digital advertising as service: introducing contextually
TRANSCRIPT
1
Digital Advertising as Service:
Introducing Contextually Embedded Selling
Anna-Greta Nyström
Åbo Akademi University
Jacob Mickelsson
Hanken School of Economics
Authors’ draft, do not quote.
Earlycite reference:
Nyström, A-G, Mickelsson, K-J (2019), "Digital advertising as service: introducing contextually embedded selling", Journal of Services Marketing, https://doi.org/10.1108/JSM-01-2018-0043
2
Abstract
Purpose – Previous research on advertising in digital contexts has emphasized its persuasive and
information processing roles for the customer. This paper aims to problematize this point of view and argues
that the converged and interactive nature of digital media makes all advertising content into potential points
of engagement in a digital media journey.
Design/methodology/approach – The paper is conceptual in nature and applies service logic (SL) and
customer engagement to reconceptualize digital advertising and selling.
Findings – The authors present digital advertisements and digital media content as elements that contribute
to a digital media journey, which ideally leads to a purchase. Advertising content is regarded as a resource
used by consumers in their underlying value-creating processes. Thus, the digital advertising process is
conceptualized as a customer-driven process of engaging with digital media content, where a purchase is
incorporated in (and naturally follows from) the theme of engagement.
Research implications – The paper introduces the concept of contextually embedded selling, which refers
to a process where digital advertising content is thematically congruent with the surrounding editorial
content, so that both contribute to the same consumer journey. Otherwise, consumers experience a
contextual jump – a disconnect in theme, place or time during the consumer’s process of engagement with
the digital content.
Originality/value – The paper contributes to theory on advertising, engagement and the emerging research
on consumer journey design by presenting an approach based on SL, namely, contextually embedded digital
selling.
Keywords: service logic, digital media, advertising, value-in-use, engagement, embeddedness
Article Classification: Conceptual paper
3
Introduction
In this paper we reframe digital advertising using a service logic lens. Traditionally, marketers have
regarded advertising as “a process of translating a brand, expressed as a benefit, a promise to the consumer,
a value proposition, or a positioning in the consumer’s mind into a message that is delivered to the consumer
through some medium” (Calder and Malthouse, 2008, p. 1). However, recent decades have seen large shifts
in advertising practices; this is especially due to digitalization enabling new contexts and platforms for
advertising messages. Thus, current changes in the consumers’ use of digital media indicate that there is a
need to critically consider the role of advertising in a digital media context, and consequently, its relation
to consumers’ digital media journeys.
The traditional view of advertising tends to present consumers as the passive recipients of advertising
messages (cf. Vakratsas and Ambler, 1999). Thus, the function of advertising has usually been understood
to conform to the hierarchy-of-effects model with its main objective being to influence prospective
customers to make a purchase on a later occasion (cf. Wijaya, 2015). Models such as this originated at a
time when advertisement and purchasing opportunities were mostly separated from each other in terms of
time and place. Advertisements appeared in the media of print and broadcasting and were a part of a
producer-controlled media flow (cf. Klein, 1981). Prospective customers were expected to make their
purchase at a later time and place; a location separate from the point at which they were exposed to the
advertising messages.
Today’s digital media environment is vastly different from the traditional, one-way media environment
(Dizard, 1997). Due to the interactive aspect of digital media, consumers are increasingly in control of the
experience (Cover, 2006). For instance, the increasing consumer control over digital media use process has
contributed to a disregard or avoidance of unwanted advertising (Wojdynski, 2016). Recently, a report by
the Ericsson ConsumerLab (2017) argued that consumers are increasingly likely to see advertisements as a
disruption of their media experience. Thus, advertisers are shifting towards new, consumer-driven means
of getting their messages across, entailing: consumer-generated content, consumer content sharing, and co-
4
creation (Sheehan and Morrison, 2009), marketing in social media (Ashley and Tuten, 2015) and interactive
online advertising (Belanche et al., 2017). However, such approaches usually rely on the consumers’
engagement, and on whether consumers find the advertising content valuable in itself. Hence, advertisers
have begun to consider how to create advertisements that foster engagement or contribute to consumer
value, an approach found in, e.g., content marketing (cf. Jutkowitz, 2014).
Consequently, we argue that due to the increasing emphasis on consumer control, engagement, and
consumer value, digital advertising can be conceptualized in terms of service. In fact, interaction, value-in-
use and customer experience play fundamental roles from a service perspective on marketing (Ballantyne
and Varey, 2006; Grönroos, 2006; Vargo and Lusch, 2004). By a service perspective we refer to the
understanding of service as a logic or a perspective on value creation, rather than a type of offering
(Edvardsson et al., 2005). Thus, we argue that the emergent customer-driven, service-like nature of digital
media requires new conceptual approaches to advertising in digital media contexts.
The digital media context has been characterized as a set of networked bit-based objects available to
consumers through digital interfaces (Koiso-Kanttila, 2004). Examples of digital media content include
websites’ pages, communication on social media forums, as well as games, videos, audio, and images in
digital format. The networked nature of digital media has enabled consumers to move from one item of
media to the next based on their own whims or interests (Meikle and Young, 2011). This imposes another
important consequence for advertising: in digital media contexts the consumer can also move directly from
advertisement to purchase (Srinivasan et al., 2016). Therefore, we argue that advertising and sales functions
are converging in digital media and are becoming unified under a single consumer-driven process of media
use.
The purpose of this paper is to develop an approach to digital advertising and selling based on a service
logic perspective on marketing (Vargo and Lusch, 2004; Heinonen et al., 2010; Grönroos and Voima,
2013). Our research question is: What are the implications for the process of advertising in digital media
when reframing digital advertising as service that enables value-in-use for consumers? As follows, we
5
problematize advertising’s traditional underlying assumptions of a sender-receiver division and separation
between advertisement and purchasing opportunity (Alvesson and Sandberg, 2011). We draw on service
literature and the service logic debates (Grönroos and Gummerus, 2014; Grönroos and Voima, 2013;
Heinonen et al., 2010; Vargo and Lusch, 2004) to discuss a revised view of digital advertising and selling.
From this perspective advertising can be viewed as an element in the service process (cf. Heinonen and
Strandvik, 2005). Following this notion, we identify customer engagement (Brodie et al., 2011; Kunz et al.,
2016) and customer journeys (Barwitz and Maas, 2018; Lemon and Verhoef, 2016) as core concepts in
conceptualizing our revised view of digital advertising. We present digital media engagement as the “glue”
that binds the customers’ digital media journeys together. We explicate the connection between media
engagement and value-in-use and propose that if the consumer is to stay engaged, all media content
(including advertisements and purchase opportunities) in a particular digital media context must support
the consumer’s ongoing value-creating process.
As its key contribution, the paper proposes a new approach to digital advertising and a revision of previous
conceptualizations (MacInnis, 2011), namely contextually embedded selling. This approach presents
consumers as orientating themselves in networked sets of media content (such as YouTube, blogs, or news
services), and moving from one item of media to the next according to their own interests or motivations.
The consumers’ underlying value-creating process provides the general “context” of their media use
journey. The degree to which advertisements, purchase opportunities, and additional media content
correspond to this context determines how likely the consumer is to stay engaged. If there is a discrepancy
or gap between the encountered media content and the ongoing media use context, we argue that the
consumer will experience a “contextual jump” which may lead to disengagement. In light of this, the role
of advertising will then be to support the prospective consumers’ media journey in such a way that making
a purchase becomes a seamless element, or a natural consequence, of the consumers’ value-creating
process.
6
By reframing digital advertising from a service perspective, we provide a theoretical foundation for several
current concepts in digital advertising, such as covert marketing (Wei et al., 2008) and content marketing
(Jutkowitz, 2014). We augment the knowledge on digital service marketing by presenting media
engagement as a consequence of the correspondence between interactive media and the consumers’
underlying value-creating process. This also allows us to contribute with new knowledge on the consumers’
digital paths to purchase (Becker et al., 2017; Fulgoni, 2014; Jones and Runyan, 2016). In addition, we
suggest a shift in the focus of digital advertising from persuasion to value-in-use. This reframes the function
of advertising in digital media and opens new opportunities for research; these have been detailed under a
series of propositions presented at the end of the paper.
The paper is structured as follows. First, we problematize advertising in the digital media context by
combining research streams that offer an insight into the context; starting with a service perspective on
digital media, we proceed to apply it to the consumer’s value-creating process and journey in the digital
media context. We then introduce media engagement as a consequence of the connection between the digital
media journey and the value-creating process of the consumer. Contextually embedded selling and
contextual jumps are then presented to characterize the current intention-behavior gap found in the digital
advertising and sales context. We highlight contextual congruity as a key component of contextually
embedded selling. Finally, we provide future research directions, aiming at exploiting embeddedness and
contextuality in digital sales processes.
7
Exploring the service perspective on digital media and advertising
Researchers have long argued that the nature of digital media changes the role of the prospective customer
(cf. Slywotzky and Morrison, 2001). Thus, current research increasingly views users or customers as active
participants and contributors in the marketing and service processes (Hanna et al., 2011; Mickelsson, 2013).
The customers’ use of digital media therefore is more in line with the tenets of service logic, which places
the customer in a central role and as the proprietor of value-creating processes.
In order to explore this further in the digital context, we introduce fundamental ideas from service-dominant
logic (SDL) (Vargo and Lusch, 2004), service logic (SL) (Grönroos and Gummerus, 2014) and customer-
dominant logic (CDL) (Heinonen et al., 2010), and show how they can be applied to reconceptualize digital
advertising. Despite the differences in the views of these three schools of service logic, they have some
common assumptions at their core. Most prominent are the ideas of service as mutual interaction and value-
in-use as the ultimate outcome of service.
The role of interaction in digital advertising
In their original SDL paper, Vargo and Lusch (2004) argue that service logic entails a changed role for the
customer1. Rather than simply being a recipient of goods, the customer becomes a co-producer of a service:
“Marketing is a process of doing things in interaction with the customer” (ibid, p. 7). In a similar vein,
recent conceptualizations of the advertising process consider the consumer to be empowered and involved
in shaping the outcomes (Acar and Puntoni, 2016). Moreover, SDL’s core concept of co-creation has been
applied as a means to study how consumers co-create brands (Boyle, 2007) and advertisements (Muñiz and
Schau, 2007), and communicate brand messages to other consumers (Gamble and Gilmore, 2013). Thus,
the ideas of interaction and collaboration with consumers are well established in contemporary advertising
1 When presenting the service logic perspectives, we use the term ‘customer’, which is the normal term in the service context. When we apply the concepts to advertising in digital media, we revert to the term ‘consumer’, which is the term generally used in advertising.
8
thought. Another aspect of the interactive nature of digital media is that consumers increasingly expect to
assert control over the media experience, using interactive interfaces to decide what to consume, and in
which way to do it (Duff & Lutchyn, 2017). Thus, interaction plays a core role in digital media.
The value-in-use of digital advertising
In addition to the increased focus on interaction and collaboration, the three service logics also emphasize
the role of value-in-use, and how value emerges during consumer processes. Only when the resources in an
offering are put into action in a consumer process do they carry any type of value (i.e., value-in-use)
(Grönroos, 2008; Heinonen et al., 2010; Vargo and Lusch, 2004). Applied to the context of digital media,
this means that an advertisement can then be viewed in light of the value it has for the consumer.
Traditionally, the value of advertisements has been approached in terms of a set of traits, such as usefulness,
informativeness, entertainment, etc. (Ducoffe, 1995). However, more recently the value-in-use of an
advertising message has been viewed in terms of how it becomes integrated into the consumer’s life, i.e.,
communication-in-use (Finne and Grönroos, 2017). Communication-in-use refers to how consumers make
sense of (and engage with) market communication messages in the context of their ongoing lives. The
message becomes valuable in view of the consumer’s internal and external factors, as well as their perceived
past and future. However, the communication-in-use view assumes that separate messages are integrated
into the dynamic context of the consumer’s life. In digital media, advertisements do not appear in isolation,
but are often part of an overarching process of digital media use. Therefore, a service- and value-in-use
based view of digital advertising should not only take the consumer’s own context in consideration, but
also how the consumer interacts with a networked set of media content.
In practice, the idea of digital advertising having value for consumers is becoming progressively more
relevant. Due to the escalating consumer control in digital contexts, consumers can ignore content that is
not valuable to them. This can be seen in the phenomenon advertising avoidance (Seyedghorban et al.,
2016; Wojdynski, 2016), as well as in the growing popularity of content marketing, a practice where
9
advertising content contributes to customer value (Jutkowitz, 2014). Researchers have argued that one way
for consumers to assert control over their media consumption is through media multitasking; this often
implies rapidly switching between different types of media content consumed through the same digital
device (Bardhi et al., 2010). Thus, to retain the attention of consumers, advertisements need to offer the
consumer something they want as well as supporting the consumers’ own processes of value-creation by
some means.
Digital advertising and the value-creating process
The value-in-use of digital advertising can be understood by relating it to the concept of the consumer’s
value-creating process (Grönroos and Gummerus, 2014). In SL, the consumer is characterized as the central
value-creator, which means that value is created in the consumer’s own processes, facilitated by a provider
(Grönroos and Voima, 2013). The provider can then capture some of the value that is created in the
consumer’s processes (Grönroos and Gummerus, 2014). Applied to advertising, this means that consumers
can be assumed to maintain some type of value-creating process, into which they integrate advertisements.
If the advertisement supports the consumer’s value-creating process, the advertisement becomes a valuable
resource to be used in the process. If not, it may be rejected or disregarded.
Advertisements as resources in the consumer’s value-creating process has not been explicitly discussed in
advertising research, but the general idea is gaining ground. Leboff (2016) argues that in digital selling,
consumers must be approached and engaged in relevant contexts where they might find the firm’s offerings
valuable, and within their own areas of interest, objectives, or current activities. In media studies, the uses
and gratifications perspective reflects a similar idea, where the consumer’s choice of digital media content
is driven by the ‘gratifications’ they desire to obtain from it (Sundar and Limperos, 2013). Thus, from an
SL perspective, Leboff’s (2016) ‘areas of interest’ or ‘current activities’, as well as the ‘user needs’ in the
uses and gratifications approach (Rubin, 2009) can be interpreted as reflecting the consumers’ value-
creating processes.
10
The customer-dominant view of digital advertising
As noted, an emergent theme in digital advertising research is the idea of consumer control and
empowerment (Acar and Puntoni, 2016). Similarly, in service research, the CDL school has highlighted a
customer or consumer-driven view of how value emerges in service use (Heinonen et al., 2010). CDL sees
consumers as embedding service into their own lives. Consumers use service according to their own,
idiosyncratic logic and maintain control over the service process (Heinonen and Strandvik, 2015). Applied
to digital advertising, consumers can be understood as being in control of their media use and as embedding
encountered advertisements into their own individualized processes. “Embedding”, in the CDL sense, refers
to whether the consumer can find any use for the advertisement in their own tasks, activities, or experiences.
In practice, personalized digital advertisements based on prior online behaviour (cf. Kazienko and Adamski,
2007) can be regarded as an attempt to make advertisements correspond with the logic expressed by
individual consumers.
Based on the preceding discussion, we characterize the value-in-use of digital advertising as the degree to
which the advertisement can serve as a resource in the consumer’s own value-creating process. In line with
CDL we regard these processes as consumer-controlled. Thus, we characterize digital media use as the
consumer-controlled process of moving through – and interacting with – a network of interlinked digital
media content. The process of movement through interlinked media content is given direction by the
consumer’s underlying value-creating process, i.e., what the consumer wants to achieve, is interested in, or
simply feels like doing. Advertising content thus serves as an organic part of this orientation process and is
assessed according to how well it supports and becomes embedded in the consumer’s value-creating
processes.
11
Media engagement in the consumer’s digital media journey
In order to understand how value in-use emerges in the context of digital media and advertising the
following section elaborates on how engagement (Kunz et al., 2016) can serve as a key element in consumer
journeys (Barwitz and Maas, 2018; Edelman and Singer, 2015; Lemon and Verhoef, 2016; Rosenbaum et
al., 2017) and the consumers’ paths to purchase (Becker et al., 2017; Fulgoni, 2014; Jones and Runyan,
2016; Srinivasan et al., 2016). In this context, digital advertisements serve as a type of media content, with
the additional role of steering the consumer onto (or further along) a path to purchase. Therefore, we make
use of literature on consumer journeys and paths to purchase to illustrate how the consumer moves along a
path in the digital landscape.
The consumer journey in digital media
Today, advertisers can directly link advertisements with purchase opportunities (Lewis et al., 2015). Digital
advertising coupled with a direct sales channel is the most effective route to sales (Cox, 2011). This implies
that advertising in digital contexts can be characterized as a set of touchpoints in one single customer
process, where sales do not have a separate role, but rather serve as an integrated part of the process (Wind
and Hays, 2016). Consequently, researchers have challenged the traditional sales funnel model of the
consumer’s path to purchase and have suggested that the current digital media context requires a more
nuanced understanding of the consumer’s process, one that consists of a non-linear path through different
channels and touchpoints (Fulgoni, 2014; Leboff 2016). As an alternative term, researchers have used the
concept of the consumer journey to describe the consumer’s independent movement through networked
touchpoints along a path to purchase (Barwitz and Maas, 2018; Lemon and Verhoef, 2016; Srinivasan et
al., 2016). Thus, consumers today have an almost endless range of options to customize their consumer
journeys (Verhoef et al., 2015). We next suggest that engagement serves as an indicator of value-in-use and
a driving force in such journeys through interlinked media.
12
Engagement in the consumer journey
Lemon and Verhoef (2016) argue that engagement has a core role in the constitution of the consumer
journey due to the consumer’s initiation of interactions, as well as the digital and highly interactive nature
of many touchpoints. Traditionally, media engagement (ME) has been characterized as “the collective
experiences that readers or viewers have with a media brand” (Mersey et al., 2010, p. 40). Consumers
interact with aspects of the brand, and if the brand relates to integral roles in the consumer’s life,
engagement manifests itself as experiences. Calder and Malthouse (2008, p. 5) characterize ME as “how
the magazine or other media product is experienced motivationally in terms of making something happen
(or not happen) in the consumer’s life”. Interestingly, this characterization of ME is very similar to value-
in-use; if the media content has personal relevance for the consumer, engagement (or value) will emerge.
More recently, the term digital engagement (DE) has been defined in a similar way, namely as the
consumers’ interactions with a brand to strengthen emotional, psychological, or physical investments
(Rodgers and Thorson, 2018). In parallel, service researchers have developed the concept of customer
engagement (CE), defined as a “psychological state, which occurs by virtue of interactive customer
experiences with a focal agent/object within a specific service relationship” (Brodie et al., 2011, p. 258).
Thus, there are clear commonalities between the terms media engagement and customer engagement.
Advertising engagement and the context effect
In the context of advertising, engagement has been understood contrastively to the other perspectives on
engagement. Advertising engagement (AE) has been characterized as the contextual relevance of an
advertisement, i.e., how well it corresponds with the surrounding media content (Wang, 2006). Calder and
Malthouse (2008) argue that if the media content engages the consumer, it can make the advertisement
more effective. High engagement with an item of media content will positively impact the consumers’
response to an advertisement that appears in it (Wang and Calder, 2009). However, this occurs only if the
advertisement is thematically compatible with the consumed content. If the advertisement is experienced
as intrusive, it will disrupt the consumer’s engagement with the media content and lessen the impact of the
13
advertisement (ibid). This is in accord with the logic behind the increasingly popular idea of native
advertising (Gillespie and Joireman, 2016; Lee et al., 2016; Wu et al., 2016), defined broadly as “branded
content that is integrated in or similar to the format or design of the platform, including the social
engagement features of the platform” (Lee et al., 2016, p. 1427). This has emerged as a tactic for dealing
with advertising avoidance (Wojdynski, 2016), and breaking through the clutter (Wojdynski and Evans,
2015). Thus, advertising engagement emphasises coherence (between consumed adjacent media content)
as a facilitator of the consumers’ transference of engagement from one item of media content to the next,
e.g., from an article to an advertisement (cf. Dahlén, 2005; Edwards et al., 2002).
Conceptualizing digital media engagement
We depict digital ME as the consumer’s engagement with a particular item of media content. Thus, we
diverge from earlier conceptualizations of ME by regarding digital media content as the main object of
engagement, rather than the media brand. This conceptualization is rather more in line with video game
engagement (Przybylski et al., 2010), where the media content itself serves as the object. We argue that
previous definitions of ME reflect an era when the media brand was considered the main object of
engagement for the consumer. Consumers in the digital media environment are proactive, i.e., follow and
seek out content that they regard as relevant in their lives (Jenkins, 2006). Thus, consumers may, for
example, be more likely to feel as if they are engaging with episodes of the show Stranger Things, rather
than with Netflix, the media brand behind the show.
We therefore define digital media engagement (DME) as a psychological state, arising from the interaction
with an item of digital media content. Moreover, based on ME literature, we argue that the consumer’s state
of engagement depends on the compatibility between the consumer’s underlying value-creating process
and the form, theme, and function of the media content. Compatibility can enable ME as well as value-in-
use.
14
In addition, DME may also serve as a propelling force in the digital media journey. A consumer’s
engagement in an item of media content can be transferred onwards to a non-intrusive advertisement (Wang
and Calder, 2009), indicating that the state of engagement can move from one element of the media to
another. This can be compared to Van Doorn et al. (2010), who describe self-reinforcing cycles of
engagement behavior, where engagement begets engagement. Thus, we hypothesize that engagement can
be a driving factor in the digital consumer journey, and, conversely, that the journey can be disrupted by
disengagement. If an advertisement is incompatible with the underlying value-creating process, it can be
conjectured that the consumer will become disengaged and is thus unlikely to move forwards on the path
to purchase. This approach suggests an underlying reason for the successes of native advertising; when
consumers search for a particular type of media content, they do so to support their own value-creating
process. Advertisements that break with the style or context of the surrounding content will thus serve as
disruptions in the underlying value-creating process.
Introducing contextually embedded selling
Based on the previous discussion, we define contextually embedded selling as a process where the firm’s
advertising and sales functions are unobtrusively and congruously integrated into a single digital media
journey. The journey is given direction by the consumer’s underlying value-creating process. Contextually
embedded selling requires an integration of the efforts involved in building awareness of a brand (product
or service) and the presentation of an actual purchasing opportunity. Marketing and sales have traditionally
been separate functions (cf. Homburg et al., 2008). Contextually embedded selling does not, however,
distinguish between these two functions. Rather, effort (awareness) and effect (engagement or purchase)
can be integrated in the same media content. Moreover, contextually embedded selling is coherent with
regard to theme, place, and time. We next discuss how coherence and congruence in digital media content
serves as a foundation for contextually embedded selling.
15
The seamless digital media experience and contextual jumps
Researchers have long emphasized the importance of a “seamless customer experience”, referring to how
all communication channels used by a brand must support one coherent customer experience (Payne and
Frow, 2004; Richardson, 2010). Similarly, we argue that all commercial elements embedded in media
content must support the same congruous experience, by adhering to a particular theme and value-creating
process. Thus, the potential action of making a purchase could be seamlessly integrated into a media
journey, where the customer engages with a particular theme using digital media, i.e. in that very “theme
context”. If the customer must switch to another website, compare products or prices, or visit a physical
store, the brand is not meeting the consumer’s expectation of a seamless experience. Irrelevant content and
advertisements do not support consumers’ value-creating processes nor their DME, and lead to what we
characterize as contextual jumps. A contextual jump is a cognitive, emotional, or behavioral disconnect
between the different stages in a consumer’s process of engagement in a digital environment.
Fig 1. Snapshot of a consumer’s media use process depicting contextually embedded selling
16
The media journey, i.e., the consumer’s path from the act of consuming digital media content to the act of
buying, is connected by a series of intermediary steps. Figure 1 shows two different journeys, of which the
first ends in disengagement due to a contextual jump. A contextually embedded selling perspective entails
avoiding thematic, temporal, and spatial jumps, which fragment the customer experience and engagement
in today’s online advertising approaches. Avoiding contextual jumps allows for more seamless, non-
intrusive, and smooth media journeys (cf. Edwards et al., 2002; McCoy et al., 2008; Ritter & Cho, 2009).
Nonetheless, we recognize that in some cases contextual jumps are required and even desired, e.g., related
to purchases requiring high involvement from the consumer, or price-sensitive purchases, avoiding the
negative consequences of online impulse buying behavior (cf. LaRose, 2001).
Thematic jumps reflect research on thematic congruence (cf. King et al., 2004; Moorman et al., 2002),
which depicts advertising as being placed in a media which meets the brand thematically, e.g., a website
related to motor sports will display advertisements for cars, a life-style blog will feature advertisements on
clothes and makeup, etc. The setting facilitates comprehension of the advertisement (Kamins et al., 1991).
In our context, the main goal of avoiding thematic jumps is, however, not to ease comprehension, but to
add value to the digital media journey. As the consumer is continuously engaging in media content, the
advertisement serves as an additional value-adding touchpoint in the journey, enabling the consumer to
move forward to a purchase.
Temporal jumps refer to time-based breaks in the path to purchase. Temporal congruence has been used in
approaching the timing of brand messages and recommendations (Kim et al., 2009). In contextually
embedded selling, the temporal aspect is always present, as the call-to-action is imbued in the media
content, with which the consumer is engaging. For example, recent developments in the influencer
marketing domain and the increased co-operation between brands and social media influencers (cf. Evans
et al., 2017) describe the possibility of embedding purchasing options in the generated recommendations
and content of social media influencers (blog, video blog, etc.). When consumers engage with the content
of a blog, they are offered the opportunity to directly purchase the item (without having to wait for a specific
17
point in time to complete the path to purchase), thus, temporal jumps are avoided. In a similar vein,
researchers refer to temporal proximity in their studies, e.g., the temporal gap between product evaluation
and purchase decisions (e.g., Theriault et al., 2008). Timing is becoming an increasingly popular research
area in advertising, as automated systems, machine learning, and artificial intelligence penetrate online
marketing functions.
Spatial jumps include elements from both thematic and temporal jumps, as they emerge from the omni-
channel behavior of consumers (cf. Manser Payne et al., 2017). A spatial jump refers to a disconnect
between the consumed media context and the (physical or virtual) place where a purchase is made. Whereas
the temporal jump refers to a mismatch between the advertisement and purchasing opportunity in terms of
call-to-action made easy, the spatial jumps concern alignment. The spatial jump aligns the advertisements
along the media journey and path to purchase with the location of the purchase, either physically or
virtually/online. The spatial jump also displays characteristics of thematic jumps, as consumers in their
digital media journey may be moved to another site (e.g., brand owner) to complete a purchase, which may
disengage the consumer and interrupt the media journey.
Comparing traditional advertising and the contextually embedded selling approach
The function of advertising has traditionally been to persuade audiences and motivate towards purchase.
The service perspective emphasizes a different role of advertising, namely advertising as a resource in the
digital consumer journey and digital media engagement. Table 1 summarizes the differences between the
traditional advertising and sales approach and the contextually embedded selling approach according to a)
media content, b) engagement, c) media use, d) value-in-use, and e) purchasing opportunity. These themes
are drawn from the theoretical discussion and impose important consequences for marketing in the ne digital
era.
18
Theme Traditional
advertising and sales
Contextually embedded selling (CES) Consequences of CES for marketing
Media content
Media content is static and sequential (Vakratsas and Ambler, 1999).
Media content is networked and potentially interactive (Cover, 2006; Meikle and Young, 2011).
The consumers interact with and move through a networked set of media content, seeking to create value-in-use for themselves.
Every item of media content is a point of interaction, leading onwards on a consumer media journey.
Engagement
Engagement occurs between consumer and brand (Mersey et al., 2010).
Engagement occurs between consumer and media content (cf. Przybylski et al., 2010).
Commercial aspects are integrated into media content to foster engagement and allow the consumer to move onwards on a path to purchase.
Engagement depends on the match between the consumer’s underlying value-creating process and the form, theme, and function of the media content.
Media use
Media content is consumed linearly, linked only through turning over pages or watching linear broadcasts (Fulgoni, 2014; Leboff, 2016)
Media content is consumed in a non-linear fashion, leading to individual media journeys (Lemon and Verhoef, 2016; Verhoef et al., 2015).
The consumer may reject content that does not correspond with the current journey. Contextual jumps have a disruptive effect.
The customer controls the media use process and is a co-producer.
Advertisement value
The value of an advertisement relates to informativeness, entertainment and usefulness (DuCoffe, 1995).
Valuable content can help build customer relationships (Jutkowitz, 2014).
Advertisements and purchasing opportunities are designed and timed with the consumers’ value-creating processes in mind.
The value of an advertisement relates to how well it supports the consumer’s underlying value-creating process.
Advertising vs. selling
Exposure to advertisement is separate from purchase opportunity (Wijaya, 2015).
Advertisements can link directly to purchase opportunity (Lewis et al., 2015; Srinivasan et al., 2016).
Advertisements and purchasing opportunities are seamlessly integrated into consumed media content.
Advertisements and purchases serve as parts of the consumer’s ongoing value-creating process.
Table 1. Overview of the contextually embedded selling framework compared to the traditional advertising
and sales view
19
Firstly, the contextually embedded selling approach entails that every item of media content is a point of
interaction (including advertising) leading the consumer onwards on a media journey. Secondly, as
engagement perplexes both academics and practitioners as to how it supports the consumer journeys, the
contextually embedded approach asserts that engagement links the consumer’s underlying value-creating
process with the form, theme, and function of the media content. Advertising fosters engagement and the
continuation of the digital media journey. Thirdly, media use does not occur linearly, but rather according
to unpredicted paths, which the consumer rather than the company or brand controls. Fourthly, if the
consumer experiences value-in-use, contextual jumps are avoided. Fifthly, for advertising to serve as
elements of the value-creating process, advertisements and purchasing opportunities should be seamlessly
integrated into the consumed media content.
Conclusions and outline for further research
In this paper we reframed advertising and selling in digital media by viewing it utilizing a service logic
lens. A service perspective emphasizes advertising as an element in the service process (cf. Heinonen and
Strandvik, 2005). Thus, the interaction between a consumer and a set of digital media content can be
understood as part of a service process. We contribute to service research by reconsidering digital media
use from a service perspective as a process that aims at value-in-use. This reframes digital media and digital
advertisements as resources that consumers use in their own value-creating process. Thus, we address recent
calls for revising the definition of advertising (cf. Dahlen and Rosengren, 2016) and contribute to
advertising research with a novel perspective.
We identified the fit between media content and the consumer’s underlying value-creation process as a
prerequisite for digital media engagement and media journeys, contributing to research on engagement
(Brodie et al., 2011). We defined digital media engagement as a psychological state, arising from the
interaction with an item of digital media content. Based on literature, we argued that this state of
engagement can transfer from one piece of media content to another. Thus, digital media engagement links
20
pieces of media content together, forming a digital media journey. However, we also highlighted the role
of disengagement, which we presented as a possible consequence of what we named contextual jumps; the
cognitive, emotional, or behavioral disconnections between the different stages in a consumer’s process of
engagement in a digital environment. The idea of contextual jumps is novel to both consumer journey
research (e.g. Barwitz and Maas, 2018), and digital advertising research (e.g. Rodgers et al., 2017).
We also contributed to research on consumer journeys by depicting consumers’ digital media journeys as
consumer-controlled paths through sets of interlinked digital media content, driven by the consumers’
value-creating processes. This characterization draws on the customer-dominant view of service (Heinonen
and Strandvik, 2015). In marketing, researchers have divided the consumer journey into pre-purchase,
purchase, and post-purchase interactions (e.g. Lemon and Verhoef, 2016). In contrast, we characterize
advertising and sales efforts as recurring, organic elements in a single consumer-controlled journey. Thus,
in digital media the two functions do not need to be separated from each other but can be regarded as part
of the same path to purchase.
The main contribution of this paper is nevertheless a novel approach to advertising and selling in digital
media contexts, which we called contextually embedded selling. Contextually embedded selling entails
elements of embeddedness, congruity with surrounding content, and non-intrusiveness; the approach
advocates the practice of seamlessly integrating advertisements that will support a consumer’s ongoing
value-creating process, into the surrounding media content during the consumer’s digital media journey.
To conclude, we elaborate further on the novel research avenues by means of three propositions. They
summarize our call for more research exploring and challenging the underlying assumptions (Alvesson and
Sandberg, 2011) of digital advertising, as technological advances continue to complicate the digital media
context.
21
Proposition 1: The consumers’ degree of engagement with digital media content depends on its congruence
with the consumer’s underlying value-creating process.
A similar idea to this proposition has been explored in pervasive advertising (Bauer and Spiekermann,
2011) where researchers have considered how to adapt advertisements according to consumer tasks, or the
consumer’s current temporal and spatial context. Thus, adapted advertisements are more likely to have the
correct message or the correct content for a consumer. Proposition 1 hints at the underlying rationale as to
why this works, namely that advertisements supporting the consumer’s value-creating process are also
likely to foster engagement. Thus, there is a need for research on how to align digital advertisements with
value-creating processes, and to explore whether, how, and when this leads to DME. Future research
avenues are thus concerned with the empirical mapping of consumers’ value-driven use of media content
in order to, on one hand, purposefully design for contextually embedded selling in digital media, and, on
the other hand, align empirical studies on DME with identified value-creating processes in the consumption
of digital media content. Thus, we suggest the following questions for future research:
• How can we locate critical points in the correspondence between digital media content and the
consumer’s value-creating processes?
• How does the correspondence between digital media content and the consumer’s value-creating
processes facilitate DME?
Proposition 2: Engagement in a digital advertisement can lead the consumer onwards along a path to
purchase
We argued that engagement can serve as a propelling force moving the consumer from one item of digital
media to the next. Due to interactivity, the value-creating process can manifest in engagement with digital
media. Engagement in a digital advertisement is likely to lead the consumer forwards on the path to
purchase, from one instance of digital media to the next. The proposition can be used to explain the purpose
of content marketing (Jutkowitz, 2014); valuable advertising content stimulates engagement, and by means
22
of linking forward to other content, this engagement can be used to shift the consumer onto a path to
purchase along a set of digital media content. Thus, there is a need to study the role digital media
engagement plays in shaping consumers’ paths to purchase. An even more challenging question is how a
path to purchase can be seamlessly integrated into a consumer’s wider digital media journey by means of
advertising efforts. When embarking on a digital media journey, consumers wish to engage in a media
context that continuously supports their ongoing value-creation process. Thus, future research could
consider the following questions:
• How does DME lead the consumer forward along a path to purchase?
• How can engaging paths to purchase be integrated into the consumer’s digital media use?
Proposition 3: If the consumer encounters media content that is not congruent with the context of the
surrounding content, it leads to a contextual jump. This can result in disengagement, breaking the
consumer’s potential path to purchase.
The notion of contextual jumps illustrates the challenges of digital sales efforts. Thematic, temporal, and
spatial jumps may have negative consequences on customer engagement, and subsequently on the media
journey from consuming relevant content to the point of purchase. Digital media content per se offers the
opportunity to integrate sales functions but requires contextual congruity in order to be meaningful and
create value for the consumer. For example, a third-party blogger may become a key element in the
company’s consumer journey, endorsing the brand through an embedded sales function. In such a case,
there is contextual congruity, as the social media influencer endorses the topic or use of the brand in
question, similar to covert marketing strategies (cf. Wei et al., 2008). The sales function is embedded in
content that the consumer is drawn to voluntarily. The most important aspect to avoid is thus a disconnect
in the media engagement process.
Consequently, there is need for further research on digital media congruence and seamless digital media
journeys (Barwitz and Maas, 2018; Edelman and Singer, 2015; Lemon and Verhoef, 2016; Rosenbaum et
23
al., 2017). More specifically, we suggest that future research on consumer journeys attempt an
understanding of how thematic congruence can lead to perceived seamlessness. Moreover, we suggest a
research focus on the nature of contextual jumps and their impact on DME. For instance, in relation to the
thematic jump, it is important to study the nature of the digital media theme and context in order to
determine those cases where a shift in theme during a digital media journey is acceptable, and in which
cases it is not. Thus, we suggest the following questions for further research:
• What constitutes the context of a digital media journey, and what demands do different contexts
place on the congruency and seamlessness of the journey?
• How do contextual jumps disrupt digital media journeys, and in which cases do they not?
Managerial implications
Contextually embedded selling constitutes as a tool for designing meaningful media journeys, that align
with the consumers’ value-creating processes. The role of the consumer has shifted from being a passive
object to an active contributor, which puts pressure on advertising to become more “service-like”, focusing
more on adding value for – and building engagement with – the consumer, rather than on direct persuasion.
Contextually embedded selling thus requires a shift in consumer journey design, towards a more embedded
and coherent, as well as a time- and space-specific framework.
Contextually embedded selling should take the following conditions into consideration: (i) embeddedness,
(ii) non-intrusiveness, (iii) willingness of the consumer, (iv) congruity, and above all (v) digital media
engagement. The concepts of spatial, thematic, and temporal jumps provide marketing managers with a
checklist related to how well the digital media journeys are designed, and whether there are challenges and
obstructions for the consumers on the way to purchase. Contextual jumps reflect the disconnect between
media content and subsequent steps in the digital media journey. An example of a large contextual jump is
between reading the content of a blog, and then clicking a banner-ad that advertises a completely unrelated
product or service. As consumers in digital contexts can choose which content to engage in, the contents of
any sales process should reflect the consumers’ current engagements and interests. For example, a blog
24
about DIY renovations could contain interactive elements, where the consumer can play with different
aspects of renovation (e.g., combining elements of bathroom tiling). These interactive elements in
themselves can contain the opportunity to make a purchase so as to avoid contextual jumps. The interactive
nature of digital media makes it a fruitful context for embedding activities, such as engagement with
interactive advertisements or online purchases, thus enabling a seamless, non-intrusive and desired setting
for advertising efforts that can lead the consumer forwards on the path to purchase.
References
Acar, O.A. and Puntoni, S. (2016), “Customer empowerment in the digital age”, Journal of Advertising
Research, Vol. 56 No 1, pp. 4-8.
Alvesson, M. and Sandberg, J. (2011), “Generating research questions through problematization”,
Academy of Management Review, Vol. 36 No. 2, pp. 247-271.
Ashley, C. and Tuten, T. (2015), “Creative strategies in social media marketing: An exploratory study of
branded social content and consumer engagement”, Psychology & Marketing, Vol. 32 No. 1, pp. 15-27.
Ballantyne, D. and Varey, R.J. (2006), “Creating value-in-use through marketing interaction: the
exchange logic of relating, communicating and knowing”, Marketing Theory, Vol. 6 No. 3, pp. 335-348.
Bardhi, F., Rohm, A.J. and Sultan, F. (2010), “Tuning in and tuning out: media multitasking among
young consumers”, Journal of Consumer Behaviour, Vol. 9 No. 4, pp. 316-332.
Barwitz, N. and Maas, P. (2018), “Understanding the omnichannel customer journey: Determinants of
interaction choice”, Journal of Interactive Marketing, Vol. 43, pp. 116-133.
Bauer, C. and Spiekermann, S. (2011), “Conceptualizing context for pervasive advertising”, in Müller J.,
Alt, F. and Michelis D. (Eds), Pervasive Advertising. Human-Computer Interaction Series, Springer,
London, pp. 159-183.
25
Becker, I.F., Linzmajer, M. and von Wangeheim, F. (2017), “Cross-industrial user channel preferences on
the path to online purchase: Homogeneous, heterogeneous, or mixed?, Journal of Advertising, Vol. 46 No
2, pp. 248-268.
Belanche, D., Flavián, C. and Pérez-Rueda, A. (2017), “Understanding interactive online advertising:
Congruence and product involvement in highly and lowly arousing, skippable video ads”, Journal of
Interactive Marketing, Vol. 37, pp. 75-88.
Boyle, E. (2007), “A process model of brand cocreation: brand management and research implications”,
Journal of Product & Brand Management, Vol. 16 No. 2, pp. 122-131.
Brodie, R.J., Hollebeek, L.D., Juric, B. and Ilic, A. (2011), “Customer engagement: conceptual domain,
fundamental propositions, and implications for research”, Journal of Service Research, Vol. 14 No. 3, pp.
252-271.
Calder, B.J. and Malthouse, E.C. (2008), “Media engagement and advertising effectiveness”, in Calder,
B.J. (Ed.), Kellogg on Advertising and Media, Wiley, Hoboken, pp. 1-36.
Cover, R. (2006), “Audience inter/active Interactive media, narrative control and reconceiving audience
history”, New Media & Society, Vol. 8 No. 1, pp. 139-158.
Cox, K. (2011), “Integrated Channel Planning: Effective Integration”, available at:
http://www.edee.gr/files/White_papers_cases_articles/Integrated_channel_planning_Effective_integration
.pdf, (accessed 12 December 2017).
Dahlen, M. (2005), “The medium as a contextual cue”, Journal of Advertising, Vol. 34 No. 3, pp. 89-98.
Dahlen, M. and Rosengren, S. (2016), “If advertising won’t die, what will it be? Toward a working
definition of advertising”, Journal of Advertising, Vol. 45 No. 3, pp. 334-345.
Dizard, W.P. (1997), Old media/new media: Mass communications in the information age, Addison
Wesley Longman.
26
Ducoffe, R.H. (1995), “How consumers assess the value of advertising”, Journal of Current Issues &
Research in Advertising, Vol. 17 No.1, pp. 1-18.
Duff, B.R. and Lutchyn, Y. (2017), “Advertising (in) attention in the digital environment”, in Rodgers, S.
and Thorson, E. (Eds.), Digital Advertising: Theory and Research, 3rd Ed., Taylor & Francis, New York,
NY, pp. 138-165.
Edelman, D.C. and Singer, M. (2015), “Competing on customer journeys”, Harvard Business Review,
November, pp. 88-100.
Edvardsson, B., Gustafsson, A. and Roos, I. (2005), “Service portraits in service research – a critical
review”, International Journal of Service Industry Management, Vol. 16 No. 1, pp. 107-121.
Edwards, S.M., Li, H. and Lee, J-H. (2002), “Forced exposure and psychological reactance: Antecedents
and consequences of the perceived intrusiveness of pop-up ads”, Journal of Advertising, Vol. 31 No. 3, pp.
83-96.
Ericsson Consumer Lab (2017), “TV and Media 2017: A Consumer-Driven Future of Media, An Ericsson
Consumer and Industry Insight Report”, October 2017, available at: www.ericsson.com/consumerlab
(accessed 20 November 2018).
Evans, N.J., Phua, J., Lim, J. and Jun, H. (2017) "Disclosing Instagram influencer advertising: The effects
of disclosure language on advertising recognition, attitudes, and behavioral intent", Journal of Interactive
Advertising, Vol 17 No 2, pp. 138-149.
Finne, Å. and Grönroos, C. (2017), “Communication-in-use: customer-integrated marketing
communication”, European Journal of Marketing, Vol. 51 No. 3, pp. 445-463.
Fulgoni, G.M. (2014), “Omni-Channel” retail insights and the consumer's path-to-purchase: How digital
has transformed the way people make purchasing decisions”, Journal of Advertising Research, Vol. 54 No
4, pp. 377-380.
27
Gamble, J. and Gilmore, A. (2013), “A new era of consumer marketing? An application of co-creational
marketing in the music industry”, European Journal of Marketing, Vol. 47 No 11/12, pp. 1859-1888.b.
Gillespie, B. and Joireman, J. (2016), “The role of consumer narrative enjoyment and persuasion
awareness in product placement advertising”, American Behavioral Scientist, Vol. 60 No. 12, pp. 1510-
1528.
Grönroos, C. (2006), “Adopting a service logic for marketing”, Marketing Theory, Vol. 6 No. 3, pp. 317-
333.
Grönroos, C. (2008), “Service logic revisited: who creates value? And who co-creates?”, European
Business Review, Vol. 20 No. 4, pp. 298-314.
Grönroos, C. and Gummerus, J. (2014), “The service revolution and its marketing implications: service
logic vs service-dominant logic”, Managing Service Quality, Vol. 24 No. 3, pp. 206-229.
Grönroos, C. and Voima, P. (2013), “Critical service logic: making sense of value creation and co-
creation", Journal of the Academy of Marketing Science, Vol. 41 No. 2, pp. 133-150.
Gummerus, J. (2013), “Value creation processes and value outcomes in marketing theory: strangers or
siblings?”, Marketing Theory, Vol. 13 No. 1, pp. 19-46.
Hanna, R., Rohm, A. and Crittenden, V.L. (2011), “We’re all connected: The power of the social media
ecosystem”, Business Horizons, Vol 54 No. 3, pp. 265-273.
Heinonen, K., Strandvik, T., Mickelsson, K-J., Edvardsson, B., Sundström, E. and Andersson, P. (2010),
“A customer-dominant logic of service”, Journal of Service Management, Vol. 21 No. 4, pp. 531-548.
Heinonen, K. and Strandvik, T. (2005), “Communication as an element of service value”, Journal of Service
Industry Management, Vol. 16 No. 2, pp. 186-198.
28
Heinonen, K. and Strandvik, T. (2015), “Customer-dominant logic: foundations and implications”, Journal
of Services Marketing, Vol. 29 No. 6/7, pp. 472-484.
Homburg, C., Jensen, O. and Krohmer, H. (2008), “Configurations of marketing and sales: a taxonomy”,
Journal of Marketing, Vol. 72 No. 2, pp. 133-154.
Jenkins, H. (2006), Convergence Culture: Where Old and New Media Collide. NYU press, New York, NY.
Jones, R.P. and Runyan, R.C. (2016), "Conceptualizing a path-to-purchase framework and exploring its
role in shopper segmentation", International Journal of Retail & Distribution Management, Vol. 44 No. 8,
pp. 776-798.
Jutkowitz, A. (2014), “The content marketing revolution”, Harvard Business Review, 1 (July), available at:
https://hbr.org/2014/07/the-content-marketing-revolution (accessed 17 June 2018).
Kazienko, P. and Adamski, M. (2007), AdROSA—Adaptive personalization of web advertising.
Information Sciences, Vol. 177 No. 11, pp. 2269-2295.
Kamins, M.A., Marks, L.J. and Skinner, D. (1991), “Television commercial evaluation in the context of
program induced mood: Congruency versus consistency effects”, Journal of Advertising, Vol. 20 No. 2, pp.
1-14.
Kim, Y.-J., Park, J. and Wyer, R.S. (2009), “Effects of temporal distance and memory on consumer
judgments", Journal of Consumer Research, Vol. 36 No. 4, pp. 634-645.
King, K.W., Reid, L.N. and Macias, W. (2004), “Selecting media for national advertising revisited: Criteria
of importance to large-company advertising managers”, Journal of Current Issues and Research in
Advertising, Vol. 26 No. 1, pp. 59-67
Klein, G. (1981), “Relative advertising channel effectiveness: A test of learning vs. involvement
orientations”, Current Issues and Research in Advertising, Vol. 4 No. 1, pp. 71-84.
29
Koiso-Kanttila, N. (2004), “Digital content marketing”, Journal of Marketing Management, Vol. 20 No. 1-
2, pp. 45-65.
Kumar, A. and Salo, J. (2018), “Effects of link placements in email newsletters on their click-through rate”,
Journal of Marketing Communications, Vol. 24 No. 5, pp. 535-548.
Kunz, W., Aksoy, L., Bart, Y., Heinonen, K., Kabadayi, S., Villarroel Ordenes, F., Sigala, M., Diaz, D. and
Theodoulidis, B. (2017), “Customer engagement in a big data world”, Journal of Services Marketing, Vol.
31 No. 2, pp. 161-171.
LaRose, R. (2001), “On the negative effects of e-commerce: a sociocognitive exploration of unregulated
on-line buying”, Journal of Computer Mediated Communication, Vol. 6 No. 3, available at:
https://onlinelibrary.wiley.com/doi/full/10.1111/j.1083-6101.2001.tb00120.x (accessed 17 June 2018).
Leboff, G. (2016), Digital Selling: How to Use Social Media and the Web to Generate Leads and Sell More,
Kogan Page, Philadelphia, PA.
Lee, J., Kim, S. and Ham, C-D. (2016), “A double-edged sword? Predicting consumers’ attitudes toward
and sharing intention of native advertising on social media”, American Behavioral Scientist, Vol. 60 No.
12, pp. 1425-1441.
Leeflang, P.S.H., Verhoef, P.C., Dahlstrom, P. and Freundt, T. (2014), “Challenges and solutions for
marketing in a digital era”, European Management Journal, Vol. 32 No. 1, pp. 1-12.
Lemon, K.N. and Verhoef, P.C. (2016), “Understanding customer experience throughout the customer
journey”, Journal of Marketing, Vol. 80 No. 6, pp. 69-96.
Lewis, R., Rao, J.M. and Reiley, D.H. (2015), “Measuring the effects of advertising: The digital frontier”,
in Goldfarb, A., Greenstein, S.M., and Tucker, C.E. (Eds.), Economic Analysis of the Digital Economy,
University of Chicago Press, Chicago, pp. 191-218.
30
MacInnis, D.J. (2011), “A framework for conceptual contributions in marketing”, Journal of Marketing,
Vol. 75 No. 4, pp. 136-154.
Manser Payne, E., Peltier, J.W. and Barger, V.A. (2017), “Omni-channel marketing, integrated marketing
communications and consumer engagement”, Journal of Research in Interactive Marketing, Vol. 11 No.
2, pp. 185-197.
Meikle, G. and Young, S. (2011), Media Convergence: Networked Digital Media in Everyday Life,
Macmillan Education, UK.
McCoy S., Everard A., Polak P. and Galletta D.F. (2008), “An experimental study of antecedents and
consequences of online ad intrusiveness”, International Journal of Human–Computer Interaction, Vol.
24, pp. 672-699.
Mersey, R.D., Malthouse, E.C. and Calder, B.J. (2010), “Engagement with online media”, Journal of
Media Business Studies, Vol. 7 No. 2, pp. 39-56.
Mickelsson, K-J. (2013), “Customer activity in service”, Journal of Service Management, Vol. 24 No. 5,
pp. 534-552.
Moorman, M., Neijens, P.G. and Smit, E.G. (2002), “The effects of magazine-induced psychological
responses and thematic congruence on memory and attitude toward the ad in a real-life setting”, Journal of
Advertising, Vol. 31 No. 4, pp. 27–40.
Muñiz, Jr, A.M. and Schau, H.J. (2007), “Vigilante marketing and consumer-created communications”,
Journal of Advertising, Vol. 36 No. 3, pp. 35-50.
Payne, A. and Frow, P. (2004), “The role of multichannel integration in customer relationship
management”, Industrial Marketing Management, Vol. 33 No. 6, pp. 527-538.
Przybylski, A., Rigby, C. and Ryan, R. (2010), “A motivational model of video game engagement”, Review
of General Psychology, Vol. 14 No. 2, pp. 154-166.
31
Richardson A. (2010), “Understanding customer experience”, Harvard Business Review, October, available
at: https://hbr.org/2010/10/understanding-customer-experie (accessed 25 May 2017).
Ritter, E.A. and Cho, C-H. (2009), “Effects of ad placement and type of consumer responses to podcast
ads”, Cyberpsychology & Behavior: The Impact of the Internet, Multimedia and Virtual Reality on Behavior
and Society, Vol. 12 No. 5, pp. 533-537
Rodgers, S., Ouyang, S. and Thorson, E. (2017), “Revisiting the interactive advertising Mmodel (IAM)
after 15 Years”, in Rodgers, S. and Thorson, E. (Eds.): Digital Advertising: Theory and Research, 3rd Ed.,
Taylor & Francis, New York, NY, pp. 1-18.
Rosenbaum, M., Otalora, M.L. and Ramírez, G.C. (2017), “How to create a realistic customer journey
map”, Business Horizons, Vol. 60 No. 1, pp. 143-150.
Rubin, A.M. (2009), “Uses-and-gratifications perspective on media effects”, in Bryant, J., Zillmann, D. and
Oliver, M.B. (Eds.), Media Effects. Advances in Theory and Research, Routledge, New York, NY, pp. 181-
200.
Seyedghorban, Z., Tahernejad, H. and Matanda, M.J. (2016), “Reinquiry into advertising avoidance on the
internet: A conceptual replication and extension”, Journal of Advertising, Vol. 45 No. 1, pp. 120-129.
Sheehan, K.B. and Morrison, D.K. (2009), "The creativity challenge: Media confluence and its effects on
the evolving advertising industry", Journal of Interactive Advertising, Vol. 9 No. 2, pp. 84-88.
Slywotzky, A. and Morrison, D. (2001), “The rise of the active customer”, Marketing Management, Vol.
10 No. 2, pp. 22-26.
Srinivasan, S., Rutz, O.J. and Pauwels, K. (2016), “Paths to and off purchase: quantifying the impact of
traditional marketing and online consumer activity”, Journal of the Academy of Marketing Science, Vol. 44
No. 4, pp. 1-14.
32
Sundar, S.S. and Limperos, A.M. (2013), “Uses and grats 2.0: New gratifications for new media”, Journal
of Broadcasting & Electronic Media, Vol. 57 No. 4, pp. 504-525.
Theriault, C.M., Aaker, J.L. and Pennington, G.L. (2008), “Time will tell: The distant appeal of promotion
and imminent appeal of prevention”, Journal of Consumer Research, Vol. 34 No. 5, pp. 670–681.
Vakratsas, D. and Ambler, T. (1999), “How advertising works: What do we really know?”, Journal of
Marketing, Vol. 63 No. 1, pp. 26-43.
Van Doorn, J., Lemon, K. N., Mittal, V., Nass, S., Pick, D., Pirner, P. and Verhoef, P.C. (2010), “Customer
engagement behavior: Theoretical foundations and research directions”, Journal of Service Research, Vol.
13 No. 3, pp. 253-266.
Vargo, S.L. and Lusch, R.F. (2004), “Evolving to a new dominant logic for marketing”, Journal of
Marketing, Vol. 68 No. 1, pp. 1-17.
Verhoef, P.C., Kannan, P.K. and Inman, J.J. (2015), “From multi-channel retailing to omni-channel
retailing: Introduction to the Special Issue on multi-channel retailing”, Journal of Retailing, Vol. 91 No. 2,
pp. 174-81.
Wang, A. (2006), “Advertising engagement: A driver of message involvement on message effects”, Journal
of Advertising Research, Vol. 46 No. 4, pp. 355-368.
Wang, J. and Calder, B.J. (2009), “Media engagement and advertising: Transportation, matching,
transference and intrusion”, Journal of Consumer Psychology, Vol. 19 No. 3, pp. 546-555.
Wei, M-L., Fischer, E. and Main, K.J. (2008), “An examination of the effects of activating persuasion
knowledge on consumer response to brands engaging in covert marketing”, American Marketing
Association, Vol. 27 No. 1, pp. 34-44.
Wijaya, B.S. (2015), “The development of hierarchy of effects model in advertising”, International
Research Journal of Business Studies, Vol. 5 No. 1, pp. 73-85.
33
Wind, Y.J. and Hays, C.F. (2016), “Research implications of the “Beyond Advertising” paradigm: A model
and roadmap for creating value through all media and non-media touchpoints”, Journal of Advertising
Research, Vol. 56 No. 2, pp. 142-158.
Wojdynski, B.W. and Evans, N.J. (2015), “Going native: Effects of disclosure position and language on the
recognition and evaluation of online native advertising”, Journal of Advertising, Vol. 45 No. 2, pp. 157-
168.
Wojdynski, B.W. (2016), “Native advertising: Engagement, deception, and implications for theory”., in
Brown, R., Jones, V.K. and Wang, B.M. (Eds.), The New Advertising: Branding, Content and Consumer
Relationships in a Data-Driven Social Media Era, Praeger/ABC Clio, Santa Barbara, CA, pp. 203-236.
Wu, M., Hang, Y., Li, R., Sevick Bortree, D., Yang, F., Xiao, A. and Wang, R. (2016), “A tale of two
sources in native advertising: examining the effects of source credibility and priming on content,
organization, and media evaluations”, American Behavioral Scientist, Vol. 60 No. 12, pp. 1492-1509.