Transcript
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Kauffman Labs Coding WorkshopUX Design

@shoobe01

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EntrepreneurialUser ExperienceImproving your products on a shoestring.

@shoobe01

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UX = User Experience

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Make good toaster ovens, not more

features.

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UX is not just UI.

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Define, then design.

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First, find out:

• What is your audience?• What are their goals?• What are they using now to

solve this need?• What goals does your

organization have?

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Nothing.

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Don’t design for yourself.

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Defining your audience:

• It is never “everyone.”• Be specific.• Avoid demographics. • Tasks, goals, behaviors.

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Defining your audience…

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User centered design.

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KJ (Post-It®) Process:

• Determine focus questions• Get in a room• Answer questions• Put up answers• Group answers, label groups• Vote on most important groups

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Focus Questions:

• What is the product?• What is it’s one main purpose? • What one problem does it solve?• Who will use the product?

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Learn what you know.

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KJ (Post-It®) Exercise:

• “What one problem does it solve?”

• Put up answers• Group answers (draw a circle)• Label groups (write the label)• Pick the top three groups

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An app is not a mobile strategy.

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“I'm as interested in "channels" as a thing when designing ecosystems as I am in pages when reading a book.”

– Andrea Resmini

@resmini

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“Sadly, no decision about architecture is a decision, one that will determine your success or failure as a company.”

– Michael Sharkey, Bislr

@michaelsharkey

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Post It® notes.

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Don’t build a website (or app):

• Where are the users?• How are they distracted?• How else can they get the task

done?• Will users automatically come

back, or do you have to re-engage them?

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What channel are you missing?

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Solve these problems.

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Which channel?

• Where are the users?• How are they distracted?• How else can they get the task

done?• Will users automatically come

back, or do you have to re-engage them?

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Philosophy, Not Process

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Ask for help.

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Homework…

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Contact me for consulting, design, to

follow up on this deck, or just to talk:

Steven Hoober

[email protected]

+1 816 210 045

@shoobe01

shoobe01 on:

www.4ourth.com

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EntrepreneurialUser ExperienceImproving your products on a shoestring.

@shoobe01

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Who’s new?

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Confused by Monday?

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“…inequality is where the opportunities/challenges for design really are.”

– Andrea Resmini

@resmini

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Embrace failure and complexity.

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There is no happy path.

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Information snacking &re-engagement.

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User centered execution

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Cleaning your room.

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Look over your shoulder.

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Heuristic evaluations.

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Set constraints.

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Know your audience.

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Know what the audience uses.

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Know how your audience works.

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Don’t forget the browser.

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Think about the ecosystem.

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Don’t get lost.

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Thing

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Thing

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Validate your work.

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Mobile-friendly analytics.

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Context is more important than working code.

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Find your audience.

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One on one.

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Ask them, don’t tell them.

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Your memory is terrible.

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Make good decisions.

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Don’t trust users.

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Philosophy, Not Process

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Ask for help.

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Contact me for consulting, design, to

follow up on this deck, or just to talk:

Steven Hoober

[email protected]

+1 816 210 045

@shoobe01

shoobe01 on:

www.4ourth.com

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Contact me for consulting, design, to

follow up on this deck, or just to talk:

Steven Hoober

[email protected]

+1 816 210 045

@shoobe01

shoobe01 on:

www.4ourth.com


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