-strike-global-offensive/sv_kick_players_with_cooldown/) "1" // (0: do not kick; 1: kick players with Untrustedstatus or convicted by Overwatch; 2: kick players with any cooldown)

2058. sv_lagcompensationforcerestore (/command/counter-strike-global-offensive/sv_lagcompensationforcerestore/) "1" // just do it.

2059. sv_lan (/command/counter-strike-global-offensive/sv_lan/) "0" // no non-class C addresses )2060. sv_logbans (/command/counter-strike-global-offensive/sv_logbans/) "0" // Log server bans in the

server logs.2061. sv_logecho (/command/counter-strike-global-offensive/sv_logecho/) "1" // Echo log information to

the console.2062. sv_logfile (/command/counter-strike-global-offensive/sv_logfile/) "1" // Log server information in

the log file.2063. sv_logflush (/command/counter-strike-global-offensive/sv_logflush/) "0" // Flush the log file to

disk on each write (slow).2064. sv_logsdir (/command/counter-strike-global-offensive/sv_logsdir/) "0" // Folder in the game

directory where server logs will be stored.2065. sv_log_onefile (/command/counter-strike-global-offensive/sv_log_onefile/) "0" // Log server

information to only one file.2066. sv_matchend_drops_enabled (/command/counter-strike-global-offensive/sv_matchend_drops_enabled/)

"1" // but drops at the end of the match can be prevented2067. sv_matchpause_auto_5v5 (/command/counter-strike-global-offensive/sv_matchpause_auto_5v5/) "0" //

When enabled will automatically pause the match at next freeze time if less than 5 players areconnected on each team.

2068. sv_maxrate (/command/counter-strike-global-offensive/sv_maxrate/) "0" // 0 == unlimited2069. sv_maxspeed (/command/counter-strike-global-offensive/sv_maxspeed/) "320"2070. sv_maxuptimelimit (/command/counter-strike-global-offensive/sv_maxuptimelimit/) "0" // the server

will exit.2071. sv_maxusrcmdprocessticks (/command/counter-strike-global-offensive/sv_maxusrcmdprocessticks/) "16"

// 0 to allow no restrictions2072. sv_maxusrcmdprocessticks_warning (/command/counter-strike-global-

offensive/sv_maxusrcmdprocessticks_warning/) "-1" // negat2073. sv_maxvelocity (/command/counter-strike-global-offensive/sv_maxvelocity/) "3500" // Maximum speed

any ballistically moving object is allowed to attain per axis.2074. sv_memlimit (/command/counter-strike-global-offensive/sv_memlimit/) "0" // the server will exit.2075. sv_mincmdrate (/command/counter-strike-global-offensive/sv_mincmdrate/) "10" // This sets the

minimum value for cl_cmdrate. 0 == unlimited.2076. sv_minrate (/command/counter-strike-global-offensive/sv_minrate/) "5000" // 0 == unlimited2077. sv_minupdaterate (/command/counter-strike-global-offensive/sv_minupdaterate/) "10" // Minimum

updates per second that the server will allow2078. sv_minuptimelimit (/command/counter-strike-global-offensive/sv_minuptimelimit/) "0" // the server

will continue running regardle2079. sv_noclipaccelerate (/command/counter-strike-global-offensive/sv_noclipaccelerate/) "5"2080. sv_noclipduringpause (/command/counter-strike-global-offensive/sv_noclipduringpause/) "0" //

etc.).2081. sv_noclipspeed (/command/counter-strike-global-offensive/sv_noclipspeed/) "5"2082. sv_password (/command/counter-strike-global-offensive/sv_password/) "0" // Server password for

entry into multiplayer games2083. sv_pausable (/command/counter-strike-global-offensive/sv_pausable/) "0" // Is the server pausable.2084. sv_precacheinfo (/command/counter-strike-global-offensive/sv_precacheinfo/) // Show precache info.2085. sv_pure (/command/counter-strike-global-offensive/sv_pure/) // Show user data.2086. sv_pure_checkvpk (/command/counter-strike-global-offensive/sv_pure_checkvpk/) //

CheckPureServerVPKFiles2087. sv_pure_consensus (/command/counter-strike-global-offensive/sv_pure_consensus/) "100000000" //

Minimum number of file hashes to agree to form a consensus.2088. sv_pure_finduserfiles (/command/counter-strike-global-offensive/sv_pure_finduserfiles/) //

ListPureServerFiles2089. sv_pure_kick_clients (/command/counter-strike-global-offensive/sv_pure_kick_clients/) "1" // it

will issue a warning to the client.2090. sv_pure_listfiles (/command/counter-strike-global-offensive/sv_pure_listfiles/) //

ListPureServerFiles2091. sv_pure_listuserfiles (/command/counter-strike-global-offensive/sv_pure_listuserfiles/) //

ListPureServerFiles2092. sv_pure_retiretime (/command/counter-strike-global-offensive/sv_pure_retiretime/) "900" // Seconds

of server idle time to flush the sv_pure file hash cache.2093. sv_pure_trace (/command/counter-strike-global-offensive/sv_pure_trace/) "0" // the server will

print a message whenever a client is verifying a CRC for a file.2094. sv_pushaway_hostage_force (/command/counter-strike-global-offensive/sv_pushaway_hostage_force/)

"20000" // How hard the hostage is pushed away from physics objects (falls off with inverse squareof distance).

2095. sv_pushaway_max_hostage_force (/command/counter-strike-global-offensive/sv_pushaway_max_hostage_force/) "1000" // Maximum of how hard the hostage is pushed away

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from physics objects.2096. sv_pvsskipanimation (/command/counter-strike-global-offensive/sv_pvsskipanimation/) "1" // Skips

SetupBones when npcs are outside the PVS2097. sv_querycache_stats (/command/counter-strike-global-offensive/sv_querycache_stats/) // Display

status of the query cache (client only)2098. sv_quota_stringcmdspersecond (/command/counter-strike-global-

offensive/sv_quota_stringcmdspersecond/) "128" // 0 to disallow all string commands2099. sv_rcon_whitelist_address (/command/counter-strike-global-offensive/sv_rcon_whitelist_address/)

"0" // e.g. 127.0.0.12100. sv_regeneration_force_on (/command/counter-strike-global-offensive/sv_regeneration_force_on/) "0"

// Cheat to test regenerative health systems2101. sv_region (/command/counter-strike-global-offensive/sv_region/) "-1" // The region of the world to

report this server in.2102. sv_remove_old_ugc_downloads (/command/counter-strike-global-

offensive/sv_remove_old_ugc_downloads/) "1"2103. sv_reservation_tickrate_adjustment (/command/counter-strike-global-

offensive/sv_reservation_tickrate_adjustment/) "0" // Adjust server tickrate upon reservation2104. sv_reservation_timeout (/command/counter-strike-global-offensive/sv_reservation_timeout/) "45" //

Time in seconds before lobby reservation expires.2105. sv_search_key (/command/counter-strike-global-offensive/sv_search_key/) "0" // restrict search to

only dedicated servers having the same sv_search_key.2106. sv_search_team_key (/command/counter-strike-global-offensive/sv_search_team_key/) "0" // set this

key to match with known opponents team2107. sv_showimpacts (/command/counter-strike-global-offensive/sv_showimpacts/) "0" // 3=server-only)2108. sv_showimpacts_time (/command/counter-strike-global-offensive/sv_showimpacts_time/) "4" //

Duration bullet impact indicators remain before disappearing2109. sv_showlagcompensation (/command/counter-strike-global-offensive/sv_showlagcompensation/) "0" //

Show lag compensated hitboxes whenever a player is lag compensated.2110. sv_showtags (/command/counter-strike-global-offensive/sv_showtags/) // Describe current gametags.2111. sv_shutdown (/command/counter-strike-global-offensive/sv_shutdown/) // Sets the server to shutdown

when all games have completed2112. sv_skyname (/command/counter-strike-global-offensive/sv_skyname/) "0" // Current name of the

skybox texture2113. sv_soundemitter_reload (/command/counter-strike-global-offensive/sv_soundemitter_reload/) //

Flushes the sounds.txt system2114. sv_soundscape_printdebuginfo (/command/counter-strike-global-

offensive/sv_soundscape_printdebuginfo/) // print soundscapes2115. sv_spawn_afk_bomb_drop_time (/command/counter-strike-global-

offensive/sv_spawn_afk_bomb_drop_time/) "15" // Players that have never moved since they spawnedwill drop the bomb after this amount of time.

2116. sv_specaccelerate (/command/counter-strike-global-offensive/sv_specaccelerate/) "5"2117. sv_specnoclip (/command/counter-strike-global-offensive/sv_specnoclip/) "1"2118. sv_specspeed (/command/counter-strike-global-offensive/sv_specspeed/) "3"2119. sv_spec_hear (/command/counter-strike-global-offensive/sv_spec_hear/) "1" // Determines who

spectators can hear: 0: only spectators; 1: all players; 2: spectated team2120. sv_staminajumpcost (/command/counter-strike-global-offensive/sv_staminajumpcost/) "0" // Stamina

penalty for jumping2121. sv_staminalandcost (/command/counter-strike-global-offensive/sv_staminalandcost/) "0" // Stamina

penalty for landing2122. sv_staminamax (/command/counter-strike-global-offensive/sv_staminamax/) "80" // Maximum stamina

penalty2123. sv_staminarecoveryrate (/command/counter-strike-global-offensive/sv_staminarecoveryrate/) "60" //

Rate at which stamina recovers (units/sec)2124. sv_steamgroup (/command/counter-strike-global-offensive/sv_steamgroup/) "0" // The ID of the steam

group that this server belongs to. You can find your groups ID on the admin profile page in thesteam comm

2125. sv_steamgroup_exclusive (/command/counter-strike-global-offensive/sv_steamgroup_exclusive/) "0" //public people will be able to join the ser

2126. sv_stopspeed (/command/counter-strike-global-offensive/sv_stopspeed/) "75" // Minimum stoppingspeed when on ground.

2127. sv_tags (/command/counter-strike-global-offensive/sv_tags/) "0" // Server tags. Used to provideextra information to clients when theyre browsing for servers. Separate tags with a comma.

2128. sv_ugc_manager_max_new_file_check_interval_secs (/command/counter-strike-global-offensive/sv_ugc_manager_max_new_file_check_interval_secs/) "600"

2129. sv_unlockedchapters (/command/counter-strike-global-offensive/sv_unlockedchapters/) "1" // Highestunlocked game chapter.

2130. sv_visiblemaxplayers (/command/counter-strike-global-offensive/sv_visiblemaxplayers/) "-1" //Overrides the max players reported to prospective clients

2131. sv_voiceenable (/command/counter-strike-global-offensive/sv_voiceenable/) "1"2132. sv_vote_allow_in_warmup (/command/counter-strike-global-offensive/sv_vote_allow_in_warmup/) "0" //

Allow voting during warmup?2133. sv_vote_allow_spectators (/command/counter-strike-global-offensive/sv_vote_allow_spectators/) "0"

// Allow spectators to vote?2134. sv_vote_command_delay (/command/counter-strike-global-offensive/sv_vote_command_delay/) "2" // How

long after a vote passes until the action happens2135. sv_vote_creation_timer (/command/counter-strike-global-offensive/sv_vote_creation_timer/) "120" //

How often someone can individually call a vote.2136. sv_vote_failure_timer (/command/counter-strike-global-offensive/sv_vote_failure_timer/) "300" // A

vote that fails cannot be re-submitted for this long2137. sv_vote_issue_kick_allowed (/command/counter-strike-global-offensive/sv_vote_issue_kick_allowed/)

"1" // Can people hold votes to kick players from the server?2138. sv_vote_kick_ban_duration (/command/counter-strike-global-offensive/sv_vote_kick_ban_duration/)

"15" // How long should a kick vote ban someone from the server? (in minutes)2139. sv_vote_quorum_ratio (/command/counter-strike-global-offensive/sv_vote_quorum_ratio/) "0" // The

minimum ratio of players needed to vote on an issue to resolve it.2140. sv_vote_timer_duration (/command/counter-strike-global-offensive/sv_vote_timer_duration/) "15" //

How long to allow voting on an issue2141. sv_workshop_allow_other_maps (/command/counter-strike-global-

offensive/sv_workshop_allow_other_maps/) "1" // users can play other workshop map on this serverwhen it is empty and then mapcycle into th

2142. sys_antialiasing (/command/counter-strike-global-offensive/sys_antialiasing/) "1" // Convar usedexclusively by the options screen to set anti aliasing levels. Changing this convar manually willhave no effect.

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2143. sys_aspectratio (/command/counter-strike-global-offensive/sys_aspectratio/) "-1" // Convar usedexclusively by the options screen to set aspect ratio. Changing this convar manually will have noeffect.

2144. sys_minidumpspewlines (/command/counter-strike-global-offensive/sys_minidumpspewlines/) "500" //Lines of crash dump console spew to keep.

2145. sys_refldetail (/command/counter-strike-global-offensive/sys_refldetail/) "0" // Convar usedexclusively by the options screen to set water reflection levels. Changing this convar manuallywill have no effect

2146. sys_sound_quality (/command/counter-strike-global-offensive/sys_sound_quality/) "-1" // Convarused exclusively by the options screen to set sound quality. Changing this convar manually willhave no effect.

2147. teammenu (/command/counter-strike-global-offensive/teammenu/) // Show team selection window2148. testhudanim (/command/counter-strike-global-offensive/testhudanim/) // Test a hud element

animation. Arguments: <anim name>2149. Test_CreateEntity (/command/counter-strike-global-offensive/Test_CreateEntity/)2150. test_dispatcheffect (/command/counter-strike-global-offensive/test_dispatcheffect/) // Test a

clientside dispatch effect. Usage: test_dispatcheffect <effect name> <distance away> <flags><magnitude> <scale> Defau

2151. Test_EHandle (/command/counter-strike-global-offensive/Test_EHandle/)2152. test_entity_blocker (/command/counter-strike-global-offensive/test_entity_blocker/) // Test

command that drops an entity blocker out in front of the player.2153. test_freezeframe (/command/counter-strike-global-offensive/test_freezeframe/) // Test the freeze

frame code.2154. Test_InitRandomEntitySpawner (/command/counter-strike-global-

offensive/Test_InitRandomEntitySpawner/)2155. Test_Loop (/command/counter-strike-global-offensive/Test_Loop/) // Test_Loop <loop name> - loop

back to the specified loop start point unconditionally.2156. Test_LoopCount (/command/counter-strike-global-offensive/Test_LoopCount/) // Test_LoopCount <loop

name> <count> - loop back to the specified loop start point the specified # of times.2157. Test_LoopForNumSeconds (/command/counter-strike-global-offensive/Test_LoopForNumSeconds/) //

Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for thespecified # of seconds.

2158. test_outtro_stats (/command/counter-strike-global-offensive/test_outtro_stats/)2159. Test_ProxyToggle_EnableProxy (/command/counter-strike-global-

offensive/Test_ProxyToggle_EnableProxy/)2160. Test_ProxyToggle_EnsureValue (/command/counter-strike-global-

offensive/Test_ProxyToggle_EnsureValue/) // Test_ProxyToggle_EnsureValue2161. Test_ProxyToggle_SetValue (/command/counter-strike-global-offensive/Test_ProxyToggle_SetValue/)2162. Test_RandomChance (/command/counter-strike-global-offensive/Test_RandomChance/) // 0-100> <token1>

<token2...> - Roll the dice and maybe run the command following the percenta2163. Test_RandomizeInPVS (/command/counter-strike-global-offensive/Test_RandomizeInPVS/)2164. Test_RandomPlayerPosition (/command/counter-strike-global-offensive/Test_RandomPlayerPosition/)2165. Test_RemoveAllRandomEntities (/command/counter-strike-global-

offensive/Test_RemoveAllRandomEntities/)2166. Test_RunFrame (/command/counter-strike-global-offensive/Test_RunFrame/)2167. Test_SendKey (/command/counter-strike-global-offensive/Test_SendKey/)2168. Test_SpawnRandomEntities (/command/counter-strike-global-offensive/Test_SpawnRandomEntities/)2169. Test_StartLoop (/command/counter-strike-global-offensive/Test_StartLoop/) // Test_StartLoop <loop

name> - Denote the start of a loop. Really just defines a named point you can jump to.2170. Test_StartScript (/command/counter-strike-global-offensive/Test_StartScript/) // Start a test

script running..2171. Test_Wait (/command/counter-strike-global-offensive/Test_Wait/)2172. Test_WaitForCheckPoint (/command/counter-strike-global-offensive/Test_WaitForCheckPoint/)2173. texture_budget_background_alpha (/command/counter-strike-global-

offensive/texture_budget_background_alpha/) "128" // how translucent the budget panel is2174. texture_budget_panel_bottom_of_history_fraction (/command/counter-strike-global-

offensive/texture_budget_panel_bottom_of_history_fraction/) "0" // number between 0 and 12175. texture_budget_panel_height (/command/counter-strike-global-

offensive/texture_budget_panel_height/) "284" // height in pixels of the budget panel2176. texture_budget_panel_width (/command/counter-strike-global-offensive/texture_budget_panel_width/)

"512" // width in pixels of the budget panel2177. texture_budget_panel_x (/command/counter-strike-global-offensive/texture_budget_panel_x/) "0" //

number of pixels from the left side of the game screen to draw the budget panel2178. texture_budget_panel_y (/command/counter-strike-global-offensive/texture_budget_panel_y/) "450" //

number of pixels from the top side of the game screen to draw the budget panel2179. think_limit (/command/counter-strike-global-offensive/think_limit/) "10" // warning is printed if

this is exceeded.2180. thirdperson_mayamode (/command/counter-strike-global-offensive/thirdperson_mayamode/) // Switch to

thirdperson Maya-like camera controls.2181. threadpool_cycle_reserve (/command/counter-strike-global-offensive/threadpool_cycle_reserve/) //

Cycles threadpool reservation by powers of 22182. threadpool_run_tests (/command/counter-strike-global-offensive/threadpool_run_tests/)2183. thread_test_tslist (/command/counter-strike-global-offensive/thread_test_tslist/)2184. thread_test_tsqueue (/command/counter-strike-global-offensive/thread_test_tsqueue/)2185. timedemo (/command/counter-strike-global-offensive/timedemo/) // Play a demo and report

performance info.2186. timedemoquit (/command/counter-strike-global-offensive/timedemoquit/) // and then exit2187. timedemo_vprofrecord (/command/counter-strike-global-offensive/timedemo_vprofrecord/) // Play a

demo and report performance info. Also record vprof data for the span of the demo2188. timeleft (/command/counter-strike-global-offensive/timeleft/) // prints the time remaining in the

match2189. timerefresh (/command/counter-strike-global-offensive/timerefresh/) // Profile the renderer.2190. toggle (/command/counter-strike-global-offensive/toggle/) // or cycles through a set of values.2191. toggleconsole (/command/counter-strike-global-offensive/toggleconsole/) // Show/hide the console.2192. toggleLmapPath (/command/counter-strike-global-offensive/toggleLmapPath/) // toggleLmapPath2193. togglescores (/command/counter-strike-global-offensive/togglescores/) // Toggles score panel2194. toggleShadowPath (/command/counter-strike-global-offensive/toggleShadowPath/) // Toggles CSM

generation method2195. toggleUnlitPath (/command/counter-strike-global-offensive/toggleUnlitPath/) // toggleUnlitPath2196. toggleVtxLitPath (/command/counter-strike-global-offensive/toggleVtxLitPath/) // toggleVtxLitPath2197. toolload (/command/counter-strike-global-offensive/toolload/) // Load a tool.2198. toolunload (/command/counter-strike-global-offensive/toolunload/) // Unload a tool.2199. tv_advertise_watchable (/command/counter-strike-global-offensive/tv_advertise_watchable/) "0" //

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clients watching via UI will not need to type password2200. tv_allow_camera_man (/command/counter-strike-global-offensive/tv_allow_camera_man/) "1" // Auto

director allows spectators to become camera man2201. tv_allow_static_shots (/command/counter-strike-global-offensive/tv_allow_static_shots/) "1" //

Auto director uses fixed level cameras for shots2202. tv_autorecord (/command/counter-strike-global-offensive/tv_autorecord/) "0" // Automatically

records all games as GOTV demos.2203. tv_autoretry (/command/counter-strike-global-offensive/tv_autoretry/) "1" // Relay proxies retry

connection after network timeout2204. tv_chatgroupsize (/command/counter-strike-global-offensive/tv_chatgroupsize/) "0" // Set the

default chat group size2205. tv_chattimelimit (/command/counter-strike-global-offensive/tv_chattimelimit/) "8" // Limits

spectators to chat only every n seconds2206. tv_clients (/command/counter-strike-global-offensive/tv_clients/) // Shows list of connected GOTV

clients.2207. tv_debug (/command/counter-strike-global-offensive/tv_debug/) "0" // GOTV debug info.2208. tv_delay (/command/counter-strike-global-offensive/tv_delay/) "10" // GOTV broadcast delay in

seconds2209. tv_delaymapchange (/command/counter-strike-global-offensive/tv_delaymapchange/) "1" // Delays map

change until broadcast is complete2210. tv_deltacache (/command/counter-strike-global-offensive/tv_deltacache/) "2" // Enable delta entity

bit stream cache2211. tv_dispatchmode (/command/counter-strike-global-offensive/tv_dispatchmode/) "1" // 2=always2212. tv_dispatchweight (/command/counter-strike-global-offensive/tv_dispatchweight/) "1" // 1.25 will

prefer for every 4 local clients to put 5 clients on every connected2213. tv_enable (/command/counter-strike-global-offensive/tv_enable/) "0" // Activates GOTV on server

(0=off;1=on;2=on when reserved)2214. tv_encryptdata_key (/command/counter-strike-global-offensive/tv_encryptdata_key/) "0" // When set

to a valid key communication messages will be encrypted for GOTV2215. tv_encryptdata_key_pub (/command/counter-strike-global-offensive/tv_encryptdata_key_pub/) "0" //

When set to a valid key public communication messages will be encrypted for GOTV2216. tv_maxclients (/command/counter-strike-global-offensive/tv_maxclients/) "128" // Maximum client

number on GOTV server.2217. tv_maxclients_relayreserved (/command/counter-strike-global-

offensive/tv_maxclients_relayreserved/) "0" // Reserves a certain number of GOTV client slots forrelays.

2218. tv_maxrate (/command/counter-strike-global-offensive/tv_maxrate/) "20000" // 0 == unlimited2219. tv_msg (/command/counter-strike-global-offensive/tv_msg/) // Send a screen message to all clients.2220. tv_name (/command/counter-strike-global-offensive/tv_name/) "0" // GOTV host name2221. tv_nochat (/command/counter-strike-global-offensive/tv_nochat/) "0" // Dont receive chat messages

from other GOTV spectators2222. tv_overridemaster (/command/counter-strike-global-offensive/tv_overridemaster/) "0" // Overrides

the GOTV master root address.2223. tv_password (/command/counter-strike-global-offensive/tv_password/) "0" // GOTV password for all

clients2224. tv_port (/command/counter-strike-global-offensive/tv_port/) "27020" // Host GOTV port2225. tv_record (/command/counter-strike-global-offensive/tv_record/) // Starts GOTV demo recording.2226. tv_relay (/command/counter-strike-global-offensive/tv_relay/) // Connect to GOTV server and relay

broadcast.2227. tv_relaypassword (/command/counter-strike-global-offensive/tv_relaypassword/) "0" // GOTV password

for relay proxies2228. tv_relayradio (/command/counter-strike-global-offensive/tv_relayradio/) "0" // 1=on2229. tv_relaytextchat (/command/counter-strike-global-offensive/tv_relaytextchat/) "1" //

2=say+say_team2230. tv_relayvoice (/command/counter-strike-global-offensive/tv_relayvoice/) "1" // 1=on2231. tv_retry (/command/counter-strike-global-offensive/tv_retry/) // Reconnects the GOTV relay proxy.2232. tv_snapshotrate (/command/counter-strike-global-offensive/tv_snapshotrate/) "16" // Snapshots

broadcasted per second2233. tv_status (/command/counter-strike-global-offensive/tv_status/) // Show GOTV server status.2234. tv_stop (/command/counter-strike-global-offensive/tv_stop/) // Stops the GOTV broadcast.2235. tv_stoprecord (/command/counter-strike-global-offensive/tv_stoprecord/) // Stops GOTV demo

recording.2236. tv_timeout (/command/counter-strike-global-offensive/tv_timeout/) "30" // GOTV connection timeout

in seconds.2237. tv_time_remaining (/command/counter-strike-global-offensive/tv_time_remaining/) // Print remaining

tv broadcast time2238. tv_title (/command/counter-strike-global-offensive/tv_title/) "0" // Set title for GOTV spectator

UI2239. tv_transmitall (/command/counter-strike-global-offensive/tv_transmitall/) "1" // Transmit all

entities (not only director view)2240. tweak_ammo_impulses (/command/counter-strike-global-offensive/tweak_ammo_impulses/) // Allow real-

time tweaking of the ammo impulse values.2241. ui_posedebug_fade_in_time (/command/counter-strike-global-offensive/ui_posedebug_fade_in_time/)

"0" // Time during which a new pose activity layer is shown in green in +posedebug UI2242. ui_posedebug_fade_out_time (/command/counter-strike-global-offensive/ui_posedebug_fade_out_time/)

"0" // Time to keep a no longer active pose activity layer in red until removing it from+posedebug UI

2243. ui_reloadscheme (/command/counter-strike-global-offensive/ui_reloadscheme/) // Reloads theresource files for the active UI window

2244. ui_steam_overlay_notification_position (/command/counter-strike-global-offensive/ui_steam_overlay_notification_position/) "0" // Steam overlay notification position

2245. ui_workshop_games_expire_minutes (/command/counter-strike-global-offensive/ui_workshop_games_expire_minutes/) "3"

2246. unbind (/command/counter-strike-global-offensive/unbind/) // Unbind a key.2247. unbindall (/command/counter-strike-global-offensive/unbindall/) // Unbind all keys.2248. unbindalljoystick (/command/counter-strike-global-offensive/unbindalljoystick/) // Unbind all

joystick keys.2249. unbindallmousekeyboard (/command/counter-strike-global-offensive/unbindallmousekeyboard/) //

Unbind all mouse / keyboard keys.2250. unload_all_addons (/command/counter-strike-global-offensive/unload_all_addons/) // Reloads the

search paths for game addons.2251. unpause (/command/counter-strike-global-offensive/unpause/) // Unpause the game.2252. update_addon_paths (/command/counter-strike-global-offensive/update_addon_paths/) // Reloads the

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search paths for game addons.2253. use (/command/counter-strike-global-offensive/use/) // Use a particular weapon Arguments:

<weapon_name>2254. user (/command/counter-strike-global-offensive/user/) // Show user data.2255. users (/command/counter-strike-global-offensive/users/) // Show user info for players on server.2256. vcollide_wireframe (/command/counter-strike-global-offensive/vcollide_wireframe/) "0" // Render

physics collision models in wireframe2257. vehicle_flushscript (/command/counter-strike-global-offensive/vehicle_flushscript/) // Flush and

reload all vehicle scripts2258. version (/command/counter-strike-global-offensive/version/) // Print version info string.2259. vgui_drawtree (/command/counter-strike-global-offensive/vgui_drawtree/) "0" // Draws the vgui

panel hiearchy to the specified depth level.2260. vgui_drawtree_clear (/command/counter-strike-global-offensive/vgui_drawtree_clear/)2261. vgui_dump_panels (/command/counter-strike-global-offensive/vgui_dump_panels/) // vgui_dump_panels

[visible]2262. vgui_message_dialog_modal (/command/counter-strike-global-offensive/vgui_message_dialog_modal/)

"1"2263. vgui_spew_fonts (/command/counter-strike-global-offensive/vgui_spew_fonts/)2264. vgui_togglepanel (/command/counter-strike-global-offensive/vgui_togglepanel/) // show/hide vgui

panel by name.2265. viewanim_addkeyframe (/command/counter-strike-global-offensive/viewanim_addkeyframe/)2266. viewanim_create (/command/counter-strike-global-offensive/viewanim_create/) // viewanim_create2267. viewanim_load (/command/counter-strike-global-offensive/viewanim_load/) // load animation from

file2268. viewanim_reset (/command/counter-strike-global-offensive/viewanim_reset/) // reset view angles!2269. viewanim_save (/command/counter-strike-global-offensive/viewanim_save/) // Save current animation

to file2270. viewanim_test (/command/counter-strike-global-offensive/viewanim_test/) // test view animation2271. viewmodel_fov (/command/counter-strike-global-offensive/viewmodel_fov/) "60"2272. viewmodel_offset_x (/command/counter-strike-global-offensive/viewmodel_offset_x/) "1"2273. viewmodel_offset_y (/command/counter-strike-global-offensive/viewmodel_offset_y/) "1"2274. viewmodel_offset_z (/command/counter-strike-global-offensive/viewmodel_offset_z/) "-1"2275. viewmodel_presetpos (/command/counter-strike-global-offensive/viewmodel_presetpos/) "1" //

3:Classic2276. view_punch_decay (/command/counter-strike-global-offensive/view_punch_decay/) "18" // Decay factor

exponent for view punch2277. view_recoil_tracking (/command/counter-strike-global-offensive/view_recoil_tracking/) "0" // How

closely the view tracks with the aim punch from weapon recoil2278. vismon_poll_frequency (/command/counter-strike-global-offensive/vismon_poll_frequency/) "0"2279. vismon_trace_limit (/command/counter-strike-global-offensive/vismon_trace_limit/) "12"2280. vis_force (/command/counter-strike-global-offensive/vis_force/) "0"2281. vm_debug (/command/counter-strike-global-offensive/vm_debug/) "0"2282. vm_draw_always (/command/counter-strike-global-offensive/vm_draw_always/) "0" // 2 - Never draw

view models. Should be done before map launches.2283. voicerecord_toggle (/command/counter-strike-global-offensive/voicerecord_toggle/)2284. voice_enable (/command/counter-strike-global-offensive/voice_enable/) "1" // Toggle voice transmit

and receive.2285. voice_forcemicrecord (/command/counter-strike-global-offensive/voice_forcemicrecord/) "1"2286. voice_inputfromfile (/command/counter-strike-global-offensive/voice_inputfromfile/) "0" // Get

voice input from voice_input.wav rather than from the microphone.2287. voice_loopback (/command/counter-strike-global-offensive/voice_loopback/) "0"2288. voice_mixer_boost (/command/counter-strike-global-offensive/voice_mixer_boost/) "0"2289. voice_mixer_mute (/command/counter-strike-global-offensive/voice_mixer_mute/) "0"2290. voice_mixer_volume (/command/counter-strike-global-offensive/voice_mixer_volume/) "1"2291. voice_modenable (/command/counter-strike-global-offensive/voice_modenable/) "1" // Enable/disable

voice in this mod.2292. voice_mute (/command/counter-strike-global-offensive/voice_mute/) // Mute a specific Steam user2293. voice_player_speaking_delay_threshold (/command/counter-strike-global-

offensive/voice_player_speaking_delay_threshold/) "0"2294. voice_recordtofile (/command/counter-strike-global-offensive/voice_recordtofile/) "0" // Record

mic data and decompressed voice data into voice_micdata.wav and voice_decompressed.wav2295. voice_reset_mutelist (/command/counter-strike-global-offensive/voice_reset_mutelist/) // Reset all

mute information for all players who were ever muted.2296. voice_scale (/command/counter-strike-global-offensive/voice_scale/) "1"2297. voice_show_mute (/command/counter-strike-global-offensive/voice_show_mute/) // Show whether

current players are muted.2298. voice_threshold (/command/counter-strike-global-offensive/voice_threshold/) "2000"2299. voice_unmute (/command/counter-strike-global-offensive/voice_unmute/) // or ̀all̀ to unmute all

connected players.2300. volume (/command/counter-strike-global-offensive/volume/) "0" // Sound volume2301. voxeltree_box (/command/counter-strike-global-offensive/voxeltree_box/) // Vector(max)>.2302. voxeltree_playerview (/command/counter-strike-global-offensive/voxeltree_playerview/) // View

entities in the voxel-tree at the player position.2303. voxeltree_sphere (/command/counter-strike-global-offensive/voxeltree_sphere/) // float(radius)>.2304. voxeltree_view (/command/counter-strike-global-offensive/voxeltree_view/) // View entities in the

voxel-tree.2305. vox_reload (/command/counter-strike-global-offensive/vox_reload/) // Reload sentences.txt file2306. vphys_sleep_timeout (/command/counter-strike-global-offensive/vphys_sleep_timeout/) // set sleep

timeout: large values mean stuff wont ever sleep2307. vprof (/command/counter-strike-global-offensive/vprof/) // Toggle VProf profiler2308. vprof_adddebuggroup1 (/command/counter-strike-global-offensive/vprof_adddebuggroup1/) // add a new

budget group dynamically for debugging2309. vprof_cachemiss (/command/counter-strike-global-offensive/vprof_cachemiss/) // Toggle VProf cache

miss checking2310. vprof_cachemiss_off (/command/counter-strike-global-offensive/vprof_cachemiss_off/) // Turn off

VProf cache miss checking2311. vprof_cachemiss_on (/command/counter-strike-global-offensive/vprof_cachemiss_on/) // Turn on VProf

cache miss checking2312. vprof_child (/command/counter-strike-global-offensive/vprof_child/)2313. vprof_collapse_all (/command/counter-strike-global-offensive/vprof_collapse_all/) // Collapse the

whole vprof tree2314. vprof_dump_counters (/command/counter-strike-global-offensive/vprof_dump_counters/) // Dump vprof

counters to the console

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2315. vprof_dump_groupnames (/command/counter-strike-global-offensive/vprof_dump_groupnames/) // Writethe names of all of the vprof groups to the console.

2316. vprof_expand_all (/command/counter-strike-global-offensive/vprof_expand_all/) // Expand the wholevprof tree

2317. vprof_expand_group (/command/counter-strike-global-offensive/vprof_expand_group/) // Expand abudget group in the vprof tree by name

2318. vprof_generate_report (/command/counter-strike-global-offensive/vprof_generate_report/) //Generate a report to the console.

2319. vprof_generate_report_AI (/command/counter-strike-global-offensive/vprof_generate_report_AI/) //Generate a report to the console.

2320. vprof_generate_report_AI_only (/command/counter-strike-global-offensive/vprof_generate_report_AI_only/) // Generate a report to the console.

2321. vprof_generate_report_budget (/command/counter-strike-global-offensive/vprof_generate_report_budget/) // Generate a report to the console based on budgetgroup.

2322. vprof_generate_report_hierarchy (/command/counter-strike-global-offensive/vprof_generate_report_hierarchy/) // Generate a report to the console.

2323. vprof_generate_report_hierarchy_per_frame_and_count_only (/command/counter-strike-global-offensive/vprof_generate_report_hierarchy_per_frame_and_count_only/) // Generate a minimalhiearchical report to the console.

2324. vprof_generate_report_map_load (/command/counter-strike-global-offensive/vprof_generate_report_map_load/) // Generate a report to the console.

2325. vprof_graphheight (/command/counter-strike-global-offensive/vprof_graphheight/) "256"2326. vprof_graphwidth (/command/counter-strike-global-offensive/vprof_graphwidth/) "512"2327. vprof_nextsibling (/command/counter-strike-global-offensive/vprof_nextsibling/)2328. vprof_off (/command/counter-strike-global-offensive/vprof_off/) // Turn off VProf profiler2329. vprof_on (/command/counter-strike-global-offensive/vprof_on/) // Turn on VProf profiler2330. vprof_parent (/command/counter-strike-global-offensive/vprof_parent/)2331. vprof_playback_average (/command/counter-strike-global-offensive/vprof_playback_average/) //

Average the next N frames.2332. vprof_playback_start (/command/counter-strike-global-offensive/vprof_playback_start/) // Start

playing back a recorded .vprof file.2333. vprof_playback_step (/command/counter-strike-global-offensive/vprof_playback_step/) // step to the

next tick.2334. vprof_playback_stepback (/command/counter-strike-global-offensive/vprof_playback_stepback/) //

step to the previous tick.2335. vprof_playback_stop (/command/counter-strike-global-offensive/vprof_playback_stop/) // Stop

playing back a recorded .vprof file.2336. vprof_prevsibling (/command/counter-strike-global-offensive/vprof_prevsibling/)2337. vprof_record_start (/command/counter-strike-global-offensive/vprof_record_start/) // Start

recording vprof data for playback later.2338. vprof_record_stop (/command/counter-strike-global-offensive/vprof_record_stop/) // Stop recording

vprof data2339. vprof_remote_start (/command/counter-strike-global-offensive/vprof_remote_start/) // Request a

VProf data stream from the remote server (requires authentication)2340. vprof_remote_stop (/command/counter-strike-global-offensive/vprof_remote_stop/) // Stop an

existing remote VProf data request2341. vprof_reset (/command/counter-strike-global-offensive/vprof_reset/) // Reset the stats in VProf

profiler2342. vprof_reset_peaks (/command/counter-strike-global-offensive/vprof_reset_peaks/) // Reset just the

peak time in VProf profiler2343. vprof_to_csv (/command/counter-strike-global-offensive/vprof_to_csv/) // Convert a recorded .vprof

file to .csv.2344. vprof_unaccounted_limit (/command/counter-strike-global-offensive/vprof_unaccounted_limit/) "0" //

number of milliseconds that a node must exceed to turn red in the vprof panel2345. vprof_verbose (/command/counter-strike-global-offensive/vprof_verbose/) "1" // Set to one to show

average and peak times2346. vprof_vtune_group (/command/counter-strike-global-offensive/vprof_vtune_group/) // enable vtune

for a particular vprof group (disable to disable)2347. vprof_warningmsec (/command/counter-strike-global-offensive/vprof_warningmsec/) "10" // Above this

many milliseconds render the label red to indicate slow code.2348. vtune (/command/counter-strike-global-offensive/vtune/) // Controls VTunes sampling.2349. vx_model_list (/command/counter-strike-global-offensive/vx_model_list/) // Dump models to

VXConsole2350. wc_air_edit_further (/command/counter-strike-global-offensive/wc_air_edit_further/) // moves

position of air node crosshair and placement location further away from play2351. wc_air_edit_nearer (/command/counter-strike-global-offensive/wc_air_edit_nearer/) // moves

position of air node crosshair and placement location nearer to from player2352. wc_air_node_edit (/command/counter-strike-global-offensive/wc_air_node_edit/) // toggles laying

down or air nodes instead of ground nodes2353. wc_create (/command/counter-strike-global-offensive/wc_create/) // creates a node where the player

is looking if a node is allowed at that location for the currently select2354. wc_destroy (/command/counter-strike-global-offensive/wc_destroy/) // destroys the node that the

player is nearest to looking at. (The node will be highlighted by a red box).2355. wc_destroy_undo (/command/counter-strike-global-offensive/wc_destroy_undo/) // When in WC edit

mode restores the last deleted node2356. wc_link_edit (/command/counter-strike-global-offensive/wc_link_edit/)2357. weapon_accuracy_nospread (/command/counter-strike-global-offensive/weapon_accuracy_nospread/) "0"

// Disable weapon inaccuracy spread2358. weapon_debug_spread_gap (/command/counter-strike-global-offensive/weapon_debug_spread_gap/) "0"2359. weapon_debug_spread_show (/command/counter-strike-global-offensive/weapon_debug_spread_show/) "0"

// 3: show accuracy with dynamic crosshair2360. weapon_recoil_cooldown (/command/counter-strike-global-offensive/weapon_recoil_cooldown/) "0" //

Amount of time needed between shots before restarting recoil2361. weapon_recoil_decay1_exp (/command/counter-strike-global-offensive/weapon_recoil_decay1_exp/) "3"

// Decay factor exponent for weapon recoil2362. weapon_recoil_decay2_exp (/command/counter-strike-global-offensive/weapon_recoil_decay2_exp/) "8"

// Decay factor exponent for weapon recoil2363. weapon_recoil_decay2_lin (/command/counter-strike-global-offensive/weapon_recoil_decay2_lin/) "18"

// Decay factor (linear term) for weapon recoil2364. weapon_recoil_scale (/command/counter-strike-global-offensive/weapon_recoil_scale/) "2" // Overall

scale factor for recoil. Used to reduce recoil on specific platforms2365. weapon_recoil_scale_motion_controller (/command/counter-strike-global-

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Games

Alien Swarm (/game/alien-swarm/)

Battlefield 3 (/game/battlefield-3/)

Battlefield 4 (/game/battlefield-4/)

Call of Duty 4: Modern Warfare (/game/call-of-duty-4-modern-warfare/)

Call of Duty: Modern Warfare 2 (/game/call-of-duty-modern-warfare-2/)

Call of Duty: Black Ops (/game/call-of-duty-black-ops/)

Crysis (/game/crysis/)

Crysis 2 (/game/crysis-2/)

Crysis 3 (/game/crysis-3/)

Counter-Strike (/game/counter-strike/)

Counter-Strike: Condition Zero (/game/counter-strike-condition-zero/)

Counter-Strike: Global Offensive (/game/counter-strike-global-offensive/)

Counter-Strike: Source (/game/counter-strike-source/)

Day of Defeat (/game/day-of-defeat/)

Day of Defeat: Source (/game/day-of-defeat-source/)

Dota 2 (/game/dota-2/)

Garry's Mod (/game/garrys-mod/)

Half-Life (/game/half-life/)

Half-Life 2: Deathmatch (/game/half-life-2-deathmatch/)

Insurgency (/game/insurgency/)

Left 4 Dead (/game/left-4-dead/)

Left 4 Dead 2 (/game/left-4-dead-2/)

Portal (/game/portal/)

Portal 2 (/game/portal-2/)

Ricochet (/game/ricochet/)

Team Fortress 2 (/game/team-fortress2/)

Team Fortress Classic (/game/team-fortress-classic/)

Languages

English (/)

German (/de/)

GAMERCONFIG

Contact us (/contact/)

Imprint (/imprint/)

PARTNER

Gegner-Suche.de (http://www.gegner-suche.de)

Clandesigns.de (http://www.clandesigns.de)

GLOBAL-OFFENSIVE (http://global-offensive.com/)

offensive/weapon_recoil_scale_motion_controller/) "1" // Overall scale factor for recoil. Used toreduce recoil. Only for motion controllers

2366. weapon_recoil_suppression_factor (/command/counter-strike-global-offensive/weapon_recoil_suppression_factor/) "0" // lerping to 1 for later shots

2367. weapon_recoil_suppression_shots (/command/counter-strike-global-offensive/weapon_recoil_suppression_shots/) "4" // Number of shots before weapon uses full recoil

2368. weapon_recoil_variance (/command/counter-strike-global-offensive/weapon_recoil_variance/) "0" //Amount of variance per recoil impulse

2369. weapon_recoil_vel_decay (/command/counter-strike-global-offensive/weapon_recoil_vel_decay/) "4" //Decay factor for weapon recoil velocity

2370. weapon_recoil_view_punch_extra (/command/counter-strike-global-offensive/weapon_recoil_view_punch_extra/) "0" // Additional (non-aim) punch added to view fromrecoil

2371. weapon_reload_database (/command/counter-strike-global-offensive/weapon_reload_database/) //Reload the weapon database

2372. whitelistcmd (/command/counter-strike-global-offensive/whitelistcmd/) // Runs a whitelistedcommand.

2373. windows_speaker_config (/command/counter-strike-global-offensive/windows_speaker_config/) "4"2374. wipe_nav_attributes (/command/counter-strike-global-offensive/wipe_nav_attributes/) // Clear all

nav attributes of selected area.2375. workshop_start_map (/command/counter-strike-global-offensive/workshop_start_map/) // Sets the

first map to load once a workshop collection been hosted. Takes the file id of desired start mapas a parameter.

2376. workshop_workbench (/command/counter-strike-global-offensive/workshop_workbench/) // Bring up theWorkshop workbench dialog.

2377. writeid (/command/counter-strike-global-offensive/writeid/) // Writes a list of permanently-banneduser IDs to banned_user.cfg.

2378. writeip (/command/counter-strike-global-offensive/writeip/) // Save the ban list to banned_ip.cfg.2379. xbox_autothrottle (/command/counter-strike-global-offensive/xbox_autothrottle/) "1"2380. xbox_throttlebias (/command/counter-strike-global-offensive/xbox_throttlebias/) "100"2381. xbox_throttlespoof (/command/counter-strike-global-offensive/xbox_throttlespoof/) "200"2382. xload (/command/counter-strike-global-offensive/xload/) // Load a saved game from a console

storage device.2383. xlook (/command/counter-strike-global-offensive/xlook/)2384. xmove (/command/counter-strike-global-offensive/xmove/)2385. xsave (/command/counter-strike-global-offensive/xsave/) // Saves current game to a console storage

device.2386. zoom_sensitivity_ratio_joystick (/command/counter-strike-global-

offensive/zoom_sensitivity_ratio_joystick/) "1" // Additional controller sensitivity scale factorapplied when FOV is zoomed in.

2387. zoom_sensitivity_ratio_mouse (/command/counter-strike-global-offensive/zoom_sensitivity_ratio_mouse/) "1" // Additional mouse sensitivity scale factor appliedwhen FOV is zoomed in.

2388. _autosave (/command/counter-strike-global-offensive/_autosave/) // Autosave2389. _autosavedangerous (/command/counter-strike-global-offensive/_autosavedangerous/) //

AutoSaveDangerous2390. _bugreporter_restart (/command/counter-strike-global-offensive/_bugreporter_restart/) // Restarts

bug reporter .dll2391. _record (/command/counter-strike-global-offensive/_record/) // Record a demo incrementally.2392. _resetgamestats (/command/counter-strike-global-offensive/_resetgamestats/) // Erases current game

stats and writes out a blank stats file2393. _restart (/command/counter-strike-global-offensive/_restart/) // Shutdown and restart the engine.

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