design demo

13
Design Demo Team: Wen Xu, James Weaver, and Andrew Yin Writer: Jake Robbins Artist: Meredith Moriarty Consultant: Mark Friedman

Upload: allene

Post on 22-Feb-2016

33 views

Category:

Documents


0 download

DESCRIPTION

Design Demo. Team: Wen Xu , James Weaver, and Andrew Yin Writer: Jake Robbins Artist: Meredith Moriarty Consultant: Mark Friedman. Educational Value. Our game is going to help kids deal with bullying scenarios Bully Scenarios: Verbal insults, steal/rob, and, violence Correct Actions: - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: Design Demo

Design Demo

Team: Wen Xu, James Weaver, and Andrew YinWriter: Jake RobbinsArtist: Meredith MoriartyConsultant: Mark Friedman

Page 2: Design Demo

Educational ValueOur game is going to help kids deal

with bullying scenariosBully Scenarios:

◦Verbal insults, steal/rob, and, violenceCorrect Actions:

◦Seek help, don’t care, make friends, and build self-esteem.

Bad Actions◦Engage with the bully, fight, and show

emotions.

Page 3: Design Demo

Characters

Protagonist Squirrel: Sam-Sam and his friends are bullied in school

-His mother encouraged him to go to Mr. Hopkins

Page 4: Design Demo

Characters

Fatherly Quest-giver: Mark Hopkins-Redneck rabbit-Asks the squirrels to build a bridge-Gives them a map of the forest

Page 5: Design Demo

Characters

Beavers-Friendly critters-Provide wood resources-Dislike rabbits

Page 6: Design Demo

Characters

Turtle-Friendly critter-Provide water transportation-Found at the creek trapped on his back

Page 7: Design Demo

Characters

Snakes-Hostile character-Verbal bullies

Page 8: Design Demo

Characters

Bears-Hostile character-Violent bullies-Steals resources

Page 9: Design Demo

Example Storyboard

Page 10: Design Demo
Page 11: Design Demo

Map

Page 12: Design Demo

What we’ve done so farMet with Mark from Public HealthDesign RevisionCoordinated with artist and writerSetup Google Code group,

FogBugz, and Design doc

Page 13: Design Demo

Upcoming…Mar 2 - Mar 15 Draw opening scene picture and build 3D

models of characters and resources in Maya. (Meredith)

Finalize conversations. (Jake) Import obj files and build 3D models using

Wild Magic, explore collision detection. (Wen) Create networking modules and model for

map. (Andrew) Build squirrel 3D models and set up basic

actions. (James)