gamification in elt for ortesol 2013

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Gamification: Hype or Useful Teacher Tool? Deborah Healey American English Institute/Dept. of Linguistics, University of Oregon Kai Liu Dept. of Linguistics, University of Oregon sites.google.com /site/gamificationforelteachers/

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Presentation about gamification for English language teaching by Deborah Healey and Kai Liu from Oregon Teachers of English to Speakers of Other Languages (ORTESOL) Conference, Oct 12, 2013. Includes links to the companion website.

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Page 1: Gamification in ELT for ORTESOL 2013

Gamification: Hype or Useful Teacher Tool?

Deborah Healey

American English Institute/Dept. of Linguistics, University of Oregon

Kai Liu

Dept. of Linguistics, University of Oregon sites.google.com/site/gamificationforelteachers/

Page 2: Gamification in ELT for ORTESOL 2013

Agenda

Brief intro to gamification What is it? Game mechanics

Try it yourself – stations; classroom applications

Debrief

© 2013 D. Healey, [email protected]

Page 3: Gamification in ELT for ORTESOL 2013

Games vs. gamification

They’re not the same

© 2013 D. Healey, [email protected]

Page 4: Gamification in ELT for ORTESOL 2013

Classroom activities

We’ll talk about gamifying these later Responding to questions about a 10-minute

video clip Memorizing vocabulary for a weekly quiz Highlighting the transition words in a reading Doing a workbook exercise about the past

tense Doing a presentation about a favorite vacation Writing a compare/contrast paragraph.

© 2013 D. Healey, [email protected]

Page 5: Gamification in ELT for ORTESOL 2013

What’s a game?

A system with rules, some sort of challenge, feedback of some sort, interaction, fun, and often with an emotional response.

(from many authors)

© 2013 D. Healey, [email protected]

Page 6: Gamification in ELT for ORTESOL 2013

Gamification??

Gamification is adding elements of games and gaming to regular activities that we may not normally think of as games.BusinessTrainingEducation

© 2013 D. Healey, [email protected]

Page 7: Gamification in ELT for ORTESOL 2013

Kapp, 2012: Elements

Game mechanics –points, levels, and badges (PBL), scoring, time constraints

Game thinking – competition, cooperation, exploration, storytelling

Aesthetics – a visually or otherwise interesting environment that creates a different “feel” to the activity (pp.9-11)

© 2013 D. Healey, [email protected]

Page 8: Gamification in ELT for ORTESOL 2013

Why do we care?

Demographics Digital natives

Engagement Extrinsic => intrinsic motivationIt’s our world

© 2013 D. Healey, [email protected]

Page 9: Gamification in ELT for ORTESOL 2013

Teachers use these

Cascading Information Theory – breaking up information into bits Curriculum in teaching

Achievements – where learners have accomplished something relative to others “Achievers” – I’m better than others

Community Collaboration – working together to solve a problem or do a task. Group work in teaching “Socializers”

Images from http://www.gamification.org/wiki/Game_Mechanics

© 2013 D. Healey, [email protected]

Page 10: Gamification in ELT for ORTESOL 2013

More that we use now

Points – giving numerical value for actions Grades in teaching

Loss Aversion – avoiding punishment Grading, often

Behavioral Momentum – the tendency to keep doing something Fun Once, Fun Always – classroom routines

Images from http://www.gamification.org/wiki/Game_Mechanics

© 2013 D. Healey, [email protected]

Page 11: Gamification in ELT for ORTESOL 2013

What we could add

Countdown– having only a certain amount of time to do something Homework, tests, activities

Levels – more points = more rewards Start at 0 and add points to grades

Quests – give activities a larger focus

Check this later: Penny Arcade videowww.penny-arcade.com/patv/episode/gamifying-education

Images from http://www.gamification.org/wiki/Game_Mechanics

© 2013 D. Healey, [email protected]

Page 12: Gamification in ELT for ORTESOL 2013

What we could add

Progression – gradual success, made visible Chart of reading speed, other

Ownership– control of something Publishing, learner choices

Images from http://www.gamification.org/wiki/Game_Mechanics

© 2013 D. Healey, [email protected]

Page 13: Gamification in ELT for ORTESOL 2013

Try it - stations

Explanation – see the handout

© 2013 D. Healey, [email protected]

Page 14: Gamification in ELT for ORTESOL 2013

Project/task-based learning

Blissful productivity – joy in work Discovery/Exploration

“Explorers” Epic meaning – doing something big

Projects outside the classroom, audience Quests/Challenges – overcoming

obstacles Virality – working with others

Images from http://www.gamification.org/wiki/Game_Mechanics

© 2013 D. Healey, [email protected]

Page 15: Gamification in ELT for ORTESOL 2013

Debrief

What did you do? What do you think?

© 2013 D. Healey, [email protected]

Page 16: Gamification in ELT for ORTESOL 2013

Q&A

Thanks!sites.google.com/site/gamificationforelteachers/

[email protected]

http://www.deborahhealey.com

[email protected]

© 2013 D. Healey, [email protected]