Transcript
![Page 1: New England Institute of Technology GDS 242.04 – Character Modeling](https://reader033.vdocuments.mx/reader033/viewer/2022051422/568148ec550346895db6094a/html5/thumbnails/1.jpg)
New England Institute of TechnologyGDS 242.04 – Character Modeling
Project: Character Designer: Aaron Schloesser
Character name: Heavy-Medic
Characters given design parameters:Must have defined role and details related to that role, two legs, two arms, and be posed for hl2 skeleton.
Modeling: 3ds Max 2011Textures: Photoshop CES
![Page 2: New England Institute of Technology GDS 242.04 – Character Modeling](https://reader033.vdocuments.mx/reader033/viewer/2022051422/568148ec550346895db6094a/html5/thumbnails/2.jpg)
Character Name: Heavy-Medic Modeler/Designer: Aaron Schloesser
Project: Character Model: 3ds Max 2011 Texture: PhotoShop CE
Character Role: Kicks ass while healing his comrades
Character Features: camo pants, muscles, large belly, the chin, arm bands, mustache, body hair
Polygon Count: 6,300 Scale: 7ft NEIT GDS 242.04 Date:9/21/10
![Page 3: New England Institute of Technology GDS 242.04 – Character Modeling](https://reader033.vdocuments.mx/reader033/viewer/2022051422/568148ec550346895db6094a/html5/thumbnails/3.jpg)
Model mesh
![Page 4: New England Institute of Technology GDS 242.04 – Character Modeling](https://reader033.vdocuments.mx/reader033/viewer/2022051422/568148ec550346895db6094a/html5/thumbnails/4.jpg)
Textured Model
![Page 5: New England Institute of Technology GDS 242.04 – Character Modeling](https://reader033.vdocuments.mx/reader033/viewer/2022051422/568148ec550346895db6094a/html5/thumbnails/5.jpg)