dictionary of terms

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Kotoi Nicoleta- Cristina 3 rd year, EN-FR Task 1 1. Drill and Practice- Drill-and-practice is software that first supplies factual information and then through repetitive exercises allows students to continue to work on specific materials to remember or memorize the information. Cited from: Thomas J. Cashman, Glenda A. Gunter, Teachers Discovering Computers: Integrating Technology and Digital Media in the Classroom, Cengage Learning, 2008, p. 290. Drill and Practice – It usually takes the form of a string of question-answer-feedback sequences. The purpose is usually to review previously learned material in a test-like environment rather than learn new material. Cited from: Richard Schwier, Interactive multimedia instruction, Educational Technology, 1993, p. 20. 2. Tutorial – Tutorials are used to teach new information. Information is usually presented, learners are given opportunities to practice using the information, and learning is reinforced. Cited from: Richard Schwier, Interactive multimedia instruction, Educational Technology, 1993, p. 21. 1

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Page 1: Dictionary of Terms

Kotoi Nicoleta-Cristina

3rd year, EN-FR

Task 1

1.

Drill and Practice- Drill-and-practice is software that first supplies factual information and then through repetitive exercises allows students to continue to work on specific materials to remember or memorize the information.

Cited from: Thomas J. Cashman, Glenda A. Gunter, Teachers Discovering Computers: Integrating Technology and Digital Media in the Classroom, Cengage Learning, 2008, p. 290.

Drill and Practice – It usually takes the form of a string of question-answer-feedback sequences. The purpose is usually to review previously learned material in a test-like environment rather than learn new material.

Cited from: Richard Schwier, Interactive multimedia instruction, Educational Technology, 1993, p. 20.

2.

Tutorial – Tutorials are used to teach new information. Information is usually presented, learners are given opportunities to practice using the information, and learning is reinforced.

Cited from: Richard Schwier, Interactive multimedia instruction, Educational Technology, 1993, p. 21.

Tutorial – A tutorial is a teaching program designed to help individuals learn to use a product or concepts. Tutorials are designed to tutor, to instruct.

Cited from: Thomas J. Cashman, Glenda A. Gunter, Teachers Discovering Computers: Integrating Technology and Digital Media in the Classroom, Cengage Learning, 2008, p. 291.

3.

Simulation – Simulations provide an abstraction or simplification of reality- some level of mimicry, in which the learner encounters circumstances and tries to respond to them.

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Page 2: Dictionary of Terms

Cited from: Richard Schwier, Interactive multimedia instruction, Educational Technology, 1993, p. 22.

Simulation – An educational computer simulation is a computerized model of real life that represents a physical or simulated process.

Cited from: Thomas J. Cashman, Glenda A. Gunter, Teachers Discovering Computers: Integrating Technology and Digital Media in the Classroom, Cengage Learning, 2008, p. 291.

4.

Remediation – It is reviewing content many times and using alternative ways until a student grasps the concepts being taught.

Cited from: Thomas J. Cashman, Glenda A. Gunter, Teachers Discovering Computers: Integrating Technology and Digital Media in the Classroom, Cengage Learning, 2008, p. 290.

Remediation – Instruction that occurs to encourage learning which previously was incompletely or otherwise unsuccessfully learned.

Cited from: John Huntington, Computer-assisted Instruction Using BASIC, Educational Technology, 1979, p. 177.

5.

Hypertext – Text prepared and published in such a way that it is linked together in a non-sequential web of associations that allows the user to navigate through related topics, from one document to another. The author embeds hyperlinks in the text that the user can simply click on to view the related document associated with the link. The World Wide Web (WWW) is a global hypertext system of information residing on servers linked across the public Internet.

Cited from: Ray Horak, Webster's New World Telecom Dictionary, John Wiley & Sons, 2008, p. 232.

Hypertext – A document or set of document designed for non liner review (“browsing”). Hypertext documents contain links to other documents or resources, allowing the viewer to move from the main topic to related information with great case (well-designed hypertext allows the viewer to return to the context of the original document easily as well). The hypertext concept dates back to the early work of Ted Nelson and others, but most recently become popularized through the broad acceptance of Windows Help files and of the World Wide Web.

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Page 3: Dictionary of Terms

Cited from: Ramesh Bangia, Dictionary of Information Technology, Laxmi Publications, 2010, p. 144.

6.

Access - The operation of seeking, reading or writing data on a storage unit.

Cited from: Kalyan Jain, Bharat Dictionary of Computer, Pitambar Publishing, 2003, p. 2.

Access - The ability to locate, gain entry to, and use a directory, file, or device on a computer system or over a network.

Cited from: Dictionary of Computer and Internet Words: (an A to Z Guide to Hardware, Software, and Cyberspace, Houghton Mifflin Harcourt, 2001, p. 1.

7.

Active window – A window is in the form of a rectangle on your monitor’s screen. The active window means the window that you are currently using. It can appear on top of another window.

Cited from: Kalyan Jain, Bharat Dictionary of Computer, Pitambar Publishing, 2003, p. 3.

Active window - The window that is currently receiving data from input devices (such as a mouse or a keyboard). The onscreen cursor is found in the active window.

Cited from: Dictionary of Computer and Internet Words: (an A to Z Guide to Hardware, Software, and Cyberspace, Houghton Mifflin Harcourt, 2001, p. 4.

8.

Bookmark- A routine that allows you to save a reference to a site or page that you have already visited. At a later point of time, you can use a bookmark to return to that page.

Cited from: Kalyan Jain, Bharat Dictionary of Computer, Pitambar Publishing, 2003, p. 13.

Bookmark- A marker used in a program such as a web browser or a help utility that allows you to go directly to a specific web page.

Cited from: Dictionary of Computer and Internet Words: (an A to Z Guide to Hardware, Software, and Cyberspace, Houghton Mifflin Harcourt, 2001, p. 33.

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Page 4: Dictionary of Terms

Clipboard – An area of memory reserved by the Macintosh operating system for temporary storage of text or graphic files before its transfer.

Cited from: Kalyan Jain, Bharat Dictionary of Computer, Pitambar Publishing, 2003, p. 13.

Clipboard – A file or an area in memory where cut or copied text and graphics can be temporarily stored before being moved to another location within the same document or into a new document. The information on the clipboard is lost if another unit of information is moved to the clipboard.

Cited from: Dictionary of Computer and Internet Words: (an A to Z Guide to Hardware, Software, and Cyberspace, Houghton Mifflin Harcourt, 2001, p. 33.

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