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    A

    PROJECT REPORT ON

    THE ADVANTURES OF SUBMAN GAME

    SUBMITTED BY

    Miss.NILAM KADAMMiss.KADAMBARI DOIPHODE

    M.C.A(SEM-IV)(2010-2011)

    UNDER THE GUIDANCE OFMrs.PRIYANKA

    SUBMITTED TOUNIVERSITY OF PUNE

    AUDYOGIK SHIKSHAN MANDALS,

    COLLEGE OF COMMERCE , SCIENCE ANDINFORMATION TECHNOLOGYPURNA NAGAR , CHIKHALI ROAD,

    PUNE-4110192010-2011

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    Audyogik Shikshan Mandals College Of Commerce , Science &

    Information Technology.Department of Computer(Science)

    ________________________________________________________________________

    Certificate

    This to certify that the project report entitled

    The Advantures of Subman is report of project work ,carried out by

    Miss.Nilam Kadam & Miss.Kadambari Doiphode in partial fulfillment

    of award ofMaster in Computer Application(sem-IV) as laid down by

    University of Pune.

    Date:-

    Project Guide:- Principal

    Examinar:-

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    Index

    Sr No. Contents Page No.

    1. Introduction

    Existing system

    Proposed System

    Scope of system

    2. Requirement Analysis

    3. Fact Finding Technique

    4. System Specification

    5. Software Specification

    6. System Analysis

    7. System Design

    8. Limitation

    9. Future Enhancement

    10. Bibliography

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    ACKNOWLEDGEMENT

    With the complete work under taken.I would like to take this apportunity to

    thank all those who helped me to complete this project with their guidance,co-

    operation and support.This project would not have been materialized without the

    help from many quarters.

    I would like to thank Ms.Priyanka project guide, and all my faculty

    members of CSIT College,Purnanagar ,Chinchwad

    I also cannot forget thanking my classmates for providing the friendly and

    cordial environment to achieve te goal.Without their valuable contribution this

    project would not has been a success.

    At last but not the least my success in accomplishing this task of completing

    the project successfully to my parents and my family member who by one or more

    ways have encouraged me to carry out the project and put in the best of my efforts.

    Date By

    Place-Chinchwad Nilam Kadam

    Kadambari Doiphode

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    INTRODUCTIO

    N

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    INTRODUCTION

    People have been playing games since the dawn of human

    civilization. There is evidence that games of chance and strategy have been popular

    in virtually all human civilizations.

    A game introduces a mystery. The game designer provides some

    suggested constraints; some "starting values". But the process that unfolds is

    somewhat

    unknown and the outcome not entirely predic

    Our game is used to entertaining the peoples.In all the fields

    computer

    are used it notice that there can not work without computers .It helps to do work

    faster.And computer based game like The Advantures of subman and etc. , is usedfor

    entertainment.

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    By using computerised game any person can handle all task easily.

    People

    usually move through various states of emotion, arousal, and cognition. Such game-

    provoked energy unlocks momentum for tackling many other kinds of tasks, such as

    personal and group development.

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    EXISTING

    SYSTEM

    Existing System

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    PROPOSEDSYSTEM

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    Proposed System

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    SCOPE OF

    SYSTEM

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    SCOPE OF SYSTEM

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    REQUIREMEN

    T ANALYSIS

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    SYSTEM REQUIREMENT

    SOFTWARE REQUIREMENT :

    Operating System :Windows XP

    Front End : Microsoft Visual C++ (SDK).

    HARDWARE REQUIREMENT :

    Processor : Pentium Dual Core

    RAM : 256 MB

    Hard Disk : 2 GB

    Keyboard : 151 Keys

    Monitor : FLATRON(Color)

    Mouse : Logitech

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    FACT FINDINGTECHNIQUE

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    FACT FINDING TECHNIQUE

    At the time of system or before starting actual work of system, Analyst has to

    collect information about manual system from the user for which the system is

    going to be developed.

    In order to collect this information, system Analyst prefers any one of the

    following fact finding techniques or prefer two or more fact finding

    techniques according to the situation. :-

    1. Interview

    2. Questionnaire

    3. Record View

    4. Observation

    We followed the technique of Interview.

    Interview:-

    This method helped to gather most of information required for the system. We

    interviewed Dr. Anil Unkule & the employees working over there, who gave

    us overview of system to be developed.

    Following were topics covered during interviewing:-

    Information about patient admission process

    Information about doctors & visiting doctors

    Information about medical treatments

    Information about patients discharge process

    Information about various types of wards available.

    Information about various registers maintained.

    Information about how the process for billing is carried out.

    Expectation

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    Record Review:-

    Sample amount of information was collected by means of register, which are

    maintained by the staff of the Hospital. The staff was very kind to provide us

    with sample registration forms and bill formats. They also showed us the

    registration filling formats which are currently in use.

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    SYSTEM

    ANALYSIS

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    SYSTEM ANALYSIS

    FEASIBILITY STUDY

    The feasibility study is a major factor that contributes to the analysis of the system.

    The decision of the system analysis, whether to design a particular system or not

    depend on its feasibility study. The feasibility study on the system is divided into the

    following three areas

    1. OPERATIONAL FEASIBILITY :-

    The system is built in such a way that any user

    can use the system with easy. The short description of the method to operate the new

    system would be enough. The system is user friendly, also wont find any difficulty

    to migrate to the new system. Hence the system is operationally feasible.

    2. TECHNICAL FEASIBILITY :-

    This project is designed with use of widely

    software available so there is no need to have any supporting software. The

    requirement for the processor at least it should be 486 or any other larger will do.

    The requirement for O.S. is DOS or any new (e.g. Windows) will do. Thus the

    requirements are already fulfilled, the system is technical feasible.

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    3. ECONOMICAL FEASIBILITY :-

    The project is developed using software which

    is easily available everywhere. It is very economical to use the system, as there is no

    need of any extra software. If the project is not developed in this sense then the

    project has to bear the loss in terms of money. Due to this software need of

    computers arises but this investment is for the good. Hence this project is

    economically feasible.

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    SYSTEM

    DESIGN

    ENTITY RELATIONSHIP DIAGRAM

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    CONTEXT LEVEL DIAGRAM

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    USE CASE DIAGRAM

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    INPUT AND OUTPUT SCREEN

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    LIMITATION

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    LIMITATION

    Through the system has developed keeping in mind many

    objectives some of them has not been completed that will under

    limitation and drawbacks of the system.

    It has not security.

    If power failuare happens during running application then we play

    the game from starting.

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    FUTUREENHANCEME

    NT

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    FUTUREENHANCEMENT

    Every system has its well define boundary . Everything

    inside

    the boundaryconstitutes the system componant and all that is output the

    boundary is called ENVOIRNMENT .System boundary also define the

    scope of system , which in other words defines the system limitations .

    In our system we can provides the security in future and

    we

    can also provides more stages

    And we can store the information of the user who can play

    our game

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    BIBLIOGRAPH

    Y

    BIBLIOGRAPHY

    While developing the software references are must.

    While developing this system we used some references these are as

    follows

    1.Database Management System.

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    By: Raghu Ramakrishna

    & Johannes Gehrke

    2. Fundamentals of Database Systems.By: Henry Korth

    3. Programming Windows.By: Charles Petzold

    4.Win 32 API Bible.By: Richard Simon