GungHo Online Entertainment, Inc.
(3765)
Oct 29, 2015
FY2015 Q3
Financial Results
December 2015
Q3 performance summary
2
3
Performance unchanged from last quarter
Performance Summary
(unit: Million yen)
49,909
44,424
38,494 40,241
44,618
37,722 36,878
28,789
24,982
19,669 20,841
23,680
17,783 17,394
0
25,000
50,000
2014.1Q 2Q 3Q 4Q 2015.1Q 2Q 3Q
Sales
Operating Profit
The domestic market is now saturated and matured.
However, the performance is stable,
Status for Puzzle & Dragons
4
5
350
955
2,522
4,358
5,015 5,328
5,734 5,991
6,248 6,544
6,850
0
2,000
4,000
6,000
8,000 Smartphone has now reached even to the late majority.
The late majority or laggard layers are said to be conservative, so even
though the installment of smartphone is growing, the market growth is slower.
【Reference】 Trend with smartphone contracts
Slower new contract growth
Late majority
Early majority
Early adapter
Japan’s population
120million (year 2013)
(unit: 10 thousand)
6
Time to transfer data due to model change Puzzle & Dragons
As many Smartphone contract term is ending many
have switched their phones to a newer model. Nonetheless, high MAU has been maintained.
7
Performance Summary
Though seasonal decrease were seen,
October has been stable. Performance in August during summer vacation was
well, but seen a decrease in September.
Forecast for October alone
11 billion yen
8
Added Ranking Dungeon (Aug 21)
Puzzle & Dragons
For users from Level 150 and up
Players compete in score attack and its ranking
9
Puzzle & Dragons
ダミー
Co-op play dungeonα
Added on Oct 29 *iOS version only at the moment
10
Puzzle & Dragons
Broadcast mainly on
Anime
Game channel
0
500
1000
1500
2000
2015/7/1 2015/7/11 2015/7/21 2015/7/31 2015/8/10 2015/8/20 2015/8/30 2015/9/9 2015/9/19 2015/9/29 2015/10/9 2015/10/19
AppStoreGoogle Play
■DL ranking movement
in last 3 months
9/28 - US TV CM started
North America TV commercial has
started on Sep 28
11
0
100
200
300
2015/7/1 2015/7/11 2015/7/21 2015/7/31 2015/8/10 2015/8/20 2015/8/30 2015/9/9 2015/9/19 2015/9/29 2015/10/9 2015/10/19
AppStoreGoogle Play
Puzzle & Dragons
Broadcast mainly on
Anime
Game channel
■Sales ranking movement
in last 3 months
9/28 - US TV CM started
North America TV commercial has
started on Sep 28
Other titles
12
13
Summons Board
Over 4M DLs (As of Oct 4, 2015)
Great result from continuous
TV commercial broadcasting
14
Divine Gate
TV anime broadcast from Jan 2016
New TV commercial
“Intuitive Speed Battle”
TV anime main visual
Sep 26, 2015 Offline event
15
Legend of Kingdom
The biggest update in GungHo’s history
Intuitive controls
Multiplayer added
Combo just by touching
Played by 4 players simultaneously
Kill the devil!
16
New smartphone game
New app slated for 2015
Now to be polished before
The year 2016 release
(There are 10 development pipelines)
17
Taiwan Joint Venture
18
Overseas Presence
Taiwan Establishment of Joint Venture Slated
GungHo Gamania (working title)
CEO
Albert Liu
19
Overseas Presence
Joint Venture Summary
Nov 2015 establishment (planned)
Area: Taiwan (Hong Kong and Macao to follow)
First title to be released: “Summons Board”
GungHo Gamania(working title)
20
【Reference】 Taiwan’s smartphone game market
Market size - World class
Rank 2014 2013
1 Japan -
2 US 3
3 Korea 2
4 Germany -
5 Taiwan 6
6 UK 5
7 France -
8 Hong Kong 9
9 Australia 8
10 Canada 11
Rank 2014 2013
1 US -
2 Japan -
3 China -
4 UK -
5 Canada 6
6 Australia 5
7 Germany -
8 France -
9 Taiwan 10
10 Russia 9
Google Play Domestic sales ranking AppStore Domestic sales ranking
Taiwan’s population: 23.46M
Smartphone installment base: about Over 16M
※Source:AppAnnie, vponJapan
21
【Reference】 Taiwan’s smartphone game market
Expanding game market size
5
26
47
67
81
0
50
100
2012 2013 2014 (Forecast) 2015 (Forecast) 2016 (Forecast)
Smartphone game market size
(Unit: billion yen)
Taiwan’s population : 23.46M
Smartphone installment base: about Over 16M
22
【Reference】 Taiwan’s smartphone game market
Regarding Gamania Group
Major game publisher in Taiwan
Established in 1995 Experience with PC online
games
App
Store
Play
Pre-paid
and
others
・Provides Electronic payment system
・Wide distribution of their pre-paid card
(More than 5,000 SevenEleven stores)
23
Thank you for listening.
GungHo Online Entertainment, Inc.
IR Group, Business Planning Department