Download - BSS 3D Virtual Reality
Simulation & 3D Virtual Reality Centre
For Security Incident, Emergency and Crisis Response
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A Simulation & 3D Virtual Reality training portfolio solution that supports Procedure, Scenario and Simulation training for strategic, tactical and operational management.
Every organization and environment has unique characteristics and interests that determine the vulnerability for security risks. When there is a clear picture of realistic dilemmas, scenarios and associated risks, measures have to be taken and implemented. Risks and response to crisis and emergencies is an area in which many parties have a responsibility and where numerous laws, rules and regulations are applicable. It is a complex situation where questions like; -‐ who are involved internally and externally?; -‐ how are actions coordinated?; -‐ what are their common operational procedures?;
-‐ are we compliant?; -‐ is staff capable and trained? etc.
need to be asked. A complex of mixed of issues where security professionals understand the value of scenario development, rehearsals and exercises for an
A complex of mixed of issues where security professionals understand the value of scenario development, rehearsals and exercises for an adequate security reaction. Virtual training offers important benefits, you can train whenever and wherever, no time-‐consuming planning and preparation of live exercises, improve operational preparedness, reduce training costs and own can learn new skills in a safe environment.
BSS Introduction to BSS Security Incident,
Emergency and Crisis Response Simulation & 3D Virtual Reality solutions
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A Security Incident, Emergency and Crisis Response Training Centre support organizations in:
– Plan, rehearse and train according to their individual training objectives
– Organize and deploy resources in a safe and efficient manner
– Improve flow of information and decision making
– Strategic coordination of tasks – Save lives and mitigate damages by making
the right decisions – Dynamic Risk Assessment – Apply Standard Operating Procedures – Facilitate continuity of operations – Prepare for large scale exercises – Enable better performance in live exercises
and real situations – Practice Planning and Mapping for
Command Post Staff – Test and validate emergency response
plans
High rise building fires Training and rehearsal environment and scenarios for; command & control of large incidents; crisis response/management
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Example application area’s for a Security Incident, Emergency and Crisis Response Simulation & 3D Virtual Reality training centre
Offshore Oil & Gas – Helicopter landing officer procedures – Rig familiarization – Evacuation training – Maintenance and operations procedures
Petrochemical – Industrial fire fighting – Command & control of large incidents – Maintenance and operations procedure
Industrial & Vital Infrastructure Incident Management – Command & control of large incidents – Crisis response/management – Procedure & Scenario training – Maintenance and operations procedures
Emergency Services like Police, Fire, Safety, Rescue and Medical – Command & control of large incidents and terrorist attacks – Procedure & Scenario training – Crime scene investigations – Maintenance and operations procedure
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It provides motivation, offers varying degrees of simulation and ties experiences together through narration
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With 3D Virtual Reality training one is capable to build competences through experience and to focus on human behaviour. Teach people to apply knowledge (‘do’) and to generate valuable learning experiences. Various theories, such as Malcolm Knowles’s, have pointed out that adults learn best when they are “self-‐directed”; when they have a desire to solve the real problems they face. And research over the last 20 years has shown that the need to find out what truly engages learners – how to draw them in, how to sustain their attention and how to make the learning experience more fun. And unlike more traditional training programs 3D Virtual Reality training programs are experienced as fun!
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Serious gaming works because it gives: Experience of real-‐life situations • Realistic environments • Powerful incident visualisation • Real-‐life conditions (stress, behaviour) Converts knowledge into skills • Focus on ‘doing’ rather than ‘knowing’ • Interactive participation • Direct feedback Effective learning environment • More learning moments • Observe candidates ‘in action’ • Safer than real life training • Full registration and objective measuring
Why serious gaming works?
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BSS supports services for a Simulation & 3D Virtual Reality Security Incident, Emergency and Crisis Response Centre
BSS supports organisations in developing and implementing a Simulation & 3D Virtual Reality Security, Incident, Emergency and Crisis Response Centre by: • Analyse the security and safety environment. • Working with the stakeholders, identify the required training. • Select and/or design the required 3D Virtual Reality solutions
and 3DVR training environments. • Design and implementation of the simulator. • Development of state-‐of-‐the-‐art training/rehearsal scenario’s.
Knowledge transfers to the local training teams.
Once the technical infrastructure is in place a training is created and conducted in the following steps: • Step 1: Setup the training virtual environment and objects from
the library. • Step 2: The security environment and control objects (vehicles,
people and created “incidents”) are moved around the model to assess vulnerabilities and blind spots in the clients’ current security presence.
• Step 3: Virtual reality security training is conducted with the clients’ team to evaluate the effectiveness of their security readiness and response.
• Step 4: The security training analysis enables all possible security postures to be tested in a safe unobtrusive way so as to arrive at an optimum security situation.
The BSS 3D Virtual Reality solution supports the complete security management and crisis response cycle.
When there is a clear picture of realistic
dilemmas, scenarios and associated risks measures have to be
taken and implemented
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About
BSS for Public and Corporate Security Risk Management. Broadfield Security Services (BSS) was established in 2008 as an autonomous and independent Dutch consultancy company with an international dimension, for integral security issues. It is the passion of BSS to provide our customers the balance between risks, security, investments, income, benefits and living together. With our service, we understand the business objectives and interests of stakeholders. It is our view that Public & Corporate Security Risk Management should fully contribute to: – Creating a safe living and business climate. – To minimize economic losses and business disruption. – Preserving integrity and reputation of the organization. In brief the Security Risk Management consultancy role as a business enabler. To facilitate this, BSS has developed a method that bridges the gap between vision and security policy on the one hand and carrying out analysis, prevention and operational response on the other. Experienced researchers and specialists in safety and security of BSS can be of service with a unique combination of different services in the fields of crisis management, response, business continuity and change management and security and technology innovation. Besides its own team, the founders of BSS have a large active and diverse international network of security professionals with extensive experience in vital infrastructure, listed companies, defence and homeland security. Within the Netherlands the BSS Association is the source for many different specialists, researchers and consultants. This is the fundament to create, rapid flexible and capable teams for our clients.
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As simulation and serious games are less than perfect representations of the real world, but a great environment to learn.
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The activities carried out during a simulation game training session are: – Theoretical instruction: the teacher goes
through certain relevant aspects of a theory and participants can intervene with questions and comments.
– Introduction to the game: the participants are told how to operate the computer and how to play the game.
– Playing the game: participants get the opportunity to practice their knowledge and skills by changing different parameters of the game and reflecting on the possible consequences of these changes. Permanent contact with the participants is advisable, as well as keeping the training going to maintain a positive atmosphere and to secure that the participants feel engaged.
Group discussions: Each of the participants is given a possibility to present and compare their results from the game with the results of others. The participants are encouraged to present their
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results to others. The teacher should continually look for new ways of enriching the discussions and to help the participants to find the connection between the game results and the problems in real world. The quality of this group discussion plays a relevant role in the training, as it will affect the participants’ transfer of knowledge and skills into the real world. The last phase in the list above is usually called debriefing. Debriefing is the most important part of the simulation/gaming experience. We all learn from experience, but without reflecting on this experience the learning potential may be lost. Simulation gaming needs to be seen as contrived experiences in the learning cycle, which require special attention at the stages of reflection and generalization.
The Simulation & Serious Gaming Process
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The Simulation & Serious Gaming Debriefing Process
There are six phases of debriefing, presented as a flexible suggestion and not as rigid requirements: 1. How do you feel? Gives the participants an
opportunity to get some of their strong feelings about the simulation game off their chest.
2. What happened? Makes it possible for the participants to compare and to contrast participant recollections and to draw some general conclusions during the next phase.
3. What did you learn? Encourage the generation and testing of different hypotheses. Ask the participants to come up with general principles based on their experiences from the game and to offer evidence to support or to reject the principles.
4. How does this relate to the real world? Encourage a discussion of the relevance of the game to the participants’ real world workplace.
5. What if…? Encourage the participants to apply their insights to new contexts.
6. What next? Participants use their insights to come up with strategies for the simulation game and for the workplace.
High rise building fires Training and rehearsal environment and scenarios for; command & control of large incidents; crisis response/management
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BSSHolland Strekkerweg 75 1033 DA Amsterdam, The Netherlands www.bssholland.com 31 (0) 20 716 24 21