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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Game Changing: Extending learning both within the classroom and without the classroom
Krishan Patel
Director of Product Management
CFY
www.cfy.org
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Oregon Trail
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Where in the World Is Carmen Sandiego?
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
$20 Billion
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
![Page 6: Game Changing: Extending Learning Both within the Classroom and without the Classroom](https://reader033.vdocuments.mx/reader033/viewer/2022052908/559470711a28ab8d0e8b46cc/html5/thumbnails/6.jpg)
© 2011 Computers for Youth Foundation, Inc. except for third party images.
1.How do we rethink digital learning given a student-centered lens on education?
2.What are some surprising observations from the field?
3.What can all of us in this room do to move the needle on student achievement?
Questions
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
1.How do we rethink digital learning given a student-centered lens on education?
2.What are some surprising observations from the field?
3.What can all of us in this room do to move the needle on student achievement?
Questions
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Child
Teacher
Parent
Traditional Lens Student-Centered Lens
Education Lens
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Explaining Student Achievement Differences in State to State Comparisons
67% 33%
*Barton, P. E., Coley, R. J., & Educational Testing Service (ETS). (2007). The family: America’s smallest school: Educational Testing Service.
Family and Home Factors
School Factors
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Explaining Student Achievement Differences in State to State Comparisons
67% 33%
Family and Home Factors
![Page 11: Game Changing: Extending Learning Both within the Classroom and without the Classroom](https://reader033.vdocuments.mx/reader033/viewer/2022052908/559470711a28ab8d0e8b46cc/html5/thumbnails/11.jpg)
© 2011 Computers for Youth Foundation, Inc. except for third party images.
Explaining Student Achievement Differences in State to State Comparisons
67% 33%
Family and Home Factors
Comprised of:
• Parent Education Level• Parent Income Level• Learning Activities Donein the Home
![Page 12: Game Changing: Extending Learning Both within the Classroom and without the Classroom](https://reader033.vdocuments.mx/reader033/viewer/2022052908/559470711a28ab8d0e8b46cc/html5/thumbnails/12.jpg)
© 2011 Computers for Youth Foundation, Inc. except for third party images.
Explaining Student Achievement Differences in State to State Comparisons
67% 33%
Family and Home Factors
Comprised of:
• Parent Education Level• Parent Income Level• Learning Activities Donein the Home
![Page 13: Game Changing: Extending Learning Both within the Classroom and without the Classroom](https://reader033.vdocuments.mx/reader033/viewer/2022052908/559470711a28ab8d0e8b46cc/html5/thumbnails/13.jpg)
© 2011 Computers for Youth Foundation, Inc. except for third party images.
1.How do we rethink digital learning given a student-centered lens on education?
2.What are some surprising observations from the field?
3.What can all of us in this room do to move the needle on student achievement?
Questions
![Page 14: Game Changing: Extending Learning Both within the Classroom and without the Classroom](https://reader033.vdocuments.mx/reader033/viewer/2022052908/559470711a28ab8d0e8b46cc/html5/thumbnails/14.jpg)
© 2011 Computers for Youth Foundation, Inc. except for third party images.
MyHomeLearning.com
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
SlinkyBall
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
Real Lives
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© 2011 Computers for Youth Foundation, Inc. except for third party images.
1.How do we rethink digital learning given a student-centered lens on education?
2.What are some surprising observations from the field?
3.What can all of us do to move the needle on student achievement?
Questions
![Page 19: Game Changing: Extending Learning Both within the Classroom and without the Classroom](https://reader033.vdocuments.mx/reader033/viewer/2022052908/559470711a28ab8d0e8b46cc/html5/thumbnails/19.jpg)
© 2011 Computers for Youth Foundation, Inc. except for third party images.
To get involved, email [email protected]