gamefaqs seiken densetsu 3 (snes) faq_walkthrough by nightblade

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7/23/2019 GameFAQs Seiken Densetsu 3 (SNES) FAQ_Walkthrough by Nightblade http://slidepdf.com/reader/full/gamefaqs-seiken-densetsu-3-snes-faqwalkthrough-by-nightblade 1/39 *Seiken Densetsu 3: FAQ/Walkthrough* by *Nightblade* </users/Nightblade/contributions> *Version:* 1.7 | *Updated:* 2000-11-12 | *Original File* <http://dw.cbsi.com/redir?asid=0&astid=8&siteid=19&edid=107&destCat=&destURL=htt p%3A%2F%2Fdb.gamefaqs.com%2Fconsole%2Fsnes%2Ffile%2Fseiken_densetu_3_g.txt> Hosted by GameFAQs </>  * More for Seiken Densetsu 3 (SNES) //  </snes/588648-seiken-densetsu-3/faqs>  o FAQs and Walkthroughs (59) </snes/588648-seiken-densetsu-3/faqs>  o Walkthrough by AKishan </snes/588648-seiken-densetsu-3/faqs/5625>  o FAQ/Walkthrough by Uhhhhh </snes/588648-seiken-densetsu-3/faqs/7710>  o FAQ/Walkthrough by DC </snes/588648-seiken-densetsu-3/faqs/6114>  o FAQ/Walkthrough by snesmaster1  </snes/588648-seiken-densetsu-3/faqs/5621>  o FAQ/Walkthrough by Loopy </snes/588648-seiken-densetsu-3/faqs/8957>  o See all FAQs </snes/588648-seiken-densetsu-3/faqs>  o Cheats and Secrets (2) </snes/588648-seiken-densetsu-3/cheats>  o Answers (32) </snes/588648-seiken-densetsu-3/answers>  o How can I equip armor?  </snes/588648-seiken-densetsu-3/answers/22977-how-can-i-equip-armor>  o How do I use magic?  </snes/588648-seiken-densetsu-3/answers/38277-how-do-i-use-magic>  o The best party lead by Hawk?  </snes/588648-seiken-densetsu-3/answers/154992-the-best-party-lead-by-ha wk>  o *Ask your own question!* </snes/588648-seiken-densetsu-3/answers>  o Reviews (40) </snes/588648-seiken-densetsu-3/reviews>  o Message Board </boards/588648-seiken-densetsu-3> Would you recommend this FAQ? Yes No You must register </user/register.html> to leave a comment. Submit Recommendation >=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<  . : : S E I K E N D E N S E T S U I I I : : . >=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<  Seiken Densetsu 3  Walkthrough/FAQ version 1.7  Created by Nightblade, 29 September 2000  E-mail - [email protected]  Copyright Nightblade 2000 >=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=< .:: c o n t e n t s ::. >=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=< -> author's note -> version history -> the basics -> tech descriptions -> magic/ skills listing -> party section -> walkthrough part i: the spirits -> walkthrough part ii: the god-beasts -> walkthrough part iii: the final battle -> stuff to do

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Page 1: GameFAQs Seiken Densetsu 3 (SNES) FAQ_Walkthrough by Nightblade

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*Seiken Densetsu 3: FAQ/Walkthrough* by *Nightblade*</users/Nightblade/contributions>

*Version:* 1.7 | *Updated:* 2000-11-12 | *Original File*<http://dw.cbsi.com/redir?asid=0&astid=8&siteid=19&edid=107&destCat=&destURL=http%3A%2F%2Fdb.gamefaqs.com%2Fconsole%2Fsnes%2Ffile%2Fseiken_densetu_3_g.txt>

Hosted by GameFAQs </>

  * More for Seiken Densetsu 3 (SNES) //  </snes/588648-seiken-densetsu-3/faqs>  o FAQs and Walkthroughs (59) </snes/588648-seiken-densetsu-3/faqs>  o Walkthrough by AKishan </snes/588648-seiken-densetsu-3/faqs/5625>  o FAQ/Walkthrough by Uhhhhh </snes/588648-seiken-densetsu-3/faqs/7710>  o FAQ/Walkthrough by DC </snes/588648-seiken-densetsu-3/faqs/6114>  o FAQ/Walkthrough by snesmaster1  </snes/588648-seiken-densetsu-3/faqs/5621>  o FAQ/Walkthrough by Loopy </snes/588648-seiken-densetsu-3/faqs/8957>  o See all FAQs </snes/588648-seiken-densetsu-3/faqs>  o Cheats and Secrets (2) </snes/588648-seiken-densetsu-3/cheats>  o Answers (32) </snes/588648-seiken-densetsu-3/answers>  o How can I equip armor?  </snes/588648-seiken-densetsu-3/answers/22977-how-can-i-equip-armor>  o How do I use magic?

  </snes/588648-seiken-densetsu-3/answers/38277-how-do-i-use-magic>  o The best party lead by Hawk?  </snes/588648-seiken-densetsu-3/answers/154992-the-best-party-lead-by-hawk>  o *Ask your own question!* </snes/588648-seiken-densetsu-3/answers>  o Reviews (40) </snes/588648-seiken-densetsu-3/reviews>  o Message Board </boards/588648-seiken-densetsu-3>

Would you recommend this FAQ? Yes No You must register</user/register.html> to leave a comment.Submit Recommendation

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<  . : : S E I K E N D E N S E T S U I I I : : .>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<  Seiken Densetsu 3  Walkthrough/FAQ version 1.7  Created by Nightblade, 29 September 2000  E-mail - [email protected]  Copyright Nightblade 2000

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: c o n t e n t s ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<

-> author's note-> version history-> the basics-> tech descriptions-> magic/ skills listing-> party section-> walkthrough part i: the spirits-> walkthrough part ii: the god-beasts-> walkthrough part iii: the final battle-> stuff to do

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-> quotes-> thanks-> contact information-> public service announcement

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: a u t h o r ' s n o t e ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Hey, welcome to my Seiken Densetsu 3 Walkthrough/FAQ. My name isNightblade. Well, maybe not -Nightblade-, but I seem to have someidentity problems here... so bear with me, alright? Anyway, I am thesomewhat author for this guide. I believe now that this has some decentcontent now, rather than the lame-ass attempt/version before.

Contrary to popular belief, many of the old school SNES and NES gamesare far better than any PSX or N64 game you could chuck at me. Maybe notin graphics and first impression, but in terms of gameplay, storylineand characteristics, most of these games will come out on top. Seiken 3is one of them. Never released out of Japan, people missed out a lot,until one day... you should know the story by now. Basically, it gottranslated. Now everyone is praising Neill Corlett and his team, and Idon't blame them.

Okay ... version 1.7. But not the mage-ass version 1.7 update you

expected. I merely changed some stuff to make it look better and splitthe walkthrough into 3. Not a single word was added >=) ... well, cutthe addition in version history, of course. The next one might be thehuge one, though ... just keep on waiting, and I will deliver ...

Which brings be to a cease of my jabbering and the proper guide. I am inno way done or finished with this... thers some more to come. But forthe meantime, enjoy...

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: v e r s i o n h i s t o r y ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<All dates are in DD/MM/YY format...

---------------------------------------------------------------------version 1.0 - Started the guide, with a base Walkthrough. Soon to beupdated, though =P. Date - 29/09/2K---------------------------------------------------------------------version 1.1 - Added the Party Section. Date - 01/10/2K---------------------------------------------------------------------version 1.2 - Added the Basics Section, changed a little text here andthere, and added some submissions of more teams. Date - 02/10/2K---------------------------------------------------------------------version 1.3 - Added the credits, weird section, and the copyright. Date- 03/10/2K---------------------------------------------------------------------

version 1.4 - Revised and changed the format of this section, cut outthe weird section and instead put in some quotes. Changed some text, andadded more party suggestions. Date - 03/10/2K---------------------------------------------------------------------version 1.5 - Finalised version before submission to GameFAQs. AddedEquipment and places to go to the basics section, changed some text, andfinished the walkthrough, cut some final areas. Added necessary contactinformation. Checked and cleared all (I hope) of the typo errors, and amabout to send this away. Wish me luck... Date - 05/10/2K---------------------------------------------------------------------

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version 1.6 - Very minor update, changed 'introduction' to 'author'snote'. Added a list of tech and magic descriptions, and went througheverything again. Re-worded some parts and tackled all the typos. I dida lazy job with the typos last time =P. Date - 13/10/2K---------------------------------------------------------------------version 1.7 - Still delaying the major update for a while, so this willhave to compensate. I changed the headings/general visual formats forthe most part, and split the walkthrough into three respective parts ofthe game. I'll be working on another FAQ before I undertake the majorupdate, though. Date - 10/11/2K--------------------------------------------------------------------->=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: t h e b a s i c s ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<This is a section for the newbies. Basically, it's for you to get toknow the controls, menus and such. It's rather easy to figure out.Here's a little run through...---------------------------------------------------------------------.:: i) basic basic - the controls ::.---------------------------------------------------------------------< Commonly used Phrases >-------------------------Tech - Every class has one. There's a much deeper explanation belowMP - Magic Points. How much energy a spell needs and how much energy

you have.HP - Hit Points. How many points of damage you can take before dyingLucre - Or Luc, as the game refers, is the main currency in Seiken 3. Idon't know why they put it in this so-called -Japanese- game, though. Itsounds rather french to me....

< Controls - Non-battle >-------------------------A = Accept, speak, selectB = Cancel, shut upX = Enter Ring MenuY = Enter Main MenuL = Control 2nd character (hold)

R = Control 3rd character (hold)Select = Change party leaderStart = Enter Storage

< Controls - Battle >---------------------A = Attack, selectB = Tech, cancelX = Enter Ring MenuY = *none*L = Control 2nd character (hold)R = Control 3rd character (hold)Select = Change party leader

Start = *none*

----------------------------------------------------------------------.:: ii)the menu/ sub-screen ::.----------------------------------------------------------------------At any time (when not engaged in battle) during your journey, you canhit "Y" to bring up the Main Menu. Here you'll see your threecharacters, and a bunch of acronyms in the bottom right corner. They areother menus. It should look a little like this...

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 WIN | INV |EQUIP----------------- BTL | --- | MGC-----------------FILE |STAT | CON

Okay... so you don't get them? a little run-down may help...

< WIN - Window Select >-----------------------Here, you can select what speech windows you want. Rather a preferencething than actual information. There is a guideline at the bottom leftcorner on what you do. This can be quite handy, actually. The defaultwindow select isn't too intruiging. <Faint possibility of being flamedto death> ah well...

< INV - Inventory Exchange >----------------------------Here, you can switch who's holding what, or where you want to putsomething. Particularly useful when obtaining that equipment from thosedamn Weapon/Armor seeds and you have to give to to the right person.ARRGH! Once again, there are handy guidelines in the northwest corner onwhat to do.

< EQUIP - Equipment Exchange >------------------------------Here, you give your characters better equipment. Hit A, choose what partyou want to change, then hit A again to select what to change into. Asalot of people may ask, to equip your other characters simply press"Select" and you'll get another characters equipment menu up. That goesfor everything else.

< BTL - Battle Behavior >-------------------------Here you can select how your characters will behave in battle. Thechoices are...

-> Start attacking with closest enemy-> Assist *2nd character*-> Assist *3rd character*-> attack different enemies than allies

... for a beginner, I'd suggest everyone assisting each other. Forexample, Player 1 assists Player 2, Player 2 assists Player 3, and soon.

To the right of that, you'll see a list. After selecting battle mode,the cursor will point to that menu. It should look a little like this...

-> < Don't use techs >

-> Whirlwind Lance *Level one tech*-> Flying Heaven Spear *Level two tech*-> Hundred Flower Dance *Level three tech*

And that's where you choose what tech you want the AI controlledcharacters to use in battle. When I use boss strategies below and quote"Use Level 1 techs only", simply go there and make everyone use Levelone techs. I would offer the competition-like thing (as with stats,below), but it would be too easy for even the causual newbie to searcharound the net and read a walkthrough, no? Moving on...

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< MGC - Magic Analysis >------------------------Here you can select a spell from the listing to the left, and hit A onit to see how much MP the spell costs and what it does, ie; the effectof the spell; on a more dramatic side of things. Besides that, thisscreen will not come into action until after class change for the mostpart.

< FILE - Save Files >---------------------This lets you look at where and when you last saved, as well as yourtime/progress through your game, and any others you have played. Idon't necessarily see why it's there. But, nonetheless, it's there evenif you aren't... =P

*Tip* - If you are unsure of class change, save in a different slotbefore changing. Then, if you don't like you decision, you can always goback. And after, when you start a new game, you can easily erase it andsave in that same slot.

< STAT - Statistics >---------------------Here you'll see the basics stats and attributes to a certain character.

To the top left you'll see the stats. It should look something likethis...

Attack - 345Defense - 300Evade - 32Magic def. - 93

... and below that come the attribues, which should look something likethis...

Strength 17 |||||||||||||||||----------------------------------

Agility 17 |||||||||||||||||----------------------------------Vitality 18 ||||||||||||||||||----------------------------------Intell. 21 |||||||||||||||||||||----------------------------------Spirit 19 |||||||||||||||||||----------------------------------Luck 16 ||||||||||||||||

... umm, can anyone guess which class that was? It'll earn you a placein the credits, heh. Yeah, I know that the casual newbie could also surfaround and find this one out, but it seems like it would be a little

harder to me. Anywayz, go right a little and you'll see your experiencepoints. It shows how much EXP you have and how much you need to get alevel up.

< CON - Controls >------------------This is basically a no-brainer. If preferably different from default,you can change the controls at will. The handy guideline is there totell you what to do. It's in the bottom right corner.

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----------------------------------------------------------------------.:: iii) systems in seiken densetsu 3::.----------------------------------------------------------------------Whoo! Seiken Densetsu 3 ranks somewhat high in the creativity andoriginality of the normal turn-based sword-weilding (well, not so muchin that =P) RPGs of square. This is a basic analysis of the differentsystems that set Seiken Densetsu 3 aside from everything else... apartfrom Secret of Mana.

< Day/ Night System >---------------------You'll notice soon enough in your game that it rotates from day to nightfrequently. It isn't much of a biggie, since all you get is differentenemies and/or harder enemies. But there are some minor, minor thingsthat involve switching from Day time to Night time in order to proceedwith the game.

< Week/ Day System >--------------------Seiken Densetsu 3 also rotates through a weekly cycle of days, as perusual in real life. Each of the days are named after an elemental spiritexcept for Shade and Wisp, who represent the -time- of the day(Light/Dark). The "Sunday" of the week is represented by the Faerie.Spells of the elemental will be stronger on its day, and opposites will

be weaker. A good idea is to never visit a boss on his or her specialday. Chances are, you won't come out nice. A little chart...

Wisp/Lumina = Day timeShade = Night time

Luna = Luna's DaySalamando = Salamando's Day= Undine's DayDryad = Dryad's DayJinn = Jinn's DayGnome = Gnome's DayFaerie = Mana Holy Day

< Storage System >------------------At any given time, hit "Start" to bring up the storage. It should looksomething like this...

 <Item> Put into storage >Round Drop 6 Round Drop 16  Pakkun Chocolate 8 PuiPui Grass 67  Moogle Badge 1 Honey Drink 9  Wind Drum 1 Magic Walnut 10  Demon Wolf Soul 2 Book of Rune 99 (Often left here =P)  Nighteye Die 5 Stardust Herb 17  Nothing Light Coin 3

  Nothing >Shade Statue 23  Demon's Claw 8  Holy Water Vial 1 V

... to the left is your current item ring, and what's in it. To theright is what is in your storage. There are three things you can do instorage. "Restock", "Store" and "Exchange". To restock, simply select anitem in your ring and if you currently have some more in your storage,select the exact same item and you'll restore it to 9. To store, selectand item and then hit A on "Put into Storage". To Exchange, select and

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item and a different item on the storage side. If you choose an itemfrom the storage that is already in your ring, you'll just refill it. Soit's best not to.

< Ring System >---------------Ahhh... no more annoying Main Menus for getting and using items. SeikenDensetsu 3 brings you rings. Hit X at any given time, and you'll bringup your item ring, used for basically selecting and using items. If youhit up from there, it'll bring you to your Magic ring, where you canselect and use a spell. Unless it is supportive or healing magic, youcan't use magic out of battle.

< And finally... the Class Change system >------------------------------------------You've probably already heard this, but for the sake of it...

Every character in Seiken Densetsu 3 can engage two class changesthroughout the game. When they class change, depending on what youchange into, you'll get new skills and magic, a different tech, andbetter statistics. Each character can choose light or dark twice, thusresulting in four final classes per character. And if you come to thinkabout the twenty different party selections to go with it, you'll get aheadache as well as an idea of how much replay value this game has. A

visual chart...

  Light + Light (LL)  ------------------  Light (L)/  ---------  / \Light + Dark (LD)  / ------------------  /Neutral-------  \ Dark + Light (DL)  \ ------------------

  \Dark (D) /  ---------  \Dark + Dark (DD)  ------------------

... in which you've probably seen ten times over.

To obtain first class change, you must simply be Level 18 and near aMana Stone or another source of Mana. The ones available are the Wind,Water, Fire, and Moon stones, or the silver Mana Goddes statue in theHolyland. Then, search the source of Mana and if you are at the rightlevel or higher, a selection of two will appear. The top is light, thebottom is dark. A more in-depth section on what to choose and why will

come soon.

To obtain second class change, you'll need to be level 38 and near theSilver statue in the Holyland. You'll need a special class change itemto break the seal, though. The items you'll need will be both in theclass section and items section, both soon to come. If you are at thatexact point and need the item desperately, email me with your currentclasses and what you want, and I'll tell you what you need. Anyway,these items can be obtained from ??? seeds, which can be found in manyplaces after the God-beasts are unleashed. For example, the Labyrinth of

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Ice Walls, the Ancient Ruins of Light, The Forest of Illusion, and othersuch places.

---------------------------------------------------------------------.:: iv) places in a city ::.---------------------------------------------------------------------Here is a brief explanation of the places you can visit in most towns,and what you can achieve out of them, as well as how...

< The Inn >-----------The Inn is usually marked by and "Inn" sign, so it shouldn't be too hardto find. In an inn, you can rest for the night to replenish HP/MP andsave. It can also be used in handy to change from day to night whennecessary. Inside every inn is a magic pot, where you can grow certainseeds that you've found and obtain certain items.

< The Armor Store >-------------------Usually marked by a Helmet or a Shield sign, the Armor store will sellyou and your allies new/better armor, to increase defenses and otherstatistics, such as evade or magic defense. If you can't equip an item,the shopkeeper will ask if you'd like to pass it on to an ally, soeveryone will have upgrades when they need it. After this, simply enter

the Equip menu in the sub-screen and equip your new defenses. Rememberto sell your old stuff when you don't need it to gain extra cash.

< The Weapons Store >---------------------Much like the Armor store, the weapons store is distinguished by a swordon top of the door. You have the same options and such as with the armorstore. Remember to sell your used goods as well...

< The Items Store >-------------------The Items store will sell you basic items, such as Round Drops, PuiPuiGrass, and Magic Walnuts. When visiting each town, remember to go to

this store and restock on items, seeing as they are not too expensive.Remember, you can only hold 10 items in your ring and 9 of each, butthey can always be stored.

---------------------------------------------------------------------.:: v) techs, magic and equipment ::.---------------------------------------------------------------------Enraged newbie: "How do you obtain/use techs and magic? HUH???"Nightblade: "Whoa dude, cut a litle patience! read the text below!"<Disclaimer> This hilariously sad comedy act (C) Nightblade 2000... LOL

< Techniques >--------------

Techniques are kind of special attacks that can be executed when theright amout of bars in the bottom gauge is full, or at necessary amount.Every class will obtain a tech (Except for Kevin), and since you canclass change twice, you'll result with three techs. The tech bar willexpand as you class change...

Level one tech - 4 sectors of the tech barLevel two tech - 7 sectors of the tech barLevel three tech - 9 sectors of the tech bar

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... a wide selection of these techs are "fullscreen", which plainlymeans that. They hit everyone on the screen, hence the name"Fullscreen". They are somewhat superior to use and most of these are afair bit stronger than the single-target techs, not like you can choosewho you want to hit ;P The "soon-to-come" class section will havelistings of who gets what techs and such.

< Magic >---------To obtain magic, two things are needed. One, the right elemental spirit,and two, the right attribute level. So say, Diamond Missile needsIntelligence 7 to learn, and you have Intelligence 11 and you -still-don't have it, it means you don't have Gnome yet, who is the spiritneeded for that spell, and Vice Versa. That's about it for magic, a fulllist of spells and which stats/spirits they correspond to and triggerwill come soon.

< Equipment >-------------Every class apart from neutral will have Ultimate Weapons/Armor. Theseare the strongest possible, and they come free. But you have to hunt forthem. They grow from the brown-colored Weapon/Armor seeds, usually foundaround the Dark God-beasts lair. Once you have obtained them, plant themat an inn and they'll grow into equipment such as the Brave Blade and

the Sacred Shield for the Paladin.

DONE! that's basically all you need to know. But hey, what say you readall of that and you haven't even started yet? Well, you better start!

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: t e c h d e s c r i p t i o n s ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Here, I'll list each characters techs and describe them. It won't be ofmuch use to you, but it should be a sorta good read...

*Note: This may give potential spoilers*---------------------------------------------------------------------

.:: kevin ::.----------------------------------------------------------------------> Ashura Dream Fist - Kevin will glow, then somersault to send a kickand a punch at the enemy.

-> Whirlwind Kick/ *Tornado Throw - Kevin will leap to the middle of thescreen, and start kicking in a whirlwind form to hit all enemies. *Kevinwill grab and enemy, then throw him or her onto the ground.

-> Water Moon Slice/ *Bastard Slam - Kevin will somersault and send ablue kick and an upwards arc, severely damaging one enemy. *Kevin willgrab the enemies back and throw them.

-> Byakko Shockwave/ *Stardust Bomb - Kevin will leap to the center ofthe screen, then will send one surging energy ball to damage each enemyon the screen. *Kevin will grab an enemy, then jump high in the air tothrow the enemy to the ground.

-> Genbu 100 Kick/ *Blow Impact - Kevin form another copy of himself,and the two will kick and attack one enemy. *Kevin will grab an enemyand throw them, leaving a dust like semi-circle.

-> Seiryuu Death Fist/ *Dead Crush - Kevin will leap into the center of

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the screen, and in dash of white will damage all enemies. *Kevin grabsan enemy and violently crushes them into the ground.

-> Suzaku Sky Dance/ *Veributach - Kevin will leap into the center ofthe screen, send a howl to the moon, and will damage all enemies. *Kevingrabs an enemy and performs a suplex-like throw.

---------------------------------------------------------------------.:: charlotte ::.----------------------------------------------------------------------> Bonkle - Charlotte will glow, then twirl her flail to hit an enemy

-> Jump - Charlotte will jump onto an emeny, attack multiple times withher flail.

-> Dash - Charlotte will dash up to an enemy and attack with her flail

-> Chop Chop - Charlotte will pull out a fan-like object and slap theenemy with it, multiple times.

-> Boom Boom - Much like Jump, Charlote will send fiery flail attacksonto an enemy.

-> Craaaazy - Charlotte will go crazy and attack an enemy multiple times

with her flail

-> Huge Huge - Charlotte's Flail will grow large, and she will swing andattack one enemy with her enlarged Flail.

---------------------------------------------------------------------.:: duran ::.----------------------------------------------------------------------> Cross Slash - Duran wil glow, then swing two arcs with his sword toan single enemy.

-> 3-Step Cut - Duran will attack one enemy in three steps: straight,then up, then down.

-> Whirlwind Sword - Duran will jump into the center of the screen, thenwhirld his sword to damage all enemies on the screen.

-> Flashing Sword - Duran will leap into the center of the screen, holdhis sword to the sky, and then a circle of light will damage all enemieson the screen.

-> Magic Circle - Duran will create the mythical magic circle on anenemy, then leap in the air and slash the enemy with great power.

-> Vacuum Sword - Duran will leap into the center of the screen, twrilhis sword in a circle above his head, and the wind made from this will

damage all enemies.

-> Eruption Sword - Duran will stab his sword into the ground, and lavawill form around him and his enemies, damaging them all.

---------------------------------------------------------------------.:: angela ::.----------------------------------------------------------------------> Double Attack - Angela will glow, then swing her cane twice in andarc to damage an enemy.

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-> Pink Typhoon - Angela will show her ass to an enemy, kiss, and damagean enemy.

-> Star Attack - Angela will point her cane at an enemy, then multiplestars will shoot from it to damage yhe enemy.

-> Spiral Rod - Angela will throw her cane at the enemy in a spiralingmanner, damaging an enemy

-> Dancing Rod - Angela will spin her cane very quickly, and the cane,with no support, will jump and attack the enemy.

-> 10t - Angela will throw her cane and summon a 10 tonne anvil todamage an enemy

-> Hot Shot - Angela will point her cane at an enemy, and will firefireballs to damage an enemy.

---------------------------------------------------------------------.:: hawkeye ::.----------------------------------------------------------------------> Back Slash - Hawkeye will glow, then spin around and slash at anenemy with his daggers.

-> Flying Swallow Toss - Hawkeye will pull out and throw one dagger eachto every enemy on the screen.

-> Silhouette Slice - Hawkeye will jump from a wall and swiftly create asilhouette while the real Hawkeye slashes down twice on an enemy.

-> Dance of Roses - Hawkeye will throw a rose to an enemy, and whiledistracted will slice into both the rose and the enemy, damaging it.

-> Thousand Slice - Hawkeye will leap and attack an enemy with multipleslices of his daggers.

-> Shadow Dive - Hawkeye will dive into the shadows, then reappear infront of an enemy to slice and damage it.

-> Split-Image Slice - Hawkeye will split himself into however manyenemies on the screen, then attack them all with a slice.

---------------------------------------------------------------------.:: riesz ::.----------------------------------------------------------------------> Whirlwind Lance - Riesz will glow, then twirl her spear and stab anenemy, damaging it.

-> Vacuum Surge Spear - Riesz will jump to the center of the screen,

then twirl her spear above her head and the wind from it will damage allenemies.

-> Flying Heaven Spear - Riesz will jump into the air and individuallyleap down to stab every enemy on the screen.

-> Light Shot Spear - Riesz will throw her spear into the heavens, thena series of light spears will fall to damage all enemies.

-> Falling Star - Four Riesz's will appear from the four corners of the

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screen and shoot towards an enemy. The real Riesz will then attack thatenemy from either the top ot bottom of the screen.

-> Dragon Tooth Spear - A Fiery Dragon Head will shoot from one end ofthe screen to the other in the line of one enemy, damaging it.

-> Hundred Flower Dance - Riesz will leap and attack one enemy multipletimes, sending petals flying.

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: m a g i c / s k i l l s l i s t i n g ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Here I'll list all the spells/ skills under their respective elementalspirit, then include a brief description of the spell/ skill along withthe needed statistic and Magic Point cost. I will be using the shortenedabbrieviations of stats to save space. The needed ones go as follows:

DEX = Dexerity/ AgilityINT = IntelligencePIE = Piety/ SpiritCON = Constitution/ Vitality

---------------------------------------------------------------------.:: wisp spells ::.

---------------------------------------------------------------------Spell/MP Cost Description Learned At------------- ----------- ----------Holy Ball (2MP) Level one light magic INT. 6Saint Beam (5MP) Level two light magic INT. 6Heal Light (3MP) Restore HP PIE. 6Magic Shield (4MP) Half magic damage to ally PIE. 18Tinkle Rain (2MP) Restore status PIE. 7Saint Sabre (4MP) Gives light attribute to weapon PIE. 6

---------------------------------------------------------------------.:: gnome spells ::.---------------------------------------------------------------------

Spell/MP Cost Description Learned At------------- ----------- ----------Diamond Missile (2MP) Level one earth magic INT. 7Earthquake (4MP) Level two earth magic INT. 7Stone Cloud (7MP) Level three earth magic, petrify INT. 7Protect Up (2MP) Defense power up PIE. 10Speed Down (2MP) Hit/Evade rate down PIE. 10Diamond Sabre (4MP) Gives earth attribute to weapon PIE. 7

---------------------------------------------------------------------.:: jinn spells ::.---------------------------------------------------------------------Spell/MP Cost Description Learned At

------------- ----------- ----------Air Blast (2MP) Level one wind magic INT. 8Thunderstorm (4MP) Level two wind magic INT. 8Stun Wind (7MP) Level three wind magic, silence INT. 8Speed Up (2MP) Hit/Evade rate up PIE. 10Protect Down (2MP) Defense power down PIE. 10Thunder Sabre (4MP) Gives wind attribute to weapon PIE. 8

---------------------------------------------------------------------.:: shade spells ::.

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---------------------------------------------------------------------Spell/MP Cost Description Learned At------------- ----------- ----------Evil Gate (2MP) Level one dark magic INT. 9Dark Force (5MP) Level two dark magic INT. 9Death Spell (8MP) 999 damage to enemy with a lower INT. 18  level than casterBlack Curse (6MP) All stats down PIE. 18Dark Sabre (4MP) Gives dark attribute to weapon PIE. 8

---------------------------------------------------------------------.:: undine spells ::.---------------------------------------------------------------------Spell/MP Cost Description Learned At------------- ----------- ----------Ice Smash (2MP) Level one ice magic INT. 10Mega Splash (4MP) Level two ice magic INT. 10Cold Blaze (7MP) Level three ice magic, freeze INT. 10Mind Up (2MP) Magic def/effectiveness up PIE. 10Power Down (2MP) Attack power down PIE. 10Ice Sabre (4MP) Gives water attribute to weapon PIE. 9

---------------------------------------------------------------------.:: salamando spells ::.

---------------------------------------------------------------------Spell/MP Cost Description Learned At------------- ----------- ----------Fireball (2MP) Level one fire magic INT. 10Explode (4MP) Level two fire magic INT. 10Blaze Wall (7MP) Level three fire magic INT. 10Power Up (2MP) Attack power up PIE. 10Mind Down (2MP) Magic def/effectiveness down PIE. 10Flame Sabre (4MP) Gives fire attribute to weapon PIE. 9

---------------------------------------------------------------------.:: luna spells ::.---------------------------------------------------------------------

Spell/MP Cost Description Learned At------------- ----------- ----------Lunatic (5MP) Lower enemy's max HP INT. 15Half Vanish (3MP) Half enemy's HP PIE. 16Body Change (3MP) Turns enemy into chibikko INT. 11Life Booster (4MP) Raises ally's max HP PIE. 16Energy Ball (6MP) Increases critical hit rate PIE. 13Leaf Sabre (4MP) Gives HP absorbtion to weapon PIE. 10

---------------------------------------------------------------------.:: dryad spells ::.---------------------------------------------------------------------Spell/MP Cost Description Learned At

------------- ----------- ----------Sleep Flower (3MP) Puts enemy to sleep INT. 10Poison Bubble (5MP) Poisons enemy, absorbs MP INT. 15Trans Shape (2MP) Immune to physical attack PIE. 16Aura Wave (3MP) Maxium gauge count PIE. 8Counter Magic (4MP) Reflects offensive magic from ally PIE. 16Leaf Sabre (4MP) Gives MP absorbtion to weapon PIE. 10

---------------------------------------------------------------------.:: skills and traps ::.

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---------------------------------------------------------------------Skill/MP Cost Description Learned At------------- ----------- ----------Double Spell (9MP) Tri-elemental magic damage INT. 17Rainbow Dust (10MP) Quad-elemental magic damage INT. 17Ancient (12MP) Heavy neutral magic damage INT. 20Pressure Point (1MP) Werewolf attack power CON. 12Arrow (1MP) Level one trap attack DEX. 13Spike (2MP) Strong level one trap attack DEX. 14Rock Fall (3MP) Level two trap attack DEX. 15Land Mine (4MP) Strong level two trap attack DEX. 16Silver Dart (2MP) Light elemental damage DEX. 17Cutter Missile (3MP) Neutral damage DEX. 17Crescent (4MP) Dark elemental damage DEX. 17Rocket Launcher (5MP) Fire elemental damage DEX. 17Axe Bomber (6MP) Strong neutral damage DEX. 17Grenade Bomb (7MP) Wood elemental damage, absorbs MP DEX. 17Shuriken (1MP) Neutral damage, hit rate down DEX. 13Water Jutsu (3MP) Water damage, power down DEX. 14Fire Jutsu (3MP) Fire damage, mind down DEX. 15Earth Jutsu (3MP) Earth damage, evade rate down DEX. 16Thunder Jutsu (3MP) Wind damage, protect down DEX. 17Poison Breath (3MP) Wood damage, poison DEX. 18Flame Breath (3MP) Fire damage DEX. 18

Blow Needles (3MP) Neutral damage, silence DEX. 18Deadly Weapon (4MP) Neutral damage, lowers max HP DEX. 18Black Rain (6MP) Strong Dark Magic DEX. 19Turn Undead (1MP) 999 damage on undead enemies PIE. 19Unicorn Head (1MP) Level one summon magic PIE. 12Machine Golem (2MP) Strong level one summon magic PIE. 12Ghoul (3MP) Level two summon magic, poison PIE. 18Gremlin (3MP) Level two summon magic PIE. 18Ghost (5MP) Strong level two summon magic PIE. 18Great Demon (5MP) Strong level two summon magic PIE. 18Demon Breath (6MP) Dark magic, greatly decreases magic PIE. 18  defenseFreya (6MP) Level three summon magic, chibikko INT. 15

Marduke (6MP) Level three summon magic, silence INT. 15Iormundgand (7MP) Level three summon magic, poison INT. 15Lamian Naga (7MP) Level three summon magic INT. 15

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: p a r t y s e c t i o n ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Basically here are some favorite/effective teams, mine and other peoplesalike. This should help you choose a team if you can't decide. Ummm... Imay add a list of every single team, but that may get a little tooopiniated and biased. So, these parties are -personal- faves, and are -biased. Don't get me wrong here, okay? Sweetas.

---------------------------------------------------------------------.:: paladin, god hand, bishop ::.---------------------------------------------------------------------Ah, the God Squad. This party is one of the best to choose for a firstrounder. Works wonders on any quest, but is specifically for Duran'squest. Why Duran's? simple answer. The Black Rabite. With two SaintSabre casters, plenty of healing, AND two awesome fighters, it workswell in all ways.

---------------------------------------------------------------------

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.:: ninja master, star lancer, bishop ::.---------------------------------------------------------------------An excellent team which mixes stat up and stat down, along with greatelemental backup (Ninjitsu, Sabres) with great magic. You'll have twodecent attackers, a great healer, who can double as a support characterand spell-caster as well.

*Additional opinion submitted by Armisael ([email protected])

My favourite team is Hawkeye, Riesz, and Charlotte, as Ninja Master,Star Lancer and Bishop. It was a toss up between Charlotte as a Bishopand Duran as a Lord, but Charlotte won out in the end because she getsher multitarget heal light earlier :) Anyway, I like the Ninja Masterover the Nightblade in this team for a few reasons; Star Lancer hasMarduke, so you don't need Blow Needles. Ninja Master hits harder thanNightblade, and doesn't get the hit-for-one-damage bug the Nightbladegets on my game. And since I'm only ever level pegging with the enemiesI face, I often use Thunder Jutsu at the start of a regular battlebefore canning them.

---------------------------------------------------------------------.:: rogue, arch mage, bishop ::.---------------------------------------------------------------------Less specifically, the Undead/Dark slaying squad. Perfect for

Charlotte's quest. What with Silver Dart and Turn Undead. For thosepesky enemies who aren't quite dead yet =P, Saint Beam/all will takecare of them perfectly.

---------------------------------------------------------------------.:: wanderer, fenrir knight, magus ::.---------------------------------------------------------------------Okay, so you lack a healer. Great regardless, you have offense, magic,and support magic galore. Get Counter Magic and Mind Down cast, thenAncient will just destroy the enemies. You'll have Body Change and SleepFlower at your disposal for the... -tight- times where you can't healbut need to get out of something.

---------------------------------------------------------------------.:: swordmaster, fenrir knight, dervish ::.---------------------------------------------------------------------The Vampire Squad. Highly effective, and a, shall we say, -fun- approachto the game. Hit and heal. The main aim here is to use the Fenrir Kngihtto your best ability, casting Protect Down on everything. Whilst doingthis, Duran and Kevin can Moon Sabre your party, and you can attackaway! The god-beasts will be simple with sabres, but however, this israther a team for the more experienced ones.

---------------------------------------------------------------------.:: nightblade, star lancer, bishop ::.---------------------------------------------------------------------

*Submitted by Professor Daravon ([email protected])

First of all, I think everyone knows why Star Lancer is good. =o Iactually prefer the single-target tech since she has a lv. 2 multi-target tech that is suprizingly strong even in the later level, andsingle-target Lv.3 techs are good for the bosses. Then, there's thecombo of Stat-up/down with Riesz and Hawk as well. With Hawk, you combatweaknesses of God-Beasts and have a stat-lowering effect. Bishop ispretty good in this case, but Sage is a good(Yes, good =P) choice too.This team would do good with multi-sabres and Turn Undead doesn't have

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much use in the late levels, plus Magic Barrier does half as much as aMind-up would do. Anyway.. Riesz would be your main attacker after allthe stat-ups(many times you wouldn't need it) and Hawk would back-up andCarlie would heal if you get damaged too much. I was able to beatArchdemon at lv.47 with this team. =P

---------------------------------------------------------------------.:: swordmaster, death hand, fenrir knight ::.---------------------------------------------------------------------*Submitted by Ryu Seiryuu ([email protected])

I like this team of Swordmaster, Death Hand, and Fenrir Knight. TheSwordmaster could provide the sabers, including the healing saber (moonsaber) when a character needs it. Have Fenrir Knight cast stat downs andyour moon saber would be twice as effective, including the amount ofdamage to the enemies. The Death Hand is just powerful. Give him theright saber and he'll do great damage. Cast an Energy Ball, preferablyon Luna's Day and he'll be on a killing streak. This is one of thedeadliest teams I've played so far. =)

---------------------------------------------------------------------.:: wanderer, fenrir knight/dragon master, warrior monk ::.---------------------------------------------------------------------*Submitted by DavieZBOY ([email protected])

Hawk is my 2nd favorite character and Wanderer has a lot of cool spellslike; TransShape to go invisible for a while, Aura Wave to make yourattack gauge go to full, and Poison Bubble which does three things,damages the enemy, (duh) poison them, and steals 1/5 of their MP. Rieszis my very favorite character, and I like Fenrir Knight because of hermulti-targeted stat down spells, and cool summon, but my favorite summonand tech are the Dragon Master's, but that class doesn't multi-targether stat down spells. And Warrior Monk 'cause you should always have ahealer and he has multi-targeted Heal Light, and the Leaf Saber whichcan help sometimes, he's also a pretty strong attacker

---------------------------------------------------------------------

.:: wanderer, magus, death hand ::.---------------------------------------------------------------------*Submitted by Rune Master

My Fav party definately consits of Hawk as a Wanderer, Angela as aMagus, and Kevin as a death hand. You can't beat Ancient, Hawk'smoon/tree magic, and Kevin's strength.

---------------------------------------------------------------------.:: swordmaster, god hand, fenrir knight ::.---------------------------------------------------------------------*Submitted by Starlancer ([email protected])

I liked my Swordmaster, God Hand, Fenrir Knight combo. I think someoneelse already submitted a team much like that except in his team, Kevinwas a Death Hand. So the differences here are: Kevin as a God Hand meantI had a healer for most of the game, plus his level 2 tech is full-screen. So I had three full-screen level 2 techs from the threestrongest attackers for most of the game! Unleash them all at once andyou have ultimate destruction. No Energy Ball here, but Pressure Pointand Aura Wave were plenty effective.

---------------------------------------------------------------------

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.:: bishop, vanadis, grand divina ::.---------------------------------------------------------------------*Submitted by Starlancer ([email protected])

I'm also really enjoying the team I'm currently trying, the ''Carlie'sAngels'' team (will be Bishop, Vanadies, Grand Divina). All light-light.I haven't made the 2nd class change yet but am really having funbalancing the physical and magic attacks. Angela's multi-target level 2attacks are important for this low offense team, and they're not evencostly. She'll be at her strongest class as Grand Divina. Riesz willalso be at her strongest, providing the physical attack, deadly multi-target techs, and stat up support to make herself stronger. Carlie willhave single-target sabers for Riesz, great healing, and Turn Undead,which will come in handy for the end of her quest.

---------------------------------------------------------------------.:: lord, fenrir knight, arch mage ::.---------------------------------------------------------------------*Submitted by Paul Wolfstien ([email protected])

Duran attacks, and heal's (great combo :P ) Lise can't give the multistat down's, and attack, and summon :P Angela has multi-target level 2spells, plus rainbow. Lise can use a 'mind down' followed by any ofanglea's spells and that hurts. 'Power Down' works for Duran and Lise

also. It's a fun little team.

---------------------------------------------------------------------.:: paladin, wanderer, warrior monk ::.---------------------------------------------------------------------*Submitted by Paul Wolfstien ([email protected])

You have three great attackers, Duran with heal light, saint saber, anda great FST. Hawkeye has a good attack, a slew off good spells,especially Aura Wave which he can throw on Duran or Kevin or BOTH :P.Kevin as a Warrior Monk is strong, can multi-target heal light, has moonsaber, and a full screen tech. This is probably actually my favoriteteam in the game.

---------------------------------------------------------------------.:: duelist, vanadis, evil shaman ::.---------------------------------------------------------------------*Submitted by Buskaboo ([email protected])

I like this team because of its power and ability to heal whenever youwant. You have IMO the two strongest techs in the game, Eruption Swordand Light Shot Spear. Your guys are the strongest of any of your classesso you can definately kick butt. It may be a little slow, but it reallydoesn't matter. The Evil Shaman is one of my favorite classes because itcan heal, use attack magic, and isn't that bad of an attacker. Hersummons are actually pretty good. This team is so fun to use ^_^

That's it for now. More to come. If you have any of yours, feel free toe-mail me and provide some reasoning. I'll give you full credit for yourinput hehheh.

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: w a l k t h r o u g h ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<---------------------------------------------------------------------  p a r t o n e - t h e s p i r i t s

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>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<

*Intro's soon to come. If you need in-depth help, email me*

---------------------------------------------------------------------.:: i) the light, the faerie ::.---------------------------------------------------------------------< Castle City Jad >-------------------After your introduction, you'll arrive at Jad, via boat or swim. If youchose Charlotte, you'll go straight to Astoria, so skip this bit andscroll down to Astoria below. Now, on your arrival, you'll see Lugartalking. When you regain control, to your left is an Inn. Spend thenight there and choose to wake at night. Now, Jad isn't guarded, so youcan leave. Outside is the Rabite Forest. The path is fairly simple, justfollow it until the intersection (south/west). When you reach it, keepheading south till you reach Astoria

< Lakeshore Village Astoria >-----------------------------In the southeast area of the village is a Weapons Store. Equip a newweapon and speak with the guy outside. To the northeast is a smallbridge, speak to the old woman there. If you want, fight a few Rabitesoutside and gain experience. When you are ready, rest at the Inn. An

extremely bright light will awaken you; follow it.

< Rabite Forest >-----------------Follow the light, and when you reach the intersection once more, headwest. Follow the path from here. At the end, the light will dimmen.Speak to the Faerie inside. She has come from the Holyland to warn thePriest of Light about the declining Mana. Introduce yourself, and she'llrest inside you. You'll notice something happening in Astoria. Rush backthere and see what happened.

---------------------------------------------------------------------.:: ii) the spirit of light - wisp ::.

---------------------------------------------------------------------< Lakeshore Village Astoria >-----------------------------The whole village was thrashed. Now, (it is actually quite funny) yourMain character will curse the beastmen in one way or another. After theynod, go north and head east at the sign. Here your second character willtell you his or her story and join you, seeing as you have a Faerie whowill break the cave's seal. Do so and enter the Cave of Waterfalls.

< Cave of Waterfalls >----------------------Go east and south, and you'll see a Gold Statue. Use it and save. Now gosouth twice, and west once. Here you'll meet Charlotte if she is not

already in you team. After her story, if you chose her third she'll joinyou here, early. If not, she won't, obviously. Regardless, follow her toWendel.

< Holy City Wendel >--------------------Upon entering, to the north you'll find an Armor shop. Go in and equipyour main character with some new armor. Your second should already haveit. Now go down the stairs in the shop and search the barrel, containingan Angel's Grail. Grab it an go back outside. Now, rest at the Inn if

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you want or just head straight north to the Temple of Light. Climbeither flight of stairs and enter. From here, head north twice and speakto the Priest of Light. Th Faerie will tell the Priest about the Mana,and your main character will do his or her whine about what they want.The Priest explains that you are the only one who can draw the Sword ofMana from the Holyland, but the Faerie is too weak to open the gate. So,the Faerie explains that if you obtain the eight spirits who guard theMana Stones, she might be able to open it. Then, the Priest says thatWisp, the Spirit of Light, is said to be seen at a Giant Waterfall inthe cave to the east. With that, go out and restock on your items, thenreturn to the Cave of Waterfalls.

< Cave of Waterfalls >----------------------Make your way back to where you met Charlotte. The Faerie will noticetwo gaps. Now continue and go back to the Gold Statue. Use it if youlike and go south, then west. When the menu pops up, select Spirit andthen Faerie, and the Faerie will help you across the gap. Once across,go west and north, fighting through enemies. Clear the enemies in thisnext room, and to the west is a Gold Statue if you need it. Now go easttwice, and north. Once this area is cleared, heal/restock on items, andthen into the gap for your first boss.

**BOSS - FULL METAL HUGGER**

----------------------------Recommended Level - 5Strategy - At this point of game, there isn't much you can do. Whack athim with your weapons, and aim for the eyes. Use Round Drops to heal,and PuiPui Grass when he uses Bubble Breath, which is one of hisstrongest attacks. He's not very hard.

When he is defeated, you'll obtain the Power of Wisp. The explosionopened a gap, so take it and from there take the southeast exit out.When you use the Faerie to cross the Gap again, Lugar and his Beastmenwill push you off. Here plays a scene at the Mana Holyland of the startof the Faerie's journey.

---------------------------------------------------------------------.:: iii) the spirit of earth - gnome---------------------------------------------------------------------< Castle City Jad >-------------------You'll wake up wounded in a cell. Look through the bars and then yourthird character, or and NPC if you got Charlotte, will help you out. He/she will tell you about the boat that they heard leaving soon, and thenjoin you. Heal up at the Gold Statue and go out. Follow the southerndoors out of the castle, and take the ship from the port, which is nextto the Inn.

< Free City Maia >

------------------When you reach Maia, no to the Armor Store (Shield and Helmet embossedas a sign above it) and equip everyone with a new helmet. Rest at theInn if you like, then talk to the Merchant at the eastern most exit.He'll tell you how the Priest of Light fell ill after putting up astronger barrier around Wendel. Go out to the Golden Road.

< Golden Road >---------------Here is a pretty good place for building levels if you are low. Simply

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follow the path. About two thirds through, you should see a caveopening. Enter it, it is the Cleft of Earth. (You might recognize it ifyou chose Duran). Save at the Silver Statue and go out. Just as you areabout to cross the bridge, Altenan soldiers will think you are Forcenansoldiers and get the Machine Golems to attack.

**BOSS - MACHINE GOLEMS**-------------------------Recommended Level - 6Strategy - They'll start by dealing 20-30 damage to each character. Healup and attack them physically. They have one special each - RocketLauncher. If they have used them both and you have Angela, bomb 'em withHoly Ball. Heal with Round Drops, and you should do fine. They are fastbut easy.

When they are defeated, one will crawl to the middle of the bridge andblow up. Now you can't get to Forcena to learn more about the ManaStones, so you'll have to go back to Maia and find another way there.

< Free City Maia >------------------Go to the northeast corner of the city, and enter the house there. Talkto Bon Voyage - the man with the weird hat - and he says he can help youget to Forcena with his cannon. Go out back and he'll say that the thing

needs gunpowder. Go outside again, and your characters will wonder whereto get it. Your main character (to the best of their ability) willsuggest asking someone else in the town. Do so. Speak to the man behindthe garden, south of the Inn's entrance. He'll say that the dwarves havegunpowder, and the entrance is near the Cleft of Earth. Return there,and search the Silver Statue. This time, use Wisp, and she'll open thesecret entrance to the Dwarf Village.

< Dwarf Village >-----------------Firstly, equip everyone with new weapons/armor. Then, go to the itemsstore, and buy a magical rope or two. With fresh equipment, rest at theinn and save your game. Go out and head east. There should be a new

dwarf here. Speak to him and he'll open up the passage to the DwarfTunnel.

< Dwarf Tunnel >----------------Go in and north, defeating all the enemies. Now go west and you shouldsee a dwarf behind the bar-type things. Head west again, and go into theback room. The exit is in the northeast corner. Follow it till you reacha room. Talk to the Dwarf. He is Watts, and will sell you gunpowder.Don't buy it off him, even if you have the cash (quite unlikely). You'llget it free. Once he runs off, head back to the room where you exited atthe corner, and follow the path. At the end, where the path curves intoa single opening, restock on items and heal. Then head in, speak to

Watts, and you'll fight the legendary Jewel Eater.

**BOSS - JEWEL EATER**----------------------Recommended Level - 7Strategy - This boss battle is a long one, but rather easy. If you haveAngela, bomb him straight off with Holy Ball. If you don't just whackaway with weapons, that's all your variety right now =P. When he putsyour defense down, use a Stardust Herb to clear it away. As usual, useRoud Drops or Charlotte to heal. Keep your HP above 60, because his best

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attack, Grand Slam, can shave off about that much if your defense islow.

When he is defeated, you'll obtain the power of Gnome and Watts willgive you some free Gunpowder. Let him warp you out with his Magic Rope.Return to Maia, and go to Bon Voyage's house. Give him some Gunpowderand he'll blast you to Forcena... sort of.

---------------------------------------------------------------------.:: iv) the spirit of wind - jinn ::.---------------------------------------------------------------------< Molebear Highlands >----------------------He didn't quite get enough velocity, so to speak. To put it short, youlanded just a little away from Forcena. Head north and use the Statue ifneeded. Now jump in the hole. You come out another one. Jump into theone next to it. If Duran isn't in your team, you'll meet him. Now gosouth, east, south, and jump into that hole. You'll come up from one offour holes. Ignore them, they lead to each other. Now go out theNortheast corner, go north, and jump through that hole. Go north, east,and north again to Forcena.

< Grasslands Country Forcena >------------------------------

Altena invaded it. You'll run up to one of the Knights and then run tothe Castle. Now, go north and a little west, and enter that door. Usethe Gold Statue and save. Now go north, north, and go up the centerpath, north twice, to the Throne Room. Koren is just about to kill him,but you'll rush through and he'll disappear. Talk to the King, and learnmore about the Spirits. He'll say the next one you need is Jinn (hencethe title =P), and to go and see him after you get Jinn. Run back out tothe city. Restock on items if you'd like, then rest. Now, you must doeither to set up a cannon.

-> If it is night, a green-haired woman at the pub will comment on alarge cannon set up in the courtyard.-> If it is day, a green-haired woman in a house in the southwest corner

will comment on a large cannon set up in the courtyard.

...either way, after you talk to the woman go to the courtyard. BonVoyage's brother, Bon Jour, has set up a cannon. Use it and let himblast you back to Maia. From there, take the Golden Road all the way tothe end, where you'll arrive at Byzel.

< Merchant City Byzel >-----------------------Nothing much to do here. If you like, rest at the Inn and wake at night.In the center of the city is a large building. It only opens at night,and is the Black Market, where you can buy some unique items. If youdon't have the cash, don't worry since you'll get another chance soon.

When you are ready, take the eastern-most exit to the port, where you'llcatch a ship to Palo.

< Fishing Harbor Palo >-----------------------The southwest corner has the weapons store, and the northeast corner hasthe armor store. Visit both and equip some new equipment (repetitiveverb...ARGH!). Restock on items, rest if you want, the usual, then gowest out to the Path to the Heavens.

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< Sand City Sultan >--------------------Rest up and restock. Nothing else to do here, so go east to the desert.

< Desert of Scorching Heat >----------------------------From the start, go east and south twice. Then go east and south. Fromthere, go south and east at the lower exit. East, south and east oncemore will lead you to Deen.

< Oasis Village Deen >----------------------The only reason I brought you here is to buy new equipment -accessories. Equip everyone with one and rest here if you need to. Whenyou are reasy, go back out west to the Desert

< Desert of Scorching Heat >----------------------------Leave at the northwest corner, then go west. Now leave via the northwestexit and go south. Here, defeat the enemies and restock, heal, whatever.Go east to fight Bill and Ben again.

**BOSS: BILL AND BEN, TAKE 2**------------------------------

Recommended Level - 20+Make sure you have - Heal Light (all)/Poto Oil, Stardust HerbStrategy - Maybe a little easier than first time round since you mayhave obtained Class Change. The basis here is still optimal - attack andheal. They'll most likely start off with a Mutli-cast Shuriken orNinjitsu that may hurt. Recover from Nijitsu with Stardust Herbs andShuriken with Poto Oil. Then attack. Once again, magic is of no use inthis battle when they frequently counterattack.

When they are defeated, go further to the Valley of Flames.

< Valley of Flames >--------------------

Go south, east at the second opening, south, east, north, west, andsouth. From here, use the Gold Statue then follow the sole path to theFire Mana Stone, to obtain the Power of Salamando. The stone isavailable for class change now. Go back to Sultan's beach, and rideBooskaboo to Mintos, which is center-west of the world map, just alittle south of the Ice continent.

---------------------------------------------------------------------.:: ix) the spirit of the moon - luna ::.---------------------------------------------------------------------< Moonlight City Mintos >-------------------------Go east and south, into the actual city. Here you can equip new weapons

and armor, rest at the inn, whatever you want. Restock on items and gowest of the weapons/armor shop, which is in the southwest of the city,to the forest.

< Moonlight Forest >--------------------The path gets a little puzzling, so follow these instructions. Go south,south, west, west, west, and north. Here should be a Silver Statue. Useit and heal your characters. Then, go north and you'll face Lugar.

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**BOSS: LUGAR**---------------Recommended Level - 22+Make sure you have - Heal Light (all)/Poto Oil, Specter's EyeStrategy - The strategy here is to keep it simple. His strong points arehis techs, so use a Specter's Eye every once and again to cancel hisgauge. Don't use anything other than normal physical attacks or he'llcounter. Keep to these simple guidelines, and he'll be a wimp.

When you defeat Lugar, Kevin will run by his side to help him. Luna willappear and Kevin will ask Luna to help. She'll turn Lugar into a baby,and then she'll join you. Go north to the Moonreading Tower. Search theMoon Mana stone and the Faerie will explain that it keeps the forest ineternal night. It is avaliable for class change if you have not yet hadone. Now go back to the beach, and ride Booskaboo just northeast of it,to the Lampflower Forest, to obtain the last spirit.

---------------------------------------------------------------------.:: x) the spirit of wood - dryad ::.---------------------------------------------------------------------< Lampflower Forest >---------------------Use Luna on the bush, and she'll remove the plant that belongs to theMoonlight Forest. Continue west, and you'll meet Charlotte again if

she's not in your team. Go south and defeat the enemies. If Charlotteisn't in your team, speak to her and she'll tell you the secret of theLampflower forest. Wait until night or use a Dreamsee Herb. When it'snight, follow the lit-up red flowers to reach Diorre.

< Flowergarden Land Diorre >----------------------------No one is in a state to speak to you, so just go and visit the Faerieking, whose house is in the southwest corner. He'll tell you to use thePower of Luna on a gold statue near the center of the forest. Now, whenyou regain control, go for the new weapons and armor. Rest at the innfor an incredibly cheap cost of 10 Lucre. When you are ready, go back tothe Lampflower Forest. If you are troubled in finding a way out, just go

north twice and you'll be back. From here, go west and search the GoldStatue. Here, use Luna like the Faerie King said and open the secretpath. Follow it west, north, and north, where you'll face Gildervine...WAIT! you did take the usual precautions of restocking/healing, right?though so...

**BOSS - GILDERVINE**---------------------Recommended Level - 22+Make sure you have - Chibikko Hammer, extreme patienceStrategy - A very easy battle, though very annoying. He/She'll (wait,let's just call it an "it")... it'll put you to sleep, poison you, andstat down on magic. What you want to do here is attack and use spells

and techs. Whatever you can throw at him to kill him quick. When he isabout to be defeated, an extremely ugly head will pop up and startcasting spells like crazy. Heal and continue your attack.

When he is defeated, you'll receive the Power of Dryad. And there youhave it, all eight spirits. The Faerie will tell you to go to the Islandof Oblivion, where you can open the gate to the Holyland. Race back tothe beach and ride Booskaboo there, smack bang in the middle of theworld map. Right here and now, the story will unfold.

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----------------------------------------------------------------------.:: xii-a) kevin/charlotte - the beast kingdom ::.----------------------------------------------------------------------Fly Flammie to the Beast Kingdom, a city imprisoned by walls eitherside, a little northwest from the moonreading tower. You'll land outsidethe gate. Now head inside. Go through the northern center entrance.Here, take either the left or right door, it doesn't really matter. Fromhere, take the left door which will lead to some stairs. Now go east tofind a Gold statue. Use it if necessary. Now go west, south, and south,and follow the stairs to the throne room. Deathjester will steal thesword from you and give you back the Faerie. Now the Faerie will checkon the Mana Stones, all beginning to crack. The god-beasts are nowunleashed. You'll get teleported outside...

----------------------------------------------------------------------.:: xii-b) duran/angela - magic city altena ::.----------------------------------------------------------------------Fly Flammie to Altena, in the northwest corner of the ice continent. Youcan sneak in a Weapon/Armor upgrade before the others in Altena. Nowyou'll have to go to the castle, which is in the northern center of thecity. Once inside, take the left door, go north, then take the next doorand follow the path. Go all the way north and you'll reach the throneroom. Now, Koren will steal the sword from you and you'll get the Faerie

back. She'll check on the Mana Stones, all beginning to crack. The god-beasts are now unleashed. You'll get teleported outside...

----------------------------------------------------------------------.:: xii-c) hawkeye/riesz - sand fortress navarre ::.----------------------------------------------------------------------Fly Flammie to Navarre, in the sourth eastern part of the desertcontinent, southeast of the map. Take the main entrance, going north.Then go into the first door you see the use the Gold Statue. Head backout and enter the fortress. Go through the center door. Climb the stairsand take the corridor, then go south, west, and take the left door. Nowclimb the stairs, go south, east, and take the right door. Go north,north, and take the set of stairs which will lead to the Throne room.

Here, Jagan will steal the sword and you'll get the Faerie back. She'llcheck on the Mana Stones, all beginning to crack. THe God-beasts areunleashed. You'll get teleported outside.

-----------------------------------------------------------------------.:: xiii) the god-beasts ::.-----------------------------------------------------------------------For the next seven tasks, you'll have to defeat the god-beasts,irrelevant of order. So, I'll place the strategies in the order that youget the spirits, but they can be beaten in any order. Everything thatwas placed in numerical fashion will be replaced by aterisks, such asthe event number or recommended level. After you beat your first andfourth god-beasts, there will be merchants just before God-beasts lairs

for weapon/armor upgrades. It might do your conscience some good to knowthat the god-beasts, and/or the enemies lurking around their lairs willgo up two levels after every time you beat one. At any time through thegod-beasts, you can cut out and take a rest, or fly to the holyland forclass change. Regardless, they are seven tasks that have to be done...

-----------------------------------------------------------------------.:: **) the god-beast of light - lightgazer ::.-----------------------------------------------------------------------< Ancient Ruins of Light >

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--------------------Land Flammie in Rolante, then work your way west back to the Corridor ofWind. The path is simple here. The enemies are harder, so don't thinkyou've got your work cut off. Go back to where you found Jinn (rememberto stop off at the Gold Statue before!). Here plays something prettycool to watch, your main character will summon Flammie and you'll battleDangaard in the air!

**BOSS - DANGAARD**-------------------Recommended Level - **Make sure you have - Gnome Statue/Earthquake, Diamond Sabre/Molebear's  Claw.Strategy - Prepare for a long and boring battle - literally. He has -massive- HP, and isn't much of a challenge to compensate for this.Basically, use any and all your Earth Items, and cast Diamond Sabre onyour fighters and just go for it. If it helps any to mark your progress,each time you work off 1/4 of his HP the screen will change after alarge array of ... clouds.

When he's defeated, for a change, you'll already -be- on Flammie. Flyyourself to your next destination...

----------------------------------------------------------------------

.:: **) the god-beast of water - fiegmund ::.----------------------------------------------------------------------< Labyrinth of Ice Walls >--------------------------Land Flammie in the snowfields, just southeast of Altena. With some aim,you'll be right outside the Labyrinth of Ice. Go in and go north, thenso west a little then south. Now go into the second last door.Inside,north, west, and then take the door to the right. Go north twicetheneast out that door. From here, go a little east and down, and take thedoor directly east for a Gold Statue. After recovering, go east andsouth a little, then all the way north, where you'll face Fiegmund.

**BOSS - FIEGMUND**-------------------Recommended Level - **Make sure you have - Salamado Statue/Explode/numerous amounts of itemsto throw, Mama Poto Oil/Tinkle Rain (all)/ ChibikkoHammer, Flame Sabre/Kerebos ClawStrategy - A real annoyance to fight. Get the Sabres and the sabres -only- out first and start your full on attack. Unless you've gotextremely high offense or 2nd Class Change, he'll soon give up and hideunder the ice. Annoyed yet? you can hit him. Now go all out and eitheruse Mind Up/Down on yourselves or on him, or use your magical items.Either kill him like that, or wait until he reappears over the ice andattack him. Also, watch out for Cold Blaze, which can Freeze you. Heal

with Tinkle Rain/Chibikko Hammer.

When he's defeated, run out to the snowfield and call Flammie to fly toyour next destination...

----------------------------------------------------------------------.:: **) the god-beast of fire - xan bie ::.----------------------------------------------------------------------< Valley of Flames >--------------------

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With some more aim, you can possibly land Flammie right outside it.Ragardless, go in, and go south, east, east, south, east, north, east,south, east, and east once more, where you'll encounter Xan Bie.

**BOSS - XAN BIE**------------------Recommended Level - **Make sure you have - Undine Statue/Mega Splash, Ice Sabre/Poseidon's  Claw.Strategy - Easy. He is straight-forward. Use the Sabres and statues,then all out go for it. Attack, attack, then attack some more. UndineStatues or Angela's Mega Splash help. Keep up the Healing, as some ofhis spells, such as Lava Wave, can be pretty damaging.

When he's done, you'll be transport back to the desert. Call Flammie andfly to your next destination...

----------------------------------------------------------------------.:: **) the god-beast of the moon - dolan ::.----------------------------------------------------------------------< Moonreading Tower >---------------------Fly and land Flammie back at Mintos or outside the Beast Kingdom. Eitherway, from there, work your way back to where you fought Lugar and enter

the tower ahead. This tower connects very weirdly. From the beginning,use the Northwest room and climb the stairs. Now go to the southwestroom, and do the same. From here, you'll battle a series of enemies,then head into the first door you see north. Use the Gold Statue andcontinue west into another door. Climb the stairs and from here on out,the flight of stairs will be in the northeast corner. Once you reach aprefereably large room, take the door to the right for a Gold Statue,then the center to face Dolan...

**BOSS - DOLAN**----------------Recommended Level - **Make sure you have - Extreme courage

Strategy - A good idea when facing Dolan is to either get him done withearly or have second class change when you face him. He is not easy, butdoes not require a specific strategy. Just attack him and take hisshots, which can be quite painful. He isn't much on HP so he'll be quickto beat, though hard. Some claim that Chibikko-ing yourself and hidingin either corner will help you greatly. You do the research on this one,though.

Once you have defeated him, run back out to the forest can call Flammie,to fly you to your next destination...

---------------------------------------------------------------------.:: **) the god-beast of wood - mispolm ::.

---------------------------------------------------------------------< Forest of Wonder >--------------------A little east from the ice continent lies some vast forest. Land Flammiein a patch not surrounded by trees. Here, go west once and you'll seethe merchants. Now, go south, west, north, and east until you reach theend of the screen. Fight your way through this cave, then go right,right, and north a little to a Gold Statue. Use it if necessary. Now gonortheast, then keep making your way east, at the end which you willfight Mispolm...

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**BOSS - MISPOLM**------------------Recommended Level - **Make sure you have - Mantago Oil/Counter MagicStrategy - Use the Mantago Oils and lay low. Feel free to lay the smackwith spells, but once it starts casting Counter Magic just drop it. UsePhysical atacks and your strongest techs. Heal when he uses a Multi-Target Grande Bomb or the Killstinger, and everything inferior to thiswill be reflected. This battle should be one of the easiest battles.

When he is defeated, you'll be transported to the first patch of land.Call Flammie and fly to your next destination...

---------------------------------------------------------------------.:: xx) the last god-beast - ancient city pedan ::.---------------------------------------------------------------------Now, you've completed seven of the eight God-beasts, and you are up tothe last one... the God-beast of Darkness. The God-beast has vanishedfor centuries, though, so you'll have to take an illusional trip backinto time to find out where it lays. Your best bet is the Ancient CityPedan. Fly Flammie to the southwest corner of the map, and land her in apatch much like the one before the Forest of Wonder.

< Forest of Illusion >----------------------Hmmmm ... so you are not -exactly- at Pedan. But you are very close. Goeast a little and down the steps, then southeast and north. Now, runnorth and enter the building in a small isle in the center. Search andread the note next to the ... cashier (???) and rest for the 150 Lucre.When you awake, go out, where Pedan will reveal itself...

< Ancient City Pedan >----------------------The Inn is in the center of the city. North from the rear of the Inn anold man will sell you weapons. These are the best you can buy. Equipthem and head into the room behind him. Another old man will read you

the tab, which briefly describes the task ahead of you. Now go out, andto the center east is and Armor Store. These are also the bestpurchasable. Equip them, then explore the city. The house in thesouthwest corner has a bed, a shelf of books and a boy. Speak to he boy,who has been studying the Mana Stones. He believes he can locate theMana Stone of Darkness. Now, you'll hear where the Mana Stone is.Depending on who's your main character, it will be one of threeplaces...

  -> The Forest of Illusion  -> The Glass Desert  -> The Cave of Darkness

.. and then, you'll have to head out and find the Dark God-beast tocomplete your quest to defeat them all. If you go out of the city, theForest of Illusion is a great place to build levels either for secondclass change, or collect seeds for it. Or, you can just build levelshere. Anyway, for the Dark God-beast and the rest of the game, it willsplit into three. Follow the walkthrough for your main character andjust ignore the rest.

----------------------------------------------------------------------.:: xxi-a) kevin/charlotte - the forest of illusion ::.

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----------------------------------------------------------------------The Dark God-beast is in the Forest of Illusion, just west of Pedan.Exit to the south then go west. Go into the shallow water, west, west,north, west, and use the Power of Dryad on the Headless Statue. Now gosouth, east, north, west, south, west, west, and north. Now go north,where you'll see the Dark Mana Stone, just starting to crack. Hereyou'll face Zable Fahr...

**BOSS - ZABLE FAHR**---------------------Recommended Level - 40+Make sure you have - Papa Poto's Claw/Saint SabreStrategy - There are three heads in this battle, but at first it willappear as two. Cast the Saint Sabres on your fighters and attack. Withyour spell-casters, use Wisp spells like Saint Beam or Holy Ball. Fightcarefully, and keep healed up. Keep your HP above half. When the twoheads are defeated, the center will appear and cast Regeneration, whichwill revive all allies and restore Half HP. Then it'll hit you with aHell Cross, which is a big ouch. Heal up, that is, if you aren't deadyet. Now work your way again, and focus all attacks on one head, thenthe next. Work on either the right or left, then the other, and go forthe center last. Watch our for some particularly nasty attacks like HellCross or Demon Breath, which may strike again at their will. Pick up theIllusion Mirror he leaves...

---------------------------------------------------------------------.:: xxi-b) duran/angela - the glass desert ::.---------------------------------------------------------------------Fly Flammie to the Glass Desert, a small sandy island near the icecontinent. This can get a little tricky. Head north, and wait for theenemies to attack you. Defeat them and run north, to get past fallingsand. Leave at the north east corner and defeat all the enemies, thenrun north again. Go north, then down the sand and west. Now go west andmake your way around the glass face, to the exit at the east. Defeat theenemies and run up the sand, then west. Go west, north, and east alittle around the glass face. From there, the path is verystraightforward. Simply go north, west, north, east, and north until you

see the cracking dark mana stone. Here you'll battle Zable Fahr...

**BOSS - ZABLE FAHR**---------------------Recommended Level - 40+Make sure you have - Papa Poto's Claw/Saint SabreStrategy - There are three heads in this battle, but at first it willappear as two. Cast the Saint Sabres on your fighters and attack. Withyour spell-casters, use Wisp spells like Saint Beam or Holy Ball. Fightcarefully, and keep healed up. Keep your HP above half. When the twoheads are defeated, the center will appear and cast Regeneration, whichwill revive all allies and restore Half HP. Then it'll hit you with aHell Cross, which is a big ouch. Heal up, that is, if you aren't dead

yet. Now work your way again, and focus all attacks on one head, thenthe next. Work on either the right or left, then the other, and go forthe center last. Watch our for some particularly nasty attacks like HellCross or Demon Breath, which may strike again at their will.

---------------------------------------------------------------------.:: xxi-c) hawkeye/riesz - the cave of darkness ::.---------------------------------------------------------------------Fly Flammie to the Cave of Darkness, a cave in an island filled withdark mountains, in the northeast corner of the map. Inside the light

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will dimmen within a few seconds, but the path shouldn't be too hard tofind. Now go west, north twice, and east. From here, go north and leaveat the nrothwest corner, where you'll see the Dark Mana Stone, justabout to crack. Now, you'll face Zable Fahr...

**BOSS - ZABLE FAHR**---------------------Recommended Level - 40+Make sure you have - Papa Poto's Claw/Saint SabreStrategy - There are three heads in this battle, but at first it willappear as two. Cast the Saint Sabres on your fighters and attack. Withyour spell-casters, use Wisp spells like Saint Beam or Holy Ball. Fightcarefully, and keep healed up. Keep your HP above half. When the twoheads are defeated, the center will appear and cast Regeneration, whichwill revive all allies and restore Half HP. Then it'll hit you with aHell Cross, which is a big ouch. Heal up, that is, if you aren't deadyet. Now work your way again, and focus all attacks on one head, thenthe next. Work on either the right or left, then the other, and go forthe center last. Watch our for some particularly nasty attacks like HellCross or Demon Breath, which may strike again at their will.

-----------------------------------------------------------------------  p a r t t h r e e - t h e f i n a l b a t t l e>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<

*I'm really sorry for any inconvinience, but I wont be able to work onthis for another few good weeks to a month, because i am working onanother FAQ. If you are that exact point, though, and would likeassistance, then please feel free to email me*

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: s t u f f t o d o . . . ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Look out for some of this stuff in furture updates, which will be asthey are finished. Look forward (or backwards? who knows...) to updatesevery week to a month...

-> Class Guide, Information, public opinion, the drill.-> Items guide-> Intros and final areas for the Walkthrough, and maybe de-spoileringthe whole thing.

... and that's about it. Anything else you want to see, email me andI'll go into it. But look, no more than two at a time, OK??? LOL. Asmuch as you so desire...

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: q u o t e s ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Some miscellaneous funny quotes from the game...

-> "I understand if you are trying to hide your pornographycollection..." - Angela-> "Now now, ladies" - Hawkeye-> "Oh, sure, run away! because next time, I'll cut off your head!" -Duran-> "The only class you'll be changing into is 'Immature Bully!' nowscram!" - Fortune Teller to Duran-> "Hey, listen to me, will ya?" - Hawkeye-> "When I sleepy-sleepy, I saw a sparkle-sparkle!" - Charlotte

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-> "Hey, don't talk to the King like that!" - Duran-> "Grampa is so popular. I don't know why that old fart gets so muchattention" - Charlotte-> "How about a date with me tonight?" - Hawkeye

Any submissions? Feel free, email me at [email protected] forsuchs tasks... um, yeah, that =P.

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: t h a n k s ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Hmmm.... I have several people I wanna thank. Did no copying-and-pasting, I used no reference, and I made this out of my own somewhat witand knowledge of the game. You may be thinking "yeah... rrright" whichis probably true. But if you think so... whatever.

-> Uhhhh.... and Magus - You guys deserve first spot. Your opinionsenraged me to the point that I thought I needed to make this. You shouldbe proud... that can be a good thing... sort of.

-> Dr S Douglass - Seen as a veteran to me through my first games,thanks for the help and proper adivce that some certain FAQs couldn'tprovide for me. Also, I'd like to thank you for introducting andsuggesting to me many of the teams in my party section, and why

everything works well... keep it up, man.

-> Vin Lucentai - Thanks for just being there to share opinions andsuch. You were a great help, funny, and full of wit and talent, as canbe seen through your fanfictions. Your own opinion and gaming knowledgehelped me alot to sturdy a basis on my own...

-> To the people who contributed - Ryu Seiryuu, DavieZBOY, Armisael,Starlancer, Question Mark, Professor Daravon, Buskaboo, *PaulWolfstien*, and anyone else I forgot to mention, thanks a bunch for thecontribution to this. I'll be asking for more though, so prepareyourself...

-> Paul Wolfstien gets the stars this update. Sorry for spelling yourname wrong, and due to the fact you weren't in the credits last update,you deserve one here ...

-> Question Mark gets this extra spot in the credits for guessing thefirst set of stats in the basics section, the Nightblade. There is a newone up, have a guess...

  -> Star Lancer guessed the class in the last update, the Duelist.

There is a new one up now, you might as well take a look. ... that's about it. There's one more thank you, but its a biggie. To

all the biased people who think -certain- classes are the best or -certain- classes suck, who go by what people say and who seek no otherhelp but the first glance, thaks for making me so intensely irrate thatI thought I needed to make some kind of difference, and tell everyonethe actual facts.

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: c o n t a c t i n f o r m a t i o n ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<Here's how you can get in contact with me for either just normal chat or

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gaming help...

Email, [email protected] - Mail to this address if you need somehelp with this game, if I need to fix mistakes, or any contribution tothis FAQ.

Email, [email protected] - Mail to this address for casualtalk, cussing, or put downs and such. But I am warning you, the resultsmightn't be all too nice...

MSN Messenger, handle Seth Xavier (or any other form of 'Seth Xavier'made by copying-and-pasting from Character map =P) - search by emailaddress, [email protected]

ICQ, handle Nightblade - search by ICQ number, #69252740. Use this forgaming help or contribution to this FAQ...

Phone Number - uhh... this would be getting a little too personal =P...

>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: p u b l i c s e r v i c e a n n o u n c e m e n t ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<This is basically the copyright. So let's fire it up...This document is 100% Copyright Nightblade 2000. Every letter, word,

line, paragraph, and bad bits of patterning are all under the samecopyright. None of this was -stolen- from other FAQs and nor did I useany of it for reference. Seiken Densetsu 3 and all its trademarks arecopyright Square 1995. The term "Public Service Announcement" wasactually ripped off from Eminem's "Slim Shady LP", so it is copyrightAftermath Entertainment 1999, or Interscope records 1999, one or theother. Apart from that, it's later from me. Until next update...

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>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<.:: n o ! w a i t ! ! ! ::.>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<

One last section, the section for the Statistics of the FAQ. It goes toshow somehow how many hours I spent typing and typing, hoping I didnothing against the Guidelines of Submission. Ah well. Anyway, this timeand every version to come will have how many of whatever it is that thelast version had, just for a little comparison.

Characters (Without Spaces) -> 90,719 ... version 1.6 - 88,860Characters (With Spaces) -> 109,671 ... version 1.6 - 108,678Words -> 17,842 ... version 1.6 - 17,336Lines -> 2,442 ... version 1.6 - 2,246Paragraphs -> 1,942 ... version 1.6 - 964Pages -> 38 ... *No Change*

NOTE - for the printable page counter (directly above), this is assumingyou keep it at 10-point Courier New font, and nothing else (Bold,Italics, Underline, etc) ...

... there you have it. I did this with Microsoft (ack!) Word 2000's wordcount after transferring it to that format from Wordpad, if that doesany difference. So... you think I am exagerrating? Think I didn't do -that- much work? Wanna prove me wrong? go ahead, make my day. I'm finewith that. But you'd better start counting... >=)

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*Seiken Densetsu 3: FAQ/Walkthrough* by *Nightblade*</users/Nightblade/contributions>

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