Download - Hex Online Developing An Online Version Of Hex By Richard Duke, Using The Cyberdam Platform
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HEX Online - developing an online version of HEX by Richard Duke, using the Cyberdam platform
Pieter van der Hijden ([email protected])
ISAGA 2009 - Singapore
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Introduction
Your speakerOur topic
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Your speaker
Pieter van der Hijden MSc (Sofos Consultancy / Stichting RechtenOnline)Consultant: Organization & ICTFocus: e-government, e-learning,
gaming/simulationThe Netherlands & SurinameUser of HEX, technical project
manager of Cyberdam
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Our topic
HEX Online - developing an online version of HEX by Richard Duke, using the Cyberdam platform
Why HEX Online? To test the Cyberdam platform by using
it for a proven concept To learn about migrating to an online
version To have HEX available for blended
learning / distance education
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HEX by Richard Duke
Synopsis Training of policy makers in 3rd world country Complex decision-making Board game
Structure 3 levels
National Regional Local
Produce and trade Cash Commodities Food Housing Infrastructure Services
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HEX by Richard Duke (2)
Process Briefing 5 Cycles (years)
6 steps Events Production Taxes Trading Regional
requests End of cycle
Debriefing
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Cyberdam
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Synopsis
Game engine for online role playing games
(asynchronous) communication between roles
Common playground, e.g. 2D virtual city
Internet application
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Structure
Playground Interactive city mapUnderlying directory
of objects, websitesGame model
RolesActivitiesSteps-of-play
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Process
First step-of play Role and step
dependent activities
File upload Message Input Output Progress
Other steps-of-play
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Converting the game
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Synopsis
HEX Online running on Cyberdam platform
(Asynchronous) communication between roles
Gameboard converted into 2D representation
Internet application
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Structure
Playground 2D game board HEX has limited information
per object Game model
Roles National leader Regional leaders Local leaders Reporters Banker Facilitator
Steps-of-play Cycles and steps
Activities Facilitator distributes events Roles "implement" events Roles decide on production Regions and nation collect
taxes and distribute subsidies Roles negotiate about trading Roles implement trade
agreements Roles negotiate about regional
requests Roles implement regional
agreements Facilitator resumes the cycle Roles give end-of-cycle
statements
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Process
First step-of play Role and step dependent activities
Other steps-of-play
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How it will look like
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Playground
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Playground
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Home page
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Balance
Advantages Independent of time
and place Anonymous
participants Automated calculations Automatic logging
Disadvantages Difficult to implement
game board Focus on formal
communication Concurrent processes
less visible Asynchronous character
causes slower pace Less peer pressure and
motivation
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Conclusion
To test the Cyberdam platform by using it for a proven concept Some white spots identified in game engine Reference game for new game developers
To learn about migrating to an online version Ongoing, may result in tools and methods useful for
migrating other board games To have HEX available for blended learning / distance
education Dependent on balance of advantages
disadvantages