funky footprints, a visual excarvation

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Visual Languages / Grundlagen der Informationsvisualisierung/ Stefan Müller / FHP / WS 2010 //

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Visual Languages was a foundation course during winter 2010/2011 by Prof. Danijela Djokic. The course was an introduction to information vizualisation techniques. Using a variety of analogue and digital techniques during the initial phase of the project, students were tasked to develop an individual form of expression and sign language – a visual language. Subsequently students were asked to mould their visual languages into an imaginary time-based software application environment.

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Page 1: Funky Footprints, a visual excarvation

Visual Languages /Grundlagen der Informationsvisualisierung/

Stefan Müller / FHP / WS 2010 //

Page 2: Funky Footprints, a visual excarvation

De-construct & Re-create:

Page 3: Funky Footprints, a visual excarvation

Inspirationsquelle/Berlin map

Page 4: Funky Footprints, a visual excarvation

Chaotic sort/Berlin map

Page 5: Funky Footprints, a visual excarvation

Chaotic sort/Berlin map

Page 6: Funky Footprints, a visual excarvation

Inspirationsquelle/Building footprints

Page 7: Funky Footprints, a visual excarvation

Organizing Shapes

Page 8: Funky Footprints, a visual excarvation

Basic Shapes

Plain

Protruding

Recess

Page 9: Funky Footprints, a visual excarvation

Basic Shapes/Logic

Plain by size

Shallow recess

Single protrusion Multiple protrusions

Deep recess

Less active(horizontal)

More active(vertical)

Plain by shape distortion

Plain with recess by shape distortion

Page 10: Funky Footprints, a visual excarvation

With inner shape

Plain

Protruding

Protruding inside

Page 11: Funky Footprints, a visual excarvation

With inner shape/logic

Plain

Inner Shapes

Proportionally small(few thoughts)

Distorted

Proportionally large(lots of thinking)

Page 12: Funky Footprints, a visual excarvation

With inner shape/logic

Proportional size of arms

Protruding directions

Number of arms

Page 13: Funky Footprints, a visual excarvation

Multiple inner shapes

Plain

Protruding

Protruding inside

Page 14: Funky Footprints, a visual excarvation

Multiple inner shapes/logic

Few inner Shapes <

<Multiple inner Shapes

Page 15: Funky Footprints, a visual excarvation

Open Shapes

Complex

Plain

Sprawling

Page 16: Funky Footprints, a visual excarvation

Other

Triangle

Roundish

Page 17: Funky Footprints, a visual excarvation

BASIC SHAPE (PHYSICAL ACTIVITY)

•rotation

•orientation (vertical/horizontal)

•level of distortion

•size

•protruding

•recess

PORTRUDING SHAPES (ARTEFACTS TO INTERACT WITH)

•Number of shapes

•relative size

•orientation & direction

•nesting

INNER SHAPE (INSIDE BODY/ EMOTIONS)

•proportional size

•position

•protruding inside

OPEN SHAPES (CONVERSATIONS/SAYING SOMTHING/PUTTING SOMTHING OUT)

•Lateral aperture

Logic Elements

Page 18: Funky Footprints, a visual excarvation

Simplefied Shapes (30px square on 128px backdrop)

Page 19: Funky Footprints, a visual excarvation

Simplefied Shapes (30px square on 128px backdrop)

Page 20: Funky Footprints, a visual excarvation
Page 21: Funky Footprints, a visual excarvation

Elements of a single day

Sleep

Brew coffee

dress walking to train station

wait for train wait and smoke and think a bit

sit on train, reading newspaper

walk & drink coffee

Dream

smoke & drink coffee

Restless sleep

drink coffee

Lying awake

smoke lying in bed with computer

Page 22: Funky Footprints, a visual excarvation

More elements of a single day

Sit in front of com-puter/work

Listen to talk Listen to talk & tinker with computer

Discussion after talk

Having a conversation at lunch

Walking + conversa-tion

Sitting down + read-ing newspaper

Standing + conversa-tion

Lying/not thinking Lying awake/think-ing

Standing/not thinking much

walk, no thinkingSit, think, interact with artefact, absorb info

walk & conversation & thinking

Page 23: Funky Footprints, a visual excarvation

Shape transforming logic

Lying&not thinking Lying awake& thinking

Standing & not thinking much

walking & no think-ing

Sit, think, interact with artefact, absorb info(e.g. reading news on computer)

walk & conversation & thinking

Page 24: Funky Footprints, a visual excarvation

5 actions over 3.5 days

smoked

(counter)

interested in total times you’ve done something

onTrain

(event + duration)

If the point of inter-est is when and how long something hap-pens

computer

(event + duration)

ate

(cathegorical counter + duration)

dinner

breakfast

Lunch

drank

(cathegorical counter)

interested in the occurrence of the same action with different units

tea

coffee

beer

Page 25: Funky Footprints, a visual excarvation
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