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Web Services In ASP.NET Dr. Awad Khalil Computer Science & Engineering Department AUC Introduction A web service is a class that allows its methods to be called by methods on other machines via common data formats and protocols, such as XML and HTTP. In .NET, the over-the-network method calls are commonly implemented through the Simple Object Access Protocol (SOAP), an XML-based protocol describing how to mark up requests and responses so that they can be transferred via protocols such as HTTP. Using SOAP, applications represent and transmit data in a standardized XML-based format. Today, software vendors and e-businesses are encouraged to deploy Web services. An increasing numbers of organizations worldwide have connected to the Internet, the concept of applications that call methods across a network has become more practical. Web services represent the next step in object-oriented programming – rather than developing software from a small number of class libraries provided at one location, programmers can access Web service class libraries distributed worldwide. Web services facilitate collaboration and allow businesses to grow. By purchasing Web services and using extensive free Web services that are relevant to their businesses, companies can spend less time developing new applications. E-businesses can use Web services to provide their customers with enhanced shopping experiences. Consider an online music store. The store’s Web site provides links to information about various CDs, enabling users to purchase the CDs or to learn about the artists. Another company that sells concert tickets provides a Web service that displays upcoming concert dates for various 1

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Page 1: csci485k/ASPdotNET/ASPdotNE…  · Web viewIn. ASP.NET. Dr. Awad Khalil. Computer Science & Engineering Department. AUC. Introduction. A web service is a class that allows its methods

Web ServicesIn

ASP.NET

Dr. Awad KhalilComputer Science & Engineering Department

AUC

Introduction A web service is a class that allows its methods to be called by methods on other machines via common

data formats and protocols, such as XML and HTTP. In .NET, the over-the-network method calls are commonly implemented through the Simple Object Access Protocol (SOAP), an XML-based protocol describing how to mark up requests and responses so that they can be transferred via protocols such as HTTP. Using SOAP, applications represent and transmit data in a standardized XML-based format.

Today, software vendors and e-businesses are encouraged to deploy Web services. An increasing numbers of organizations worldwide have connected to the Internet, the concept of applications that call methods across a network has become more practical.

Web services represent the next step in object-oriented programming – rather than developing software from a small number of class libraries provided at one location, programmers can access Web service class libraries distributed worldwide.

Web services facilitate collaboration and allow businesses to grow. By purchasing Web services and using extensive free Web services that are relevant to their businesses, companies can spend less time developing new applications. E-businesses can use Web services to provide their customers with enhanced shopping experiences.

Consider an online music store. The store’s Web site provides links to information about various CDs, enabling users to purchase the CDs or to learn about the artists. Another company that sells concert tickets provides a Web service that displays upcoming concert dates for various artists, then allows users to buy tickets. By consuming the concert-ticket Web service on its site, the online music store can provide an additional service to its consumers and increase its site traffic. The company that sells concert tickets also benefits from the online music store for the use of its Web service.

Many services are provided at no charge. For example, Amazon.com and Google offer free Web services that you can use in your own applications to access the information they provide.

Web services have important implications for business-to-business (B2B) transactions. They enable businesses to conduct transactions via standardized, widely available Web services rather than relying on proprietary applications.

Web services and SOAP are platform and language independent, so companies can collaborate via Web services without worrying about the compatibility of their hardware, software and communications technologies.

Companies such as Amazon.com, Google, eBay and many others are using Web services to their advantages.

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Limitations Web services are not the best solution for certain performance-intensive applications, because

applications that invoke Web services experience network delays. Also, data transfers are typically larger because data is transmitted in text-based XML formats.

Visual Studio IDE and .NET Framework provide a simple, user-friendly way to create Web services. We shall see how to use these tools to create, deploy and use Web services.

.NET Web Services Basics A Web service is a software component stored on one machine that can be accessed by an application

(or other software component) on another machine over a network. The machine on which the Web service resides is referred to as a remote machine. The application (i.e.,

the client) that accesses the Web service sends a method call over the network to the remote machine, which processes the call and returns a response over the network to the application.

This kind of distributed computing benefits various systems. For example, an application without direct access to certain data on another system might be able to retrieve this data via a Web service. Similarly, an application lacking the processing power necessary to perform specific computations could use a Web service to take advantage of another system’s superior resources.

A Web service is typically implemented as a class. When a client uses a Web service, the class (and its compiled DLL) is stored on a remote machine – a compiled version of the Web service is not placed in the current application’s directory.

Requests to and responses from Web services created with Visual Studio IDE are typically transmitted via SOAP. So any client capable of generating and processing SOAP messages can interact with a Web service, regardless of the language in which the Web service is written.

It is possible for Web services to limit access to authorized clients. There are standard mechanisms and protocols addressing Web service security issues.

Creating a Web Service To create a Web service in Visual Studio IDE, you first create a project of type ASP.NET Web Service.

Visual Studio IDE then generates the following: files to contain the Web service code (which implements the Web service)An ASMX file (which provides access to the Web service)DISCO file (which potential clients use to discover the Web service)

Visual Studio IDE generates code files for the Web service class and any other code that is part of the Web service implementation. In the Web service class, you define the methods that your Web service makes available to client applications. Like ASP.NET Web applications, ASP.NET Web services can be tested using Visual Studio IDE’s built-in test server. However, to make an ASP.NET Web service publicly accessible to clients outside Visual Studio IDE, you must deploy the Web service to a Web server such as an Internet Information Services (IIS) Web server.

Methods in a Web service are invoked through a remote Procedure Call (RPC). These methods, which are marked with the WebMethod attribute, are often referred to as Web service methods or simply Web methods. Declaring a method with attribute WebMethod makes the method accessible to other classes through RPCs and is known as exposing a Web method.

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Discovering Web Services Once you implement a Web service, compile it and deploy it on a Web server (explained later), a client

application can consume (i.e. use) the Web service. However, clients be able to find the Web service and learn about its capabilities. Discovery of web services (DISCO) is a Microsoft-specific technology used to locate Web services on a server. Four types of DISCO files facilitate the discovery process: .disco files, .vsdisco files, .discomap files and .map files.

DISCO files consist of XML markup that describes for clients the location of Web services. A .disco file is accessed via a Web service’s ASMX page and contains markup specifying references to the documents that define various Web services. The resulting data that is returned from accessing a .disco file is placed in the .discomap file.

A .vsdisco file is placed in Web a Web service’s application directory and behaves in a slightly different manner. When a potential client requests a .vsdisco file, XML markup describing the locations of Web services is generated dynamically, then returned to the client. First, the .NET Framework searches for Web services in the directory in which the .vsdisco file is located, as well as that directory’s subdirectories. The .NET Framework then generates XML (using the same syntax as that of a .disco file) that contains references to all the Web services found in this search.

Note that a .vsdisco file does not store the markup generated in response to a request. Instead, the .vsdisco file on disk contains configuration settings that specify the .vsdisco file’s behavior. For example, developers can specify in the .vsdisco file certain directories that should not be searched when a client requests a .vsdisco file. Although a developer can open a .vsdisco file in a text editor and examine its contents, this is rarely necessary – a .vsdisco file is intended to be requested (i.e., viewed in a browser) by clients over the Web. Every time this occurs, new markup is generated and displayed.

Using .vsdico files benefits developers in several ways. These files contain only a small amount of data and provide up-to-date information about a server’s available Web services. However, .vsdisco files generate more overhead (i.e., require more processing) than .disco files do, because a search must be performed every time a .vsdisco file is accessed. Thus, some developers find it more beneficial to update .disco files manually. Many systems use both types of files. As we discuss shortly, Web services created using ASP.NET contain the functionality to generate a .disco file when it is requested. This .disco file contains references only to files in the current Web service. Thus, a developer typically places a .vsdisco file at the root of a server, when accessed, this file locates the .disco files for Web services anywhere on the system and uses the markup found in these .disco files to return information about the entire system.

Determining a Web Service’s Functionality After locating a Web service, the client must determine the Web service’s functionality and how to use

it. For this purpose, Web services normally contain a service description. This is an XML document that conforms to the Web Service Description Language (WSDL) – an XML vocabulary that defines the methods a Web service makes available and how clients interact with them. The WSDL document also specifies lower-level information that clients might need, such as the required formats for requests and responses.

WSDL documents are not meant to be read by developers; rather, WSDL documents are meant to be read by applications, so they know how to interact with the Web services described in the documents. IDE generates an ASMX file when a Web service is constructed . Files with the .asmx filename extension are ASP.NET Web service files and are executed by ASP.NET on a Web server (e.g., IIS).

When viewed in a Web browser, an ASMX file presents Web method descriptions and links to test

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pages that allow users to execute sample calls to these methods. The ASMX file also specifies the Web service’s implementation class, and optionally the code-behind file in which the Web service is defined and the assemlies referenced by the Web service.

When the Web server receives a request for the Web service, it accesses the ASMX file, which in turn, invokes the Web service implementation. To view more technical information about the Web service, developers can access the WSDL file (which is generated by ASP.NET).

The following ASMX page displays information about the HugeInteger Web service that we will create later. This Web service is designed to perform calculations with integers that contain a maximum of 100 digits. Most programming languages cannot easily perform calculations using integers this large.

The Web service HugeInteger provides client applications with methods that take two “huge integers” and determine their sum, their difference, which one is larger or smaller and whether the two numbers are equal.

Generating the WSDL description dynamically ensures that clients receive the most current information about the Web service. It is common for an XML document (such as a WSDL description) to be created dynamically and not saved to disk. When a user clicks the Service Description link at the top of the Note that the top of the page provides a link to the Web service’s Service Description. ASP.NET generates the WSDL service description from the code you write to define the Web service. Client programs use a Web service’s service description to validate Web method calls when the client programs are compiled

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ASP.NET generates WSDL information dynamically rather than creating an actual WSDL file. If a client requests the Web service’s WSDL description (either by appending ?WSDL to the ASMX file’s URL or by clicking the Service Description link), ASP.NET generates the WSDL description, then returns it to the client for display in the Web browser.

ASMX page, the browser displays the generated WSDL document containing the service description.

Testing a Web Service’s Methods Below the Service Description link, the ASMX page lists the methods that the Web service offers.

Clicking any method name requests a test page that describes the method. The test page allows users to test the method by entering parameter values and clicking the Invoke button.

Below the Invoke button, the page displays sample request-and-response messages using SOAP and HTTP POST. These protocols are two options for sending and receiving messages in Web services.

The protocol that transmits request-and-response messages is also known as the Web service’s wire format or wire protocol, because it defines how information is sent “along the wire.”

SOAP is the more commonly used wire format, because SOAP messages can be sent using several transport protocols, whereas HTTP POST must use HTTP. When you test a Web service via an ASMX page, the ASMX page uses HTTP POST to test the Web service methods. Later, when we use Web services in our C# programs, we employ SOAP – the default protocol for .NET Web services.

The following figure depicts the test page for the HugeInteger Web method Bigger. From this page,

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users can test the method by entering values in the first: and second: fields, then clicking Invoke. The method executes, and a new Web browser window opens, displaying an XML document that contains the result.

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Building a Client to Use a Web Service A .NET client can be any type of .NET application, such as Windows application, a console application

or a Web application. You can enable a client application to consume a Web service by adding a Web reference to the client. This process adds files to the client application that allow the client to access the Web service.

To add a Web reference in Visual C#, right click the project name in the Solution Explorer and select Add Web Reference…. In the resulting dialog, specify the Web service to consume. Visual C# then adds an appropriate Web reference to the client application.

When you specify the Web service you want to consume, Visual C# accesses the Web service’s WSDL information and copies it into a WSDL file that is stored in the client project’s Web References folder. This file is visible when you instruct Visual C# to Show All Files.

Note that a copy of the WSDL file provides the client application with local access to the Web service’s description. To ensure that the WSDL file is up-to-date, Visual C# provides an Update Web Reference option which updates the files in the Web References folder.

The WSDL information is used to create a proxy class, which handles all the “plumbing” required for Web method calls (i.e., networking details and the formation of SOAP messages).

Whenever the client application calls a Web method, the application actually calls a corresponding method in the proxy class. This method has the same name and parameters as the Web method that is being called, but formats the call to be sent as a request in a SOAP message.

The Web service receives this request as a SOAP message, executes the method call and sends back the result as another SOAP message.

When the client application receives the SOAP message containing the response, the proxy class deserializes it and returns the results as the return value of the Web method that was called.

The following figure depicts the interactions among the client node, proxy class and Web service. The .NET environment hides most of these details from you. Many aspects of Web service creation and

consumption – such as generating WSDL files, proxy classes and DISCO files – are handled by Visual Studio IDE.

Simple Object Access Protocol (SOAP) The Simple Object Access Protocol (SOAP) is a platform-independent protocol that uses XML to

make remote procedure calls, typically over HTTP. Each request and response is packaged in a SOAP message – an XML message containing the information that a Web service requires to process the message.

SOAP messages are written in XML so that they are human readable and platform independent. Most firewalls – security barriers that restrict communication among networks – do not restrict HTTP

traffic. Thus, XML and HTTP enable computers on different platforms to send and receive SOAP messages with few limitations.

Web services also use SOAP for the extensive set of types it supports. The wire format used to transmit requests and responses must support all types passed between the applications. SOAP types include the primitive types (e.g., Integer), as well DateTime, XmlNode and others. SOAP can also transmit arrays of all these types. In addition, DataSets can be serialized into SOAP. You can also transmit user-defined types in SOAP messages.

When a program invokes a Web method, the request and all relevant information are packaged in a SOAP message and sent to the server on which the Web service resides.

When the Web service receives this SOAP message, it begins to process the contents (contained in a

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SOAP envelope), which specify the method that the client wishes to execute and any arguments the client is passing to that method. This process of interpreting a SOAP message’s contents is known as parsing a SOAP message. After the Web service receives and parses a request, the proper method is called with the specified arguments (if there are any), and the response is sent back to the client in another SOAP message. The client parses the response to retrieve the result of the method call.

The following SOAP request was taken from the test page for the HugeInteger Web service’s Bigger method. Visual C# creates such a message when a client wishes to execute the HugeInteger Web service’s Bigger method. If the client is a Web application, Visual IDE creates the SOAP message. The message contains placeholders (length in line 4 and string in lines 16-17) representing values specific to a particular call to Bigger

If this were a real SOAP request, elements first and second (lines 16-17) would each contain an actual value passed from the client to the Web service, rather than the placeholder string. For example, if this envelope were transmitting the request, element first and element second would contain the numbers and placeholder length (line 4) would contain the length of the SOAP message.

Most programmers do not manipulate SOAP messages directly, but instead allow the .NET framework to handle the transmission details.

1. POST /HugeInteger/HugeInteger.asmx HTTP/1.12. Host: localhost3. Content-Type: text/xml; charset=utf-84. Content-Length: length5. SOAPAction: http://deitel.com/Bigger6. 7. <?xml version=“1.0” encoding=“utf-8” ?>8. 9. <soap:Envelope10. xmlns:xsi=“http://www.w3.org/2001/XMLSchema-instance”11. xmlns:xsd=http://www.w3.org/2001/XMLSchema12. xmlns:soap=http://schemas.xmlsoap.org/soap/envelope/>13. 14. <soap:body>15. <Bigger xmlns=“http://www.deitel.com”>16. <first>string</first>17. <second>string</second>18. </Bigger>19. <soap:body>20. </soap:Envelope>

Publishing and Consuming Web Services This section presents several examples of creating (also known as publishing) and using (also known as

consuming) Web services. Recall that an application that consumes a Web service actually consists of two parts – a proxy class

representing the Web service and a client application that accesses the Web service via an instance of the proxy class.

The instance of the proxy class passes a Web method’s arguments from the client application to the Web service. When the Web service completes its task, the instance of the proxy class receives the result and

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parses it for the client application.Defining the HugeInteger Web Service

The following presents the code-behind for the HugeInteger Web service that we will create later. When creating Web services in Visual Studio IDE, you work almost exclusively in the code-behind file. The HugeInteger Web service is designed to perform calculations with integers that have a maximum

of 100 digits. long variables cannot handle integers of this size (i.e., an overflow occurs). The Web service provides methods that take two “huge integers” (represented as strings) and determine their sum, their difference, which one is larger or smaller and whether the two numbers are equal.

You can think of these methods as services available to programmers of other applications via the Web (hence the term Web services). Any programmer can access this Web service, use the methods and thus avoid writing 172 lines of code.

1. // HugeInteger.cs2. // HugeInteger Web service performs operations on large integers.3. using System;4. using System.Web;5. using System.Web.Services;6. using System.Web.Services.Protocols;7. 8. [ WebService( Namespace = "http://www.deitel.com/",9. Description = "A Web service that provides methods for" +10. " manipulating large integer values" ) ]11. [ WebServiceBinding( ConformsTo = WsiProfiles.BasicProfile1_1 ) ]12.public class HugeInteger : System.Web.Services.WebService13. {14. private const int MAXIMUM = 100; // maximum number of digits15. public int[] number; // array representing the huge integer16. 17. // default constructor18. public HugeInteger()19. {20. number = new int[ MAXIMUM ];21. } // end default constructor22. 23. // indexer that accepts an integer parameter24. public int this[ int index ] 25. {26. get27. {28. return number[ index ];29. } // end get30. 31. set32. {33. number[ index ] = value;34. } // end set

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35. } // end indexer36. 37. // returns string representation of HugeInteger38. public override string ToString()39. {40. string returnString = "";41. 42. foreach ( int i in number )43. returnString = i + returnString;44. 45. return returnString;46. } // end method ToString47. 48. // creates HugeInteger based on argument49. public static HugeInteger FromString( string value ) 50. {51. // create temporary HugeInteger to be returned by the method52. HugeInteger parsedInteger = new HugeInteger();53. 54. for ( int i = 0 ; i < value.Length; i++ )55. parsedInteger[ i ] = Int32.Parse( 56. value[ value.Length - i - 1 ].ToString() );57. 58. return parsedInteger;59. } // end method FromString60. 61. // WebMethod that adds integers represented by the String arguments62. [ WebMethod( Description="Adds two huge integers." ) ]63. public string Add( string first, string second )64. {65. int carry = 0;66. HugeInteger operand1 = HugeInteger.FromString( first );67. HugeInteger operand2 = HugeInteger.FromString( second );68. HugeInteger result = new HugeInteger(); // stores result of addition69. 70. // perform addition algorithm for each digit71. for ( int i = 0; i < MAXIMUM; i++ )72. {73. // add two digits in same column,74. // result is their sum plus carry from 75. // previous operation, modulo 1076. result[ i ] = 77. ( operand1[ i ] + operand2[ i ] + carry ) % 10;78. 79. // set carry to remainder of dividing sums of two digits by 10

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80. carry = ( operand1[ i ] + operand2[ i ] + carry ) / 10;81. } // end for82. 83. return result.ToString();84. } // end method Add85. 86. // WebMethod that subtracts integers 87. // represented by the string arguments88. [ WebMethod( Description="Subtracts two huge integers." ) ] 89. public string Subtract( string first, string second )90. {91. HugeInteger operand1 = HugeInteger.FromString( first );92. HugeInteger operand2 = HugeInteger.FromString( second );93. HugeInteger result = new HugeInteger();94. 95. // subtract bottom digit from top digit 96. for ( int i = 0; i < MAXIMUM; i++ )97. {98. // if top digit is smaller than bottom digit we need to borrow99. if ( operand1[ i ] < operand2[ i ] )100. Borrow( operand1, i );101. 102. // subtract bottom from top103. result[ i ] = operand1[ i ] - operand2[ i ];104. } // end for105. 106. return result.ToString();107. } // end method Subtract108. 109. // borrow 1 from next digit110. private void Borrow( HugeInteger hugeInteger, int place )111. {112. // if no place to borrow from, signal problem113. if ( place >= MAXIMUM - 1 ) 114. throw new ArgumentException();115. 116. // otherwise if next digit is zero, borrow from column to left117. else if ( hugeInteger[ place + 1 ] == 0 )118. Borrow( hugeInteger, place + 1 );119. 120. // add ten to current place because we borrowed and subtract 121. // one from previous digit--this is the digit we borrowed from122. hugeInteger[ place ] += 10;123. hugeInteger[ place + 1 ]--;124. } // end method Borrow

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125. 126. // WebMethod that returns true if first integer is bigger than second127. [ WebMethod( Description="Determines whether the first integer is " +128. "larger than the second integer." ) ]129. public bool Bigger( string first, string second ) 130. {131. char[] zeros = { '0' };132. 133. try134. {135. // if elimination of all zeros from result136. // of subtraction is an empty string,137. // numbers are equal, so return false, otherwise return true138. if ( Subtract( first, second ).Trim( zeros ) == "" )139. return false;140. else141. return true;142. } // end try143. // if ArgumentException occurs, first 144. // number was smaller, so return false145. catch ( ArgumentException exception )146. {147. return false;148. } // end catch149. } // end method Bigger150. 151. // WebMethod returns true if first integer is smaller than second152. [ WebMethod( Description="Determines whether the first integer " +153. "is smaller than the second integer." ) ] 154. public bool Smaller( string first, string second ) 155. {156. // if second is bigger than first, then first is smaller than second157. return Bigger( second, first );158. } // end method Smaller159. 160. // WebMethod that returns true if two integers are equal161. [ WebMethod( Description="Determines whether the first integer " +162. "is equal to the second integer." ) ] 163. public bool EqualTo( string first, string second )164. {165. // if either first is bigger than second, or first is 166. // smaller than second, they are not equal167. if ( Bigger( first, second ) || Smaller( first, second ) ) 168. return false;169. else

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170. return true;171. } // end method EqualTo172. } // end class HugeInteger

Lines 8-10 contain a WebService attribute. Attaching this attribute to a Web service class declaration allows you to specify the Web service’s namespace and description. Like an XML namespace, a Web service’s namespace is used by client applications to differentiate that Web service from other available on the Web.

Line 8 assigns http://www.deitel.com as the Web service’s namespace using the WebService attribute’s Namespace property.

Lines 9-10 use the WebService attribute’s Description property to describe the Web service’s purpose – this appears in the ASMX page.

Visual Studio IDE places line 11 in all newly created Web services. This line indicates that the Web service confirms to the Basic Profile 1.1 (BP 1.1) developed by the Web Services Interoperability Organization (WS-1), a group dedicated to promoting interoperability among Web services developed on different platforms with different programming languages. BP 1.1 is a document that defines best practices for various aspects of Web service creation and consumption (www.WS-I.org).

.NET environment hides many of these details from you. Setting the WebServiceBinding attribute’s ConformsTo property to WsiProfile.BasicProfile1_1 instructs Visual Studio IDE to perform its “behind-the-scenes” work, such as generating WSDL and ASMX files, in conformance with the guidelines laid out in BP 1.1.

By default, each new Web service class created in Visual studio IDE inherits from class System.Web.Services.WebService (line 12). Although a Web service need not derive from class WebService, this class provides members that are useful in determining information about the client and the Web service itself.

Several methods in class HugeInteger are tagged with the WebMethod attribute (lines 62, 88, 127, 152 and 161), which exposes a method so that it can be called remotely. When this attribute is absent, the method is not accessible to clients that consume the Web service.

Note that this attribute, like the WebService attribute, contains a Description property that allows the ASMX page to display information about the method.

Lines 24-35 define an indexer, which enables us to access any digit in a HugeInteger. Lines 62-84 and 88-107 define Web methods Add and Subtract, which perform addition and

subtraction, respectively. Method Borrow (lines 110-124) handles the case in which the digit that we are currently examining in the left operand is smaller than the corresponding digit in the right operand. For instance, when we subtract 19 from 32, we usually examine the numbers in the operands digit-by-digit, starting from the right. The number 2 is smaller than 9, so we add 10 to 2 (resulting in 12). After borrowing, we can subtract 9 from 12, resulting in 3 for the rightmost digit in the solution. We then subtract 1 from the 3 in 32 – the next digit to the left (i.e., the digit we borrowed from). This leaves a 2 in the tens place. The corresponding digit in the other operand is now 1 in 19. subtracting 1 from 2 yields 1, making the corresponding digit in the result 1. The final result, when the digits are put together, is 13.

Method Borrow is the method that adds 10 to the appropriate digits and subtracts 1 from the digits to the left. This is a utility method that is not intended to be called remotely, so it is not qualified with attribute WebMethod.

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Building a Web Service in Visual Studio IDE We now show how to create the HugeInteger Web service. In the following steps, you will create an

ASP.NET Web Service project that executes on your computer’s local IIS Web server. To create the HugeInteger Web service in Visual Studio IDE, perform the following steps:

Step1: Creating the Project To begin, we must create a project of type ASP.NET Web Service. Select File > New Web Site… to display the New Web Site dialog. Select ASP.NET Web Service

in the Templates pane. Select HTTP from the Location drop-down list to indicate that the files should be placed on a Web server. By default, Visual Studio IDE indicates that it will place the files on the local machine’s IIS Web server in a virtual directory named WebSite (http://localhost/WebSite).

Replace the name WebSite with HugeInteger for this example. Next, select Visual C# from the Language drop-down list to indicate that you will use Visual C# to

build the Web service. Visual Studio IDE places the Web service project’s solution file (.sln) in the Projects subfolder within

the current Windows user’s My Documents\Visual Studio 2008 folder. If you don’t have access to an IIS Web server to build ant test the examples, you can select File System from the Location drop-down list. In this case, IDE will place the Web service’s files on your local hard disk. You will be then be able to test the Web server using IDE’s built-in Web server.

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Step2: Examining the Newly Created Project When the project is created, the code-behind file service.cs, which contains code for a simple Web

service is displayed by default. If the code-behind file is not open, it can be opened by double clicking the file in the App_Code

directory listed in the Solution Explorer. Visual Studio IDE includes four using declarations that are helpful for developing Web services (lines

1-4). By default, a new code-behind file defines a class named Service that is marked with the WebService

and WebServiceBinding attributes (lines 6-7). The class contains a sample Web method named HelloWorld (lines 14-17). This method is a placeholder

that you will replace with your own method(s).

Step 3: Modifying and Renaming the Code-Behind File To create the HugeInteger Web service, modify Service.cs by replacing all of the sample code

provided by Visual Studio IDE with all of the code from the HugeInteger code-behind file. Then rename the HugeInteger.cs.

Step 4: Examining the ASMX File The Solution Explorer lists one file – Service.asmx – in addition to the code-behind file. Recall that a Web service’s ASMX page, when accessed through a Web browser, displays information

about the Web service’s methods and provides access to the Web service’s WSDL information. However, if you open the ASMX file on disk, you will see that it actually contains only: <%@ WebService Language=“C#” CodeBehind=“~/App_Code/Service.cs” Class=“Service”

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%> to indicate the programming language in which the Web service’s code-behind file is written, the code-

behind file’s location and the class that defines the Web service. When you will request the ASMX page through IIS, ASP.NET uses this information to generate the content displayed in the Web browser.

Step 5: Modifying the ASMX File

Whenever you change the name of the code-behind file or the name of the class that defines the Web service, you must modify the ASMX file accordingly. Thus, after defining class HugeInteger in the code-behind file HugeInteger.cs, modify the ASMX file to contain the lines:

<%@ WebService Language=“C#” CodeBehind = “~/App_Code/HugeInteger.cs” Class = “HugeInteger” %>

Step 6: Renaming the ASMX File

The final step in creating the HugeInteger Web service is to rename the ASMX file HugeInteger.asmx

Deploying the HugeInteger Web Service The Web service is already deployed because we created the HugeInteger Web service directly to our

computer’s local IIS server. You can choose Build Web Site from the Build menu to ensure that the Web service compiles without

errors. You can also test the Web service directly from Visual Studio IDE by selecting Start Without

Debugging from the Debug menu. This opens a browser window that contains the following ASMX page. Clicking the link for a particular HugeInteger Web service method displays a Web page that allows you to test the method, as we have shown before.

Note that you can also access the Web service’s ASMX page from your computer by typing the following URL in a Web browser:

http://localhost/HugeInteger/HugeInteger.asmx

Accessing the HugeInteger Web Service’s ASMX Page from Another Computer

Eventually, you will want other clients to be able to access and use your Web service. If you deploy the Web service on an IIS Web server, a client can connect to that server to access the Web service with a URL of the form:

http://host/HugeInteger/HugeInteger.asmx where host is the hostname or IP address of the Web server. To access the Web service from another computer in your company’s or school’s local area network,

you can replace host with the actual name of the computer on which IIS is running. If you have the Windows XP Service Pack 2 operating system on the computer running IIS, that

computer may not allow requests from other computers by default. If you wish to allow other computers to connect to your computer’s Web server, perform the following steps:

Select Start > Control Panel to open your system’s Control Panel window, then double click Windows Firewall to view the Windows Firewall settings dialog.

In the Windows Firewall settings dialog, click the Advanced tab, select Local Area Connection (or your network connection’s name, if it is different if it is different) in the Network Connection Settings

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list box and click the Settings… button to display the Advanced Settings dialog. In the Advanced Settings dialog, ensure that the checkbox for Web Server (HTTP) is checked to

allow clients on other computers to submit requests to your computer’s Web server. Click OK in the Advanced Settings dialog, then click OK in the Windows Firewall settings dialog. Accessing the HugeInteger Web Service’s ASMX Page When the Web Service Executes in

Visual Studio IDE’s Built-in Web Server Recall that if you don’t have access to an IIS server to deploy and test your Web service, you can create

the Web service on your computer’s hard disk and use Visual Studio IDE’s built-in Web server to test the Web service. In this case you select Start Without Debugging from the Debug menu. IDE executes its built-in Web server, then opens a Web browser containing the Web service’s ASMX page so that you can test the Web service.

Web servers typically receive requests on port 80. To ensure that IDE’s built-in Web server does not conflict with another Web server running on your local computer. IDE’s Web server receives requests on a randomly selected port number. When a Web server receives requests on a port number other than port 80, the port number must be specified as part of the request. In this case, the URL to access the HugeInteger Web service’s ASMX page would be of the form:

http:// host:portNumber/HugeInteger/HugeInteger.asmx where host is the hostname or IP address of the computer on which IDE’s built-in Web server is

running and portNumber is the specific port on which the Web server receives requests. You can see this port number in your Web browser’s Address field when you test the Web service from IDE.

Creating a Client to Consume the HugeInteger Web service Now that we have defined and deployed our Web service, we demonstrate how to consume it from a

client application. In this section, we will create a Windows application as the client using Visual C# . After creating the client application, you will add a proxy class to the project that allows the client to access the Web service.

Recall that the proxy class (or proxy) is generated from the Web service’s WSDL file and enables the client to call Web methods over the Internet. The proxy class handles all the details of communicating with the Web service. The proxy class is hidden from you by default – you can view it in the Solution Explorer by clicking the Show All Files button. The proxy class’s purpose is to make clients think that they are calling the Web methods directly. The following example demonstrates how to create a Web service client and generate a proxy class that allows the client to access the HugeInteger Web service. You will begin by creating a project and adding a Web reference to it. When you add the Web reference, Visual C# will generate the appropriate proxy class. You will then create an instance of the proxy class and use it to call the Web service’s methods. First, create a Windows application in Visual C#, then perform the following steps:

Step 1: Opening the Add Web Reference Dialog Right click the project name in the Solution Explorer and select ADD Web Reference….

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Step 2: Locating Web Services on Your Computer In the Add Web Reference dialog, click Web services on the local machine to locate Web

references stored on the IIS Web server on your local computer (http://localhost). This server’s files are located at C:\Inetpub\wwwroot by default.

Note that the Add Web Reference dialog allows you to search for Web services in several different locations. Many companies that provide Web services simply distribute the exact URLs at which their Web services can be accessed. For this reason, the Add Web Reference dialog also allows you to enter the specific URL of a Web service in the URL field.

Step 3: Choosing the Web Service to Reference Select the HugeInteger Web service from the list of available Web services.

Step 4: Adding the Web Reference Add the Web reference by clicking the Add Reference button.

Step 5: Viewing the Web Reference in the Solution Explorer The Solution Explorer should now contain a Web References folder with a node named after the

domain name where the Web service is located. In this case, the name is localhost because we are using the local Web server. When we reference class HugeInteger in the client application, we will do so through the localhost namespace.

Notes on Creating a Client to Consume a Web Service The steps we just presented also apply to adding Web references to Web applications created in IDE.

When creating a client to consume a Web service, add the Web reference first so that Visual C# (or IDE) can recognize an object of the Web service proxy class. Once you add the Web reference to the client, it can access the Web service through an object of the proxy class. The proxy class (named HugeInteger) is located in namespace localhost, so you must use localhost.HugeInteger to reference this class.

Although you must create an object of the proxy class to access the Web service, you do not need access to the proxy class’s code. You can invoke the proxy object’s methods as if it were an object of the Web service class.

The steps that we described in this section work well if you know the appropriate Web service reference. However, what if you are trying to locate a new Web service? Two common technologies facilitate this process – Universal Description, Discovery and Integration (UDDI) and Discovery of Web services (DISCO). You can learn more about UDDI and view demonstration by visiting www.uddi.org and uddi.microsoft.com. These sites contain search tools that make finding Web services convenient.

Consuming the HugeInteger Web Service The following Windows Form uses the HugeInteger Web service to perform computations with positive

integers up to 100 digits long.

1. // UsingHugeIntegerService.cs2. // Using the HugeInteger Web Service.3. using System;4. using System.Collections.Generic;5. using System.ComponentModel;

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6. using System.Data;7. using System.Drawing;8. using System.Text;9. using System.Windows.Forms;10.using System.Web.Services.Protocols;11. 12.namespace UsingHugeIntegerWebService13. {14. public partial class UsingHugeIntegerServiceForm : Form15. {16. public UsingHugeIntegerServiceForm()17. {18. InitializeComponent();19. } // end constructor20. 21. // declare a reference to Web service22. private localhost.HugeInteger remoteInteger; 23. 24. private char[] zeros = { '0' }; // character to trim from strings25. 26. // instantiates object to interact with Web service27. private void UsingHugeIntegerServiceForm_Load( object28. sender, EventArgs e )29. {30. // instantiate remoteInteger31. remoteInteger = new localhost.HugeInteger();32. } // end method UsingHugeIntegerServiceForm_Load33. 34. // adds two numbers input by user35. private void addButton_Click( object sender, EventArgs e )36. {37. // make sure numbers do not exceed 100 digits and that both38. // are not 100 digits long, which would result in overflow39. if ( firstTextBox.Text.Length > 100 ||40. secondTextBox.Text.Length > 100 ||41. ( firstTextBox.Text.Length == 100 &&42. secondTextBox.Text.Length == 100) )43. {44. MessageBox.Show( "HugeIntegers must not be more " +45. "than 100 digits\r\nBoth integers cannot be " +46. "of length 100: this causes an overflow", "Error",47. MessageBoxButtons.OK, MessageBoxIcon.Information );48. return;49. } // end if50.

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51. // perform addition52. resultLabel.Text = remoteInteger.Add(53. firstTextBox.Text, secondTextBox.Text ).TrimStart( zeros );54. } // end method addButton_Click55. 56. // subtracts two numbers input by user57. private void subtractButton_Click( object sender, EventArgs e )58. {59. // make sure HugeIntegers do not exceed 100 digits60. if ( SizeCheck( firstTextBox, secondTextBox ) )61. return;62. 63. // perform subtraction64. try65. {66. string result = remoteInteger.Subtract( 67. firstTextBox.Text, secondTextBox.Text ).TrimStart( zeros );68. 69. if ( result == "" ) 70. resultLabel.Text = "0";71. else72. resultLabel.Text = result;73. 74. } // end try75. 76. // if WebMethod throws an exception,77. // then first argument was smaller than second78. catch ( SoapException exception )79. {80. MessageBox.Show(81. "First argument was smaller than the second" );82. } // end catch83. } // end method subtractButton_Click84. 85. // determines whether first number86. // input by user is larger than second87. private void largerButton_Click( object sender, EventArgs e )88. {89. // make sure HugeIntegers do not exceed 100 digits90. if ( SizeCheck( firstTextBox, secondTextBox ) )91. return;92. 93. // call Web-service method to determine if94. // first integer is larger than the second95. if ( remoteInteger.Bigger( firstTextBox.Text,

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96. secondTextBox.Text ) )97. resultLabel.Text = firstTextBox.Text.TrimStart( zeros ) + 98. " is larger than " + 99. secondTextBox.Text.TrimStart( zeros );100. else101. resultLabel.Text = firstTextBox.Text.TrimStart( zeros ) + 102. " is not larger than " + 103. secondTextBox.Text.TrimStart( zeros );104. } // end method largerButton_Click105. 106. // determines whether first number107. // input by user is smaller than second108. private void smallerButton_Click( object sender, EventArgs e )109. {110. // make sure HugeIntegers do not exceed 100 digits111. if ( SizeCheck( firstTextBox, secondTextBox ) )112. return;113. 114. // call Web-service method to determine if115. // first integer is smaller than second

116. if ( remoteInteger.Smaller( firstTextBox.Text, 117. secondTextBox.Text ) )118. resultLabel.Text = firstTextBox.Text.TrimStart( zeros ) + 119. " is smaller than " + 120. secondTextBox.Text.TrimStart( zeros );121. else122. resultLabel.Text = firstTextBox.Text.TrimStart( zeros ) + 123. " is not smaller than " +124. secondTextBox.Text.TrimStart( zeros );125. } // end method smallerButton_Click126. 127. // determines whether two numbers input by user are equal128. private void equalButton_Click( object sender, EventArgs e )129. {130. // make sure HugeIntegers do not exceed 100 digits131. if ( SizeCheck( firstTextBox, secondTextBox ) )132. return;133. 134. // call Web-service method to determine if integers are equal135. if ( remoteInteger.EqualTo( firstTextBox.Text, 136. secondTextBox.Text ) )137. resultLabel.Text = firstTextBox.Text.TrimStart( zeros ) + 138. " is equal to " + secondTextBox.Text.TrimStart( zeros );

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139. else140. resultLabel.Text = firstTextBox.Text.TrimStart( zeros ) + 141. " is not equal to " + 142. secondTextBox.Text.TrimStart( zeros );143. } // end method equalButton_Click 144. 145. // determines whether numbers input by user are too big146. private bool SizeCheck( TextBox first, TextBox second )147. {148. // display an error message if either number has too many digits149. if ( ( first.Text.Length > 100 ) ||150. ( second.Text.Length > 100 ) )151. {152. MessageBox.Show( "HugeIntegers must be less than 100 digits" ,153. "Error", MessageBoxButtons.OK, MessageBoxIcon.Information);154. return true;155. } // end if156. 157. return false;158. } // end method SizeCheck159. } // end class UsingHugeIntegerServiceForm160. } // end namespace UsingHugeIntegerWebService

Line 22 declares variable remoteInteger of type localhost.HugeInteger. This variable is used in each of the application’s event handlers to call methods of the HugeInteger Web service.

The proxy object is created and assigned to this variable in the Form’s Load event handler. Lines 52-53, 66-67, 95-96, 116-117 and 135-136 in the various button event handlers invoke methods of

the Web service. Note that each call is made on the local proxy object, which then communicates with the Web service on the client’s behalf.

The user inputs two integers, each up to 100 digits long. Clicking a button causes the application to invoke a Web method to perform the appropriate task and return the result. Note that client application UsingHugeIntegerService cannot perform operations using 100-digit numbers directly. Instead the application creates string representations of these numbers and passes them as arguments to Web methods that handle such tasks for the client. It then uses the return value of each operation to display an appropriate message.

Note that the application eliminates leading zeros in the numbers before displaying them by calling string method TrimStart. Like string method Trim, TrimStart removes all occurrences of characters specified by a char array (line 24) from the beginning of a string.

Session Tracking in Web Services In this section, we will incorporate session tracking into a Web service. Suppose a client application

needs to call several methods from the same Web service, possibly several times each. In such a case, it can be beneficial for the Web service to maintain state information for the client.

Session tracking eliminates the need for information about the client to be passed between the client and the Web service multiple times. For example, a Web service providing access to local restaurant reviews would benefit from storing the client user’s street address. Once the user’s address is stored in a session

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variable, Web methods can return personalized, localized results without requiring that the address be passed in each method call. This is not only improves performance, but also requires less effort on the part of the programmer – less information is passed in each method call.

Creating a Blackjack Web Service Storing session information can provide client programmers with a more intuitive Web service. Our

next example is a Web service that assists programmers in developing a blackjack card game. The Web service provides Web methods to deal a card and to evaluate a hand of cards. After

presenting the Web service, we use it to serve as the dealer for a game of blackjack. The blackjack Web service uses a session variable to maintain a unique deck of cards for each client

application. Several clients can use the service at the same time, but Web method calls made by a specific client use only the deck stored in that client’s session. Our example uses a simple subset of casino blackjack rules.

The Web service provides methods to deal a card and to determine the point value of a hand. We represent each card as a string consisting of digits (e.g., 1-13) representing the card’s face (e.g., ace through kings), followed by a space and a digit (e.g., 0-3) representing the card’s suit (e.g., clubs, diamonds, hearts or spades). For example, the jack of hearts is represented as “11 2” and the two of clubs is represented as “2 0”.

After deploying the Web service, we create a Windows application that uses the BlackjackService’s Web methods to implement a game of blackjack. To create and deploy this Web service we can follow the same steps of creating and deploying the HugeInteger Web service.

Blackjack Rules Two cards each are dealt to the dealer and the player. The player’s cards are dealt face up. Only the first

of the dealer’s cards is dealt face up. Each card has a value. A card numbered 2 to 10 is worth its face value. Jacks, queens and kings each count as 10. aces can count as 1 or 11 – whichever value is more beneficial to the player. If the sum of the player’s two initial cards is 21 (i.e., the player was dealt a card valued at 10 and an ace, which counts as 11 in this situation), the player has “blackjack” and immediately wins the game. Otherwise, the player can begin taking additional cards one at a time. These cards are dealt face up, and the player decides when to stop taking cards. If the player “busts” (i.e., the sum of the player’s cards exceeds 21), the game is over, and the player loses. When the player is satisfied with the current set of cards, the player “stays” (i.e., stops taking cards), and the dealer’s hidden card is revealed. If the dealer’s total is 16 or less, the dealer must take another card; otherwise, the dealer must stay. The dealer must continue to take cards until the sum of the dealer’s cards is greater than or equal 17. if the dealer exceeds 21, the player wins. Otherwise, the hand with the higher point total wins. If the dealer and the player have the same point total, the game is a “push” (i.e., a tie) and no one wins.

1. // BlackjackService.cs2. // Blackjack Web Service deals and counts cards.3. using System;4. using System.Web;5. using System.Web.Services;6. using System.Web.Services.Protocols;

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7. using System.Collections;8. 9. [ WebService( Namespace = "http://www.deitel.com/", Description= 10. "A Web service that deals and counts cards for the game Blackjack" ) ]11. [ WebServiceBinding( ConformsTo = WsiProfiles.BasicProfile1_1 ) ]12.public class BlackjackService : System.Web.Services.WebService13. {14. // deals card that has not yet been dealt15. [ WebMethod( EnableSession=true, 16. Description="Deal a new card from the deck." ) ] 17. public string DealCard()18. {19. string card = "2 2";20. 21. // get client's deck22. ArrayList deck = ( ArrayList )( Session[ "deck" ] );23. card = Convert.ToString( deck[ 0 ] );24. deck.RemoveAt( 0 );25. return card;26. } // end method DealCard27. 28. // creates and shuffles a deck of cards29. [ WebMethod( EnableSession=true,30. Description="Create and shuffle a deck of cards." ) ]31.public void Shuffle()32. {33. object temporary; // holds card temporarily during swapping34. Random randomObject = new Random(); // generates random numbers35. int newIndex; // index of randomly selected card36. ArrayList deck = new ArrayList(); // stores deck of cards (strings)37. 38. // generate all possible cards39. for ( int i = 1; i <= 13; i++ ) // loop through face values40. for ( int j = 0; j <= 3; j++ ) // loop through suits41. deck.Add( i + " " + j ); // add card (string) to deck42. 43. // shuffles deck by swapping each card with another card randomly44. for ( int i = 0; i < deck.Count; i++ )45. {46. // get random index47. newIndex = randomObject.Next( deck.Count - 1 );48. temporary = deck[ i ]; // save current card in temporary variable49. deck[ i ] = deck[ newIndex ]; // copy randomly selected card50. deck[ newIndex ] = temporary; // copy current card back into deck51. } // end for

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52. 53. // add this deck to user's session state54. Session.Add( "deck", deck );55. } // end method Shuffle56. 57. // computes value of hand58. [ WebMethod( Description= 59. "Compute a numerical value for the current hand." ) ] 60. public int GetHandValue( string dealt ) 61. {62. // split string containing all cards63. char[] tab = { '\t' };64. string[] cards = dealt.Split( tab ); // get array of cards65. int total = 0; // total value of cards in hand66. int face; // face of the current card67. int aceCount = 0; // number of aces in hand68. 69. // loop through the cards in the hand70. foreach ( string drawn in cards )71. {72. // get face of card73. face = Int32.Parse( drawn.Substring( 0, drawn.IndexOf( " " ) ) );74. 75. switch ( face )76. {77. case 1: // if ace, increment aceCount78. aceCount++;79. break;80. case 11: // if jack add 1081. case 12: // if queen add 1082. case 13: // if king add 1083. total += 10;84. break;85. default: // otherwise, add value of face 86. total += face;87. break;88. } // end switch89. } // end foreach90. 91. // if there are any aces, calculate optimum total92. if ( aceCount > 0 )93. {94. // if it is possible to count one ace as 11, and the rest95. // as 1 each, do so; otherwise, count all aces as 1 each96. if ( total + 11 + aceCount - 1 <= 21 )

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97. total += 11 + aceCount - 1;98. else99. total += aceCount;100. } // end if101. 102. return total;103. } // end method GetHandValue104. } // end class BlackjackService

Lines 15-16 define method DealCard as a Web method. Setting property EnableSession to true indicates that session information should be maintained and should be accessible to this method. This is required only for methods that must access the session information. Doing so allows the Web service to use HttpSessionState object (named Session by ASP.NET) to maintain the deck of the cards for each client application that uses the Web service (line 22). We can use Session to store objects for a specific client between method calls. Method DealCard removes a card from the deck and sends it to the client. Without using a session variable, the deck of cards would need to be passed back and forth with each method call. Using Session state make the method easy to call (it requires no arguments), and avoids the overhead of sending the deck over the network multiple times.

At this point, our Web service contains methods that use session variables. However, the Web service still cannot determine which session variables belong to which user. If two clients successfully call the DealCard method, the same deck would be manipulated. To avoid this problem, the Web service automatically creates a cookie to uniquely identify each client.

A Web browser client that has cookie handling enabled stores cookies automatically. A non-browser client application that consumes this Web service must create a CookieContainer object to store cookies sent from the server.

Web method DealCard (lines 15-26) selects a card from the deck and sends it to the client. The method first obtains the current user’s deck as an ArrayList from the Web service’s Session object (line 22). After obtaining the user’s deck, DealCard removes the top card from the deck (line 24) and returns the card’s value as a string (line 25).

Method Shuffle (lines 29-55) generates an ArrayList representing a deck of cards, shuffles it and stores the shuffled cards in the client’s Session object.

Lines 39-41 use nested for statement to generates strings in the form “ face suit” to represent each possible card in a deck.

Lines 44-51 shuffle the deck by swapping each card with another card selected at random. Line 54 adds the ArrayList to the Session object to maintain the deck between method calls from a particular client.

Method GetHandValue (lines 58-103) determines the total value of the cards in a hand by trying to attain the highest score possible without going over 21. Recall that an ace can be counted as either 1 or 11, and all face cards count as 10. The client application maintains a hand of cards as a string in which each card is separated by a tab character. Line 64 tokenizes the hand of cards (represented by dealt) into individual cards by calling string method Split and passing to it any array that contains the delimiter characters (in this case, just a tab). Split uses the delimiter characters to separate tokens in the string. Lines 70-89 count the value of each card. Line 73 retrieves the first integer – the face – and uses that value in the switch statement (lines 75-88). If the card is an ace, the method increments variable aceCount. If the card is an 11, 12 or 13 (jack, queen or king), the method adds 10 to the total value of the hand (line 86).

Because an ace can have either of two values, additional logic is required to process hand contains

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several aces, only one ace can be counted as 11 (if two aces each are counted as 11, the hand would have a losing value of 22). The condition in line 96 determines whether counting one as 11 and the rest as 1 will result in a total that does not exceed 21. if this is possible, line 97 adjusts the total accordingly. Otherwise, line 99 adjusts the total, counting each ace as 1.

Method GetHandValue maximizes the value of the current cards without exceeding 21. imagine, for example, that the dealer has a 7 and receives an ace. The new total could be either 8 or 18. however, GetHandValue always maximizes the value of the cards without going over 21, so the new total is 18.

Consuming the Blackjack Web Service Now we use the blackjack Web service in a Windows application. This application uses an instance of

BlackjackService (declared in line 18 and created in line 47) to represent the dealer. The Web service keeps track of the player’s and the dealer’s cards (i.e., all the cards that have been dealt).

1. // Blackjack.cs2. // Blackjack game that uses the Blackjack Web service.3. using System;4. using System.Collections.Generic;5. using System.ComponentModel;6. using System.Data;7. using System.Drawing;8. using System.Text;9. using System.Windows.Forms;10.using System.Net;11.using System.Collections;12. 13.namespace Blackjack14. {15. public partial class BlackjackForm : Form16. {17. // reference to Web service18. private localhost.BlackjackService dealer; 19. 20. // string representing the dealer's cards21. private string dealersCards; 22. 23. // string representing the player's cards24. private string playersCards; 25. private ArrayList cardBoxes; // list of PictureBoxes for card images26. private int currentPlayerCard; // player's current card number27. private int currentDealerCard; // dealer's current card number 28. 29. // enum representing the possible game outcomes 30. public enum GameStatus31. {32. PUSH, // game ends in a tie33. LOSE, // player loses

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34. WIN, // player wins35. BLACKJACK // player has blackjack36. } // end enum GameStatus37. 38. public BlackjackForm()39. {40. InitializeComponent();41. } // end constructor42. 43. // sets up the game44. private void BlackjackForm_Load( object sender, EventArgs e )45. {46. // instantiate object allowing communication with Web service47. dealer = new localhost.BlackjackService();48. 49. // allow session state50. dealer.CookieContainer = new CookieContainer(); 51. cardBoxes = new ArrayList();52. 53. // put PictureBoxes into cardBoxes54. cardBoxes.Add( pictureBox1 );55. cardBoxes.Add( pictureBox2 );56. cardBoxes.Add( pictureBox3 );57. cardBoxes.Add( pictureBox4 );58. cardBoxes.Add( pictureBox5 );59. cardBoxes.Add( pictureBox6 );60. cardBoxes.Add( pictureBox7 );61. cardBoxes.Add( pictureBox8 );62. cardBoxes.Add( pictureBox9 );63. cardBoxes.Add( pictureBox10 );64. cardBoxes.Add( pictureBox11 );65. cardBoxes.Add( pictureBox12 );66. cardBoxes.Add( pictureBox13 );67. cardBoxes.Add( pictureBox14 );68. cardBoxes.Add( pictureBox15 );69. cardBoxes.Add( pictureBox16 );70. cardBoxes.Add( pictureBox17 );71. cardBoxes.Add( pictureBox18 );72. cardBoxes.Add( pictureBox19 );73. cardBoxes.Add( pictureBox20 );74. cardBoxes.Add( pictureBox21 );75. cardBoxes.Add( pictureBox22 );76. } // end method BlackjackForm_Load77. 78. // deals cards to dealer while dealer's total is less than 17,

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79. // then computes value of each hand and determines winner80. private void DealerPlay()81. {82. // while value of dealer's hand is below 17,83. // dealer must take cards84. while ( dealer.GetHandValue( dealersCards ) < 17 )85. {86. dealersCards += '\t' + dealer.DealCard(); // deal new card87. 88. // update GUI to show new card89. DisplayCard( currentDealerCard, "" );90. currentDealerCard++; 91. MessageBox.Show( "Dealer takes a card" );92. } // end while93. 94. int dealersTotal = dealer.GetHandValue( dealersCards );95. int playersTotal = dealer.GetHandValue( playersCards );96. 97. // if dealer busted, player wins98. if ( dealersTotal > 21 ) 99. {100. GameOver( GameStatus.WIN );101. return;102. } // end if103. 104. // if dealer and player have not exceeded 21,105. // higher score wins; equal scores is a push.106. if ( dealersTotal > playersTotal )107. GameOver( GameStatus.LOSE );108. else if ( playersTotal > dealersTotal )109. GameOver( GameStatus.WIN );110. else111. GameOver( GameStatus.PUSH );112. } // end method DealerPlay113. 114. // displays card represented by cardValue in specified PictureBox115. public void DisplayCard( int card, string cardValue )116. {117. // retrieve appropriate PictureBox from ArrayList118. PictureBox displayBox = ( PictureBox )( cardBoxes[ card ] );119. 120. // if string representing card is empty,121. // set displayBox to display back of card122. if ( cardValue == "" )123. {

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124. displayBox.Image = 125. Image.FromFile( "blackjack_images/cardback.png" );126. return;127. } // end if128. 129. // retrieve face value of card from cardValue130. string face = cardValue.Substring( 0, cardValue.IndexOf( " " ) );131. 132. // retrieve the suit of the card from cardValue133. string suit = 134. cardValue.Substring( cardValue.IndexOf( " " ) + 1 );135. 136. char suitLetter; // suit letter used to form image file name137. 138. // determine the suit letter of the card139. switch ( Convert.ToInt32( suit ) )140. {141. case 0: // clubs142. suitLetter = 'c';143. break;144. case 1: // diamonds145. suitLetter = 'd';146. break;147. case 2: // hearts148. suitLetter = 'h';149. break;150. default: // spades 151. suitLetter = 's';152. break;153. } // end switch154. 155. // set displayBox to display appropriate image156. displayBox.Image = Image.FromFile( 157. "blackjack_images/" + face + suitLetter + ".png" );158. } // end method DisplayCard159. 160. // displays all player cards and shows 161. // appropriate game status message162. public void GameOver( GameStatus winner )163. {164. char[] tab = { '\t' };165. string[] cards = dealersCards.Split( tab );166. 167. // display all the dealer's cards168. for ( int i = 0; i < cards.Length; i++ )

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169. DisplayCard( i, cards[ i ] );170. 171. // display appropriate status image172. if ( winner == GameStatus.PUSH ) // push173. statusPictureBox.Image = 174. Image.FromFile( "blackjack_images/tie.png" );175. else if ( winner == GameStatus.LOSE ) // player loses176. statusPictureBox.Image =177. Image.FromFile( "blackjack_images/lose.png" );178. else if ( winner == GameStatus.BLACKJACK ) 179. // player has blackjack180. statusPictureBox.Image = 181. Image.FromFile( "blackjack_images/blackjack.png" );182. else // player wins183. statusPictureBox.Image = 184. Image.FromFile( "blackjack_images/win.png" );185. 186. // display final totals for dealer and player187. dealerTotalLabel.Text = 188. "Dealer: " + dealer.GetHandValue( dealersCards );189. playerTotalLabel.Text = 190. "Player: " + dealer.GetHandValue( playersCards );191. 192. // reset controls for new game193. stayButton.Enabled = false;194. hitButton.Enabled = false;195. dealButton.Enabled = true;196. } // end method GameOver197. 198. // deal two cards each to dealer and player199. private void dealButton_Click( object sender, EventArgs e )200. {201. string card; // stores a card temporarily until added to a hand202. 203. // clear card images204. foreach ( PictureBox cardImage in cardBoxes )205. cardImage.Image = null;206. 207. statusPictureBox.Image = null; // clear status image208. dealerTotalLabel.Text = ""; // clear final total for dealer209. playerTotalLabel.Text = ""; // clear final total for player210. 211. // create a new, shuffled deck on the remote machine212. dealer.Shuffle();213.

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214. // deal two cards to player215. playersCards = dealer.DealCard(); // deal a card to player's hand216. 217. // update GUI to display new card218. DisplayCard( 11, playersCards ); 219. card = dealer.DealCard(); // deal a second card220. DisplayCard( 12, card ); // update GUI to display new card221. playersCards += '\t' + card; // add second card to player's hand222. 223. // deal two cards to dealer, only display face of first card224. dealersCards = dealer.DealCard(); // deal a card to dealer's hand225. DisplayCard( 0, dealersCards ); // update GUI to display new card226. card = dealer.DealCard(); // deal a second card227. DisplayCard( 1, "" ); // update GUI to show face-down card228. dealersCards += '\t' + card; // add second card to dealer's hand229. 230. stayButton.Enabled = true; // allow player to stay231. hitButton.Enabled = true; // allow player to hit232. dealButton.Enabled = false; // disable Deal Button233. 234. // determine the value of the two hands 235. int dealersTotal = dealer.GetHandValue( dealersCards );236. int playersTotal = dealer.GetHandValue( playersCards );237. 238. // if hands equal 21, it is a push239. if ( dealersTotal == playersTotal && dealersTotal == 21 )240. GameOver( GameStatus.PUSH );241. else if ( dealersTotal == 21 ) // if dealer has 21, dealer wins242. GameOver( GameStatus.LOSE );243. else if ( playersTotal == 21 ) // player has blackjack244. GameOver( GameStatus.BLACKJACK );245. 246. // next dealer card has index 2 in cardBoxes247. currentDealerCard = 2; 248. 249. // next player card has index 13 in cardBoxes250. currentPlayerCard = 13;251. } // end method dealButton252. 253. // deal another card to player254. private void hitButton_Click( object sender, EventArgs e )255. {256. // get player another card257. string card = dealer.DealCard(); // deal new card258. playersCards += '\t' + card; // add new card to player's hand

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259. 260. // update GUI to show new card261. DisplayCard( currentPlayerCard, card );262. currentPlayerCard++;263. 264. // determine the value of the player's hand265. int total = dealer.GetHandValue( playersCards );266. 267. // if player exceeds 21, house wins268. if ( total > 21 )269. GameOver( GameStatus.LOSE );270. 271. // if player has 21,272. // they cannot take more cards, and dealer plays273. if ( total == 21 )274. {275. hitButton.Enabled = false;276. DealerPlay();277. } // end if278. } // end method hitButton_Click279. 280. // play the dealer's hand after the play chooses to stay281. private void stayButton_Click( object sender, EventArgs e )282. {283. stayButton.Enabled = false; // disable Stay Button284. hitButton.Enabled = false; // display Hit Button 285. dealButton.Enabled = true; // re-enable Deal Button286. DealerPlay(); // player chose to stay, so play the dealer's hand287. } // end method stayButton_Click288. } // end class BlackjackForm289. } // end namespace Blackjack

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