format tags font size color
TRANSCRIPT
Format Tags Font Size Color
Tags information: Always close the last opened tag as first.
Example: [header1] headertext [red] red text [/red][/header1]
[buttontext0]...[/buttontext0] Play 16
[buttontext1]...[/buttontext1] Play - Bold 20
[buttontext2]...[/buttontext2] Play 16
[buttontext3]...[/buttontext3] Play - Bold 16
[buttontext4]...[/buttontext4] Play 13
[researchfont]...[/researchfont] Play 17
[defensetext]...[/defensetext] Play 13
[incometext0]...[/incometext0] Play 15
[unitdescription]...[/unitdescription] Play 11
[listboxheader]...[/listboxheader] Play 17
[listboxbody1]...[/listboxbody1] Play 14
[listboxbody2]...[/listboxbody2] Play 16
[listboxbody3]...[/listboxbody3] Play 18
[listboxbody4]...[/listboxbody4] Play 12
[narrow1]...[/narrow1] PT Sans Narrow 12
[narrow2]...[/narrow2] PT Sans Narrow 14
[narrow3]...[/narrow3] PT Sans Narrow 16
[narrow4]...[/narrow4] PT Sans Narrow 18
[narrow5]...[/narrow5] PT Sans Italic 16
[numbertext]...[/numbertext] Play 16
[numbertext1]...[/numbertext1] Play 18
[numbertext2]...[/numbertext2] Play 15
[tomeheader]...[/tomeheader] Play 23
[tomebody]...[/tomebody] Play 18
[campaignheader]...[/campaignheader] Play 25
[campaignsubheader]...[/campaignsubheader] Play 13
[campaignbody]...[/campaignbody] Play 20
[subheader1]...[/subheader1] Play 16
[header]...[/header] Play - -
[header0]...[/header0] Play 30
[header1]...[/header1] Play 23
[header2]...[/header2] Play 18
[header3]...[/header3] Play 18
[header4]...[/header4] Play 20
[header5]...[/header5] Play 31
[header6]...[/header6] Play 20
[header7]...[/header7] Play 20
[header8]...[/header8] Play 21
[header9]...[/header9] Play 29
[header10]...[/header10] Play 19
[header11]...[/header11] Play 60
[body1]...[/body1] Play 15
[body2]...[/body2] Play 11
[body3]...[/body3] Play 16
[body4]...[/body4] Play 13
[body5]...[/body5] Play 20
[body6]...[/body6] Play 14
[body7]...[/body7] Play 18
[body8]...[/body8] Play 13
[body9]...[/body9] Play 18
[body10]...[/body10] Play 14
[parchmentheader]...[/parchmentheader] Play 23
[parchmentbody1]...[/parchmentbody1] Play 16
[parchmentbody2]...[/parchmentbody2] Play 16
[hitchanceheader]...[/hitchanceheader] Play 19
[popupheader]...[/popupheader] Play 19
[popupheader2]...[/popupheader2] Play 17
[popupheader3]...[/popupheader3] Play 21
[popupdesc]...[/popupdesc] Play 15
[popupdesc2]...[/popupdesc2] Play 13
[frontendtext]...[/frontendtext] Play 15
[skipintrofont]...[/skipintrofont] Play 19
[cusheader1]...[/cusheader1] Play 17
[cusheader2]...[/cusheader2] Play 18
[cusheader3]...[/cusheader3] Play 13
[cusbody1]...[/cusbody1] Play 13
[cusbody2]...[/cusbody2] Play 18
[cusbody3]...[/cusbody3] Play 13
[questtitle]...[/questtitle] Play 17
[questheader]...[/questheader] Play 19
[questbody]...[/questbody] Play 15
[chattext]...[/chattext] Play 15
[whispertext]...[/whispertext] Play 15
[helptext]...[/helptext] Play 13
[silvertext]...[/silvertext] Play 13
[clothtext1]...[/clothtext1] Play 15
[clothtext2]...[/clothtext2] Play 15
[controllerprompt]...[/controllerprompt] - 35 -
Lay-out Tags Tag Type Description
Special complete format tag
Hyperlink
[hyperlink,..]..[/hyperlin
k] Format Tag Used for hyperlinks
Hyperlink example:
[hyperlink,0000015900
0001D9]Ability
cooldown[/hyperlink]
This would send you to Ability cooldown page
once you click on it. You need to use the
resource ID of the Archive entry.
Exception * Exception Tag
Use this in case you want to display the
formating characters "[" or "]"
Exception example:
This tag *[br/*] will be
visible to the player
Shows up as: "this tag [br/] will be visible to the
player"
Special cases
BulletList
[bulletList].. Bullets ..
[/bulletList] special Case
A BulletList must be opened before bullets can
be created
Bullet [bullet]…[/bullet] special Case A Bullet must be placed inside a BulletList state
Indent [indent]..[/indent] special Case
Create a indent, text will position on indent x-
axis until closed again
Text modifiers
Break line [br/] text Mod Jumps to a new line
White line [br/][br/] text Mod Create a white line
Tab [tab/] text Mod
Jumps to next tab pos, text size doesn't change
tab positions
Large tab [largetab/] text Mod Jumps 2 tab positions.
Line [line/] text Mod
Renders a line, in the current font color, across
the span of the textfield
Spaced line [spacedline/] text Mod
Renders a line, in the current font color, across
the span of the textfield 1 line below the
current position
Glow [glow/] text Mod
Gives the next icon a glow, using the current
text color
Offset icon [offseticon/] text Mod
Moves the next icon 50% of the icon width to
the left
colorize icon [colorizeicon/] text Mod
Changes the color of an icon to the color of the
current text format
Custom Format Tags
color
[color_******/]…[/colo
r_******] Format Tag
replace ****** with a hexadecimal RGB color
code (e.g. FF0000 for red)
size [size_**/]…[/size_**] Format Tag replace ** with the size of the text (e.g. 12)
Icon Tags Icon
Alien Goods
[aestron/]
[blightvoid/]
[crystal/]
[nectar/]
[ooze/]
[pearl/]
[resin/]
[silk/]
[sunstone/]
[tricorium/]
[gravitonic/]
Quests
[mainquest/]
[sidequest/]
[mainquest2/]
[sidequest2/]
[vcquest/]
Diplomacy
[envoy/]
[cooperation/]
[domination/]
[influence/]
[diplomaticlinks/]
[war/]
[neutral/]
[nonagression/]
[defensivepact/]
[alliance/]
[evasion/]
[casusbelli/]
[reputation0/]
[reputation1/]
[reputation2/]
[reputation3/]
[reputation4/]
[reputation5/]
[reputation6/]
[opinionleft/]
[opinionright/]
[goodalignment/]
[evilalignment/]
Races
[freemen/]
[growth/]
[hopperhounds/]
[quartzite/]
[assembly/]
[kirko/]
[vangaurd/]
Tactical
[accuracy/]
[range/]
[overwatch/]
[actionpoint/]
[actionpointempty/]
[freeaction/]
[fullaction/]
[repeatingaction/]
[singleuseaction/]
[leaveoneaction/]
[fullactioncontinue/]
Movement
[movewalk/]
[movewalkenhanced/]
[movewatertravelwalk/]
[movewatertravelwalkenhanced/]
[moveembarked/]
[movewatertravel/]
[moveocean/]
[movemountain/]
[movegeneral/]
[moveforest/]
[moveflying/]
[movefloating/]
[moveextflying/]
[needsorders/]
[movesqueued/]
[outofmovepoints/]
[activeguard/]
[inactiveguard/]
Sector Icons
[star/]
[AgriculturalSector/]
[AquaticSector/]
[EnergySector/]
[MatrixCooling/]
[MilitarySector/]
[ParkSector/]
[PrisonSector/]
[ProductionSector/]
[ResearchSector/]
[ResidentialSector/]
[SupplySector/]
[watersector/]
[sector/]
[city/]
[annex/]
[colony/]
[monumentbronze/]
[monumentgrey/]
[monumentgold/]
Hazards
[nonfriendly/]
[growth/]
[poison/]
[radiation/]
[pollution/]
[growth1/]
[growth2/]
[growth3/]
[radiation1/]
[radiation2/]
[radiation3/]
[pollution0/]
[pollution1/]
[pollution2/]
[pollution3/]
Stagger
[stagger1/]
[stagger2/]
[stagger3/]
[stagger4/]
Controls
[leftmousebutton/]
[middlemousebutton/]
[rightmousebutton/]
Medals
[medalslot/]
[medalbronze/]
[medaliron/]
[medalsilver/]
[medalgold/]
[medalpma/]
Effectiveness
[effectiveness_00/]
[effectiveness_01/]
[effectiveness_02/]
[effectiveness_03/]
[effectiveness_04/]
[effectiveness_05/]
[effectiveness_06/]
[effectiveness_07/]
[effectiveness_08/]
[effectiveness_09/]
[effectiveness_10/]
Damage Channels
[blight/]
[fire/]
[frost/]
[physic/]
[shock/]
[spirit/]
[resist/]
[resistblight/]
[resistfire/]
[resistfrost/]
[resistphysical/]
[resistshock/]
[resistspirit/]
[defensebio/]
[defensephysical/]
[defensepsyche/]
[defensethermal/]
[defensewave/]
[strengthbio/]
[strengthphysical/]
[strengthpsyche/]
[strengththermal/]
[strengthwave/]
[damagebio/]
[damagephysical/]
[damagepsyche/]
[damagethermal/]
[damagewave/]
Stack Status
[stackangry/]
[stackattacking/]
[stackfriendly/]
[stacknotspotted/]
[stackspotted/]
[stackguard/]
Resistance
[resistarc/]
[resistarcdown/]
[resistarcup/]
[resistbio/]
[resistbiodown/]
[resistbioup/]
[resistkinetic/]
[resistkineticdown/]
[resistkineticup/]
[resistpsionic/]
[resistpsionicdown/]
[resistpsionicup/]
[resistthermal/]
[resistthermaldown/]
[resistthermalup/]
Resources
[mana/]
[manacap/]
[energy/]
[research/]
[production/]
[gold/]
[food/]
[supply/]
[population/]
[populationdark/]
[rioter/]
[deadpopulation/]
[governance/]
[energydisabled/]
[researchdisabled/]
[productiondisabled/]
[supplydisabled/]
[foodslot/]
[energyslot/]
[productionslot/]
[researchslot/]
[happinessslot/]
[anger/]
[happiness/]
Multiplayer
[unreadmessage/]
[chatall/]
[chatwhisper/]
[voice/]
[connectiondirect/]
[connectionserver/]
[connectionuser/]
[connectionquality_good/]
[connectionquality_moderate/]
[connectionquality_poor/]
Units
[xp/]
[hp/]
[def/]
[armor/]
[carapace/]
[shield/]
[ward/]
[skillpoint/]
[hero/]
[ghoul/]
[eye/]
popular support
[popularsupport0/]
[popularsupport1/]
[popularsupport2/]
[popularsupport3/]
[popularsupport4/]
[popularsupport5/]
[popularsupport6/]
Operations
[opgovernance/]
[opcovert/]
[opstrategic/]
[optactical/]
[operationdefense/]
[operationstrength/]
[operationdetection/]
[operationsucces/]
[detection/]
[stealth/]
[strength/]
[casting/]
[castingtactical/]
[strategicability/]
[doctrine/]
[spellintegrity/]
[globalspell/]
[empirespell/]
[combatspell/]
Unsorted
[militarycoverage/]
[inf/]
[cross/]
[check/]
[checkmark/]
[throne/]
[victorious/]
[tutorial/]
[recommended/]
[warning/]
[turn/]
[turndark/]
[armypower/]
[combatcard/]
[combatcardspend/]
[sell/]
[buy/]
[selldisabled/]
[anchor/]
[hrskull/]
[hrphysicgray/]
Xbox controller icons
[xbox_a/]
[xbox_b/]
[xbox_x/]
[xbox_y/]
[xbox_dp/]
[xbox_dp_up/]
[xbox_dp_down/]
[xbox_dp_left/]
[xbox_dp_right/]
[xbox_dp_leftright/]
[xbox_ls/]
[xbox_ls_press/]
[xbox_ls_vertical/]
[xbox_ls_horizontal/]
[xbox_rs/]
[xbox_rs_press/]
[xbox_rs_vertical/]
[xbox_rs_horizontal/]
[xbox_lb/]
[xbox_rb/]
[xbox_lt/]
[xbox_rt/]
[xbox_menu/]
[xbox_windows/]
TML Tag Color code Color
[red]...[/red] 0xff0000
[green]...[/green] 0x00ff00
[black]...[/black] 0x000000
[yellow]...[/yellow] 0xffff00
[white]...[/white] 0xffffff
[grey]...[/grey] 0xcccccc
[darkgrey]...[/darkgrey] 0x909090
[darkergrey]...[/darkergrey] 0x101010
[lightblue]...[/lightblue] 0x4B89BC
[blue]...[/blue] 0x0f489e
[darkred]...[/darkred] 0xAE0000
[darkgreen]...[/darkgreen] 0x008000
[silver]...[/silver] 0xC0C0C0
[outerglowyellow]...[/outerglowyellow] 0xFFE500
[darkbrown]...[/darkbrown] 0x533b2a
[bluehighlight]...[/bluehighlight] 0x0f489e
[dirtyred]...[/dirtyred] 0x892725
[purple]...[/purple] 0x6600bb
[orange]...[/orange] 0xff6600
[abilitygreen]...[/abilitygreen] 0xB8E89F
[abilityred]...[/abilityred] 0xff4534
[abilityblue]...[/abilityblue] 0xB3FFFF
[actionblue]...[/actionblue] 0X74FFFF
[connectiongreen]...[/connectiongreen] 0x2ef00e
[connectionred]...[/connectionred] 0xf32a0f
[connectionorange]...[/connectionorange] 0xe49228
[defaultcolor]...[/defaultcolor] 0xFFFFFF
[numbercolor]...[/numbercolor] 0xb1f7fb
[achievementcolor]...[/achievementcolor] 0xfff9cf
[bluegrey]...[/bluegrey] 0xa1bcd3
[abilitynamecol]...[/abilitynamecol] 0x579ad6
[brightgreen]...[/brightgreen] 0xb4f7be
[sand]...[/sand] 0xf3e39b
[foodcolor]...[/foodcolor] 0x5dcd69
[energycolor]...[/energycolor] 0xbab840
[productioncolor]...[/productioncolor] 0xce7556
[researchcolor]...[/researchcolor] 0xbc6bbc
[happinesscolor]...[/happinesscolor] 0x53b2dc
[textbuttonbase]...[/textbuttonbase] 0xbfd8ff
[unimportantblue]...[/unimportantblue] 0x74888a
[highlightorange]...[/highlightorange] 0xe68035
[highlightorange1]...[/highlightorange1] 0xff852c
[highlightorange2]...[/highlightorange2] 0xbe692c
[highlightyellow]...[/highlightyellow] 0xceae3d
[xpcol]...[/xpcol] 0x9ac86c
[turncol]...[/turncol] 0xd09363
[spiritcol]...[/spiritcol] 0xdde572
[shockcol]...[/shockcol] 0xa881de
[resistcol]...[/resistcol] 0xebc96a
[researchcol]...[/researchcol] 0x563126
[physiccol]...[/physiccol] 0xd09363
[movewalkcol]...[/movewalkcol] 0xd09363
[moveswimcol]...[/moveswimcol] 0x8dbfd1
[moveoceancol]...[/moveoceancol] 0x4b88e2
[movemountaincol]...[/movemountaincol] 0xd4d6d6
[movegeneralcol]...[/movegeneralcol] 0xebc96a
[moveforestcol]...[/moveforestcol] 0x9ac86c
[moveflyingcol]...[/moveflyingcol] 0xd4d6d6
[movefloatingcol]...[/movefloatingcol] 0x8dbfd1
[moveextflyingcol]...[/moveextflyingcol] 0xebc96a
[medalveterancol]...[/medalveterancol] 0xd4d6d6
[medalslotcol]...[/medalslotcol] 0xd4d6d6
[medalelitecol]...[/medalelitecol] 0xebc96a
[manacol]...[/manacol] 0x4b88e2
[hpcol]...[/hpcol] 0xe66969
[goldcol]...[/goldcol] 0xebc96a
[frostcol]...[/frostcol] 0x8dbfd1
[firecol]...[/firecol] 0xe66969
[defcol]...[/defcol] 0x4b88e2
[castingcol]...[/castingcol] 0x8dbfd1
[blightcol]...[/blightcol] 0x9ac86c
[productioncol]...[/productioncol] 0xf66c7b
[damagecolkinetic]...[/damagecolkinetic] 0xffcc20
[damagecollaser]...[/damagecollaser] 0xf74857
[damagecolbio]...[/damagecolbio] 0x5ed80b
[damagecolexplosive]...[/damagecolexplosive] 0xff7920
[damagecolpsionic]...[/damagecolpsionic] 0xc112cb
[damagecolarc]...[/damagecolarc] 0x1eb5d6
[researchgold]...[/researchgold] 0xbdb563
[researchpurple]...[/researchpurple] 0xea9af2
[researchpurple2]...[/researchpurple2] 0xec8af2
[neutral]...[/neutral] 0xcccccc
[positive]...[/positive] 0x8dbfd1
[negative]...[/negative] 0xe66969
[eventCol]...[/eventCol] 0x33ffff
[eventmsggrey]...[/eventmsggrey] 0x00001A
[eventmsgblue]...[/eventmsgblue] 0x00001A
[rustyred]...[/rustyred] 0x341C1D
[eventhighlight]...[/eventhighlight] 0xFFE301
[disabledcol]...[/disabledcol] 0x8C9CBC
[disabledbuttoncol]...[/disabledbuttoncol] 0xFF2828
[headerwhite]...[/headerwhite] 0xFFFFFF
[hyperlinkblue]...[/hyperlinkblue] 0x328BFF
[disabledtab]...[/disabledtab] 0x6c8b98
[recommendedcol]...[/recommendedcol] 0x63ffc6
[titlebrown]...[/titlebrown] 0xf3e39b
[warningred]...[/warningred] 0xf66c7b
[conditionblue]...[/conditionblue] 0x24bff2
[creditsblue]...[/creditsblue] 0x5abdf1
[creditsyellow]...[/creditsyellow] 0xfff689
[creditspink]...[/creditspink] 0xe2c7e2
[tabactive]...[/tabactive] 0x7bf6af