curtis bahn, stephan moore integrated electronic arts at rensselaer (iear) studios

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Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios Rensselaer Polytechnic Institute Nashville, Session 2pAAb s of Synthesis and Processing to “Acoustical” music. in: alternative paradigms for sound spatialization QuickTime™ and a Cinepak decompressor are needed to see this picture.

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4/29/03 ASA Nashville, Session 2pAAb Relationships of Synthesis and Processing to “Acoustical” music. Inside-in: alternative paradigms for sound spatialization. Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios Rensselaer Polytechnic Institute. Inside-in: - PowerPoint PPT Presentation

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Page 1: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Curtis Bahn, Stephan MooreIntegrated Electronic Arts at Rensselaer (iEAR) Studios

Rensselaer Polytechnic Institute

4/29/03 ASA Nashville, Session 2pAAb Relationships of Synthesis and Processing to “Acoustical” music. Inside-in: alternative paradigms for sound spatialization

QuickTime™ and aCinepak decompressor

are needed to see this picture.

Page 2: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Inside-in:

•Review the use of spherical speaker arrays and sensor-speaker arrays (SenSAs) in performance and installation.

Page 3: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Inside-in:

•Review the use of spherical speaker arrays and sensor-speaker arrays (SenSAs) in performance and installation.

•Detail our recent development of “third generation” spherical speaker arrays.

Page 4: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Inside-in:

•Review the use of spherical speaker arrays and sensor-speaker arrays (SenSAs) in performance and installation.

•Detail our recent development of “third generation” spherical speaker arrays.

•Present recent work with spherical speaker arrays and SenSAs.

Page 5: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

This work builds upon:

“Alternative Voices for Electronic Sound”1st-2nd generation speaker designs and applications.Trueman, Bahn, Cook - ASA 2000

“Physicality and Feedback”Aesthetic and technical considerations in sensor/speaker applications for performance. Bahn, Hahn, Trueman - ASA 2001

Page 6: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Conventional Systems:

• Forward projecting stereo “PA” style systems.”

• Outside-In, multi-channel, “Surround” configurations.

Spherical Speaker Arrays and “SenSAs:” Background

Page 7: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Conventional Systems:• Surround the audience in order to provide an “immersive”

sonic experience.

• Disassociate the acoustic source of sound production and the electronic image creating a “plane of separation” between acoustic and electronic sources, and between electronic sounds and the audience.

• Acoustic sources are absorbed into electronic sound-space, usually via subtle addition of artificial reverberation (sound reinforcement).

Spherical Speaker Arrays and “SenSAs:” Background

Page 8: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Spherical Systems:

• “Inside-Out,” single point source instrument-like sonic radiation.

• Engage natural acoustic qualities of performance spaces. Electronic sources are absorbed into the acoustic sound-space.

• No ideal listening location or, “sweet spot.”

Spherical Speaker Arrays and “SenSAs:” Background

Page 9: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Spherical Systems:• Very successful with small chamber music ensembles and in

small spaces.

• Often successful with larger ensembles, in large spaces, and in combination with traditional sound-reinforcement systems.

• Natural localization and sound segregation of sources.

• No “plane-of-separation” between electronic and acoustic sources.

Spherical Speaker Arrays and “SenSAs:” Background

Page 10: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Spherical Speaker Arrays and “SenSAs:” Background

Sensor/Speaker Arrays or “SenSAs.”

• Integration of sensing technologies, concepts of Human/Computer Interface (HCI) design, and sonic display.

• New electronic instruments with acoustical properties enhance the presence and intimacy of electro-acoustic music performance.

QuickTime™ and a decompressor

are needed to see this picture.

Page 11: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Spherical speakers have long been applied in the study of

• The acoustic qualities of performance spaces:

Hidaka and Beranek, 1991

Spherical Speaker Arrays

Page 12: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Spherical speakers have long been applied in the study of

• The acoustic qualities of performance spaces:

Hidaka and Beranek, 1991

• The acoustic qualities of instruments:

Causse, et al., 1992

Roads, 1996

Wessel, 1991

Spherical Speaker Arrays

Page 13: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Multi-channel microphone array

Software interface to manipulate and apply impulse response analyses

The “Nbody Project” Cook and Trueman - 1998Study of the directional radiative qualities of acoustic instruments

Page 14: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Early Spherical Speakers by Cook and Trueman for “Nbody”

The Bomb

The Boulder

Page 15: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Trueman’s first sphere,“R2” (1998)

Provided “presence and intimacy” in electro-acoustic performance and changed the approach to sonic display in our group, “interface.”

Page 16: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

the “critter”12 discreet channels

individually enclosed drivers

Designed by Dan and Lawrence Trueman (1999)

Page 17: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

“Bubba” (Bahn)A 23” 12-channel spherical speaker array

based on the “critter” design (2000)

Page 18: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Second Generation Spherical Speakers

24 spherical enclosures fabricated byU.S. Enclosures Inc. (2000-2001)

Page 19: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Second Generation Applications:

• Performance Arrays

• Sensor/Speaker Arrays

• Sound Installations

Page 20: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Bahn 2nd generation set-up

“The r!g” (2001)

Page 21: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Trueman 2nd generation set-ups

Solo (2001)

Page 22: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Trueman 2nd generation set-ups

Electro-Acoustic mixed ensembles: Trollstilt, Machine Language

“Trollstilt”Dan Trueman &Monica MuganColgate Chapel2002

Page 23: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

“interface” on stage at OSU Interactive Performance Series 2001

Page 24: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

BoSSA (1998-present) Bowed-Sensor-Speaker-Array

A sensor/speaker array, SenSA

Page 25: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Cook’s DigitalDoo: a sensor didgeridoo(2000)

Page 26: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Cook’s DigitalDoo: modified spherical speaker

Page 27: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

““Pikapika”Pikapika” a Sensor/ Speaker Performer - Tomie Hahn and Curtis Bahn (2000)

Page 28: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

The “SSpeaPer” Interface

Page 29: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

PariSphere 1Interactive sound installation, Cook (2000)

Page 30: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Multi-channel speaker array forTelephonic Displacements (2001)

Interactive sound installation, Moore, Engel, Place

Page 31: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Cumulosonus 12 channel/ 48 speaker array, Moore (2001)

QuickTime™ and aMotion JPEG A decompressor

are needed to see this picture.

Page 32: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers (2002-2003)

• Rensselaer research/development project fabricates ~60 new speakers with a modified “critter” design.

• 2 channel spherical or 1 channel hemispherical applications.

• First experiments with large scale diffusion arrays of single point source speakers.

• Speakers and approach to sound spatialization becoming more widely used. •

Page 33: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers

Design and fabrication

Jigs created for accuratemass production

Page 34: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers

Sealing the hemispheres

Preparation for painting

Page 35: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers

Page 36: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers

Page 37: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers

Page 38: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Spherical Speakers

Installing Polk Audio coaxial drivers.

Page 39: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Initial Tests

First configuration:16 channel 4x4 grid

Page 40: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Initial Tests

All speakers underwent a rigorous evaluation process…

Page 41: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

• Custom spatialization software developed using Max/MSP/jitter by cycling74.

• 4x4 matrix panning based on “equal power curve” and Gaussian functions.

• Scalable sound size or “radius.”

• Implementation of “Sonic Geometries,” (Oliveros) and randomized movement.

• Hooks for external control of sound object placement.

Spatialization Software

Page 42: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Software Interface

high resolution sensor data sensor matrix

Page 43: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Third Generation Applications:

• Sound Installations

• Large-scale Performance Arrays

• Sensor/Speaker Arrays

Page 44: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

The Swamp (2002)Stephan Moore

Page 45: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

QuickTime™ and aCinepak decompressor

are needed to see this picture.

The Maze (2003)Stephan Moore

Physical interface to sound spatialization.

Page 46: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

QuickTime™ and aCinepak decompressor

are needed to see this picture.

QuickTime™ and aCinepak decompressor

are needed to see this picture.

Low Ceiling (2003)Stephan Moore

Page 47: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

instrumentalists

Speaker Grid Over Audience

Quad system under seats and behind screens

Multi-screen video display“interface”Speaker Installation4/23

•36 channels•34 enclosures•186 drivers

Page 48: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Behind the scenes….

Page 49: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

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Transfizzle (2003) Rensselaer students

Page 50: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Super BoSSA Nova (2003) - Trueman

Page 51: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

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Sonic Mask (2003 - prototype)

Interactive sonic character integratingsonic display and wireless sensor/audio dataCurtis Bahn/ Tomie Hahn

Page 52: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

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Sonic Mask, work in progress - Hahn, Bahn and Trueman 4/23/03

Page 53: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Interface (4/23/03)

Page 54: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Thanks to the Integrated Electronic Arts ProgramRensselaer Polytechnic institute - iEAR Studios.Polk Audio, Inc.

Partners in crime:

David Lublin, Jonathan Marcus - Undergraduate Research Assistants

Dan Trueman, Perry Cook, Tomie Hahn

Page 56: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios

Curtis Bahn, Stephan MooreIntegrated Electronic Arts at Rensselaer (iEAR) Studios

Rensselaer Polytechnic Institute

Inside-in: alternative paradigms for sound spatialization

QuickTime™ and aCinepak decompressor

are needed to see this picture.

Page 57: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios
Page 58: Curtis Bahn, Stephan Moore Integrated Electronic Arts at Rensselaer (iEAR) Studios