explorers simulation day 3

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Good Morning! 9/11/14 EQ: What were the motivations and goals of Exploration? HW: Personal log submitted on Edmodo SPONGE: 1. Find your table 2. Update Table of Contents Date # Title 9/11 24 Episode 2 Notes

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Page 1: Explorers simulation day 3

Good Morning! 9/11/14

EQ: What were the motivations and goals of Exploration?HW: Personal log submitted on Edmodo

SPONGE:1. Find your table2. Update Table of Contents

Date # Title 9/11 24 Episode 2 Notes

Page 2: Explorers simulation day 3

Copy table on to page 33 of ISSN

Date # Title 9/28 33 Episode 3Notes

Step#1- Update TOC

Morale Health Time

Start

Check #1

Common Sense Spin

Seamanship Roll

Ship DamageCheck #2 (new week)

Negotiation Roll

Page 3: Explorers simulation day 3

Morale Health Time

Start

Check #1

Common Sense Spin

Page 4: Explorers simulation day 3

Exploration Simulation

Page 5: Explorers simulation day 3

Personal Logs- You will be required to a write a personal log at the end of every day

Written in character of the explorerLogs are to be submitted through Edmodo OR

your can start your own blog using weebly. (you will copy and paste your link to edmodo)

Ship Logs- Used to track morale and situations

Logs

Page 6: Explorers simulation day 3

Portugal+1 to the dice # you roll

Spain-1 to the dice # you roll

Episode 3

Page 7: Explorers simulation day 3

Supply Check- Common Sense

Navigation Check- Seamanship

Episode 3

Page 8: Explorers simulation day 3

Scenario 1It was a dark and

stormy night

Episode 3

Page 9: Explorers simulation day 3

Step #1- Everyone in your group needs to make a Common Sense Roll

If ½ or more WIN:- You have enough common sense to realize a storm

is coming and batten down the ship to prepare it for rough weather

- Choose 2 explorers to make a SEAMANSHIP roll- Both Win= you ride out the storm without problems- If 1 fails = Roll again and look @ Ship’s Mishap Table

Episode 3

Page 10: Explorers simulation day 3

If ½ or more LOSE:- You have been caught off by the storm!!! Oh No!- Choose 3 explorers to make a Common Sense roll

- If you win your roll= you survive the storm- If you lose your roll= you must make a strength roll to

see if you are thrown overboard- LOSE= you are tossed in the water and lose a HEALTH point- Your group must try to save you by doing a STRENGTH roll

Episode 3

Page 11: Explorers simulation day 3

SAVE ME! Your group must try to save you by doing a STRENGTH roll

WINS: If one person wins= you are saved from drowning

- One explorer can make a MEDICAL roll to try and restore your health point

LOSE: For every fail, the person drowning loses a HEALTH point - If no one wins you drown and become a ghost

Episode 3

Page 12: Explorers simulation day 3

Step #2- TWO explorers make a SEAMANSHIP roll

Both Win: Roll 1 time on the Ship’s Mishap Table to see what kind of damage your ship sustained

Lose: Spin TWO times on the Ship’s Mishap Table

Episode 3

Page 13: Explorers simulation day 3
Page 14: Explorers simulation day 3

Supply Check- Common Sense

Navigation Check- Seamanship

Episode 3

Page 15: Explorers simulation day 3

Scenario 2Cramped. Bored and

wearing on each others nerves

Episode 3

Page 16: Explorers simulation day 3

Step #2- TWO explorers make a Negotiation roll

Both Win: you have succeeded in convincing the crew! Continue in your voyage

Lose: - Morale point by - 1. Make a Morale Check

Episode 3

Page 17: Explorers simulation day 3

Complete your personal log for today’s episode

explorersim.weebly.com

LOGS