game center ios + unity3d
DESCRIPTION
Few slides from Nravo barcamp. Gave a small talk about designing achivements in iOS Game Center.TRANSCRIPT
![Page 1: Game Center iOS + Unity3d](https://reader034.vdocuments.mx/reader034/viewer/2022050808/54812172b4af9faf158b5f8e/html5/thumbnails/1.jpg)
iOS Game Center
![Page 2: Game Center iOS + Unity3d](https://reader034.vdocuments.mx/reader034/viewer/2022050808/54812172b4af9faf158b5f8e/html5/thumbnails/2.jpg)
Unity Plugin?
In order to use a plugin you need to do two things:
● Write functions in a C-based language and compile them into a library.
● Create a C# script which calls functions in the library.
![Page 3: Game Center iOS + Unity3d](https://reader034.vdocuments.mx/reader034/viewer/2022050808/54812172b4af9faf158b5f8e/html5/thumbnails/3.jpg)
Achievement Design
![Page 4: Game Center iOS + Unity3d](https://reader034.vdocuments.mx/reader034/viewer/2022050808/54812172b4af9faf158b5f8e/html5/thumbnails/4.jpg)
![Page 5: Game Center iOS + Unity3d](https://reader034.vdocuments.mx/reader034/viewer/2022050808/54812172b4af9faf158b5f8e/html5/thumbnails/5.jpg)
Surprises
![Page 6: Game Center iOS + Unity3d](https://reader034.vdocuments.mx/reader034/viewer/2022050808/54812172b4af9faf158b5f8e/html5/thumbnails/6.jpg)
Hack
[GKNotificationBanner
showBannerWithTitle:@"Achievement"
message:@"Completed!"
completionHandler:^{}];