digital in a downturn broadcast asia2009 fina
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End of days for TV? Following an opportunity to particpate in BroadcastAsia last week here in Singapore, I took a gander on making a few predictions on what was in store for Asia given trends in television and the onset of online, interactive alternatives: 1) Asia will leverage its broadband roll-out in order to be among the world’s first in delivering new video-telecom, e-government, and energy-management services 2) A new breed of interactive programming that combines gaming with television-style drama will dominate the Korean and Japanese entertainment landscape 3) China will struggle with these changes; intermittently clamping down then opening up, before the real revolution in digital media takes off 4) Indian software developers will unfurl new concepts in virtual (re: “cloud”) computing that lead to server and network optimization and higher levels of operational efficiency 5) Asian broadcast & cable operators will be vying for a place alongside the telecommunications’ companies who start offering bundled voice, broadband and interactive entertainment servicesTRANSCRIPT
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Digital in a DownturnBroadcasting at a Crossroads
Human Capital ManagementTalent RetentionLeadership Consulting
Steve StineJune 2009
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The Future of TV?
”The growth of personal computers is happening so rapidly thatthe future open-architecture television is the PC, period…Inother words, there is no TV-set industry in the future. It isnothing ore or less than a computer industry; displays filledwith tons of memory and lots of processing power.”
- Nicholas Negroponte (Being Digital, 1995)
“By all measures, TV was a superb technology for its time.Indeed, its presence and properties defined the time. Butnow its time is over. The television age is giving way to themuch richer, interactive technologies of the computer age.”
- George Gilder (Life After Television, 1994)
Predicting the demise of TV is nothing new…
Yet, TV hangs on…and some would argue, even thrives in a climateloaded with new media and gadgetry…
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Television Perceptions Through Time
“Whoever controls the media, controls the mind.”
- Jim Morrison (musician)
“The media is too concentrated, too few people own too much. There's really fivecompanies that control 90 percent of what we read, see and hear. It's nothealthy.”
- Ted Turner (media mogul)
”Pictures are for entertainment, messages should be delivered by WesternUnion.”
- A. Samuel Goldwyn (American film producer)
“Television is more interesting than people. If it were not, we would have peoplestanding in the corners of our rooms.”
- Alan Corenk (comedian)
“Television is chewing gum for the eyes.”
- Frank Lloyd Wright (American architect and commentator)
“Television is an anesthetic for the pain of the modern world.”
- unknown
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Is the Sun Setting on Television?
The TV industry is still rife withcommercial and technical issues:
Broadcast & Cable operators stillcontrol the content levers
The advertising model is geared toencourage TV spend above and beyondall other mediums
Interactivity is technologically limitedand commercially discouraged
User interface (re: the remote control)is clumsy and obsolete
Operators are reluctant to aggressivelybundle add-ons such as consoles, slingboxes, or others, concerned thatconsumers will reduce standard viewing
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The Broadcast & Cable Providers’ Quandary
How do I grow myadvertising revenue
base?
What kind of newmedia strategy
could best reinforceregular viewership?
How do I driveservice & channel
loyalty?
How do I balancedistribution chargesagainst household
penetration?
How can I ensurethat consumer free
time is spentwatching TV?
How can I anticipatefickle viewer tastes
& preferences?
What can I do tocounter growing
consumer interest inWeb video &
programming?
What servicebundles are mostattractive to each
consumer segmentand why?
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The New Paradigm
1. Content – traditionally generated by asmall group of media elite is giving wayto an increasing amount of independentand user-generated product
2. Bandwidth – the lynchpin to Web video– is expanding at a record pace, drivinguser adoption of Web video
3. Community – Facebook, Linked-in,Twitter, and many other Internet sub-cultures are demonstrating the “powerof the collective” and challenging thestatus quo
BANDWIDTH COMMUNITY
CONTENT
Three interdependent phenomenon are aligning toproduce a new culture of entertainment wants & needs
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Content
Six primary applications are driving change:
1. YouTube is the single largest source for video viewing on the Web,representing 40+ percent of all Web video viewing
2. Video Conferencing will explode as the killer application in coming years.
3. Amateur Video from more than 500 million digital camera owners aroundthe world who take, store, and share digital photos and video on their PCs
4. Motion Pictures - Netflix, Blockbuster, Apple, Hulu, and many others arecreating new, inexpensive and alternative means of delivering HD-qualityfilms to TVs, PCs, and mobile phones
5. Online Gaming, underpinned by new graphic processing power, globalgamers represent a fast-growing and heavy-user segment
6. IPTV, backed by telcos who see the writing on the wall, less they investnow and diversify away from basic voice communication services.
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Bandwidth
“The U.S. Internet of 2015 will be at least 50 times larger than it was in 2006…These changes will entail a total new investment of some US$137 billion in theworldwide Internet infrastructure by 2010.”
- “Estimating the Exaflood” Discovery Institute, Jan 2008
“The number of servers in the U.S. nearly quintupled from 1997 to 2007.”- International Herald Tribune, June 15, 2009
“More than 200 million users have uploaded more than 15 billion photos, makingFacebook the world’s largest photo-sharing service.”
- International Herald Tribune, June 15, 2009
Apple sold nearly US$1.9 billion in movie and music content on iTunes in 2008- BusinessWeek, June 3, 2009
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Community
Online communities may be the greatest social force to be unleashed on thehuman race since the advent of modern transportation
The world is “flat,” but there are well- springs of interest groups, fan clubs,and social movements that are gaining influence and altering behaviors
Increasingly, social networks willform the backbone of contentdevelopment, distribution andprioritization
Human beings are “tribal” bynature, and will therefore beinclined toward and influencedby their digital communities asreal-time access and qualityof communication improves
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The Evolutionary Impact
An inevitable shift will occur toward “interactive” mediums as they become increasinglyuser-friendly and easily accessible
New content development models will emerge that are dynamic vs. static in nature
High Definition (HD) services will delay the shift to interactive mediums and devices, but itwill not be able to prevent it
News & entertainment choices will be made in line with community trends andrecommendations
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The Inevitability of Multi-Channel Digital Distribution
Telecom Service Providers are expandingbandwidth to the home and office
Technologists are innovating and improvinggraphic processing and social media technologies
Governments are promoting lower prices anduniversal access to broadband and 3G mobileservices
Private Equity firms are seeing new bandwidth-driven business opportunities and backinginfrastructure and service deployment
Neophytes are responding to new, easy-to-usetechnologies that offer simple access to digitalcontent
Content Providers say pirating and revenuecannibalization prevent them from makingchanges or deploying digital
Advertisers & Media Buyers prefer the high-margin, low-risk traditional media channel anddeplore the low-margin, high-risk digital mediums
Marketers - who hold the advertising pursestrings – remain conservative and risk averse
Consumers erroneously believe that all contentcan and should be made available free-of-charge
Device Manufacturers would rather “control”media access as opposed to promoting openstandards and open platforms
Infrastructure & Regulatory Advancesare driving change and growth…
Content providers & distributors aredefending against commercial change…
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Control
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Choice
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Asia Trends
Japanese broadband is the world’s fastest and cheapest
Korea has the highest broadband penetration in the world
Singapore is embarking on a state-of-the-art nationwide roll-out of high-speed networks
China is the fastest growing internet market in the world
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Asia Predictions
Asia will leverage its broadband roll-out in order to be among the world’s first indelivering new video-telecom, e-government, and energy-management services
A new breed of interactive programming that combines gaming with television-styledrama will dominate the Korean and Japanese entertainment landscape
China will struggle with these changes; intermittently clamping down then openingup, before the real revolution in digital media takes off
Indian software developers will unfurl new concepts in virtual (re: “cloud”)computing that lead to server and network optimization and higher levels ofoperational efficiency
Asian broadcast & cable operators will be vying for a place alongside thetelecommunications’ companies who start offering bundled voice, broadband andinteractive entertainment services
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Injecting New Talent into Old Business Models
Investors who understand the fast-moving dynamics of an internet world must lendtheir experience and expertise in infusing old media and telcos with capital and talent
Traditional media companies will need to recruit and incentivize businessdevelopment and strategy leaders to generate new multi-platform products andservices designed to delight customers on all fronts
Regional telcos will need to hire talent from new and old media companies in orderto infuse their traditional “service” and “infrastructure” businesses with people whooffer “new” ways of thinking and behaving
Asian corporate leaders must assume greater risk and experimentation in order totest a vast array of new digital media-related revenue opportunities
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