designing for prosthetic gods - by alan klement & eric white | uxriga 2017

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Designing for Prosthetic Gods How designers use Jobs to be Done to evolve markets and consumers

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Page 1: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Designing for Prosthetic Gods

How designers useJobs to be Done

to evolve markets and consumers

Page 2: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

How can JTBD help yougrow as a designer

?

Page 3: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Offers you a collection of building blocks you can use to construct an experience that customers will want to buy and use.

Gives you a new point of view that helps you make better design decisions.

Page 4: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Offers you a collection of building blocks you can use to construct an experience that customers will want to buy and use.

Gives you a new point of view that helps you make better design decisions.

Page 5: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

…what point of view do you use to describe market behavior?

When you design…

Page 6: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

…what point of view do you use to describe market behavior?

When you design…

Page 7: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

customer centric

customer driven customer focused

data driven data informed

product centric innovation driven

outcome driven needs driven

Page 8: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

What is Uber

?

Whatmarkets

are in play ?

Whatcustomer “needs”are addressed ?

Page 9: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

What is Uber

?

Whatmarkets

are in play ?

Whatcustomer “needs”are addressed ?

Page 10: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

What is Uber

?

Whatmarkets

are in play ?

Whatcustomer “needs”are addressed ?

Page 11: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New way

No longer owning a car or using the car I own less

Transportation using a car I own

Page 12: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New way

No longer owning a car or using the car I own less

Transportation using a car I own

Page 13: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New way

Using a mobile app to have a car pick me up

Calling a car service to have a car pick me up

Page 14: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New way

Using a mobile app to have a car pick me up

Calling a car service to have a car pick me up

Page 15: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New wayWhen I travel for business, I

use my smartphone to call an Uber car

When I traveled for business, I rented a car to get around

Page 16: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New wayWhen I travel for business, I

use my smartphone to call an Uber car

When I traveled for business, I rented a car to get around

Page 17: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New wayUsing a car service without having to know where I am or the address of

where I’m trying to get to

Not using a taxi because I don’t know where I was or the address of where

I’m trying to get to

Page 18: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New wayUsing a car service without having to know where I am or the address of

where I’m trying to get to

Not using a taxi because I don’t know where I was or the address of where

I’m trying to get to

Page 19: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New waySaudi women can

travel independently

Saudi women could not travel independently

Page 20: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Old way

New waySaudi women can

travel independently

Saudi women could not travel independently

Page 21: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Do Eric and Alan share the same point of view of markets?

Page 22: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017
Page 23: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Who understands best the elephant?

Page 24: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Who understands best how to make a successful product?

Page 25: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

The designer who has an outside view

of markets

Page 26: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Jobs to be Done

Page 27: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Prosthetic Gods

Humans purposefully evolve

Page 28: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017
Page 29: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017
Page 30: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017
Page 31: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Desideratum

Page 32: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

ControlGrowth

Self-expressionRecognitionBelonging

CaringUnderstanding

Page 33: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Innovation happens when desideratum are redefined

Page 34: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Innovation happens when desideratum are redefined

Page 35: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Innovation happens when desideratum are redefined

Page 36: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017
Page 37: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Jobs to be Done

Page 38: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

EmergenceThe Job to be Done gains momentum

and creates consumer shopping behavior

IntegrationCustomer starts adapting

to the new desideratum & innovation

SynthesisEssential parts interact and

start the Job to be Done

Marketof today

Consumer images how new desideratum benefit them

Consumer buys theinnovation and creates“new me” expectations

The consumer trusts theinformation about theinnovation and desideratum

Customer brings innovation into their lifeand lives a new desideratum

Consumer desideratum 1.0

Customer sees the desideratum as relevant to them

Producer creates innovation thattaps into and updatesthe consumer’s desideratum

Consumer starts designinga “new me” basedupon desideratum

Expectation matching. Does thecustomer like the newnew desideratum & innovation?

The consumer might reject the productbut still want the “new me” it promised.In this case, the consumer reengagesin shopping and chooses another product

Job to be Doneends

Consumer has desideratum 2.0

Market evolves

Producer gains new revenue

Consumer buys a new product for first time

Page 39: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

EmergenceThe Job to be Done gains momentum

and creates consumer shopping behavior

IntegrationCustomer starts adapting

to the new desideratum & innovation

SynthesisEssential parts interact and

start the Job to be Done

Marketof today

Consumer images how new desideratum benefit them

Consumer buys theinnovation and creates“new me” expectations

The consumer trusts theinformation about theinnovation and desideratum

Customer brings innovation into their lifeand lives a new desideratum

Consumer desideratum 1.0

Customer sees the desideratum as relevant to them

Producer creates innovation thattaps into and updatesthe consumer’s desideratum

Consumer starts designinga “new me” basedupon desideratum

Expectation matching. Does thecustomer like the newnew desideratum & innovation?

The consumer might reject the productbut still want the “new me” it promised.In this case, the consumer reengagesin shopping and chooses another product

Job to be Doneends

Consumer has desideratum 2.0

Market evolves

Producer gains new revenue

Consumer buys a new product for first time

Page 40: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

EmergenceThe Job to be Done gains momentum

and creates consumer shopping behavior

IntegrationCustomer starts adapting

to the new desideratum & innovation

SynthesisEssential parts interact and

start the Job to be Done

Marketof today

Consumer images how new desideratum benefit them

Consumer buys theinnovation and creates“new me” expectations

The consumer trusts theinformation about theinnovation and desideratum

Customer brings innovation into their lifeand lives a new desideratum

Consumer desideratum 1.0

Customer sees the desideratum as relevant to them

Producer creates innovation thattaps into and updatesthe consumer’s desideratum

Consumer starts designinga “new me” basedupon desideratum

Expectation matching. Does thecustomer like the newnew desideratum & innovation?

The consumer might reject the productbut still want the “new me” it promised.In this case, the consumer reengagesin shopping and chooses another product

Job to be Doneends

Consumer has desideratum 2.0

Market evolves

Producer gains new revenue

Consumer buys a new product for first time

Page 41: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

EmergenceThe Job to be Done gains momentum

and creates consumer shopping behavior

IntegrationCustomer starts adapting

to the new desideratum & innovation

SynthesisEssential parts interact and

start the Job to be Done

Marketof today

Consumer images how new desideratum benefit them

Consumer buys theinnovation and creates“new me” expectations

The consumer trusts theinformation about theinnovation and desideratum

Customer brings innovation into their lifeand lives a new desideratum

Consumer desideratum 1.0

Customer sees the desideratum as relevant to them

Producer creates innovation thattaps into and updatesthe consumer’s desideratum

Consumer starts designinga “new me” basedupon desideratum

Expectation matching. Does thecustomer like the newnew desideratum & innovation?

The consumer might reject the productbut still want the “new me” it promised.In this case, the consumer reengagesin shopping and chooses another product

Job to be Doneends

Consumer has desideratum 2.0

Market evolves

Producer gains new revenue

Consumer buys a new product for first time

Page 42: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

EmergenceThe Job to be Done gains momentum

and creates consumer shopping behavior

IntegrationCustomer starts adapting

to the new desideratum & innovation

SynthesisEssential parts interact and

start the Job to be Done

Marketof today

Consumer images how new desideratum benefit them

Consumer buys theinnovation and creates“new me” expectations

The consumer trusts theinformation about theinnovation and desideratum

Customer brings innovation into their lifeand lives a new desideratum

Consumer desideratum 1.0

Customer sees the desideratum as relevant to them

Producer creates innovation thattaps into and updatesthe consumer’s desideratum

Consumer starts designinga “new me” basedupon desideratum

Expectation matching. Does thecustomer like the newnew desideratum & innovation?

The consumer might reject the productbut still want the “new me” it promised.In this case, the consumer reengagesin shopping and chooses another product

Job to be Doneends

Consumer has desideratum 2.0

Market evolves

Producer gains new revenue

Consumer buys a new product for first time

Page 43: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Get started today

Page 44: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

When you design, start by identifying what desideratum you wish to tap into and update.

Identify your competition(from your customer’s point of view)

Have a clear vision of how your change is going to increase revenue.

Maintain an outside view

Page 45: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

When you design, start by identifying what desideratum you wish to tap into and update.

Identify your competition(from your customer’s point of view)

Have a clear vision of how your change is going to increase revenue.

Maintain an outside view

Page 46: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

When you design, start by identifying what desideratum you wish to tap into and update.

Identify your competition(from your customer’s point of view)

Have a clear vision of how your change is going to increase revenue.

Maintain an outside view

Page 47: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

When you design, start by identifying what desideratum you wish to tap into and update.

Identify your competition(from your customer’s point of view)

Have a clear vision of how your change is going to increase revenue.

Maintain an outside view

Page 48: Designing for prosthetic gods - By Alan Klement & Eric White | UXRiga 2017

Design for Prosthetic Gods

UseJobs to be Done

to evolve markets and consumers