Download - Sound is Everywhere

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Page 1: Sound is Everywhere

Sound is Everywhere

• Music Production (classical, pop, jazz, etc.)

• Voice (interviews, discussions, news, audio books, documentaries, etc.)

• Sound Effects (doors, explosions, cars, etc.)

• Combinations of the above: movies, TV, jingles, sound logo’s, games, web, etc.

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Media• Radio Production

• Film/TV Production (sound supporting the image)

• Film & DVD Production (surround sound)

• Web audio

• Games audio

• Music

• Background (shopping mall) music

• 3D or Immersive Audio / 360º audio

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Sound is a very important factor in creating convincing

video footage

Video is boring without sound...But sound can do without video...

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© D. Talma 2007

We can see from red to violet

infrared is too low, ultraviolet too high for humans to see

We can hear from 20Hz to 20.000Hz

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© D. Talma 2007

SoftMid High

20-200Hz

1k- 5000Hz5k-20kHz

200-1000Hz

We don’t have many words to describe sound

Low

Loudfat/ boomy/ muddy

clear/ harsh

defined/ metallic

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Good...

Bad...

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Example

• Project of students second semester

‘the voice of Chaplin’

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Audio Process Stages

• 1: Recording/Overdubbing

• 2: Editing

• 3: Mixing and sweetening

• 4: Mastering/Encoding

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1: Recording

• Choice of sources

• Microphone choice

• Microphone placement

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1b: Overdubbing

• The process of adding sounds later

• You can add sounds layer by layer in a studio

• Film: voice overs, dialogue, music score

• Music: Recording instruments one by one

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Music Examples

• Music Session: Call on me -Unmixed

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2: Editing: combining different takes

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2b: Editing: in film best dialogue is chosen from all takes and edited sync to

picture

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2b: Content editing• Digital technology offers extensive editing possibilities

• You can fix timing, intonation or pitch of any performance and create one final (comped) track from different takes.

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3: Mixing & Sweetening• Make everything sound as good as it can be

• A large toolkit of Compressors, Equalizers, Delays, Reverbs, Pitch-Shifters, etc.

• Balance the levels and stereo or surround image of all tracks.

• Check Mono Compatibility

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3b: Example EQ

colour correction of sound

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3c: Stereo

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3d: Surround

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4: Mastering & Coding• The last step:

• Levelling and encoding for the type of media:

• Web, DVD, Movie, Ringtone, Radio, TV, etc.

• iTunes YT, & Spotify

• R128

• CALM


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