DEPARTMENT – ART, DESIGN TECHNOLOGY – ART, DESIGN TECHNOLOGY . YEAR 7 . Art . Students study 2 x 1 hour lessons of Art over the two week timetable. Their curriculum focuses on

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<ul><li><p> DEPARTMENT ART, DESIGN &amp; TECHNOLOGY YEAR 7 Art </p><p>Students study 2 x 1 hour lessons of Art over the two week timetable. Their curriculum focuses on the formal elements of art and design; line, tone, form, colour, pattern and texture, covered through three projects. The projects link to a variety of artists through history and also from the modern day. Students learn to use a diverse range of materials, refining their techniques in drawing, painting and 3D work. There are three main projects. The first focusses around the subject matter of birds, looking at the work of local artist Mark Hearld for inspiration. Project two Food is inspired by pop art and explores colour and form as students refine painting and drawing skills. The final project for year 7 explores texture as students research into the Mythical Creatures. This project also has a firm literacy link. </p><p> For further information about Art please see Miss Bramley, Deputy Head of Art Design &amp; Technology. Design &amp; Technology Students study 3 x 1 hour lessons in D&amp;T on a termly rotation basis. All students will be expected to have long hair tied back. Their curriculum includes: Food Technology: Students learn to prepare, cook and serve a variety of dishes. They also focus on personal hygiene, food safety, healthy eating and wise food shopping. Practical tasks include making dishes such as Croque Monsieur, Cheese &amp; Onion Muffins, Fruit Flapjack, Kofta Kebabs, Vegetable Couscous Salad, Tomato &amp; Fish Ragu, Apple &amp; Sultana Crumble and Savoury Rice. Students are expected to provide ingredients for practical food lessons and ensure they have an apron and long hair tied back. </p><p> Product Design: </p></li><li><p>Initially students learn about health and safety in the workshop before designing a personalised case for a USB circuit to be housed in. Through the design process students will also consider environmental issues, tools and equipment, ergonomics, aesthetics, function of materials and design movements. Their completed project will be aimed at a client group or target market group which they have identified. </p><p> Textiles: Students design and make a planner cover inspired by the theme of India. They produce a mood board to provide inspiration from Indian images and patterns, as well as researching the artist Anish Kapoor. The planner cover will include a range of decorative techniques such as block printing and also a fastening. They also learn how to use a sewing machine and other textile equipment safely before finally testing and evaluating their final design. </p><p> For further information about D&amp;T please see Mrs Wicks, Head of Art, Design &amp; Technology. </p></li><li><p>YEAR 8 Art Students study 2 x 1 hour lessons of Art over the two week timetable. Their curriculum includes looking into other cultures as well as other artists as a source of inspiration to their own work. They refine their techniques in drawing and painting, as well as 3D work. There are three main projects. The first explores masks from a variety of continents, including Africa and Native America. Students design and make their own mask in the style of their chosen culture. The second project is focussed on illustration, as students create steam punk inspired drawings looking at mechanical parts juxtaposed with animals, insects and birds. The final project in Year 8 is on landscape and looks at landscape art through art history, culminating in looking at the work of David Hockney. Students produce their own landscape painting inspired by the Yorkshire Wolds and East Yorkshire Coastline. </p><p> For further information about Art please see Miss Bramley, Deputy Head of Art Design &amp; Technology. Design &amp; Technology Students study 4 x 1 hour lessons in D&amp;T on a termly rotation basis. All students will be expected to have long hair tied back. Their curriculum includes: Food Technology: Students design and make a chilled food product to be sold in a supermarket. They have to consider a range of special dietary needs groups such as coeliac, lactose intolerant and diabetics. In practical lessons students will make a range of dishes including Fruit Salad, Pasta Salad, Bolognese Sauce, Lasagne, Pasta Bake and Lemon Cheesecake. Emphasis it placed upon hygiene and safety in food preparation, understanding of healthy eating using the Eatwell Plate and learning how manufacturers design and make new food products. Students are expected to provide ingredients for practical food lessons and ensure they have an apron and long hair tied back. </p></li><li><p> Product Design: The project is to help students understand the exciting world of Smart Materials. More design companies, architects and artists are using a wider range of smart materials because of their unique properties. Students learn about the physical characteristics of polymorph considering anthropometrics and ergonomics. As well as experimenting with thermocolour sheets and nichrome wire. Students will also design a point of sale display stand to promote their new product. </p><p> Textiles: Students design an outfit for a pet based on the theme of superheroes for the new online shop Poochi Pets. The company has identified a gap in the market for fun dog wear that is safe to wear for night time walks. Students produce a range of design ideas and make a prototype, considering how it will be manufactured in large quantities, promoted and sold on line. Students will learn about pattern drafting by making a paper model and calico prototype. </p></li><li><p> For further information about D&amp;T please see Mrs Wicks, Head of Art, Design &amp; Technology. </p><p>YEAR 9 Art Students study 2 x 1 hour lessons of Art over the two week timetable. Their curriculum includes an insight into artwork which expresses ideas and opinions on the subjects of conflict and identity, and students produce their own work in response, linking with the art of other pertinent artists. Students also cover aspects of architecture and graphic design in year 9, as they begin to think more about future pathways into further education and careers which link to art and design. There are three main projects in year 9. The first explores War and Peace, and gives the students an opportunity to consider their thoughts on this subject matter. A variety of artists are looked at for inspiration to inspire their own paintings to convey a message. The second project is on the theme of identity and portraiture is revisited within this project. The final project looks at architecture for inspiration. Also within year 9, students consider their wide variety of career options which involve art and design. </p></li><li><p> For further information about Art please see Miss Bramley, Deputy Head of Art Design &amp; Technology. Design &amp; Technology Students study 4 x 1 hour lessons in D&amp;T on a termly rotation basis. All students will be expected to have long hair tied back. Their curriculum includes: Food Technology: Multicultural foods are becoming increasingly popular. Students make a range of multicultural dishes including pizzas, samosas, curry and fajitas before writing a product specification to designing and make a product for their target group. In addition students will consider the nutritional requirements of teenagers, food labelling and how to design a label of their own using a nutritional software package. Students are expected to provide ingredients for practical food lessons and ensure they have an apron and long hair tied back. </p><p> Product Design: Students design and make a prototype piece of jewellery such as a badge, ring or necklace. They use a range of materials including copper, acrylic, plywood and MDF and through practical tasks learn how to enamel and use a laser cutter. Within the design process students will find out about market research, batch production, use of 2D Design Techsoft and how to evaluate their final product. </p></li><li><p>Textiles: Students design and make a prototype cushion based on the theme of monsters, suitable to be sold online. The students are encouraged to work in a sustainable way, incorporating recycled materials in their monster cushion and learning about how plastic bottles are recycled to make polyester fabric. New textile techniques are introduced to enable students to make exciting 3-D features for their original designs. </p><p> For further information about D&amp;T please see Mrs Wicks, Head of Art, Design &amp; Technology. </p><p>KS4 Year 10-11 </p><p>The Art, Design &amp; Technology department offers a range of 2 year courses. All students will have 5 x 1 hour lessons over the two week timetable, with the exception of Construction and GCSE D&amp;T Resistant Materials which is a double option and will comprise of 10 hours. AQA GCSE ART &amp; DESIGN: FINE ART 4200 (60% controlled assessment &amp; 40% Externally Set Task) GCSE Art and Design provides students with a wide range of creative, exciting and stimulating opportunities to explore their interests in ways that are both personally relevent and developmental in nature. This two unit specification enables students to develop their ability to actively engage in the processes of Art and Design to build creative skills through learning and doing, to develop imaginative and intuitive ways of working and develop knowledge and understanding of media, materials and technologies in historical and contemporary contexts, societies and cultures. Assessment is by Unit 1: Portfolio of Work (Controlled Assessment) 60 per cent and Unit 2: Externally Set Task 40 per cent. It is a strong foundation for further progression to Art and Design related courses such as A-level Art and Design and enhanced vocational and career pathways. During Year 10 students will complete two projects; Cultures and Identity (as a progression from work completed in year 9). Each project consists of exploring the work of either other cultures or artists as a starting point and developing their own ideas on the theme. Observational drawing and photography underpin the work, as well as refining techniques in drawing and sculpture. </p></li><li><p>Students also go on an art trip to the Yorkshire Sculpture Park in year 10 where they produce a sketchbook of drawn studies and notes, then back at school add in photographs from the visit and develop ideas from the artwork they have studied on the day. </p><p> During Year 11 students begin a third project after being given 3 starting points to choose from. This is a mock externally set assignment, therefore students work under guidance but with more independence to produce a final piece of work unaided during their mocks week. In January of Year 11 students are given the Externally Set Assignment, and will produce a sketchbook of work in response to a chosen theme from seven starting points provided by AQA. This culminates in a 10 hour controlled assessment to complete a final piece of work. </p><p> Homework: Students complete 2 hours of homework per week. Art and Design host extra time on two afternoons per week from 3.30-5.00 where students can complete both homework and artwork outside of timetabled lessons under supervision from their teachers. </p></li><li><p>Students are encouraged to purchase A3 bound sketchbooks for this course at cost price from the art office. For further information about Art please see Miss Bramley, Deputy Head of Art Design &amp; Technology. AQA GCSE ART &amp; DESIGN: GRAPHIC COMMUNICATION 4200 (60% controlled assessment &amp; 40% Externally Set Task) The course introduces a variety of graphic media, techniques and processes. Students learn how to use Adobe Illustrator and Photoshop software packages used by graphic designers. They compile a portfolio of work and present this in a sketchbook. During Year 10 students design a video game cover. They look at a range of artists such as Dave McKean and also designers for inspiration to create their own individual design. Students also design their own travel poster. Initially they research and analyse existing posters produced by graphic designers, before applying their own knowledge and understanding to design unique and innovative designs of their own. </p><p> During Year 11 students will undertake a mock project based upon a past project set by AQA. Students interpret a brief and work within constraints, and/or responding to an idea, concept or issue. They respond by studying relevant artists and produce observational work using a range of materials and techniques. They apply their knowledge and understanding before embarking on a 10 hour assessment at the end of the project. This has included project such as a visual representation of a song of their choice and creating graphics and branding for a radio station. </p></li><li><p> Homework: Students complete 2 hours of homework per week. Art and Design host extra time on two afternoons per week from 3.30-5.00 where students can complete both homework and artwork outside of timetabled lessons under supervision from their teachers. For further information about Graphics please see Miss Bramley, Deputy Head of Art Design &amp; Technology. AQA GCSE DESIGN &amp; TECHNOLOGY: PRODUCT DESIGN 4555 (60% controlled assessment &amp; 40% written paper) Year 10 GCSE Product Design students get the opportunity to explore and develop their creative and making skills in a number of material areas. At the start of year ten, running until December they will research all of the material areas through a range of practical investigations including woods, metals, plastics, smart materials and CAD. In each of these areas they will get the opportunity to make products and experiment with the materials. </p><p> Year 11 students apply their new knowledge by including a range of making skills into your GCSE </p></li><li><p>controlled assessment. This work starts in January of the academic year and is completed in December, it consists of sections including in-depth research, design and development, modelling, CAD, practical making tasks, and evaluation. The project, set by the exam board, is to design and make a working lamp that is influenced by a 20th century design movement. Year 11 students will undertake a written 2 hour exam which covers the whole of the specification. In preparation for the exam AQA send out pre-release material with the context of the exam for students to prepare for the design question. </p><p> AQA GCSE DESIGN &amp; TECHNOLOGY: TEXTILES TECHNOLOGY 4570 (60% controlled assessment &amp; 40% written paper) Initially students undertake a range of skilled based workshops to build a vocabulary of textile techniques and to develop confidence on the sewing machine. Students work on a project which allows them to showcase the skills that they have learnt, projects change year on year and have included an A line skirt, cushion and Christmas stocking. At Easter of Year 10 students commence their GCSE controlled assessment. </p></li><li><p>During Year 11 students will undertake their controlled assessment following a design brief set by the exam board. Th...</p></li></ul>

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