Transcript
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    HOW TO START SCOBOT III LEVEL 5

    1. First switch on the power.

    2. Switch on monitor & CPU.

    3. This system is working on Windows95 so you will get

    windows95 screen.

    4. IF you get DOS window then type SCOR5 and you

    will reach to main window.

    5. Check whether controller is switched ON or not, if not

    then switch on the controller before the computer is

    switched ON.

    6. There are two switches on the right side of controller,

    one is power switch (is used for connecting and

    disconnecting the robot with controller) another is

    motor switch (is used for checking the working of

    motors).

    7. In case of any problem switch off the motor switch

    and you will be on safer side.

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    8. Now on computer screen you will get a window

    showing

    9. After getting this window on the bottom you will get

    the tag like ROBOT HAS NOT BEEN HOMED,

    PLEASE SELECT HOME MENU. So your first task

    is to home the robot.

    10. For homing window press F5 and you will get the

    HOME screen.11. Now for homing press G but be careful at the

    time of homing at any emergency by pressing

    SPACEBAR you can stop the robot immediately.

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    12. By pressing ESC key you will get the main

    window again.

    Now other operation can be performed.

    SCREEN SELECTION

    To select an option, press either the function key or the first letter of thedesired option. For example, pressing either Fl or T activates the TeachPositions screen. Exit to DOS can only activated by pressing < Shift > +F9.

    TEACH POSITIONS (Fl)

    From this screen you can control the robot movements directly and teachthe robot positions.Note that the controller (and not the PC) performs all the movements andthe recording and storing of the positions. SCORBASE serves as aninterface between the user and the controller.

    In this window position recording work is carried out. For thatpurpose first step is to set the robot at a position. You can change theposition by the commands written on that window.After setting the robot at a position (by using that commands) press RP onkey board and you will get RECORD POSITION (1-100). on window,

    then give it the position name like 1, 2, 3 etc.. If you want to check thepositions then press GP on key board and you will get GO POSITION onwindow then type position name like 1,2,3 . The robot will reach to thatposition

    EDIT PROGRAM (F2)

    This module lets you write and edit your robot programs. The programs arecreated by SCORBASE and maintained in the PC RAM.

    On pressing F2 you will get EDIT PROGRAM screen there you candirectly write the program and edit the program. To see the program pressL and you will get a new window .Here you can edit the program.

    P R O G R AM HAN D L I NG (F3)

    This module enables you to save and load programs and positions tables

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    to and from disk(ette). It also lets you merge programs and positiontables.

    Here you can SAVE, LOAD, DELETE the program . (Due to some faultin software there is some problem in saving the program. Then how to savethe program?There is a trick first write the file name ,then press ENTER key 3 times,itactivates all the options then press the keys for saving, loading or deletingthe program whatever you want).

    RUN PROGRAM (F4)

    This module enables you to run your program. Since the current programis maintained only in the PC, the commands which control robotmovement and I/O status are translated into the ACL format and sent

    sequentially to the controller.HOME (F5)

    This screen enables you to home the robot, and configure and home theperipheral equipment. Since the SCORBOT should be homed each timethe controller is turned on, begin each working session by first activatingthe Home screen and performing the necessary operations.

    RUN CELL CONTROL (F6)

    This module lets you run your SCORBASE program together with acomplete runtime screen display reporting the status of inputs and outputs.The report includes the names you assigned to the various I/O ports.This screen is used to assign names or text for both the on and off statesof each input and output port.

    EXIT TO DOS (Shift + F9)

    Press < Shift > +F9 to exit to DOS. SCORBASE will prompt you to confirm:ARE YOU SURE (Y/N)? NIf changes to the program or position table have been made but not yetsaved to disk, the following message will also flash on the screen:WARNING !! CHANGES NOT SAVEDTO exit to DOS, press Y. Any other key is regarded as no.

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    A SIMPLE PROGRAM

    1. SET VARIABLE CP TO 2

    2. SET VARIABLE W TO 30

    3. GO POSITION 7 FAST

    4. GO POSITION 1 FAST

    5. CLOSE GRIPER

    6. GO POSITION CP FAST

    7. WAIT W 10TH OF SECOND

    8. SET VARIABLE CP=CP +1

    9. IF VARIABLE CP

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    is in the range of 1-10.In the 4 th line it is instructed to go to position 1 at fast

    speed (maximum possible speed).At position 1 the material to be carried is

    placed (here it is wooden cube) and then CLOSE GRIPPER command is

    given which picks the material. In the 6th line loop starts. Here it will go to

    the position indicated by the variable CP .It will wait there for the specifiedtime as given by value of variable W.

    In the 9th line there is a condition check using IF command. Here if the

    desired position is reached then programme will move to next line else the

    control will pass to 6th line using JUMP command. After reaching the

    desired position the OG (OPEN GRIPPER) command is given and the

    wooden cube is released. Then the robot is again sent back to position 7.

    The above programme can be executed line by line , once at a time (onecycle) and in an infinite loop which has to be manually broken.It is decided

    on the type of use needed.


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