gaming across the curriculum

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Gaming Across the Curriculum: The Place of Videogames in the Liberal Arts Jason Mittell American Studies / Film & Media Culture Middlebury College June 2007

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An overview on the diverse roles videogames might serve in a liberal arts curriculum

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Page 1: Gaming Across the Curriculum

Gaming Across the Curriculum: The Place of Videogames in

the Liberal Arts

Jason MittellAmerican Studies / Film & Media Culture

Middlebury CollegeJune 2007

Page 2: Gaming Across the Curriculum

Games as Tool & Topic• Pedagogical instrument - drills & training, problem-

solving, simulations, collaboration, systems analysis, active learning

• Research instrument - simulation, virtual worlds, mode of publication

• Social / cultural phenomenon - media influences, site of representations, commercial industry, aesthetic form, user-generated creativity, part of everyday life

• Videogames as interdisciplinary liberal art

Page 3: Gaming Across the Curriculum
Page 4: Gaming Across the Curriculum

Drills - Math / Languages

Kanji Invaders - http://www.silentmonkeyproductions.com

Page 5: Gaming Across the Curriculum

Simulation - Physics

Supercharged - particle physics game, Education Arcade

Page 6: Gaming Across the Curriculum

Simulation - History

Revolution - 18th century America RPG, Education Arcade

Page 7: Gaming Across the Curriculum

Simulation - Geography

SimCity - PC

Page 8: Gaming Across the Curriculum

System Analysis - Sociology

The Sims - PC/Playstation2

Page 9: Gaming Across the Curriculum

Activism - Env. Studies

McDonalds Video Game - http://mcvideogame.com

Page 10: Gaming Across the Curriculum

Criticism - Political Science

September 12th - http://newsgaming.com

Page 11: Gaming Across the Curriculum

Simulation - Economics

World of Warcraft - PC/Mac

Page 12: Gaming Across the Curriculum

Media Influence - Psychology

Grand Theft Auto: Vice City - Playstation2

Page 13: Gaming Across the Curriculum

Representations - WAGS

Tomb Raider - PC

Page 14: Gaming Across the Curriculum

Media Industry - Film/Media

Lord of the Rings: Two Towers - Playstation2

Page 15: Gaming Across the Curriculum

Aesthetics - Film/Media

Katamari Damacy - Playstation2

Page 16: Gaming Across the Curriculum

Aesthetics - Music

Guitar Hero - Playstation2

Page 17: Gaming Across the Curriculum

Design - Art / Math

Second Life - PC/Mac

Page 18: Gaming Across the Curriculum

Game Design

Game Maker / Neverwinter Nights - PC

Page 19: Gaming Across the Curriculum

Machinima

Second Life - PC/Mac (by Jake Moreno Coplon)

Page 20: Gaming Across the Curriculum

‣ Talk to faculty & students

‣ Look for gaming opportunities

‣ Go play - have fun!