cs1354 graphics and multimedia handle by, s.jenila ap/it
DESCRIPTION
SYLLABUS UNIT I OUTPUT PRIMITIVES 9 Introduction – Line – Curve and ellipse drawing algorithms – Attributes – Two dimensional geometric transformations – Two dimensional clipping and viewing – Input techniques. UNIT II THREE–DIMENSIONAL CONCEPTS 9 Three dimensional object representations – Three dimensional geometric and modeling transformations – Three dimensional viewing – Hidden surface elimination – Color models – Animation. UNIT III MULTIMEDIA SYSTEMS DESIGN 9 An introduction – Multimedia applications – Multimedia system architecture – Evolving technologies for multimedia – Defining objects for multimedia systems – Multimedia data interface standards – Multimedia databases. CS1354-GRAPHICS & MULTIMEDIA 3TRANSCRIPT
CS1354 GRAPHICS
AND MULTIMEDIA
Handle By, S.JENILA AP/IT
AIMTo learn the concepts of multimedia, Multimedia System Design, Dimensional Concept , File Handling.
OBJECTIVE • To introduce the basic concepts of multimedia and two-
dimensional concepts• To study the three-dimensional concepts, color models• To learn multimedia system designs, standards and databases• To understand multimedia file formats, video and animation• To learn hypermedia concepts, distributed multimedia
systems
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SYLLABUS
UNIT I OUTPUT PRIMITIVES 9 Introduction – Line – Curve and ellipse drawing algorithms –
Attributes – Two dimensional geometric transformations – Two dimensional clipping and viewing – Input techniques.
UNIT II THREE–DIMENSIONAL CONCEPTS 9 Three dimensional object representations – Three dimensional
geometric and modeling transformations – Three dimensional viewing – Hidden surface elimination – Color models – Animation.
UNIT III MULTIMEDIA SYSTEMS DESIGN 9 An introduction – Multimedia applications – Multimedia system
architecture – Evolving technologies for multimedia – Defining objects for multimedia systems – Multimedia data interface standards – Multimedia databases.
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UNIT IV MULTIMEDIA FILE HANDLING 9 Compression and decompression – Data and file format standards –
Multimedia I/O technologies – Digital voice and audio – Video image and animation – Full motion video – Storage and retrieval technologies.
UNIT V HYPERMEDIA 9 Multimedia authoring and user interface – Hypermedia messaging –
Mobile messaging – Hypermedia message component – Creating hypermedia message – Integrated multimedia message standards – Integrated document management – Distributed multimedia systems.
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SYLLABUS
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UNIT I -OUTPUT PRIMITIVES
Line Curve and ellipse drawing algorithms – DDA Algorithm (Digital Differential Analyzer)– Bresenham’s Line & circle Algorithm
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Two Dimensional geometric transformations
Translation Rotation
Scaling Shearing
UNIT IITHREE-DIMENSIONAL CONCEPTS
Three-Dimensional object representations
Three-Dimensional geometric and modeling
transformations
Three-Dimensional
viewing
Hidden surface elimination
Color models Animation.CS1354-GRAPHICS & MULTIMEDIA
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Color Models
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UNIT III MULTIMEDIA SYSTEMS DESIGN
Multimedia basics
Multimedia applications
Multimedia system architecture
Evolving technologies for multimedia
Defining objects for multimedia systems
Multimedia data interface standards
Multimedia databases
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MM TECHNOLOGY MM APPLICATIONS
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UNIT IV MULTIMEDIA FILE HANDLING
Compression and decompression
Data and file format standards
Multimedia I/O Technologies
Digital voice and audio
Video image and animation
Full motion video
Storage and retrieval technologies.
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File Types
• There are many kinds of graphics file formats and this is a specialised area and a bit complicated.
• Examples : bmp GIF JPEG TIFF PICT Raw• For most applications involving photographic
images, use the JPEG file format (Joint Photographic Experts Group)
• For graphics or paint type files use GIFs(Graphical Interchange Format)
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MM COMPRESSION & DECOMP FULL MOTION VIDEO
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UNIT V HYPERMEDIA
• Multimedia authoring and user interface • Hypermedia messaging • Mobile messaging • Hypermedia message component • Creating hypermedia message • Integrated multimedia message standards • Integrated document management • Distributed multimedia systems
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TEXT BOOKS
1. Donald Hearn and M. Pauline Baker, “Computer Graphics C Version”, Pearson Education, 2003.
2. Prabat K Andleigh and Kiran Thakrar, “Multimedia Systems and Design”, Prentice Hall of India, 2003.
REFERENCES1. Judith Jeffcoate, “Multimedia in Practice Technology and Applications”,
Prentice Hall of 2. India, 1998.3. Foley, Vandam, Feiner and Huges, “Computer Graphics: Principles
and Practice”, 2nd Edition, Pearson Education, 2003.
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• Evolving technologies for multimedia• Color models & Animation• Multimedia applications & Multimedia databases• Compression and decompression• Distributed multimedia systems
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• Two dimensional geometric transformations• Input techniques• Three dimensional geometric transformations• Multimedia system architecture• Storage and retrieval technologies• Creating hypermedia message• Integrated document management
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