Winter Wonderland Numeracy Centres
What’s Inside?
Number Strand
1. Mitten Match - Matching Activity – 1 set
students match quantities on one mitten with the numerals on a matching mitten
2. How Many Marshmallows? - Individual – 6 copies
reinforce ‘subitizing’ numbers to 10
each student grabs a handful of 2- 3 coloured pom poms
the students sorts the pom poms and subitizes the quantity
the students find the total of ‘marshmallows’ in the hot chocolate
3. Making Snowballs to Ten - Individual - 6 copies
using 5 as a benchmark to compare numbers to 10.
players take turns rolling a 1- 10 sided die
the player fills up the number of spaces indicated on the die and tells how many more to make ten
record the numeral to make 10 in the box
4. Catching Snowflakes 1-10 - Partner Game – 6 copies
player #1 needs to roll die (1 – 10 sided), build quantity on a ten frame and cover up the
numeral
players will need their own game boards
first one to cover all the numerals wins
5. Catching Snowflakes 1 -20 - Partner Game – 6 copies
player #1 needs to roll 2 dice (1 – 10 sided), find sum and build quantity on the ten
frames and cover up the numeral
players will need their own game boards
first one to cover all the numerals wins
6. Hot Chocolate Match - Matching Activity – 1 set
matching numerals with quantities modeled on ten frames
matching numerals with quantities with number words
7. Snowman Match - Individual Activity – 1 set
use objects to match the quantities represented by the numerals on the snowmen
8. Snow Village Parking Lot (1 -6) or (1 -12) – Partner Game – 6 copies
students use a set of dominoes to match the quantity of dots to the
numeral shown on the parking lot
9. Winter Missing Numbers - Individual Activity – 1 set
reinforce the order of numbers
student choose a card and uses plastic number to fill in the mystery missing
numbers
10. Falling Flakes - (1 -6) or (1 – 10) - Partner Game – 6 copies
players match the quantity rolled with the numeral on the snowflakes
after all 30 cubes have been used, players organize their cubes into 10s and 1s to
determine who has more and by how many
11. More or Less Snowman - Individual activity – 6 copies
player chooses a card and identify the quantity.
then the player spins the spinner to determine whether to build one more, one less,
two more or two less than the number
player then builds the quantity
12. Feed Me - Individual Activity - 6 copies
reinforce partitioning of numbers into 2 parts.
students use 2 sided counters and sort them into 2 parts
13. Feed the Penguin and Polar Bear (1 - 6) - Partner Game - 6 copies
each player needs a game board
player 1 rolls a (1-6) die
player 1 covers the matching numeral on the game board
player 2 takes a turn
the winner is the first to fill the board
14. Feed the Penguin and Polar Bear (2 - 12) - Partner Game - 6 copies
each player needs a game board
player 1 rolls two (1-6) dice and finds the total sum
player 1 covers the matching numeral on the game board
player 2 takes a turn
the winner is the first to fill the board
Pattern
1. Mitten Patterns - 1 set
pattern strips can be used to encourage students to represent, extend and
create repeating patterns
2. Winter Pattern Blocks - 1 set
use to develop spatial reasoning and patterning
Student covers with the pattern blocks as shown.
Ask students to cover the objects a different way
Measurement
1. Measure the Snowmen - 10 different sized snowmen
students used various materials to measure and compare the snowmen
Make Snowballs to Ten
Roll the die. Toss the number of snowballs rolled on to the strip. How many more to make ten?
Make Snowballs to Ten
Roll the die. Toss the number of snowballs rolled on to the strip. How many more to make ten?
Make Snowballs to Ten
Roll the die. Toss the number of snowballs rolled on to the strip. How many more to make ten?
Make Snowballs to Ten
Roll the die. Toss the number of snowballs rolled on to the strip. How many more to make ten?
Make Snowballs to Ten
Roll the die. Toss the number of snowballs rolled on to the strip. How many more to make ten?
Make Snowballs to Ten
Roll the die. Toss the number of snowballs rolled on to the strip. How many more to make ten?
Catch Snowflakes 1 - 10
Roll Them
1 2 3 4 5
6 7 8 9 10
Catch Snowflakes 1 - 10
Roll Them
1 2 3 4 5
6 7 8 9 10
Catch Snowflakes 1 - 10
Roll Them
1 2 3 4 5
6 7 8 9 10
Catch Snowflakes 1 - 10
Roll Them
1 2 3 4 5
6 7 8 9 10
Catch Snowflakes 1 - 10
Roll Them
1 2 3 4 5
6 7 8 9 10
Catch Snowflakes 1 - 10
Roll Them
1 2 3 4 5
6 7 8 9 10
Catch Snowflakes 1 - 20
Roll Them
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
Catch Snowflakes 1 - 20
Roll Them
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
Catch Snowflakes 1 - 20
Roll Them
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
Catch Snowflakes 1 - 20
Roll Them
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
Catch Snowflakes 1 - 20
Roll Them
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
Catch Snowflakes 1 - 20
Roll Them
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
Snow Village Parking
1
2
3
5
1
4
1
6
Snow Village Parking
1
2
3
5
1
4
1
6
Snow Village Parking
1
2
3
5
1
4
1
6
Snow Village Parking
1
2
3
5
1
4
1
6
Snow Village Parking
1
2
3
5
1
4
1
6
Snow Village Parking
1
2
3
5
1
4
1
6
Snow Village Parking
1
2
3 10
5
1
7 4
1 6
8
11
1
9
12
Snow Village Parking
1
2
3 10
5
1
7 4
1 6
8
11
1
9
12
Snow Village Parking
1
2
3 10
5
1
7 4
1 6
8
11
1
9
12
Snow Village Parking
1
2
3 10
5
1
7 4
1 6
8
11
1
9
12
Snow Village Parking
1
2
3 10
5
1
7 4
1 6
8
11
1
9
12
Snow Village Parking
1
2
3 10
5
1
7 4
1 6
8
11
1
9
12
Falling Flakes
Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 6 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube
on top of the one that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players scan to see which of their
towers has their colour on top. Those towers are collected and snapped together.
The player with the tallest tower wins!
1 2
3 5
4
6
Falling Flakes
Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 6 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube
on top of the one that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players scan to see which of their
towers has their colour on top. Those towers are collected and snapped together.
The player with the tallest tower wins!
1 2
3 5
4
6
Falling Flakes
Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 6 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube
on top of the one that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players scan to see which of their
towers has their colour on top. Those towers are collected and snapped together.
The player with the tallest tower wins!
1 2
3 5
4
6
Falling Flakes
Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 6 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube
on top of the one that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players scan to see which of their
towers has their colour on top. Those towers are collected and snapped together.
The player with the tallest tower wins!
1 2
3 5
4
6
Falling Flakes
Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 6 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube
on top of the one that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players scan to see which of their
towers has their colour on top. Those towers are collected and snapped together.
The player with the tallest tower wins!
1 2
3 5
4
6
Falling Flakes
Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 6 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube
on top of the one that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players scan to see which of their
towers has their colour on top. Those towers are collected and snapped together.
The player with the tallest tower wins!
1 2
3 5
4
6
Falling Flakes Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 10 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube on top of the one
that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players CHECK which of the towers has their colour on top.
Those towers are collected and snapped together.
The player with the tallest tower wins!
10
0
7
1
8
2
3
5
4 6
9
Falling Flakes Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 10 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube on top of the one
that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players CHECK which of the towers has their colour on top.
Those towers are collected and snapped together.
The player with the tallest tower wins!
10
0
7
1
8
2
3
5
4 6
9
Falling Flakes Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 10 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube on top of the one
that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players CHECK which of the towers has their colour on top.
Those towers are collected and snapped together.
The player with the tallest tower wins!
10
0
7
1
8
2
3
5
4 6
9
Falling Flakes Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 10 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube on top of the one
that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players CHECK which of the towers has their colour on top.
Those towers are collected and snapped together.
The player with the tallest tower wins!
10
0
7
1
8
2
3
5
4 6
9
Falling Flakes Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 10 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube on top of the one
that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players CHECK which of the towers has their colour on top.
Those towers are collected and snapped together.
The player with the tallest tower wins!
10
0
7
1
8
2
3
5
4 6
9
Falling Flakes Each student will need 15 stacking cubes in their own colour.
Player 1 rolls a die (1 – 10 sided) and puts a cube on the snowflake with that numeral.
Player 2 has a turn. If there is already a cube in that snowflake, the player stacks their cube on top of the one
that’s there, to make a tower.
At the end of the game (when all the cubes are used up), players CHECK which of the towers has their colour on top.
Those towers are collected and snapped together.
The player with the tallest tower wins!
10
0
7
1
8
2
3
5
4 6
9
+
- 1
- 2 +2
More or Less Snowman
+
- 1
- 2 +2
More or Less Snowman
+
- 1
- 2 +2
More or Less Snowman
+
- 1
- 2 +2
More or Less Snowman
+
- 1
- 2 +2
More or Less Snowman
+
- 1
- 2 +2
More or Less Snowman
More or Less Snowman
4 2 3 1 5
6 7 8 9 10
Feed the penguin and polar bear
1-6
Feed the penguin and polar bear
1-6
Feed the penguin and polar bear
1-6
Feed the penguin and polar bear
1-6
Feed the penguin and polar bear
1-6
Feed the penguin and polar bear
1-6
Feed the penguin and polar bear
2-12
Feed the penguin and polar bear
2-12
Feed the penguin and polar bear
2-12
Feed the penguin and polar bear
2-12
Feed the penguin and polar bear
2-12
Feed the penguin and polar bear
2-12
Feed the penguin and polar bear
2-20 - page 1 of 2
Feed the penguin and polar bear
2-20 page 2 of 2
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a b c
a b c a b c a b c
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10
1 2 3 4
5
6
7
8
9