cs1354 graphics and multimedia handle by, s.jenila ap/it

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CS1354 GRAPHICS AND MULTIMEDIA Handle By, S.JENILA AP/IT

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SYLLABUS UNIT I OUTPUT PRIMITIVES 9 Introduction – Line – Curve and ellipse drawing algorithms – Attributes – Two dimensional geometric transformations – Two dimensional clipping and viewing – Input techniques. UNIT II THREE–DIMENSIONAL CONCEPTS 9 Three dimensional object representations – Three dimensional geometric and modeling transformations – Three dimensional viewing – Hidden surface elimination – Color models – Animation. UNIT III MULTIMEDIA SYSTEMS DESIGN 9 An introduction – Multimedia applications – Multimedia system architecture – Evolving technologies for multimedia – Defining objects for multimedia systems – Multimedia data interface standards – Multimedia databases. CS1354-GRAPHICS & MULTIMEDIA 3

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Page 1: CS1354 GRAPHICS AND MULTIMEDIA Handle By, S.JENILA AP/IT

CS1354 GRAPHICS

AND MULTIMEDIA

Handle By, S.JENILA AP/IT

Page 2: CS1354 GRAPHICS AND MULTIMEDIA Handle By, S.JENILA AP/IT

AIMTo learn the concepts of multimedia, Multimedia System Design, Dimensional Concept , File Handling.

OBJECTIVE • To introduce the basic concepts of multimedia and two-

dimensional concepts• To study the three-dimensional concepts, color models• To learn multimedia system designs, standards and databases• To understand multimedia file formats, video and animation• To learn hypermedia concepts, distributed multimedia

systems

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SYLLABUS

UNIT I OUTPUT PRIMITIVES 9 Introduction – Line – Curve and ellipse drawing algorithms –

Attributes – Two dimensional geometric transformations – Two dimensional clipping and viewing – Input techniques.

UNIT II THREE–DIMENSIONAL CONCEPTS 9 Three dimensional object representations – Three dimensional

geometric and modeling transformations – Three dimensional viewing – Hidden surface elimination – Color models – Animation.

UNIT III MULTIMEDIA SYSTEMS DESIGN 9 An introduction – Multimedia applications – Multimedia system

architecture – Evolving technologies for multimedia – Defining objects for multimedia systems – Multimedia data interface standards – Multimedia databases.

CS1354-GRAPHICS & MULTIMEDIA3

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UNIT IV MULTIMEDIA FILE HANDLING 9 Compression and decompression – Data and file format standards –

Multimedia I/O technologies – Digital voice and audio – Video image and animation – Full motion video – Storage and retrieval technologies.

UNIT V HYPERMEDIA 9 Multimedia authoring and user interface – Hypermedia messaging –

Mobile messaging – Hypermedia message component – Creating hypermedia message – Integrated multimedia message standards – Integrated document management – Distributed multimedia systems.

CS1354-GRAPHICS & MULTIMEDIA

SYLLABUS

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UNIT I -OUTPUT PRIMITIVES

Line Curve and ellipse drawing algorithms – DDA Algorithm (Digital Differential Analyzer)– Bresenham’s Line & circle Algorithm

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Two Dimensional geometric transformations

Translation Rotation

Scaling Shearing

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UNIT IITHREE-DIMENSIONAL CONCEPTS

Three-Dimensional object representations

Three-Dimensional geometric and modeling

transformations

Three-Dimensional

viewing

Hidden surface elimination

Color models Animation.CS1354-GRAPHICS & MULTIMEDIA

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Color Models

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UNIT III MULTIMEDIA SYSTEMS DESIGN

Multimedia basics

Multimedia applications

Multimedia system architecture

Evolving technologies for multimedia

Defining objects for multimedia systems

Multimedia data interface standards

Multimedia databases

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MM TECHNOLOGY MM APPLICATIONS

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UNIT IV MULTIMEDIA FILE HANDLING

Compression and decompression

Data and file format standards

Multimedia I/O Technologies

Digital voice and audio

Video image and animation

Full motion video

Storage and retrieval technologies.

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File Types

• There are many kinds of graphics file formats and this is a specialised area and a bit complicated.

• Examples : bmp GIF JPEG TIFF PICT Raw• For most applications involving photographic

images, use the JPEG file format (Joint Photographic Experts Group)

• For graphics or paint type files use GIFs(Graphical Interchange Format)

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MM COMPRESSION & DECOMP FULL MOTION VIDEO

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UNIT V HYPERMEDIA

• Multimedia authoring and user interface • Hypermedia messaging • Mobile messaging • Hypermedia message component • Creating hypermedia message • Integrated multimedia message standards • Integrated document management • Distributed multimedia systems

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TEXT BOOKS

1. Donald Hearn and M. Pauline Baker, “Computer Graphics C Version”, Pearson Education, 2003.

2. Prabat K Andleigh and Kiran Thakrar, “Multimedia Systems and Design”, Prentice Hall of India, 2003.

REFERENCES1. Judith Jeffcoate, “Multimedia in Practice Technology and Applications”,

Prentice Hall of 2. India, 1998.3. Foley, Vandam, Feiner and Huges, “Computer Graphics: Principles

and Practice”, 2nd Edition, Pearson Education, 2003.

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• Evolving technologies for multimedia• Color models & Animation• Multimedia applications & Multimedia databases• Compression and decompression• Distributed multimedia systems

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• Two dimensional geometric transformations• Input techniques• Three dimensional geometric transformations• Multimedia system architecture• Storage and retrieval technologies• Creating hypermedia message• Integrated document management

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