ibc155creative.co.uk/wp-content/uploads/2016/06/ibc2016-executive... · michael crimp, ceo, ibc...
TRANSCRIPT
Summary
IBC.org
“It will be a world of audience planning
rather than media planning”
Sir Martin Sorrell, WPP
“We need to improve the awareness of
European cinema by using digital media”
The Lord Puttnam CBE
“Immersive technologies are more likely to be a
success now than at any time in history”
Alex Mahon, The Foundry
Mr Ang Lee on taking filmmaking
technology to new levels
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We gave the IBC2016 Conference the overall title, ‘Transformation
in the Digital Era: Leadership, strategy and creativity in media and
entertainment’.
There are forces all around us, driving change in our industry. On the
one hand there is renewed interest in completely immersive formats with
VR rapidly gaining support; but equally consumers are keen on snacking
content, often via social media. We expect any content to be available
at any time on any device; yet we are also seeing appointment-to-view
television growing in importance as we provide Ultra HD to the large
screen in the corner of the living room.
Media companies have a technical transformation in the move to IP
interconnectivity and interoperability through software-defined workflows.
But at the same time they have to be ever more vigilant in the protection
of that other IP, intellectual property rights.
New revenue streams have to be developed while nurturing the
established sources of income. We have the potential to target
advertising ever more closely to the individual, provided of course we
can find ways to tame big data. And of course there is the potential of the
cloud: what services can benefit from virtualisation to run on processors
rented by the minute?
These are the transformations, but that was only half of our conference
theme. We met in Amsterdam not to list the challenges, but to share
experiences and expertise on leadership, strategy and creativity.
IBC provides the unique opportunity to debate these
issues. Broadcasters and media companies are not
alone in managing these transformations,
but sharing knowledge and learning from
experience takes time, something that the
structure of the IBC Conference allows.
Within the conference, the IBC Leaders’
Summit is now an established date in
the calendar, a day for C-level executives
to get together, behind closed doors, to
develop the top-level thinking that will
carry the industry forward.
This publication brings together a
collection of interviews with many of the
participants in the Leaders’ Summit, together
with keynote speakers in the conference. Their
thoughts are authoritative, but are given to spur
further thoughts and further debates. I hope
you find it interesting, and I hope it develops your
own leadership, strategy and creativity to help you
prosper in this new digital era.
Michael Crimp, CEO, IBC
Managing transformation
theibcdaily Executive Summary 03
Mr Ang Lee Page 04Film Director
The Lord Puttnam CBE Page 05House of Lords
Sir Martin Sorrell Page 06WPP
Erik Huggers Page 08CEO, Vevo
Naomi Climer Page 09Institution of Engineering and Technology; Chair of the IBC Council
Elisabetta Romano Page 10Ericsson
Dominique Delport Page 13Havas Media Group and Chairman of Vivendi Content
Benjamin Faes Page 14Google
Hendrik McDermott Page 15NBCUniversal International
Dr Manuel Cubero Page 16Vodafone Germany
Christopher Whiteley Page 17Netflix
Saul J Berman Page 18IBM Global Business Services
Alex Mahon Page 19The Foundry
James Rosenstock Page 20Vice Media
Raymundo Barros Page 21TV Globo
Michael Zink Page 22Warner Bros.
Anna Winger Page 23Writer-Producer
Kevin Baillie Page 24Atomic Fiction
Charlie Vogt Page 25Imagine Communications
Derek Bradley Page 26Disney Research
Ingrid Deltenre Page 27European Broadcasting Union
Kelly O. Humphries Page 28NASA
Carlos Fontanot Page 29NASA
IBC Leaders’ Summit Pages 30-31
Dave Ward Page 32Cisco Systems
Wenbing Yao Page 33Huawei Technologies
Eric Black Page 34NBC Sports Group Digital
Jon Karafin Page 36Lytro
Patrick Spence Page 38Fifty Fathoms
Efe Çakarel Page 39MUBI
Kerris Bright Page 41Virgin Media
Andy Bryant Page 42Red Bee
Mark Kendall Page 43NEC Display Solutions EMEA
Andy Quested Page 44BBC Design and Engineering
Claudia Vaccarone Page 45Eutelsat
Dr Fares Lubbadeh Page 46SpaceTech TV Engineering
Jim Chabin Page 47Society/The VR Society
Fabrice Mollier Page 48TF1 Publicité
Dr Rich Chernock Page 49Triveni Digital
Alexandre Jenny Page 50GoPro
David Atkins Page 51Suitcase TV
Curt Behlmer Page 52Dolby Laboratories
Ingrid Silver Page 53Dentons
Nart Bouran Page 54Sky News Arabia
Spencer Stephens Page 55Sony Pictures Entertainment
Tom Bert Page 56Barco
Peter Kerckhoff Page 57Deutsche Telekom
Gidon Katz Page 58Now TV (Sky)
EDITORIAL Editorial Director: James McKeown Editor: Michael Burns Editorial Consultant: Fergal Ringrose Reporters: Kate Bulkley, Ann-Marie
Corvin, Chris Forrester, David Davies, Carolyn Giardina, Monica Heck, George Jarrett, Ian McMurray, Anne Morris, Adrian Pennington, Neal
Romanek, Will Strauss, Catherine Wright Photography: James Cumpsty ART & PRODUCTION Design: Adam Butler Production Manager: Alistair
Taylor SALES Sales Manager: Peter McCarthy Tel: +44 (0)20 7 354 6000, Email: [email protected] Richard Carr Tel: +44 (0)20 7 354 6000,
Email: [email protected] US Sales Michael Mitchell Tel: +1 (631) 673 3199 Email: [email protected]
IBC Chief Executive Officer: Michael Crimp NewBay Media Managing Director: Mark Burton
Published on behalf of the IBC Partnership by NewBay Media Ltd, The Emerson Building, 4-8 Emerson Street, London, SE1 9DU © The International Broadcasting Convention 2016.
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Inside
Awards buzz is building around
wartime drama Billy Lynn’s Long
Halftime Walk, not just because
of the film’s groundbreaking
technical production, but
because it is crafted by two-time
best director Oscar winner
Mr Ang Lee.
“The reality of it triggers your
mind to react so differently to
the way we are used to seeing,”
said Lee, of the picture’s
unprecedented visual format,
which was presented in 3D 4K
and 120fps at an electrifying
keynote to a packed house at
IBC.
However, Lee is the first to
admit that pioneering extreme
frame rates in 3D was a gruelling
experience, which caused the
whole creative team to question
what they were seeing.
“I shot 12 movies before this,
so I’m a pretty experienced
filmmaker, but this has been
humbling,” he says. “Every
answer we stumble on opens
up ten questions. The shoot has
been about survival.”
Even basic decisions like
pulling focus were a problem,
given that the amount of data –
40 times that of a conventional
shoot – meant there was no way
to play back the high fidelity
images on set, or to edit them at
120fps in post.
“It was impossible to see what
we were shooting,” he reveals
“How should actors look at each
other – since the way we engage
with a face is entirely different at
120? How do we light anything?
The amount of information
getting to your eyes makes you
question everything you think
you know about filmmaking.”
He adds, “When we saw
dailies at 60 frames we could
only guess what it might be like
at 120. In reality, the look of 120
is different even to what we see
with our own eyes.”
Billy Lynn’s Long Halftime
Walk, released by Tristar Pictures
on November 11, and starring
Joe Alwyn, Kristen Stewart
and Vin Diesel, centres on
the celebration of a soldier’s
homecoming from a tour of Iraq
at an NFL football game.
“Coming back to Dallas from
war must have been a crazy
adrenalin-driven situation,”
says Lee. “Real life must have
seemed so unrealistic to them.
So there was a parallel, for me,
in telling this story and getting
inside the soldier’s mindset, with
changing the way we are used
to seeing movies.”
Lee studied theatre at the
University of Illinois at Urbana-
Champaign, and then film at
NYU Tisch School of the Arts.
He directed the international
hit Crouching Tiger, Hidden
Dragon and films as diverse as
Hulk and Sense and Sensibility,
winning Best Director Oscars for
Brokeback Mountain and Life
of Pi.
He also picked up IBC’s
highest award, the International
Honour for Excellence.
“In the past few years, I
have come strongly to believe
that new technology will
upgrade filmmaking in terms
of storytelling,” he adds. “I
made Life of Pi in 3D not just
to immerse the audience in the
world on screen, but as a way of
adding depth to the characters
and the ideas which move
them.”
However, Lee was keen to
shoot at high frame rates to
overcome the 3D strobing which
he felt blighted the translation of
actor’s performances on screen
in sections of Life of Pi.
“I believe that [high frame
rate productions] will eventually
become the norm but to get to
that point, filmmaking needs
to change, and the culture of
watching a movie needs to
change.”
Only a handful of cinemas
will be outfitted with the dual
projectors required to present
the film at it fullest specification,
with the majority of cinemas
able to screen either 2K 3D 60
or 2K 2D 120. IBC delegates
were treated to sequences from
the film in full quality, thanks to a
special installation of technology
from Christie and Dolby.
“We are still experimenting
with this new language,”
he adds. “I am dumb about
technology to be honest…”
Big Screen Keynote
04 Executive Summary theibcdaily
Uncompromising vision
“Filmmaking needs to change, and the culture of watching a movie needs to
change”
Mr Ang LeeFilm Director
Region: Taiwan ROC
David Puttnam has always
embodied the spirit of
excellence in UK-based cinema.
As producer of some of the
great British films of the 1980s,
including Chariots of Fire, Local
Hero, The Killing Fields and The
Mission, he was at the nexus of
a renaissance in British cinema.
He continues to exert a powerful
influence on British media, not
just as producer, but through
his work as a peer in the House
Of Lords and his efforts to raise
public consciousness through
culture and education.
Lord Puttnam, in his IBC
one-on-one conversation with
journalist Raymond Snoddy,
sought to draw attention to
solutions needed in a time
of European – and global –
challenges.
“What’s missing in Europe
is confidence,” says Puttnam,
when asked if Europe can
become a global film and TV
centre independent of US
influence. “I think the reason is
the European industry doesn’t
regard itself as an industry,
whereas Hollywood in its own
way sees itself as an industry. It’s
a huge frustration.
“When I look at the New York
Times, there is always a pop-up
offering me a new US movie
trailer or showing me what is
going to be at Sundance – it’s
constant. I don’t see anything
like that out of Europe. We
need to improve the awareness
of European cinema by using
digital media. We ought to have
some way of being able to track
projects and talent.”
With 2016 the year of VR-
mania, Puttnam sees VR as a
valuable technology, but one
that will have its own path
separate from TV and movies.
“VR will allow a very different
type of storytelling. I think it will
be a bit like video games and
have to evolve its own form of
storytelling. It will end up being
as good as the people grappling
with it can make it, but I don’t
see it as a narrative form. I see it
as an experiential form.”
And the question on
everyone’s mind at IBC2016.
How will a potential British exit
from the EU affect the media
business?
“It will affect Britain negatively
without any doubt at all. Britain
has become the pivot of the
digital environment around
which the whole European
creative sector was operating.
It meant that people were
being attracted into Britain and
becoming part of a mélange that
was very successful.
“If you’re a Spanish animator
or VFX expert and you start
worrying about whether or not
you’re allowed to stay, you’re
likely to just go back to Europe
and see what you can find there.
“The problem is that once
that European talent starts to
peel away, the UK talent will
necessarily follow. I think capital
and UK talent will become much
more fluid. Things have been
thrown up in the air. I think Berlin
will emerge as an alternative, or
maybe Barcelona again. And I
know right now there are also
enormous ambitions to attract
those businesses to Dublin. I’ve
had conversations with
ministers. There’s no question,
the Irish are looking to see
how they can grab some of
that business.”
The importance of
public information
is becoming more
and more an issue
for Puttnam as
he sees the lack
of independent
news resources
dwindling.
“I’m very
concerned
about the lack
of a public
space and
the lack
of trusted
sources.
As the
world of
cinema and
media slides
into just being
a P&L account,
we cease to have
trusted sources in public spaces
that we can look to.”
Puttnam is the UK’s cultural
envoy to Southeast Asia, and
spends parts of every year
in the region, which will be
particularly affected as sea levels
rise. He has become especially
frustrated with the lack of care
given to educating the public on
climate change disaster.
“It seems ludicrous to me that
I’ve reached the age of 75 and
still I’m trying to convince people
of the same things I was when
I was 40. But I do think human
beings suffer deeply from the
boiled frog syndrome. We’re
brilliant at dealing with crises
and disaster – that’s been in our
DNA for hundreds of thousands
of years. We’re just not that
good at thoughtfully addressing
issues that are inexorably
creeping up on us.”
Keynote
On a mission to educate
theibcdaily Executive Summary 05
“We need to improve the awareness of European cinema
by using digital media”
The Lord Puttnam CBEFilm Producer, Educator,
Member of the House of Lords
Region: United Kingdom
Interviewed by: Neal Romanek
Sir Martin SorrellChief Executive Officer, WPP
Region: United Kingdom
Interviewed by: Chris Forrester
Sir Martin Sorrell, founder and
CEO of creative agency WPP
and a star speaker at IBC, says
that the much discussed ‘death’
of linear TV should be treated
with “extreme caution”. Speaking
just prior to his IBC Conference
Keynote he said the latest
forecast from GroupM, WPP’s
media investment management
arm, shows that TV is pretty
resilient in the face of the digital
revolution. “Traditional TV’s share
continues to hold up, losing about
a point a year since it peaked at
43 per cent in 2010-2014.”
He also believes that the
word ‘digital’, when used as a
differentiator between ‘traditional’
advertising and the online
categories, is fast becoming
obsolete. “Digital continues to
grow, albeit at a slower rate
than before,” he says. “Digital
advertising will account for almost
all of net advertising growth
globally in 2016, according to
GroupM. But the boundaries
between categories of media will
continue to blur and the word
‘digital’ is likely to feel rather old-
fashioned, and even obsolete.
It will be a world of audience
planning rather than media
planning – a world in which data,
technology and analytics will be
even more important than they are
today.”
Sir Martin, who three months
ago admitted he was shocked by
the UK’s decision to quit Europe,
says he is still concerned by the
prospects of Brexit. “Corporates
are already over-cautious and risk-
averse, and Brexit provides a raft
of new reasons to delay or cancel
investment decisions. As a result
of the referendum we are placing
an even greater focus on growth
in Western Continental Europe,
which includes four of our top ten
markets: Germany, France, Italy
and Spain.”
WPP now employs some
194,000 people in around 3000
offices around the world, and
it owns some powerful TV-
related advertising agencies
including Grey Advertising,
Burson-Marsteller, Hill+Knowlton,
JWT, Ogilvy & Mather, Young &
Rubicam, Wunderman, TNS and
Cohn & Wolfe. In June WPP was
voted the world’s Most Creative
Holding Company at the Cannes
Lions for the sixth year running.
WPP’s medium to longer-term
focus for some time has been
outside of its UK home base.
“Fast-growth markets [the BRICs
and Next 11] will be the source of
much of the world’s GDP growth,
and therefore WPP’s own growth,
in the medium-to long-term as
their middle classes swell and
demand for goods and services
increase accordingly. This is
despite the fact that growth in
Brazil, Russia and China has
slowed – while India remains the
jewel in the BRICs crown.
“In the last year or so, mature
markets like the US and UK
have been the main drivers of
our growth, but one of our core
strategic goals is still to increase
the share of revenues from fast-
growth markets to between 40
and 45 per cent over the next five
years. In the last year we entered
two new markets – Cuba and
Iran – bringing the total number
of countries in which we operate
to 113.”
Sir Martin stressed that WPP
would not be leaving its London
HQ. Nor will WPP cut British jobs,
but it would likely increase the
number of people WPP employed
in key European markets
faster than the UK. Indeed,
he recognised that the recent
weakness in the Pound sterling
would result in a net positive
impact on revenues because 90
per cent of WPP’s business was
outside the UK.
Keynote
06 Executive Summary theibcdaily
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Erik Huggers is no stranger to
IBC, having spoken or visited
while taking on a variety of
responsibilities. He was also
the BBC’s ‘man on the spot’
at London’s City Hall in 2008
when he made a live
transmission into IBC
of NHK’s 8K Super
Hi-Vision technology,
complete with
22-channel audio.
Today he is CEO at
music specialist Vevo,
and delivered a Keynote
at IBC 2016 itself. Speaking
just ahead of his speech, titled
‘Online Broadcasting Evolves’,
Huggers happily told us that
he had just added content
from Warner Music to his
portfolio, and relaunched the
service.
“Over the last year we’ve
increasingly taken
steps
to prioritise our owned and
operated Vevo experiences for
mobile, web and connected
TVs,” he says. “Our recent
relaunch was the culmination
of these initial efforts, as we
introduced a revitalised brand,
product and approach to our
content and programming.
We’re re-focusing our brand to
ensure that we’re putting our
artists first in everything we
do and let their content shine
with the audience.
“For our product, we’re
building a highly personalised
experience that’s anchored in
creating a community where
music video lovers can enjoy
and share their favourite
content, while discovering
new artists relevant to their
tastes. For our original
content, we’re introducing a
distinct editorial voice for the
first time, through bringing a
compelling roster of hosts and
curators onto the platform.
“We’re balancing
this with high quality
production for our
dscvr, LIFT and
Vevo Presents
programmes. The
addition of Warner
Music Group
rounds out our
content offering
beautifully,
through adding
an incredible
roster of
artists.”
Huggers
admits that
Vevo, while very important, is
not the only game in town.
“Our audience has a finite
amount of time every day,”
he says. “We have to offer
an experience that’s distinct
enough to become a daily
habit. We also see the audio
and video streaming spaces
as very different experiences,
so it’s difficult to make these
comparisons as a result.”
While Huggers was a key
player in the introduction of
the BBC’s iPlayer service,
he observes the world
has evolved considerably
since then. “The world has
increasingly moved to an on-
demand digital environment
where connectivity is
ubiquitous and consumers get
the content they love when
they want it and how they
want it, through smartphone,
TV or web.
“This new world is
ushering in an era of personal
broadcasting, where media
platforms are evolving to allow
anyone to find an audience,
and even become a star if they
can tell stories in a compelling
way. It’s changing the
fundamental way we look at
building products in the digital
media space.”
Huggers recognises that
there is still much to do, not
least geographic expansion.
“80 per cent of our views are
generated outside the US,
and moving forward for us it’s
important we capitalise on
growing market opportunities
in regions like Latin America
and selective expansion in
Europe and Asia. Core to
our success here is ensuring
we have the right regional
content, local relationships
and business model to
appropriately develop and
nurture these opportunities.”
Keynote
08 Executive Summary theibcdaily
More than just the music
Erik HuggersPresident and CEO, Vevo
Region: USA
Interviewed by: Chris Forrester
“Media platforms are evolving to allow anyone to find an audience”
Naomi Climer had a busy IBC2016.
She spoke in the ‘New Era, New Skills
in Broadcast and Media’ session on
attracting new talent to the industry,
again at the ‘Power Lunch: Ask The
Experts’, and then at an IBC Future
Zone session discussing the best IBC
publications.
Her main objective was to verify
her belief that the industry has a skills
issue. “I wanted to get a sense of
whether it is something with a sense of
urgency around it that demands urgent
action,” says Climer.
“It is a double edged sword in terms
of existing rich veins of skills and real
issues,” she adds. “I am a big fan of
reverse mentoring but you cannot,
on a sweeping basis, say yes we can
retrain everybody, or no we cannot.
We certainly need people coming
in who have grown up with different
technologies.”
Climer believes that retraining
must not be written off. “Frankly if
we have got a shortage we need
everybody we can get, but equally
we should not be clinging onto
all the traditional experience,
saying nobody else ought to
be able to do it. That is not a
sustainable attitude. We have
to get fresh people.”
Nobody should press the
panic button yet, however.
“When it comes to IT
savvy minds, the broadcast
industry’s needs are pretty
small. There is such a vast
array of IT savvy jobs out
there, and in a way that is
one of the threats. There are
so many other very exciting
places that people with the
right skills can go career-
wise, but then they are
out there because other
industries need vastly
more of them.
“It used to be a no-
brainer that going
into broadcasting
would be a fun,
exciting, creative
life, and it’s odd
that it is not as
obvious as it
was,” she adds. “Finding ways to re-
stimulate the idea that it is a very good
place to work is something we need to
work on.”
Climer is a big fan of the notion that
the artist and the engineer are growing
closer together. She emphasises
that some of the most extraordinary
creative output that we have seen
lately has happened when engineering
and creativity have worked together.
“It is a kind of convergence. These
days creative people need a bit of
technical savvy about them, and
engineers need to appreciate more
of the processes of creativity,” she
asserts. “The boundaries between
different disciplines and different craft
skills are definitely blurring, so the
inherent creativity that is in engineering,
which is often forgotten, has a real
chance to flourish.”
So what did she look for at the show,
and how has IBC changed since she
first visited? “As a very junior engineer,
it was very easy to navigate the show
because it was obvious from twenty
paces what you were looking at,” she
recalls. “The show is now software-
based and you need to engage much
more to understand what people are
showing.
“What caught my eye was the huge
amount of open source software.
That is an exciting enabler. I was very
interested in cloud, but because I think
it creates whole new ways of being
able to do things, like different ways
to collaborate. I was interested in the
impact on workflows and the way the
creative processes are expanding,
rather than getting deep into the
technology.”
Climer fears that open source will
blow all sorts of business models
and be disruptive. “A bit of disruption
though is likely to create something
new that we were not expecting,” she
adds. “I am interested to see what IBC
does in terms of all-year round digital
engagement. The world has changed
since the big single annual trade show,
so I am interested to see it in the social
media world that we live in.
“The show is likely to migrate in
some way, and I watch with interest to
see how that happens.”
Reverse mentoring and fresh talent
Naomi ClimerPresident, Institution of Engineering
and Technology; Chair of the IBC Council
Region: United Kingdom
Interviewed by: George Jarrett
Business Transformation
theibcdaily Executive Summary 09
“The inherent creativity that is in engineering, which is often
forgotten, has a real chance to flourish”
Rising Stars
10 Executive Summary theibcdaily
Rise of the robots
Elisabetta RomanoVice President and Head of TV & Media, EricssonRegion: USA
Interviewed by: David Davies
In her role as VP and Head of TV
& Media at Ericsson, Elisabetta
Romano is charged with helping
content owners, broadcasters
and TV service providers to
select the most forward-looking
TV and video offerings.
Logically enough, the session
that she chaired at IBC, ‘New
Skills for the Robot-Dominated
Future’, addressed one of
the thorniest technological
issues currently confronting
broadcasters and service
providers: namely, the prospect
of greatly increased automation.
While it is clear that we are
in a fairly early stage of the
transition, Romano is in no
doubt that major change is on
the way. “I am a firm believer in
the potential of automation in
general for industry, and then of
course for media in particular,”
she remarks.
Romano expects automation
to impact on broadcast
production and consumption
in several primary ways. Firstly,
there will be greater adoption of
sophisticated “machine learning”
that will enable enhanced
personalisation of content for
viewers. Romano sees this as
vital.
“More and more content is
being held in the cloud,” she
says. “Within the digital world as
a whole, what people want is a
certain level of interactivity and
personalisation. So obtaining
the [necessary] analytics and
machine learning will be very
important.”
The level of awareness about
these new technologies remains
variable across the industry,
suggests Romano, but adds,
“more and more people are
[realising what it can bring] to
their clients and customers.”
In time, she says, automation
is something that we can expect
to see having an impact all the
way up the value chain, although
it will require careful decisions
to be made about metadata
discovery, managed services,
bandwidth availability, and much
more besides.
Then there is the problematic
issue of the effect upon labour
and future recruitment – no
easy subject, confirms Romano,
although as she points out it is
hardly limited to media: “It is a
society issue, let us be honest.”
There was no shortage of
material for Romano and her
guests – MUBI’s Alexander
McWilliam, Cisco’s Dave Ward,
RTL’s Geoffrey van Meer and
Adobe’s Laura Williams Argilla
– to grapple with, then.
But Romano also made
a further conference
appearance during the
‘Wrap-Up’ session
entitled ‘Identifying
the Key
Trends’ on 12
September.
“We
have had
a very
exciting IBC,” says Romano,
whose previous roles during
a three-decade career in
telecoms, IT and media include
VP and Head of OSS & Service
Enablement at Ericsson, and
President of Pride (an Ericsson
company). “We see so much
activity around the issue of
creating new applications and
developing functionality, and that
was much in evidence at IBC
this year. There is a great interest
in finding out how to make a
success of the new technologies
and to realise their full potential
for both improvement of
business and the customer
experience – and that
is certainly a
priority for us
at Ericsson.”
“I am a fi rm believer in the potential of
automation to transform media”
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Dominque Delport is a man on a
mission. He not only appreciates
how fast the media business
is changing, but particularly
how powerful the big digital
players like Facebook and
Netflix are becoming. As the
media business moves into
what he calls an age of ‘content
connoisseurs’, where audiences
have buckets of choice, the
traditional media has to work
harder and smarter.
His worry is that traditional
media and brands are not acting
fast enough in the face of what
he calls ‘the GAFA’, the acronym
for Google, Apple, Facebook
and Amazon.
As a senior executive at
Vivendi and Havas, with roles
across both content creation
and distribution as well as in
global advertising, Delport has
a unique perspective on TV,
advertising, and audiences,
and these tech giants have
both deep pockets and big
ambitions in the media space.
“The only way to compete with
the GAFA is to work together
as broadcasters and as telcos,
otherwise it’s going to be really
hard to compete,” he says.
Not only are the digital giants,
along with Netflix, reaching out
directly to the consumer, he
says, but they have control of
the data about their audiences
and are able to serve their needs
and tastes much more directly.
However, it is also providing
a challenge to brands and
advertising agencies, and the
traditional business model of
free to air broadcasting.
“Programmatic [delivery]
has literally transformed digital
advertising in less than three
years. It has been a complete
pivot,” says Delport. “The TV
networks are not ready for this
and yet it is coming and we can’t
stop it. You only have to look at
the Olympic audiences on NBC
where 30 per cent of the total
audience was not live, either
watching recorded or on some
kind of asynchronous feed, to
see that the advertising can be
completely automated. And that
is a big challenge for traditional
broadcasters.”
Delport points to the
combined market capitalisation
of the big digital tech companies
– it’s over $23bn – as a threat
that must be countered with
more ‘bridge building’ by
traditional media companies
and telcos. An example of
this is Vivendi’s recent launch
of STUDIO+, a new content
creation company that is making
high-quality, shorter-form
programmes destined for mobile
telecom companies. STUDIO+
has already spent €1million per
series on 25 projects that are
planned to be available in 30-40
different countries by the end of
the year. A deal has been struck
for a roll out across several Latin
American countries beginning at
the end of September.
“It’s the first global mobile
premium content offer,” says
Delporte. “For telcos that are
pushing video content, it’s a way
to help them package better
offers for their users.”
Delport is also a big believer
in creating a European media
powerhouse. Although Vivendi’s
much reported deal to expand
its European footprint by buying
the premium pay business of
Italy’s Mediaset was derailed
during the summer over
valuation issues, Delport says
the two sides are still talking.
Meanwhile, Vivendi’s Canal+
free- and pay-TV business is
going though a re-casting of its
executive team and its business
model.
The point for Delport is that
traditional media companies
have advantages in creating
content that resonates well with
local audiences, and these need
to be leveraged across many
platforms and with better use of
data intelligence.
“What is the future for
aggregated audiences beyond
big live sports and big political
events?” he asks.“However
when it is about meeting
everyone’s desire, then you
move into the ‘my device
first reality’ where I want to
see the content I want to; it
has nothing to do with live
aggregated audiences. It is the
little speedboat and not the big
armada, and we have to find that
business model.”
Keynote
Dominique DelportGlobal Managing Director, Havas Media Group
and Chairman of Vivendi Content
Region: France
Interviewed by: Kate Bulkley
theibcdaily Executive Summary 13
“Advertising can be completely automated … and that is a
big challenge for traditional broadcasters”
Building bridgesto support contentconnoisseurs
Google’s acquisition of YouTube
in 2006 was arguably one of the
first substantial manifestations
of the company’s serious
intentions towards broadcast
and content creation. Since
then a number of major
initiatives have followed, not
least the creation of the Google
TV smart TV platform in 2010,
which was succeeded by
Android TV four years later.
At IBC, MD Partner Business
Solutions Benjamin Faes
reflected on the company’s
current and future plans in
television in a dedicated
conference session, ‘Google’s
Plans in Television’.
“We aim to be a technology
partner to broadcasters
across all elements of the TV
ecosystem,” says Faes. “From
content creation, to distribution,
to discovery, to monetisation,
technology and the internet
are becoming more and more
important in the world of
broadcasting.”
The implementation of the
Google-developed Android
mobile OS is a case in point.
“Today we have over 400 OEM
and 500 carrier partners who
produce over 4,000 distinct
Android-powered devices.
And because they all use the
same core operating system,
developers only have to build
one app to reach consumers
across all 4,000 devices. These
developers include many of
Europe’s major broadcasters,
such as the BBC, ITV, Sky,
TF1, RTL and RAI, who partner
with us to use Android to build
their catch-up and on-demand
apps.”
Indeed, Faes repeatedly
stresses the importance of
collaboration in this brave
new world that is now
taking shape. “We built our
business on a partnership
model, and we’ve seen some
fantastic partnerships with top
broadcasters this year, such as
Olympics highlights and clips
from official broadcasters on
YouTube. Take RTL Group, for
example, who acquired two
of YouTube’s multi-channel
networks and are now our
biggest YouTube content
partner globally.”
The development of the
YouTube platform continues
apace. A London YouTube
store – described as “a place
where our creators can come to
create, collaborate and learn”
– was opened in August, while
Faes highlights the increasing
tendency of “many ‘traditional’
broadcasters [to] use the
YouTube platform to broaden
the reach of their programming
and find new audiences, who
use different devices at different
moments of viewing. Earlier this
year, BT Sport screened two big
football finals on YouTube and
drove up audience numbers as
a result.”
Faes also draws attention
to the development of such
technologies as dynamic ad
insertion, allowing broadcasters
to deliver personalised ad
experiences across devices.
TF1 France used the
technology during both the
2015 Rugby World Cup and
2016 Euros, he notes.
“If I look ahead I see even
more opportunity for Google
and the broadcast industry to
work together. For example,
virtual reality is an area
where we’ve already made
several investments. But this
technology only comes to life
with amazing content, and
this is where it’s critical that
we work together with the
industry to ensure the tools
are understood and can be
leveraged to create amazing
stories in this new exciting
genre.”
Platform Futures
14 Executive Summary theibcdaily
Benjamin FaesMD, Partner Business Solutions, Google
Region: United Kingdom
Interviewed by: David Davies
If you want to keep up with the
Kardashians, not just with their
latest TV adventure, but in any
past episode and on social
media too, then there’s a service
just for you.
hayu, delivered via
multiscreen app, is much
more than this. NBCUniversal
International’s all-reality
subscription video on demand
(SVOD) service contains 3000
episodes, with 500 added a
year, direct from the unscripted
content creator behind The Real
Housewives franchise, Made
in Chelsea and The Millionaire
Matchmaker.
The service – which has now
rolled out in the UK, Ireland
and Australia – distinguishes
itself with a comprehensive
search function that identifies
all material related to particular
stars. Users can directly access
the social media feeds of the
shows’ stars within hayu.
Hundreds of specially made
short-form content ‘snippets’
can be shared directly via fans’
social media accounts. The
service also links to third-party
news sites with relevant content
for reality consumers, such as
OK! and MailOnline.
“This is next-generation
VOD,” says Hendrik McDermott,
who steered the service to
its launch in March. “All the
cast members of our series
have Twitter or Instagram
accounts, which viewers can
follow visually along with the
broadcast, and interact directly
with them on social media. The
news feeds are curated, not fed
by an automatic news robot.
We haven’t seen this type of
innovative integration on any
other product.”
McDermott began his
career as a business analyst
at Rogers Media in Toronto,
completed his MBA at the
Judge Business School at
the University of Cambridge
and, as MD of KidsCo, led the
business activities and growth
opportunities of the children’s
pay-TV channel across Europe,
Africa, Asia and Australia. He
joined NBCU in 2006, spending
six years as a founding member
of the international corporate
development team with
responsibility for all territories
outside the US and Canada.
“SVOD is opening up
new markets led by new
consumption patterns,” he told
the IBC Conference, in a session
at which hayu was presented
as a case study, ‘The New
Broadcasters: Next Generation
Video On Demand - NBCU
and hayu’. “We have to take
our content where the demand
is, which is anywhere, anytime
viewing, and while this is driven
by the younger generation,
we don’t see this trend as
exclusively about millennials.
“A key element for users is
the speed at which can they
view content on the service,”
explains McDermott. “When
the latest Keeping Up with the
Kardashians episode airs
in the US, fans have
typically had to wait
many days to
watch it
on TV,
whereas we get it just hours
after the US broadcast.”
For avid reality TV fans
this has the benefit of
swerving spoilers.
“When newspapers
write eight stories
a day about the
Kardashians, it’s pretty
hard to avoid details
of what’s happening
in an episode,” he
adds. “We are seeing
Monday morning
spikes in viewing,
just hours after the
shows are aired
in the US, which
seems to prove the
concept.”
With a rolling
monthly subscription,
McDermott is conscious
that NBCU has to
constantly innovate to retain
consumers. “We know the
service will not look the
same in 12 months as it
does now. We have to
keep iterating with
compelling new
features.”
Platform Futures
Keeping up with reality TV
theibcdaily Executive Summary 15
“We have to take our content where the demand is, which is anywhere, anytime viewing”
Hendrik McDermottSenior Vice President - Branded on Demand
SVOD, NBCUniversal International
Region: United Kingdom
Interviewed by: Adrian Pennington
The market for pay TV in
Germany has always been
difficult – too many free TV
options and premium content
that was historically too
expensive for the pay-TV
operators to make a good
margin – but Dr Manuel Cubero,
Chief Commercial Officer at
Vodafone Germany, has been
figuring out some answers.
After Vodafone completed the
€7.7bn purchase of Germany’s
biggest cable operator Kabel
Deutschland in 2014, Cubero –
who stayed on as CCO under
the new owner – has been on
the hunt for synergies between
the two companies. He is
setting out a roadmap that will
see the converged cable/mobile
operator start to deliver all
kinds of content to all screens,
including TVs, tablets and smart
mobile phones, starting this
autumn. It’s all about becoming
what Cubero calls ‘a convergent
player’.
“The strategy is that in the
long run the right thing to do
is to be a fixed and mobile
convergence player,”
says Cubero. “So far
the experience in
Germany has created
a lot of value for the
shareholders by using
the fixed network
infrastructure, the go-to-
market approach with
marketing and sales,
and by starting to offer
bundles of services to
customers.”
Today Vodafone
Germany has three
million subscribers, and
the big question that was
asked about the wisdom
of Vodafone buying KDG
seem to have been answered:
Cubero says that both the
broadband and the mobile sides
of the businesses have been
improved by working together.
“It wasn’t easy, but there have
been synergies on the network
side and mobile has improved
performance as well, and now
the video part of the business,
which is not a big part of
Vodafone, is evolving,” he says.
Cubero is one of German
cable’s pioneers, having joined
Kabel Deutschland in 2003.
He was appointed to the
management board in late
2005 with responsibility
for TV and content and
in June 2006 he added
responsibility for internet
and telephony operations.
But it was in 2004 that
Cubero started offering
a “pay-TV lite” service
at KDG after the then
management of Sky
Deutschland refused
to do a commercial
wholesale offer for their
content. But when Sky
realised that about half of
the 38mn TV homes
in Germany are
barred from
putting a satellite receiver on
their roof, Cubero was able to do
a deal. “In Germany Sky is more
of a partner than a competitor,”
says Cubero. “Half of German
TV homes have cable, so Sky
needs us.”
Whereas a few years ago
Cubero was negotiating
cable rights only, he now
has to work out cross-
platform deals including
mobile rights, and also
how to add SVoD players
like Netflix and German
OTT operator
maxdome to his
offer. Cubero wants
to carry all the
content he can to all
the screens he can,
but unlike BT in the
UK, he’s not interested
in splashing out big
chunks of cash to get
exclusive content like live
sport. “We don’t want to
spend too much money on
Bundesliga for example. We
can carry Sky’s programmes
and also Germany is a
very tough
market for content rights.”
Being such a long-time cable
guy has helped Cubero see
the long-term perspective of
the industry. There was even a
question mark over Vodafone’s
strategy to buy Kabel
Deutschland in the first place,
but Cubero has turned the new
company’s plans around by
accelerating broadband take-up,
increasing subscribers to the
mobile service, and saving
money through operational
synergies.
Having experience coming
from the mobile side and the
cable side has helped in many
ways, particularly with the
development of what Cubero
calls the “household view” of
the consumer. “Even if when
we look at a market like Spain
or Holland, which have a more
mature quadruple play (TV,
broadband, mobile and fixed
line phone) than we have in
Germany, we have nonetheless
found amazing synergies.”
Certainly pay-TV has come
a long way in a country where
only about a third of TV homes
take it. However, between
the cable operators and Sky,
that number has grown from
around 3.3mn just eight years
ago. “It’s been at times a
painful development,”
says Cubero. “But my
conviction is that the
market will continue
to grow towards
pay-TV, against
all odds.”
Keynote
16 Executive Summary theibcdaily
Screen test for a convergent player
“The market will continue to grow towards pay TV, against all odds”
Dr Manuel CuberoChief Commercial Officer, Vodafone Germany
Region: Germany
Interviewed by: Kate Bulkley
Christopher Whiteley, currently
leading business development
across EMEA for Netflix, spoke
at the IBC Conference session,
‘The New Broadcasters: The
Rise of Internet TV Networks
- Netflix’ where he discussed
Netflix’s distribution strategy in
EMEA through partners.
You were at IBC this year to
discuss partnerships. Which
key companies has Netflix
partnered with and why are
they important to you?
We look to work with partners
who make it easier for our
subscribers to discover
Netflix, watch our shows,
pay seamlessly, or enjoy a
better streaming experience.
This includes pioneering new
technologies and offering
content in new formats such as
4K and HDR.
It’s hard to single any one
partnership out as being more
important than others but we
value the relationships that
we have with the consumer
electronic industry, early MVPD
partners like Virgin and Com
Hem as well as our more recent
ones.
Our global consumer
electronic partners like LG,
Samsung and Apple continue
to be important allies for us
and they helped amplifying
our global launch in
January of this year.
Your partnerships
with pay-TV
operators such
as Virgin would
traditionally have
been regarded as
rivals…
It can sometimes
be a challenge
persuading partners
to work with us.
It was initially a
strategic bet on
both parts that we
could be a real
complimentary
content service
and not cannibalistic. The
convenience of watching
Netflix through a set-top box is
highly valued by some of our
members, and online video is
a strong customer acquisition
tool for network operators.
Our app has been available on
Virgin’s streaming service since
2013 and we still have a great
relationship with them. We’re
also collaborating on other
strategic partnerships with local
operators across many territories
globally.
In January Netflix went global,
simultaneously launching
services in 130 countries.
What’s the company strategy
now for localising into these
markets?
We were really excited to be able
to bring the service to the world
and become the first global
internet TV service. As well as
gaining new members, we are
learning so much to continue
to improve the service. For
instance, we don’t have local
language services everywhere
yet and there are a whole heap
of languages to localise into.
We’ve just announced the
next wave of localisation (with
subtitling and dubbing) in Poland
and Turkey. Flipping the switch
in January was just the start of
the journey; it’s a good way of
getting a feel for each of those
territories – gathering data,
finding out what works and what
doesn’t.
Is data crucial to your
business?
Absolutely. Data shapes
everything we do – we use it as
best we can in every decision we
take. This sometimes removes
the emotion behind a decision.
If we know that something
has been A/B tested and does
improve the user experience, it
simplifies our decision making
process and our efficiency.
Original content is a big part
of your strategy – how are you
addressing this in European
markets?
It is important to note that in
general, we have seen that great
stories transcend borders – we
may be different culturally but
we all seem to love a great story.
We see this with Narcos, a big
production that is 75 per cent in
Spanish about Pablo Escobar,
and Making a Murderer, a legal
docu-series about a murder
in a small Wisconsin town
that no-one’s heard of. Both
ranked among the top 10 most
viewed content in nearly all of
our markets when they became
available.
We have committed
hundreds of millions of euros
in European productions so far,
an investment that continues
to grow. Our first Netflix original
series created in Europe,
Marseille, premiered in early May
and is getting strong viewing
everywhere. A second Europe-
produced Netflix original, The
Crown, launches later this year.
Additionally, we have series in
the works in Spain (7 Anos and
a TV series with no title yet), Italy
(Suburra) and Germany (dark)
and are actively looking for
additional projects.
What are the main challenges
you face in your job?
The biggest challenge is
prioritisation. We are in a lucky
position in that many companies
want to work with us – so where
do we go? We are still a relatively
small company employing
around 2,500 dedicated people.
We need to make sure that we
are focusing our engineering and
content acquisition following the
data we get from consumers.
Platform Futures
The power of partners
Christopher WhiteleyVP Business Development EMEA, Netflix
Region: Netherlands
Interviewed by: Ann-Marie Corvin
theibcdaily Executive Summary 17
“Data shapes everything we do – we use it as best we can in every
decision we take”
Saul J Berman Ph.D, as Chief
Strategist at IBM Global
Business Services, is very well-
qualified to talk with authority
on today’s media. Indeed, his
view is that today’s broadcasting
scene is more fluid than ever,
with the competitive pressures
for ‘traditional’ media companies
only growing and with new
competitors continuing to arise
from within and beyond the
industry.
“OTT specialists now
account for an increasing
amount of customer attention
and spending, with Netflix for
example now claiming 83m
subscribers in 190 countries.
Internet giants such as Amazon
play across many spaces,
including film and television
production, cloud-based media
supply chain, OTT, and physical
product distribution,” he says.
However, Berman warns that
today’s media value chain is
much less clear. “For example,
studios like Disney established
their own channels to take their
content to consumers. Telecom
network operators are creating
and acquiring unique content.
OTT providers buy content
from studios and production
companies, but also develop
their own content.”
Berman says that while
linear TV is not going to vanish
overnight, and data suggests
that a 1-2 per cent drop per
annum in cable subscriptions
in the US, while worrying, is a
manageable decline, he stresses
that there is no doubt that
consumer habits have changed
and some OTT providers have
built strong businesses. “For
example, the Rio 2016 Olympics
generated nearly twice as much
digital coverage as traditional
TV coverage. NBC reported
significant growth in online
viewing and a 17 per cent drop
in linear viewing for the first
10 nights. This indicates how
broadcast TV as we knew it is
gone!”
“What we do expect is that
linear television and online and
on demand services will co-
exist. However, this does mean
the rewards are likely to shift. It
is about who gets the money.
The consumer just wants to
find and watch programmes
that interest them, when they
choose, on whatever device they
choose, and with a great user
experience. This implies access
to all forms of television – linear
and on demand – with a degree
of personalisation. It is difficult
for a traditional broadcaster to
achieve this dramatic change in
strategy.”
Berman says that it’s
time for ‘digital reinvention’
for broadcasters. “Digital
reinvention is about rethinking
and reimagining your entire
business starting with the
customer experience. It’s
a framework that helps
organisations create unique,
compelling experiences for their
customers, partners, employees,
and other stakeholders. The
most successful digitally
reinvented businesses establish
a platform of engagement
for their customers, acting as
enabler and conduit.”
Berman’s proposal combines
multiple technologies, including
cloud, cognitive, mobile, and the
Internet of Things (IoT), and uses
them as enablers for the new
customer experience they are
developing.
“For traditional organisations,
digital reinvention involves
a fundamental ground-up
reinvention of strategy,
operations, and technology.
Organisations need to pursue
this new strategic focus, build
new expertise, and establish
new ways of working. It is
critical to orchestrate these
elements to achieve the
new vision, with customer
experience at the centre. This
means a new strategic focus on
personalisation, which requires
the organisation to develop new
tools and techniques to acquire,
process and deploy customer
insight in real-time. It will require
collecting customer information
and using the data to improve
the experience.”
Leaders’ Summit
18 Executive Summary theibcdaily
The big rethink
Saul J BermanChief Strategist, VP & Interactive Experience
Partner, IBM Global Business Services
Region: USA
Interviewed by: Chris Forrester
“Broadcast TV as we know it
is gone!”
Nintendo’s Pokemon Go has
been downloaded more than 100
million times, but Alex Mahon
expects the location-based
augmented reality game to also
grow consumers’ appetite for
immersive TV content. In her IBC
Conference session, ‘From TV to
VR: New Content Frontiers’, the
CEO of The Foundry urged TV
executives to pay close attention
to developments in the gaming
world.
“There’s been a coming
together of computing power,
a change in devices and the
amount of data that can be
stored in the cloud,” says
Mahon. “It means that immersive
technologies such as augmented
and virtual reality are more likely
to be a success [now] than at
any time in history.”
Uses for augmented reality,
she adds, are more immediately
apparent for retail and gaming.
“I haven’t yet seen a good
narrative use of AR – but I am
sure that will come. What is
exciting about VR is that it plays
to the trend of binge viewing
where consumers want to be
pulled into a world. That sets
a precedent for storytellers to
direct emotions through char-
acters with a greater sense of
immediacy than is currently
possible.”
Mahon was previously CEO
of Shine Group, and has held
executive posts at Talkback
Thames, FremantleMedia
Group and RTL Group. She
sees parallels between the
consolidation of the indie
production sector and the
burgeoning tech scene.
“Technology is changing
extremely fast, and there’s also
a lot of volatility making this a
very exciting and fertile sector
to be in,” she says. “I was there
when media was dominated by a
few big companies like RTL and
Liberty, and I saw a lot of small
producers start and rise up. I
can see a similar trend where we
have Amazon, Microsoft, Google,
and Apple today, but also a low
barrier to entry where a good
idea can really make an impact
on an international scale.”
Having begun her career as
a Ph.D. physicist and then at
strategy consultants Mitchell
Madison Group, working in the
internet retail sector, Mahon’s
career has arguably come full
circle.
“I started out amid the first
internet wave, so technology
has always been a natural link
for me. I enjoy working with
creative people and I think pure
technology firms and content
producers can learn a lot from an
exchange of ideas.”
The Foundry develops
software used to deliver high-
end VFX and 3D content for
the design, visualisation and
entertainment industries. Every
single film nominated for the
best VFX Academy Award in the
last five years was made using
The Foundry’s software.
“Technology is nothing in and
of itself,” she says. “It is the use
to which it is put which makes
the difference. I am lucky to be
working with a team of people
who not only have great ideas
but are able to make it happen,
and with customers who
don’t just stop when they get
something that does a job well
but push to make it even better.”
Mahon is also non-executive
director of The Edinburgh
International Television Festival,
Chairman of the RTS Awards
and served on the DCMS
advisory panel on the BBC.
Does she feel Brexit puts
the UK creative sector at risk?
“The Foundry employs fantastic
talent from 27 nationalities in
Silicon Valley, LA, Shanghai
and London. I want to continue
to attract the best talent but
there’s a risk of barriers to that
with Brexit. I hope the British
government comes up with new
ways to ensure the UK remains
at the forefront of the world’s
creative industries.”
Content and Production
Playing games with reality
Alex MahonCEO, The Foundry
Region: United Kingdom
Interviewed by: Adrian Pennington
theibcdaily Executive Summary 19
“Immersive technologies such as augmented and virtual reality are more likely to be a success than at any time in history”
Vice Media is on a growth
trajectory, with the ambition to
be the world’s leading youth
media company. It is striking a
path that has gone far beyond
its roots, now encompassing
both a linear TV channel called
Viceland as well as mobile
and online programming, and
creative production services.
In the USA, Vice now
produces a segment for
HBO, while in Central and
Eastern Europe it has struck
a massive deal with Greek TV
company Antenna, to roll out
its programming and new linear
TV channel to a dozen markets,
including Serbia and Greece.
“We’re not becoming a TV
company,” states Vice Media’s
James Rosenstock, “We think it
will be an important part of the
company, and we are looking
to get the Viceland TV channel
distributed into over 100 million
homes over the next year or
two. Our experience in North
America so far has proven that
really growing the brand and
getting people into our overall
ecosystem is the key.”
Founded in Montreal, but
based in New York City for the
past 15 years, Vice is on a roll to
launch in more than 50 markets
around the world. In the next
18 months, it aims to bring
the reach of its digital and TV
channel from 30 markets today
to more than 80.
In the UK, Vice has a deal
with Sky for both Viceland TV
– which is set to launch in the
autumn – and for its on-demand
programming offered through
the new Sky Q set top box. In
France, it has struck a deal with
Canal+ for its Viceland channel,
and at least a dozen other
markets in Europe – as well
as Russia – will see a Viceland
channel launch over the next 15
months.
The international rollout
is being spearheaded by
Rosenstock, a former Discovery
executive who joined Vice
Media as Executive Vice
President, International and
Chief Corporate Development
Officer, a little over a year ago. At
that time Vice already had a deal
with Rogers of Canada to help
it ‘scale up’ in its home market.
During the two years since,
its Canadian revenues have
quintupled.
The deal with Rogers
provided a good roadmap
and Rosenstock has used the
partnership approach to expand
Vice’s reach beyond North
America. Building on a deal with
Antenna, originally instigated
by Vice founder Shane Smith,
Vice is taking advantage of the
Greek broadcaster’s regional
footprint, cross-promotional
and distribution capabilities
across a wide range of Central
and Eastern European markets.
Antenna was thrilled to add Vice
programming to its services
because it was able to attract
the ‘Gen Y’ audience reach that
it had lacked. “This is a very
impactful deal for our company,”
says Rosenstock.
So why does a company that
started in print and transitioned
fully into digital, now want to
launch linear TV channels?
“What we are really doing by
introducing TV to our digital and
creative services agency and
our other businesses that exist
already is to really accelerate the
brand-building and as a way to
produce premium local content,”
says Rosenstock. “The most
important thing we focus on is
localising in the right way, so in
some markets we have good
strong local teams. Now with
linear TV in the equation we are
able to produce more premium
video, so I think it’s about
localising the whole offer in the
right way.”
Rosenstock believes that
Vice’s USP is that it understands
its young audience,
produces all its own content
and is looking to monetise it
through multiple windows.
“If I look at Vice, we are
developing, and are well
advanced frankly, as one of the
most distributed, international
media companies that will exist.
If you look at Fox and Discovery
they are very international,
but most of the other media
companies are not. Netflix is still
very early on in their journey and
they are going about it a little bit
differently. We are trying
to figure out TV, while
everyone else is
trying to figure out
digital – and that
is an interesting
place to be.”
IBC Leaders’ Summit
20 Executive Summary theibcdaily
March of the millennials
James Rosenstock Executive Vice President, International, and Chief
Corporate Development Officer, Vice Media
Region: USA
Interviewed by: Kate Bulkley
“We are trying to figure out TV while everyone else is trying
to figure out digital”
Globo is a TV (and radio)
behemoth, and its Projac (Projeto
Jacarepaguá) production facility
is simply enormous. At 600,000
square feet, and with new
studios under construction, this
year it adopted a new name
as Estúdios Globo. Raymundo
Barros is CTO of the Brazilian
broadcasting giant, and will
modestly tell you that, in fact, it’s
the largest production facility in
the world.
Barros is bringing UHD to this
party, and also HDR. “Our plan is
to produce up to six 12-episode
primetime TV series in UHD HDR
in 2017, and our first 100-plus
episode telenovela from 2018,”
he says.
He was well-placed then to
take part in the IBC Conference
session, which asked ‘Is There
a Business Case for UHD?’
Talking to us just ahead of his
appearance, Barros gave an
emphatic ‘yes’ as his answer, but
with some caution.
“The whole Media and
Entertainment (M&E) industry
is facing not only technology
disruption but also a business
model disruption,” he argues.
“The traditional M&E value chain
is upside down. The boundaries
between content providers,
content aggregators and TV
operators have disappeared.
Broadcasters have to leverage
their capabilities to speed up the
digital transformation.”
Globo’s first UHD HDR
production was available this
summer, Dangerous Liaisons,
a high-value, high-profile mini-
series following the country’s
super-rich in the Roaring 1920s,
and based on Pierre Chonderlos
de Laclos’ 1782 novel. “We
have been capturing content
that could be finished in HDR
for at least three years, and now
we are able to distribute such
content in Brazil,” says Barros.
“It is a milestone in our market
evolution, and places us ahead
of the most modern experiences
available in worldwide television.”
Barros admits that lessons
were learned on the production,
not least in post. “Post
production is the main bottleneck
for UHD HDR,” he explains.
“Our house standard for HD
production is SStP (440Mb/s).
Every primetime TV series we are
doing in UHD HDR is based on
raw, which means 16 times more
storage space compared to HD
in SStP. The other challenge is
the speed of production. It takes
way more time to colour grade,
add visual effects, and edit in
UHD HDR raw.
“We have tried some
compression schemes to
produce our UHD HDR content
instead of raw. Although the
UHD quality is quite good
using compressed UHD HDR,
when down-converted to HD
for the traditional over-the-air
distribution the final HD quality is
not up to TV Globo standards.”
Barros reveals that Globo is
working with vendors towards a
new mezzanine level UHD HDR
compression, “so we can have
the final quality we need, in both
HD and UHD HDR. When we get
this new compression, then cost,
storage and production speed
will not be relevant anymore.”
Despite the hard work, and
the commitment to UHD HDR,
Barros is not optimistic about
UHD achieving terrestrial
transmission any time soon.
“We are still in the middle of
the analogue switch-off process,”
he explains. “But I really think
that we will be able to provide
a UHD HDR linear channel via
traditional cable to satellite pay
TV operators in the coming two
to three years. Meanwhile the
Globo Play app for connected
TVs will be our main distribution
medium for UHD HDR.”
Business Transformation
Building for a bigger and brighter future
Raymundo BarrosChief Technology Officer, TV Globo
Region: Brazil
Interviewed by: Chris Forrester
“The traditional M&E value chain is upside down”
theibcdaily Executive Summary 21
As VP of Technology, Michael
Zink is responsible for exploring
the emerging technologies that
could enhance Warner Bros.’
capabilities in production, post
production and distribution.
Concentrating mainly on
scripted content for TV and film,
his work includes assessing
new technologies and assisting
with the setup and integration
of digital workflows. He also
participates in a number of
standards associations including
BDA, SMPTE and UHDA. At
IBC he appeared on the panel
‘High Dynamic Range and Wide
Colour Gamut: The Art and
Science’.
What is your stance on high
dynamic range (HDR) and
wide colour gamut (WCG)?
We’ve always bundled HDR,
WCG, high frame rate and
resolution together because, for
us, it is the combination of all
four that makes the difference
to the viewing experience. While
we noticed fairly quickly that it
was difficult for some people
to recognise the difference
between HD and 4K resolution,
we found that it was very easy
for people to make out the
difference between HDR and
standard dynamic range. So
we decided that if we wanted
to truly provide a differentiated
experience for viewers, then
HDR with WCG was an
important element.
What lessons have you
learned so far?
That HDR needs to be
considered throughout the end-
to-end chain. It starts in shooting
and moves through the entire
process, including production,
post production, DI, VFX and
then onto finishing. Every part
of this process is vulnerable to
compromising dynamic range.
The range you get in the area
where it is compromised the
most, is the maximum range
you are going to get out of
your product. Once you start
compromising, and the detail is
lost, you are never going to get
the dynamic range back.
Do you consider the final
display screen when creating
content with HDR?
Our experience with consumer
displays is that they improve
every year, yet our masters
are made available for 10
years, maybe longer – so
creating content just for today’s
consumer technology seems
rather limiting. Instead, what
we try to do is use the best
technology currently available
for production, independent of
what is currently being used
in the home. Most of the top-
end consumer displays in the
market currently do about 1500,
maybe 2000, nits of brightness.
Our masters are created using
a Dolby Pulsar professional
monitor that goes up to 4000
nits.
How do consumer HDR
displays screens differ?
Each manufacturer converts
high colour volume to a lower
colour volume in a different way.
And, because of the innovation
and competition in this area, the
content then ends up looking
very different on each of the
displays. As a consequence
we spend a lot of time trying to
understand the capabilities of
the consumer display. The goal
is to ensure that the content
that we create maintains its
creative intent throughout. If
you create a master that has
higher luminance values and
larger colour gamut than current
consumer displays can support,
then displays need to apply
colour management, which
includes both colour gamut
mapping and luminance tone
mapping. We actively work
with the manufacturers to help
them understand which items
are important to us so that they
can improve their products and
ensure our content looks better
on their devices.
Do we need to change our
workflows to accommodate
HDR?
Yes, and along with the rest
of the industry, we are still
trying to work out exactly what
needs to change. So far there
have been a lot of existing
titles remastered with HDR
and, in some cases, HDR has
been added to new titles, but
as an afterthought. I believe
that this process is somewhat
backwards, and that over time
it will change and we will start
with an ‘uber’ master that will be
the HDR theatrical version. From
there we will work our way down
to other versions. I think that
will be a more logical approach
and will ensure an optimum
quality product in any viewing
environment.
Big Screen Experience
22 Executive Summary theibcdaily
Living colour
Michael ZinkVice President of Technology, Warner Bros.
Region: USA
Interviewed by: Will Strauss
“HDR needs to be considered throughout the end-to-end chain”
Writer Anna Winger and her
producer husband Jörg Winger
moved from the US to Germany
15 years ago. With Jörg riding
on the success of producing
SOKO Leipzig, one of Germany’s
most successful crime dramas,
the couple decided to break
the mould of German television
and develop a series based
on a young East German spy’s
experience in Cold War West
Germany. The result, Deutchland
83, has been universally praised
as one of the great pieces of
serial drama of the last year.
Winger had worked in
advertising for more than a
decade before Deutschland
83. She was also a journalist,
contributing to The New York
Times Magazine and Condé
Nast Traveler, and creator of the
NPR Worldwide series Berlin
Stories. In 2008, she published
her first novel, This Must Be The
Place.
“Making Deutschland 83
brought together everything I
had done in the past. I feel like
the longform storytelling of serial
television is similar to planning a
novel. It’s a story in chapters, but
also there was also the element
of visual storytelling, and that
part came out of my advertising
background.”
For Winger, Deutschland 83’s
vision of the Cold War and the
totalitarian reach of the East
German police state was much
more than just an exercise in
costume drama.
“I’m most interested in history
as a metaphor for present
day concerns. We deliberately
played with how things that had
happened then resonated with
things that are happening now.
That was more interesting to
me than just making a biopic
or a direct representation of
what Germany was like in the
80’s. The goal was always to
make it heightened, to make
it metaphorical and like a real
adventure show, which I think
was atypical of German TV.
“Part of the challenge has
been that you don’t have writer-
producers [in Germany], Winger
states. “There isn’t that creator-
driven, writer-driven model yet,
and there hasn’t been a tradition
of writers rooms or serial
storytelling. To sustain a story
over time, over several seasons,
requires a certain way of thinking
about story that’s different from
how German TV is traditionally
done.
“I was really inspired by
Scandinavian TV. Watching
Borgen was like watching a
novel. I thought, if they can
make that in Denmark, we can
make that here in Germany. A
lightbulb went on.”
With Deutschland 83
as a proof of concept, will
Germany now throw its hat
into the ring of scripted
TV for an international
audience?
“There is a sense of
‘This is possible here.
We can make world-
class series here.’
And I’m proud
that a lot of the
people who worked
on Deutschland 83
are now making some
of the more interesting
things being done
here at the moment. I
feel like that’s a sign of
something beginning.”
Content and Production
Lightbulb moments
Anna WingerWriter-Producer
Region: Germany
Interviewed by: Neal Romanek
theibcdaily Executive Summary 23
“We can make world-class series
here in Germany”
Visual effects pro Kevin Baillie
sees the notion of virtual
production moving beyond use
of a virtual camera, to involve
tasks such a location scouting
and incorporating an increased
reliance on the cloud.
Baillie, a longtime collaborator
with Robert Zemeckis, having
served as visual effects
supervisor on The Walk and
on the director’s upcoming
film Allied, is co-founder of
Atomic Fiction, a VFX house
headquartered in Northern
California. Atomic Fiction also
maintains a studio in Montreal,
and is behind the Conductor
cloud rendering platform.
“Our process [of building
computer generated
environments] is very
computing-intensive,” he says
of VFX production. “Traditionally,
people basically have to build a
data centre. But the cloud allows
us to create virtual data centres,
lots and lots of infrastructure
when we need it. It’s a way of
scaling up infrastructure in a
pay-per-use way.”
An example of its use is
Atomic Fiction’s work on
Zemeckis’ 2015 feature The
Walk, the story of Philippe Petit’s
1974 high wire walk between
New York’s Twin Towers, which
required a digital environment
to recreate the feat. It was the
focus of Baillie’s ‘Virtual Sets and
Virtual Production’ Masterclass
session at the IBC Conference.
Shot on a Montreal sound stage,
Baillie and his team virtually
created, among other elements,
the Twin Towers and the
accompanying period-accurate
New York skyline in order to
replicate the high wire walk
between the two buildings.
Baillie reveals this film needed
9.1 million processing hours of
rendering time. “It would take
over 1,000 years on a single
processor,” he estimates, adding
that they instead relied on cloud
rendering.
Virtual location scouting is
also on the agenda. “For Allied,
we did virtual location scouts
of locations that were going to
be heavily augmented with set
extensions,” Baillie says. ‘[This
involved] going to Google Maps
and sketching out what was
there and what could be added
with VFX. … We could give Bob
[Zemeckis] the virtual camera
and have him ‘scout’ around the
location to find the ideal spot for
his shots. By the time we got to
the location, we already knew
what we were shooting.”
Baillie projects that this
process will become more
prevalent in production. “With
virtual location scouting we
can even see a location at the
right time of year and time of
day, and where the sun will be
positioned,” he says. “We can
[save time] by avoiding taking
vans, or even the four-hour
flights I’ve had to get on, just
to see something for half an
hour. It’s insane to do that when
we can see a location virtually,
and in a context that’s more
appropriate for what we have to
shoot.
“Any level of inefficiency in
the workflow is expensive,” he
concludes. “I think the next 18
months will be about moving
more of the workflow to the
cloud. That’s really important
because the production and
economic benefits make life
better for artists and help
businesses to be more stable.”
Big Screen Experience
24 Executive Summary theibcdaily
Expanding the viewof virtual production
Kevin Baillie
Region: USA
Interviewed by: Carolyn Giardina
“The next 18 months will be about moving more of the
workflow to the cloud”
Since joining Imagine
Communications in 2013,
Chief Executive Charlie Vogt
has transformed the company,
creating a new brand and a new
strategic direction, successfully
integrating four technology
acquisitions and delivering a
steady flow of industry-changing
innovation. Prior to joining
Imagine Communications, he
served as chief executive of
GENBAND, the IP networking
and software firm. At IBC he
was on an IABM Breakfast
panel called ‘The Business
of Broadcast and Media;
Technology Supply Vital
Statistics.’
The broadcast industry is in
a state of flux in both content
delivery and technology
supply. From a vendor
perspective, where do you
think the smart money is
being spent?
Three years ago we made
disruptive predictions about
where the industry was headed:
towards IP, software-defined
networking (SDN), OTT and the
cloud. Looking at IBC2016 and
the key themes of the show this
week, our vision and outlook
three years ago looks to be
directionally correct. We already
have 25 unique IP deployments,
50 channels running on IP
and 3000 live streams. The
media broadcast industry is
adapting to and accelerating
towards IP, SDN and Cloud – the
intersection of vision and reality
is here.
It has prompted a new spirit
of collaboration and openness
among vendors too.
AIMS (Alliance for IP Media
Solutions) was fostered by the
collaboration between Imagine
and Grass Valley with the goal
of creating an ecosystem
from which broadcasters, TV
networks, and multichannel
video programming distributors
would value and benefit. AIMS
is off to an encouraging start
with more than 40 equipment
suppliers and an increasing
number of media companies,
including CBS and FOX as
members.
Is it fair to say this is not just a
technology change but also a
cultural one?
Definitely. Our industry has
historically designed, built and
marketed hardware-centric,
proprietary solutions. Today, we
are developing next-generation
IP-enabled, software-defined,
cloud virtualised solutions that
leverage commercial off-the-
shelf computing platforms.
With so much technology
advancement and market
disruption, one of the most
challenging areas we must
overcome is the culture shock,
or maybe better put, the freeze
frame, it has created. The pace
of change is not just a mind-
set shift with the technology
suppliers, but maybe more
importantly, with the media
broadcasters and TV networks.
Is it harder to sell a solution
than a box?
In an industry historically
influenced by pixels, flat screens
and SD, it was arguably easier
to design, develop, market
and sell proprietary purpose-
built products. As our industry
transitions to software-defined
end-to-end IP workflow
solutions, fewer companies
will successfully make the leap
forward. The transformative
change to selling and supporting
software-based end-to-end
workflow solutions, versus
selling and supporting products
from a catalogue, is certainly
more challenging, and the
reason Imagine is among the
thought leaders and innovators
in the evolutionary change to
selling solutions.
Has it been successful?
Yes. We track success at the
product, region, channel, size,
scale and margin level. The
number of next generation
network (NGN) projects
continues to increase and is
up 35 per cent year-on-year.
The size of the projects that
we are involved with today is
significantly larger and more
complex than when I joined
Imagine, which was then Harris
Broadcast, three years ago.
Are you still selling to the
same customers?
We have approximately 2,000
active customers and over 100
customers and partners that
invest more than $1m per year
with Imagine. These customers
define the pace, influence
the standards and impact the
trends. We have been very
active over the past two years,
investing in next-generation
technology and proof of
concepts. We continue to invest
time, money and energy with our
key customers around the globe,
customers who will ultimately
help us define and differentiate
in the years to come.
Business Transformation
Ahead of the game
Charlie VogtCEO, Imagine CommunicationsRegion: USA
Interviewed by: Will Strauss
theibcdaily Executive Summary 25
“The intersection of vision and reality is here”
From Avatar to Dawn of the
Planet of the Apes, motion
capture has enabled animation
to become ever more lifelike
and photo realistic. Now
Disney Research is advancing
this science with emotion
capture, and systems that offer
filmmakers continuous control of
facial performance in live action
motion pictures.
“People can be surprised
that a certain character in a
film is digital – a prime example
being the Winklevoss twins in
The Social Network – but with a
trained eye you can discern the
nuances,” says Disney Research
scientist Dr. Derek Bradley, who
told IBC all about it in a special
conference session. “The biggest
issue is when motion starts. You
can make a pretty realistic render
of a face, but this can break
down if you want real subtlety,
especially when rendering a
known person.”
The Canadian studied
computer science in Ottawa
and gained a Ph.D. from the
University of British Columbia,
before being recruited by Disney
Research in 2010.
“I had studied the 3D
reconstruction of objects from
cameras, in particular objects
like clothing and faces that can
deform over time,” he explains.
“I was driven by a love of movies
and VFX and hoped one day to
apply these techniques to films.
I was quite fortunate that when
Disney was starting up a new
office in Zurich, [Lab Director]
Markus Gross happened to be
in Vancouver, came by for a visit,
saw my research and invited me
to come over.”
It was the right call. Bradley’s
efforts have helped result in
the Medusa Performance
Capture System, a mobile rig of
cameras and lights coupled with
proprietary software that can
reconstruct actors’ faces in full
motion, without using traditional
motion-capture dots.
“We know where every point
in an expression moves on the
face, which is a key ingredient
for VFX artists building a facial
animation rig for an actor.” So
key that Medusa has been used
on such high profile features as
Star Wars: The Force Awakens,
Maleficent, and The Jungle
Book.
While these films are pushing
toward the ultimate merger of
production with post production
– virtual production – Bradley
thinks there’s a way to go yet.
“Realtime facial performance
capture is not at the quality or
resolution of offline processes.
Every stage of the pipeline
can still be improved. You can
achieve a good representation
of a face in real time, but it won’t
exactly model their expressions.”
Among Bradley’s other
projects is FaceDirector, a
prototype intended to reduce
the number of takes required
for performance capture during
principal photography.
“FaceDirector blends together
different takes of an actor’s
performance,” he explains. “You
could have a single take where
the actor is angry, another take
where they are sad, then choose
the moments of transition in
post.”
Of Zurich, Bradley says there’s
a growing tech scene with IBM,
Google and several spin-offs
located nearby. “One of the
reasons Disney based here was
because it had the smart idea to
partner with universities which
were already strong in the areas
it wanted to research. It chose
to base next to the campus of
the Swiss Federal Institute of
Technology because it’s one of
the world’s leading centres for
computer graphics.”
The ultimate goal is to create
a fully realistic digital human, but
to get there, filmmakers must
overcome the ‘uncanny valley’,
the curious disconnect between
actual humans and digitally
constructed ones.
“The trouble is no-one knows
exactly what it is or how to fix it,”
he says. “Most people believe it’s
a problem around the eyes and
mouth. We have focussed some
research into that area.”
If anyone can crack it, then
you can bet it will be Bradley
and the team of world-class
scientists at Disney Research.
Big Screen Experience
26 Executive Summary theibcdaily
Facing the future of motion capture
Derek BradleyResearch Scientist, Disney Research
Region: Switzerland
Interviewed by: Adrian Pennington
“We know where every point in an expression moves on the face”
A calming voice among the
frenzied clamour surrounding
Brexit, Ingrid Deltenre is
measured when assessing the
potential impact of a UK exit
from the European Union (EU)
on the broadcast industry just as
the Digital Single Market (DSM)
initiative promises to ‘tear down
regulatory walls and moving
from 28 national markets to a
single one’.
“From my point of view, the
draft I’ve seen of the DSM looks
quite reasonable,” she says.
“It tackles important points,
things like regulating similar
services regardless on which
platform they are delivered.
“The subsidiarity
principle is to a large
extent still respected,
so it’s not a revolution,
but an evolution,”
adds Deltenre, who
has been at the helm
of the European
Broadcasting Union
(EBU) since 2010.
In a way, Deltenre
is a perfect
incarnation of the
founding principles
of a united Europe:
a Dutch and Swiss
National, she
speaks Dutch,
German, English,
French and Italian
and has worked in
Switzerland for much of
her high-profile career. This
gives her a unique perspective
on the potential challenges
and opportunities of a UK
operating outside of the EU,
perhaps through bilateral
agreements similar to
those bestowed upon
Switzerland.
“I think the major
impact of Brexit on the
broadcast industry will be
threefold,” she explains.
“A major factor will be
the macro economic
conditions and the overall
economic situation. If the
economy is weakened, there will
be less advertising revenue so
broadcasters won’t be able to
invest in as much content. That’s
something that could go in the
wrong direction.”
A loss of EU funding for
broadcast productions also lies
in the balance with Brexit on the
table. “Independent producers
benefit from the EU media
programme, which contributes
between 20 and 25 million euros
to the independent production
scene,” adds Deltenre. “Of
course, the UK government
could compensate for that
because it’s not that much
money in the greater scheme
of things. But from the EU’s
perspective you’d lose that
money and third party content
could get expensive if the pound
is weak.”
Last but not least is the
principle of ‘country of origin’,
which isn’t granted automatically
in the case of an exit from
the European Union. “I can
see this being a real issue for
some companies that operate
broadcasting channels from the
UK,” she says. “They may have
to seek another EU hub in order
to gain simpler access to the
single market.”
But it’s not all bad news,
according to Deltenre, who notes
that the UK may gain freedom
from burdensome red tape and
tax requirements. That is, if it
negotiates a strong deal for itself
which aligns somewhat with
the principles of the European
Union. “If you’re not a member
of the EU, you are free to be
more generous in some areas,
but life becomes complicated
in other areas,” she explains.
“Ultimately, if you have great
people, ideas and talent, you will
work with those people whether
they’re from an EU member
state or not.”
Leaders’ Summit
Access to asingle market
theibcdaily Executive Summary 27
“It’s not a revolution, but an evolution”
Ingrid DeltenreDirector General, European Broadcasting Union
Region: Switzerland
Interviewed by: Monica Heck
Keynote
From the ISS to the home
28 Executive Summary theibcdaily
The U.S.’ National Aeronautics
and Space Administration
(NASA) makes its spectacular
space imagery available through
initiatives including a UHD public
TV channel.
Such initiatives earned NASA
this year’s IBC Judges’ Prize,
which was collected by the
agency’s IBC keynote speakers,
Carlos Fontanot, Imagery
Manager for the International
Space Station (ISS) and Kelly
O. Humphries, News Chief
at NASA’s Johnson Space
Center and the voice of mission
control for more than 50 shuttle
missions.
Humphries explains that to
make these projects possible,
NASA uses its own resources
and enters into Space Act
Agreements to collaborate with
various entities. “Our mandate
under the U.S. Space Act of
1958 is to share what NASA
does, as widely as practical,” he
explains. “Through the years,
we have matured from black
& white stills and television
images, exclusively through the
news media, to today, when we
are combining that with reaching
out directly to the people of the
world through the internet and
social media. As we continue
our exploration farther out into
the solar system, we’re looking
forward to working with new
partners and developing new
technologies that will improve
our ability to share that imagery
and bring people along with us
for the journey.”
For example, NASA partnered
with Harmonic to launch the
world’s first public UHD channel.
“Our biggest challenge with
launching the channel was
dealing with first generation,
serial #1 hardware,” says
Fontanot. “There were no
manuals, and firmware and
software was not stable.
Leveraging NASA’s existing
broadcast capability and with
the help of Harmonic, the
necessary bandwidth for the
UHD channel was allocated
on the NASA broadcast
transponder.”
Jeff Koehler, VP Solutions
Engineering at Harmonic, joined
Fontanot and Humphries for
the IBC Conference headline
session, ‘Live from Space: NASA
and Imaging’.
“Now that the channel is
up and running, the primary
challenge is managing the huge
files to be sent to Harmonic for
editing, and for Harmonic to
remotely access their playout
server,” explains Fontanot.
“All NASA centres have 4K
acquisition capability, and B-roll
is being provided to Harmonic to
create programming. Stunning
4K footage is being shot on the
International Space Station,
Kelly O. HumphriesNews Chief for Johnson Space Center, NASA
Region: USA
Interviewed by: Carolyn Giardina
Carlos FontanotImagery manager,
International Space Station, NASA
Region: USA
Keynote
theibcdaily Executive Summary 29
including breathtaking Earth
views, that are being broadcast
on the UHD channel.”
HDR is a very big topic at
IBC this year, and Fontanot
says the technology is critical
for use in space. “Changes in
colour, contrast and intensity are
essential for imagery analysis
as it applies to performance
of rocket engines, structures,
satellites and other space
hardware and systems. For
instance, slight discolouration
on a surface may be an
indicator of material fatigue
or other anomalies, such as
abnormal temperatures or
radiation. Cameras that can
capture HDR may be a key
during troubleshooting or other
investigations.”
He finds HFR also essential,
“especially to capture frame by
frame high speed activities like
launches, rocket engines firing.”
NASA has been tapping
into VR and AR capabilities for
many years, and the agency has
already found uses for the latest
commercially-available VR gear
in its labs, for areas including
space walk training, space
robotics, use of mechanical
arms to grapple satellites, and
space modules.
“Cameras with a 360-degree
field of view with no
moving parts would also be
advantageous for spaceflight.
We wouldn’t have to fly the
mass of a pan tilt unit – as well
as design a pan tilt unit that
could survive the vacuum of
space and extreme temperature
variations,” says Fontanot.
Looking ahead, he says,
“a challenge for space and
interplanetary exploration is
imagery hardware size, mass
and power. NASA looks to
industry for equipment that
could be used in the next
decades for the Mars voyages.
[That includes] embedding
intelligence in systems so they
could be automated, such
as auto-tracking, self-aware
imaging systems that could
detect a change and store the
incident for later review.”
Adds Kelly O. Humphries,
“NASA is using various
partnerships to encourage
a robust commercial launch
industry to help further our
exploration of the cosmos and
share it with the public.”
“A challenge for space and interplanetary exploration is
imagery hardware size, mass and power ” – Fontanot
IBC LEADE
Grégoire PoladDirector General,
Association of Commercial
Television (ACT)
Efe ÇakarelFounder and CEO,
MUBI
Kate BulkleyMedia Commentator and Journalist,
KGBulkley
Gidon KatzManaging Director,
Now TV (Sky)
Ingrid SilverPartner,
Dentons
Nicolas BryInnovation Senior VP,
Orange Vallée (part of Orange Innovation)
Saul J BermanChief Strategist, VP & Interactive
Experience Partner,
IBM Global Business Services
Jorge EspinelVP, Global Business Development,
Spotify
Ingrid DeltenreDirector General,
European Broadcasting Union
ERS’ SUMMIT
Filmon ZeraiChief Operating Officer,
maxdome
Susan ElkingtonInterim Director of Content,
IBC
Susanna DinnageExecutive Vice President &
Managing Director,
Discovery Networks UK & Ireland
Tom Toumazis MBEChairman,
TVbeat & NED TheLADbible Group
Sophie GarnhamHead of Commercial
Development,
Sky
Dr Manuel CuberoCCO,
Vodafone Germany
Dana StrongChief Transformation Officer,
Liberty Global
Jay RosenstockEVP International and Corporate
Development,
VICE Media
Geoff StedmanSVP Marketing and Scale-out
Storage Solutions,
Quantum
As well being SVP, Chief
Architect and CTO of
Engineering at Cisco Systems,
Dave Ward also has ownership
connections with both a
vineyard and a tomato farm.
Recognised both as a Cisco
Fellow and a Juniper Fellow,
Ward took on three session
duties at the IBC Conference,
talking alongside other CTOs
in ‘The IP Studio: A Proof of
Concept’ and ‘CTO Strategic
Roadmap: The Technologists’
View’, and speaking again in
a Rising Stars session, ‘New
Skills for the Robot-Dominated
Future’.
With so many young people
wanting operational or
creative careers in media,
rather than technical
credentials, where do you
think we stand?
People are going to need more
of the general IT skills, and
especially networking and cloud
and virtualisation skills. Creative
talents to explore new formats
will also be important.
Should we be more excited
about the potential of AR
and VR than 3D, especially
given the need for new skills
to exploit it, and the issues
around finishing VR projects?
As we know, the formats and
trends that resonate with the
public are very hard to predict.
The industry will need to try
many new formats and double
down to invest on the successful
ones; the rise of flexible and
programmable production
infrastructures will increasingly
enable this. Beyond VR and
headset constraints, the use of
immersive formats, AR, and also
free-viewpoint video, could be
game changers.
What do you expect the next
strategic technology issues
will be?
One main challenge is
the need to continue
to build a bigger and
better internet,
as the demand
to consume
richer forms of
entertainment
online, at home or
on mobiles, has
only just started.
There is a lot we
can do to improve
the native ability
of IP networks to
scale and meet
this demand.
Media innovation
no longer exists
in its own bubble.
Developments in other
domains as diverse as
mobile, drones, displays or the
internet itself are all connected
and driving innovation
acceleration in media.
The cycles of innovation
are getting shorter across all
industries, but it doesn’t make it
easier to predict. Co-innovation
with academia and start-ups is
also a precious way to anticipate
innovation trajectories.
Ultimately it’s all about timing.
Now we have the proof of
concept of IP and IT, are
end users frustrated by the
process of easing SDI out and
IP in?
At NAB this year there appeared
to be a real growing momentum
behind the transition to IP. This
is a major step towards
embracing true virtualised
infrastructures,
which will bring
unprecedented
flexibility to run
and expand
media
operations.
Whether
remote
production,
deploying new
live channels,
or testing five
different studio
configurations in
a few minutes,
it will be a
complete
game
changer. As users adopt new
technologies, their expectations
and use of those technologies
evolve, and demanding
interoperability is a great
example of this.
What of the other huge game
changers – OTT and HDR?
Successful OTT platforms have
been designed with and driven
by analytics from day one. It’s
a very powerful way to drive
viewer satisfaction and it’s not
a surprise to see these best
practices now rapidly adopted
across all media platforms.
HDR content looks fantastic,
and if successful, it will be
required to support increasingly
heavy uncompressed video
streams, beyond 40 Gbit/s for
a single 4K live stream, across
virtualised production data
centres and applications. This is
a good example of what we at
Cisco are going to enable.
Advances In Technology
32 Executive Summary theibcdaily
Building a bigger internetDave WardSenior Vice President, Chief Architect and CTO,
Engineering, Cisco Systems
Region: USA
Interviewed by: George Jarrett
“Media innovation no longer exists in its
own bubble”
“4K is pushing the broadcast
industry to a whole new level,”
says Huawei Technologies’
Wenbing Yao, who claims
this can be aided by a move
towards open platforms based
on Information Communication
Technology (ICT).
Yao, who took on her
current role as Director of
Strategy and Marketing at
Huawei in 2012, and holds a
Ph.D. in Communications and
Information Systems, notes that
the entire broadcast workflow
is involved in the inevitable shift
towards IP-based platforms.
Traditional broadcast platforms,
she claims, simply cannot
handle the demands of 4K.
“Office and production
networks in TV stations are
separated from each other;
that makes transferring data,
especially large files, and sharing
data not efficient. Moreover,
journalists can only produce
programmes after returning
to TV stations, impacting
news timeliness and quality.
Resources need to be shared,
stored and archived; this must
be done via IP networks and the
cloud.
“The move from analogue
signalling to IP-based IT
platform architectures
accelerates 4K video evolution,
lowers programme production
costs and simplifies system
maintenance,” she observes.
“However 4K video production
– and its related demands –
bring challenges to the existing
storage system. Deploying a
SAN architecture may meet the
requirements of performance,
but increases the cost.”
Huawei, an information and
communications technology
company, is joining the
broadcast industry as a
newcomer to a certain extent,
despite having quite a large
presence in the Chinese IPTV
space. “This is our third IBC
and it’s becoming increasingly
important for us,” muses Yao,
who was speaking as part of
the IABM Breakfast session,
‘The Business of Broadcast
and Media; Technology Supply
Vital Statistics’. “We are hoping
to help the industry transform
into an IP-based production
zone and to illustrate how
new ICT technologies can
transform entire businesses,
entire sectors, for the better.
These new technologies are
based on an open ICT platform
that allows partners to innovate
their solutions, effectively
support media customers in
convergent media production,
and drive future-oriented media
transformation.”
Yao also highlights that the
more isolated, legacy layout
of the broadcast production
process simply doesn’t meet
the needs of an industry
hurtling towards end-to-end
4K broadcast production and
beyond. Instead, she welcomes
the move away from dedicated,
on-premise hardware and
software towards cloud-based
platforms running on commodity
IT hardware.
“The idea of making a ‘smart
investment’ is hard to pin down;
every company has its own
definition of what that means.
However, we see the move
towards cloud for example as a
way for companies not only to
save their capital expenditure,
but to view and share resources
in the cloud when they need.
We think that’s the smart way
forward.”
The production area of
broadcast making use of private
or hybrid cloud to improve
efficiency is a particularly good
example, according to Yao.
“We’ve been involved in projects
recently around the use of
desktop cloud for editing news
using a shared resource pool
inside broadcasters’ production
division. In some cases, this has
improved production efficiency
by up to 40 per cent.
“Virtualisation technology isn’t
new in itself, Huawei has used it
internally for years, we
probably run the single largest
scale virtualised desktop
system in the world for 70,000
developers. But to bring that
power to the production
area, you need a system that
is optimised to offer faster
speed and to link to internal
resources, so production and
post production can share
resources conveniently. That’s
what we’re bringing to the
broadcast market.”
Business Transformation
Calling time on traditional broadcast
“We are hoping to help the industry transform into an IP-based
production zone”
theibcdaily Executive Summary 33
Wenbing YaoDirector of Strategy and Marketing,
Huawei Technologies
Region: United Kingdom
Interviewed by: Monica Heck
As an example to illustrate
the ways in which viewer
consumption patterns are
changing, the recent Rio
Olympics is hard to beat.
For NBC it was particularly
significant, with a post-show
overview revealing that its
Olympics digital coverage
broke several records and
generated 3.3 billion total
streaming minutes, 2.71 billion
live streaming minutes, and 100
million unique users across its
platforms.
In total, NBCOlympics.com
and the NBC Sports app live-
streamed 4,500 hours during
the Games. Distribution to
connected TVs was part of
the mix for the first time, while
the broadcaster also provided
4K UHD content to NBCU
distribution partners, as well
as VR programming – both
Olympic firsts.
All of which means that
Eric Black, CTO, NBC Sports
Group Digital, was an obvious
candidate to participate in the
IBC Conference session entitled
‘The Battle for Eyeballs’, looking
at the opportunities presented
by connected TV and other
‘disruptive developments’. But
Black himself believes that we
are in a fairly formative stage
of the transition, all things
considered.
“This is an early
phase and there
are still a lot
of lessons to
be learned
regarding [developments such
as] connected TV,” he says.
The same goes for VR and
augmented technologies, “which
are fantastic technologies and
for which I have high hopes –
although, again, it is early days.”
With so many platforms
and distribution mechanisms
moving into the frame, Black
feels it is not necessarily easy
to make a decision about
which ones to pursue. “We
tend to focus on what the
customer is looking for,
which involves trend analysis
and examining the top tiers
of content consumption
– thereby ensuring that
we are satisfying the new
expectations. The aim is to stay
one step ahead of the market,”
he confirms.
One positive aspect is that the
actual amount of infrastructure
required to service the new
platforms, such as those
deployed by NBC in Rio, is
fairly minimal. “It’s not the case
that they are needing much in
the way of new infrastructure
– but what they do require is a
substantial amount of planning
and preparation,” he says.
“That involves careful
consideration
of scaling and how the
technology [supports] the
workflow.”
In terms of NBC’s experiences
at Rio, Black feels the new
or expanded distribution
methods “performed really
well” and thereby underline
his observation that “99 per
cent of the work is in preparing
the platform. If you do that
successfully, then when you
get to the event it’s largely
just a case of making it
operational.”
With NBC hailing the
Rio Olympics as “the most
successful event in media
history” and achieving a total
audience delivery average of
27.5 million viewers – equating
to the second-highest primetime
audience for any non-US
Summer Games – it seems
pretty clear that the broadcaster
is on the right track as viewing
habits diversify. One can only
speculate about the new
platforms and technologies that
will have come to the fore by the
time the next Summer Games
take place, in Tokyo, four
years from now.
Rising Stars
34 Executive Summary theibcdaily
Engaging eye-contact for a connected future
“99 per cent of the work is in preparing
the platform”
Eric BlackCTO, NBC Sports Group Digital
Region: USA
Interviewed by: David Davies
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The merger between science
and the arts has energised Jon
Karafin throughout his career,
culminating in what may be the
most exciting breakthrough in
imaging since the invention of
photography.
“Everything I did in academia
was about how you
re-conceptualise technology in
art forms,” says Karafin. Among
his six degrees are a Masters
in digital animation and fine art
photography. He’s worked as a
photographer on the set of Spike
Lee productions, and spent a
year in India for stereo VFX and
conversion company In-Three.
When that business was
acquired by legendary post
facility Digital Domain, Karafin
ran its Florida operation and
tackled the VFX for blockbusters
like Transformers: Dark of
the Moon; then at RealD he
helped launch digital image
enhancement tool TrueImage,
a process first used by Peter
Jackson on The Hobbit.
At Silicon Valley camera
maker Lytro since 2014, Karafin
has been leading
the Lytro Cinema
initiative. This takes
the epic leap into light
field cinematography, a
technology that is able to
capture not only the colour
and intensity of light, but
also the angular direction of
each pixel.
“Imagine you could
capture a holographic
image of the world,” he
invited IBC delegates in a
session titled ‘Light Field
Cameras: Technology that Is
Indistinguishable from Magic?’
“If you think in those terms, then
anything that was previously
a decision made on-set and
baked into the final image can
now be made computationally.”
Lytro is in advanced test
stages of its Cinema camera
that lets you adjust practically
everything after the fact,
including some things that are
simply impossible with any other
camera. For example, you can
tweak focus position, depth of
field, frame rates and shutter
angles in post, changing
those values within the
same continuous shot
for dramatic effect. Since
the camera captures the
three-dimensional depth
of all objects in a scene, the
traditional and limiting green
screen for conventional VFX
shoots would be redundant.
“You now actually have the
directionality of the pixel itself,”
says Karafin. “You have angular
information, and you effectively
have a completely virtualised
camera. You have the subject’s
colour, the directional properties,
and the exact placement in
space. It becomes a truly
holographic image.
“I could take a lens from
the last century and ray trace
its characteristics in software,
with look-up tables to enable
filmmakers to tell stories in ways
not previously possible.”
The camera itself is tracking
towards commercial production
use in early 2017. It is also the
size of a small car, making it
impractical for anything outside
of a studio, or a studio budget.
“We are already working
towards the next generation
which will be handheld and
portable,” reveals Karafin. “Right
now this is a niche market
technology to support bleeding
edge VFX or tent-pole feature
films, like an IMAX or Phantom
camera. The first generation is a
development platform to ensure
we get the technology right.”
The very concept of Light
Field is alarming to some
cinematographers.
“It’s a very polarising
discussion,” Karafin admits.
“We would say that the
current workflow and craft of
a cinematographer and focus
puller working with a director
does not have to change at
all. We provide all the tools for
decisions to be locked down on
set. As to who has control over
final imagery, that is a studio call.
“I believe strongly that this
is the future of all imaging
technology and I wanted to be
on the ground floor making that
history. It’s a very exciting time.”
Big Screen Experience
36 Executive Summary theibcdaily
Conjuring with light
Jon KarafinHead of Light Field Video, LytroRegion: USA
Interviewed by: Adrian Pennington
“Anything that was previously a decision
made on-set and baked into the final image can now be made computationally”
It’s almost a cliché now: We
are living in a ‘golden age’ of
scripted TV. But what drives this
TV renaissance and how it will
evolve is a matter of ongoing
debate. In his IBC Conference
address, ‘Are We Living in
a Golden Age of Content?’,
Patrick Spence, founder of UK-
based production company
Fifty Fathoms, answered an
unequivocal “yes”, and delved
into the causes and conditions
that brought about the new
scripted TV landscape and what
the roadmap might be for the
future.
“People ask ‘How long will it
last?’”, says Spence. “There are
the doomsayers who say that
it’s coming to an end, and that it
might even be a bubble about to
burst. Then there are others who
say this can only get better”.
Spence is of the latter opinion.
But not everyone in the
Golden Age is a winner. “While
it’s really cool to be a writer and
a producer now – it’s a seller’s
market – it’s very hard being a
network or a streaming service.
The competition for high-end
content is ferocious. It means
cutting through all the clutter,
getting your show noticed and
getting a loyal audience is harder
than it’s ever been.”
The explosion of scripted TV
content has been pivotal in the
changing fortunes of the feature
film world. And some would
argue that they have been the
big losers.
“It could be a problem of
their own making,” suggests
Spence. “We might also have
seen a movie world going
through a golden age, but we’re
not. Cinema, in terms of artistic
expression, is not in a good way.
They’re making fewer movies
than ever before, but spending
more and more money on them,
so they’re taking less risk. And I
think the talent has woken up to
the fact that if they want to make
good work, then TV is the place
they want to be.”
Spence notes that producers
who want to thrive can no
longer let themselves be caged
by distribution formats: “As a
content producer, I now think
of myself as competing against
Pokemon Go, as well as the next
big cinema blockbuster.”
Looking to the future,
Spence is convinced Europe
will play a key role in the next
phase of scripted TV, in which
global producers step out of
the shadow of American pre-
eminence.
“The next part of this
golden age will partly belong
to Europe. Many of the truly
exciting dramas now are coming
out of Europe. I would name
Deutschland 83 and Gomorrah
particularly as being as good, if
not better than anything coming
out of America at the moment.
“Ten years ago I could only
talk to three British networks.
Now I can talk to British
networks and American
networks. In the next phase
there will be projects we can do
about Europe and for Europe,
that can be financed in a big
scale way. So while I will
continue to work with
the big American
platforms, I
can imagine
a world
when
Europeans team up to make
highly authored, hugely
ambitious dramas.”
But does Spence see his
vision clouded by a potential
Brexit from the EU?
“As producers we
wake up every day
having to overcome
enormous
obstacles on
every front. Brexit
is not going to
stop us telling the
stories we want to
tell.”
Content and Production
38 Executive Summary theibcdaily
What comes after the Golden Age?
Patrick SpenceManaging Director, Fifty Fathoms
Region: United Kingdom
Interviewed by: Neal Romanek
“ Brexit is not going to stop us
telling the stories we want to tell”
Efe Çakarel founded MUBI
in 2007, after he discovered
that he couldn’t watch Wong
Kar-wai’s In the Mood for Love
in a café in Tokyo. That spurred
him to create a company that
hand picks what it considers
to be the best films within a
particular region, and makes
them available to subscribers in
200 territories globally.
Speaking before his two
IBC Conference sessions ‘Is
the Future of Video Vertically
Integrated?’ and ‘Online
Platforms Evolve, Becoming
(Closer to) TV’, the Turkish-born
entrepreneur explains that his
company’s challenge is to “figure
out what is the right consumer
experience. In a world where
Netflix and Amazon exist, how
do people like us differentiate
ourselves meaningfully?”
It’s a complex issue that will
take time to resolve. But Çakarel
is very clear on one point: he
is not planning to create a new
Netflix.
“I am not competing with
them. I am completing the
experience with a very focused
offering,” he says. “It’s crazy
to do exactly what Netflix is
doing now and have any hope
of winning. I am still trying to
understand what they are doing
and how we can differentiate
ourselves. The market is so big;
if we have the right strategy then
we can create a good place for
ourselves.”
The Stanford and MIT
graduate adds that the video-
on-demand and streaming video
sector has a great deal to learn
and he believes it is still very
much in the early stages of its
development.
“VoD has existed since early
2000, and it has been so slow to
develop. But everything started to
happen about three years ago,”
he comments. “This market is not
even close to maturity.”
As Çakarel told the IBC
Conference audience, he
is interested in exploring
how to provide the best
content experience for users,
and whether that means
creating original content, or
simply distributing the film
and TV content from the
more traditional production
companies and studios.
“I would like a meaningful
discussion on what is the right
value proposition for users
in terms of original and other
content,” he adds. “What do
consumers really want? That is
an important point.”
A further challenge is to
determine the right strategy for
each market.
“Every market has its own
different flavours. Turkey, for
example, has about 30 million
people below the age of 30,
but it also benefits from a very
strong free TV market. But in the
UK, there is a smaller share of
free TV, and that makes it a very
exciting market,” Çakarel says,
implying UK consumers might
be less resistant to new paid-for
services.
As things stand, MUBI has
made good use of partnerships
to expand its business. For
example, Çakarel cites a joint
venture with Sony Computer
Entertainment that has enabled
the company to distribute its
services in 58 countries. MUBI
also has a global partnership
with Samsung for a presence on
its Smart TV user interface.
“We are all trying to provide
a good consumer experience,”
he says. He is also very bullish
on Netflix and Amazon, because
of what they have achieved to
date.
“However, I am focused on
creating a business that has
a higher return on investment
than Netflix. I want to create a
profitable business with a strong
focus on ROI and not just size of
revenue,” he concludes.
Business Transformation
In the mood for moviesEfe ÇakarelFounder and CEO, MUBI
Region: United Kingdom
Interviewed by: Anne Morris
theibcdaily Executive Summary 39
“This market is not even close to
maturity”
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It’s a tough world out there, and
not just for traditional media
service providers battling against
OTT disrupters. The average
consumer of TV – or perhaps
it’s best to say ‘video content’
– can be forgiven for feeling
overwhelmed by the multiplicity
of choice.
“Ultimately, customers want
to watch the programmes they
want, the way they want to
watch them,” says Kerris Bright,
Virgin Media’s CMO, spying an
opportunity for her company to
exploit. “There’s a real role for
a customer champion to bring
them wonderful programming
in the most convenient way and
then to help people navigate
what is an increasingly complex
world.”
While people still love to
watch great programming, the
way people watch has changed
profoundly. “From binging
on box sets to on-demand,
on-the-go via tablet, the multi-
screen universe challenges
service providers to respond,”
she asserts. “At the same time,
the number of different sources
of programming and price
models out there is confusing
to people. Our role is to simplify
this for consumers and offer an
open platform for linear or catch
up or OTT providers to reach
consumers in one place.”
Bright, who has a Ph.D. in
molecular neuroscience, was
lending her insight to ‘The
Evolution of the Consumer
Experience’ session at the IBC
Conference. Her belief is that
connectivity and entertainment
are colliding.
“Different people in a
household are watching different
things on different devices at
different times, and for that you
need great bandwidth,” she
says. “Our customers use 50
per cent more bandwidth than
our competitors because we
have great connectivity. Our
customers really want to do
more online, from streaming to
gaming, and that makes this
business incredibly rewarding.”
Prior to joining Virgin
Media, Bright earned herself a
reputation as a ‘fixer’, having
worked at brands such as
Unilever, British Airways, Ideal
Standard and Dulux paint owner
AkzoNobel, where she led the
turnaround of Dulux from ‘your
dad’s favourite paint’ to a brand
synonymous with colour. “I’ve
had my greatest successes
and most fun when I have been
bold and taken risks, but it’s not
always a comfortable place to
be,” she says.
The collection of data and use
of analytics made possible by
broadband is a key advantage
which media has over her
previous career experiences, she
says.
“At British Airways we knew
a lot about some passengers
who regularly travel with the
airline but hardly anything
about many of the fellow
travellers onboard each
flight. Likewise, in a fast
moving packaged goods
environment you are
several steps removed
from that direct customer
relationship. At Virgin, we
have the ability to use
data to really help and
inform what we do for the
customer, and for us it’s
a source of competitive
advantage.”
That said, she finds the
broader media industry
“very technology driven
and product development
focused” – strategies
which may not always be
putting the customer at
heart.
“The opportunity
to combine brilliant
technology and product
focus with insight into how
customers really live their
lives can be very powerful.
That is what I find exciting.”
Platform Futures
Putting the
Kerris BrightChief Marketing Officer, Virgin Media
Region: United Kingdom
Interviewed by: Adrian Pennington
theibcdaily Executive Summary 41
“We have the ability to use data to really help and
inform what we do for the
customer”
There are some timeless
principles of brand building,
according to Red Bee’s Andy
Bryant, and he claims they
remain true, even though the
world around us is changing
dramatically.
The MD of the London-
based entertainment and
content marketing agency and
his executive creative director
colleague Charlie Mawer have
penned these key principles
in a new tome, The TV Brand
Builders – How to Win Audiences
and Influence Viewers, which is
based on fifty interviews with
some of the world’s top TV
marketing practitioners.
Content brands operating
in today’s multichannel
multiplatform world need to
start with the audience, Bryant
argues, and they need to be
extremely clear on whom this
audience is and why they would
want to choose to watch their
content. Bryant cites Red Bee’s
rebranding of the male-skewed
digital channel UKTVG2 to
‘Dave’ as a perfect example of a
channel that was able to identify
firstly what its audience wanted
(‘a surrogate wise-cracking
mate’) and secondly what they
could provide that audience with
(‘alternative, funny, quick-witted
content provided by key talent’).
Bryant adds, “Dave has
a clear tone of voice, which
extends over social media and
experiential marketing, and it’s all
rooted in deep market insight.”
While the principle of
identifying your audience is
timeless, Bryant acknowledges
that the tools are changing
and TV brands need to make
effective use of social media.
“It’s not enough for a channel
to just post its content onto
YouTube or Facebook,” he says.
“Really smart brands understand
that social media is a different
environment and they need to
understand how people view on
this platform.”
James Corden’s Carpool
Karaoke segment on CBS’
The Late Late Show is a smart
example of this, Bryant claims.
In the segment, the host and
a celebrity guest sing along to
songs while driving around LA.
In July the segment featured
First Lady Michelle Obama in a
clip that went viral (almost 30m
views in ten days), while other
successful guest appearances
have included The Red Hot Chilli
Peppers and Adele (42m views
within five days).
Says Bryant, “Car Pool
Karaoke was created for an
online audience to attract more
young people to the main show.
You could argue that it existed
first and foremost as a marketing
tool, but it’s also content in its
own right – a masterful use of
social media.”
As a TV branding specialist,
Bryant does not belong to the
camp that thinks linear TV is
dead. “If anything TV in its new
form is stronger than ever,” he
argues, drawing on the book,
Television Is the New Television
by media commentator Michael
Wolff, which explores why after
20 years the internet has failed
to devour TV, as many predicted
it would.
“What Wolff is saying is
that for years there was hype
about digital businesses killing
TV, when what has actually
happened is that digital is
becoming TV,” says Bryant.
“Netflix, Amazon Prime and
Hulu are all now commissioning
original content, and digital
players like Vice are actually
becoming mainstream TV
channels.”
In this multiscreen,
multiplatform future, Mawer and
Bryant argue that there will be
fewer players. The sub channels
and niche channel brands, so
critical to the pay-tv years, may
give way to their parent ‘master
brands’ who will need to position
themselves even more clearly in
that top tier.
“In an online world the
simplest solution may be to
reassure viewers that Peaky
Blinders is a drama brought to
them by ‘the BBC’ rather than
BBC2,” says Bryant.
The future will be a mixed
ecology among strong linear
TV brands and newer players,
and as well as possessing a
solid business model, Bryant
argues that surviving brands will
need strong signposting, a clear
editorial voice and top quality
content.
It’s this latter ingredient,
the production of
content by professional
storytellers, that Bryant
thinks has given TV
its longevity. “When it
comes to the core of
what makes TV valuable
online, it’s the quality
drama, high quality
comedy and good kids
TV programming, which
fundamentally comes back
to good storytelling.”
Audiences and Advertising
42 Executive Summary theibcdaily
Survival tips for the online jungle
Andy BryantManaging Director, Red Bee
Region: United Kingdom
Interviewed by: Ann-Marie Corvin
“Really smart brands understand that social media is a different
environment”
Going to the movies has always
been a very special, unique
entertainment experience – and
the movie industry is determined
to keep it that way. But it is
being pushed hard.
“Cinemas are often concerned
with technology in terms of what
the consumer has at home,
whether or not the technology
is better or even noticeable on
the big screen,” explains Mark
Kendall, Business Development
Manager for Digital Cinema at
NEC Display Solutions EMEA.
“On that basis, we may see
the continual development
of resolution; after all, the
Tokyo Olympics in 2020 will
be broadcast in 8K. However,
there are many other technology
developments that enhance the
cinema experience, such as
higher frame rates, high dynamic
range and, particularly for the
larger 3D screens, brightness.”
Kendall’s IBC presentation,
however, was not about
resolution; it was about laser
illumination for digital cinema
(and, increasingly, their
commercial counterparts)
projectors. ‘Critical Update:
Laser Projection – Is It Ready for
Wide Deployment?’ saw a wide-
ranging panel tackle the key
questions around the rollout of
this technology in cinemas.
For example, there was a
time when laser illumination for
projection was considered off-
the-wall at best, and dangerous
at worst, but part of Kendall’s
mission is to dispel any myths.
“It’s important to help the
industry understand the health
and safety standards for laser
are now often similar to those
of traditional lamp-based
products,” he affirms.
“New technologies such as
laser phosphor deliver lower
operational costs, saving the
exhibitor up to €2,000 per
year in lamp and power costs,
compared to a traditional Xenon-
based projector,” explains
Kendall, “while RGB laser
development means exhibitors
are able to realise higher
brightness on larger screens.”
The transition from Xenon
lamps to laser installation is not
just about costs and brightness,
however. “The new technology
also brings more flexible
installations,” he says. “You no
longer have to install a cinema
projector in a projection room,
allowing for air extraction and
lamp changing.”
Kendall was previously
European product manager for
NEC’s full range of projectors,
remarking that his current
assignment sees him engage
with a variety of cultures within
the cinema industry. “It’s an
enjoyable challenge,” he smiles.
In the very early days of
digital cinema, there were
certainly challenges. A
notable one was convincing
all the players in the industry
– especially exhibitors and
creatives – that digital cinema
was the way forward. How does
Kendall see the current state
of play?
“The majority of cinemas that
will digitise have already done
so,” he says. “Although there
are a few seasonal cinemas
that may not have digitised
due to funding. The current
business is based on new
builds or upgrades. We expect
some of the old equipment will
be replaced with new lower
operating cost equipment in the
coming years.”
Projection has long been at
the heart of the cinema industry
as the only cost-effective way of
delivering high brightness, high
quality images to a large screen.
Will it continue to reign supreme
– or are there alternatives that
could replace it?
“In the future,” responds
Kendall, “we may even see
different technology such as
LED or OLED presenting the
latest blockbusters in cinemas.”
As ever, it seems the destinies
of the cinema industry and the
broadcast industry may be
closely intertwined.
Big Screen Experience
Providing illumination
Mark KendallBusiness Development Manager - Cinema, NEC
Display Solutions EMEA
Region: United Kingdom
Interviewed by: Ian McMurray
theibcdaily Executive Summary 43
“We may even see technology such as LED or OLED
presenting the latest blockbusters in
cinemas”
Andy Quested wears many
vocational hats. Once an editor
on the BBC sitcom Keeping
Up Appearances, he is now the
Chair of the EBU’s Strategic
Programme for Quality Control,
as well as Chair of the ITU’s
Working Party 6C, the group
responsible for production and
exchange standards, including
HDR. He also has a day job as
the BBC’s Head of Technology
for HD and UHD. At the IBC
Conference, he was part of a
panel answering the question,
‘Is There a Business Case for
UHD?’
“The business case is what
the business wants it to be,”
says Quested in reply. “Unlike
the change from SD to HD,
this time UHD and HD will go
forward together. We will see an
improvement in HD, with better
colour, and we’ll eventually
have three resolutions existing
side-by-side within the same
services. We’re not going to be
constrained in the same way as
we were with channels having
a single frame rate and a single
resolution, and when we move
to IP services we really won’t
care! You don’t need to have
everything at one standard rate
unless you have a traditional
linear service. The technology
is getting good enough that we
could do different frame sizes,
frame rates and colorimetry on
programmes just like we used
to change between widescreen
and 4:3.”
What is the BBC’s stance on
UHD?
For programmes that take a
long time from commission
to TX, such as natural history
or big dramas, we are already
producing in UHD. But it is our
partners that primarily fund this
next generation output. BBC
Worldwide has been absolutely
clear that UHD, even with better
colour, is not good enough
for future-proofing its assets.
Therefore it will not commission
anything that is not also
HDR. Resolution, colour and
dynamic range are all absolute
musts. We’re making these
programmes now.
What flavour of HDR?
All BBC UHD programmes will
have HDR, and the HDR will be
hybrid log-gamma (HLG).
So, can we expect to see a
UHD service from the BBC?
Are we going to rush out and
launch a UHD channel? 90 per
cent no. I cannot say it’s 100 per
cent because things change. In
my opinion there are better ways
of delivering it. We know iPlayer
can do UHD and we know
that bandwidth to the home is
going up. I think that it is a far
more efficient way of changing
a standard. If you put a UHD
channel up you are expected to
fill it. If you put an OTT service
with UHD as an option to the
same display that you would be
watching it on anyway, you’ve
got an as-needed service and
the potential for catch-up.
Some people say that
resolution doesn’t matter. You
disagree. Why?
Resolution is really important,
and not just because of screen
size. Those people who say
you don’t need it in the home
are blinkering themselves from
the rest of the industry. Viewing
distance matters. Digital display
advertising is another important
consideration. There are shop
screens, bus stop adverts, and
escalator displays. Advertisers
want the resolution. They want
to show off their products. They
aren’t going to be happy with
something that’s fuzzy.
But resolution is just part of
the UHD package?
Yes – resolution is only a quarter
of the story. The colourimetry
within UHD is amazing and the
dynamic range immediately
takes UHD from a gasp to
a wow. Having higher frame
rates is part of the package
too, although I am not a fan of
frame rate being an engineering
decision. Frame rate is just
another storytelling tool.
Even for live sport?
Again pitch-side advertisers
might have a point of view.
As soon as the camera pans
– which is most of the time
in football coverage – those
electronic perimeter
advertising hoardings turn to
mush. You cannot read them at
50fps. When you see them at
100fps you can. Unfortunately
we cannot yet display
100fps easily.
Business Transformation
44 Executive Summary theibcdaily
Together in perfect harmony
“We’ll eventually have three resolutions
existing side-by-side within the same
services”
Andy QuestedHead of Technology BBC HD and UHD, BBC
Design and Engineering
Region: United Kingdom
Interviewed by: Will Strauss
Claudia Vaccarone has spent
more than 20 years in the
broadcasting and satellite
industry. In her position as
Head of Market Research
and Customer Experience
for Eutelsat she provided key
findings concerning the growth
of the UHD market during her
IBC conference session ‘Is There
a Business Case for UHD?’
What’s the consumer demand
for UHD?
According to GFK, 5.2 million
UHD screens were sold at the
end of 2015 in Europe and the
MENA region. You get a total of
6.6 million when you add the 1.4
million already sold in 2014. The
projected figure for 2018 is 24.4
million. As consumers renew
their TV screens, we expect
a significant portion to opt
for future-proof UHD models,
which become more affordable
each year. Market analyst NSR
predicts over 1000 commercial
UHD channels by 2025, of which
745 will be delivered via satellite.
Eutelsat carrried out research
in Russia, Turkey, France, Italy,
Germany, Poland and the UK,
highlighting the appetite for
immersive experiences and
improved images that UHD
delivered. Further research
in partnership with Digital TV
Europe showed that 76 per
cent of the broadcasting chain
is actively working towards the
development of UHD. We are
pretty confident we will see this
new format steadily take hold.
Where does the company
stand on bandwidth
allocation?
UHD requires large transmission
capacity that some terrestrial
systems will be unable
to provide everywhere or
immediately. For sports events in
particular, guaranteeing high and
stable quality for live streaming
will prove challenging when
multiple users are connected.
This positions satellite right
from the start as a premium
infrastructure. It will be critical to
dimension bandwidth to deliver
on the four key benefits of the
new format: higher resolution,
higher frame rate, more colours
and more contrast. Immersive
audio will follow. We expect 25
Mbit/s to be the benchmark
using HEVC compression.
Channels using HDR will
need up to 10 per cent more
bandwidth.
And on technology trials,
notably regarding HDR?
We were the first to kick off a
demo channel, called Eutelsat
4K1, and launched from our
flagship HOTBIRD position in
2013. Encoded in HEVC and
broadcast at 50fps, the channel
is also replicated on the Eutelsat
7B covering Africa. An additional
demo channel is broadcast
specifically for French viewers
in our FRANSAT free-to-view
platform. UHD compatible sets
can receive this first general
public channel at no cost. The
channel currently broadcasts 4K
content, and in a second phase
will transmit live events.
We expect live sport to be
an early draw for consumers,
and have demonstrated
our UHD capabilities in that
demanding environment. We
have transmitted live tennis
matches during the Roland-
Garros tournament together with
the French Tennis Federation
and France Télévisions. We also
teamed with RAI to broadcast
live seven Euro2016 matches
to Tivusat homes in Italy. This
initiative was managed from our
Paris-Rambouillet teleport which
is now equipped for playout and
live HEVC encoding in UHD.
We launched a demo
HDR Channel from our
flagship HOTBIRD satellite
neighbourhood at this year’s
IBC, showing content from
The Explorers Network and
the 4Ever-2 consortium.
Considering the array of options
for standardising UHD, a set of
industry-accepted parameters
has taken shape fairly quickly.
The basic toolbox is now in
place. Some decisions still
need to be taken to stabilise
standards for HDR. We expect
these to be resolved shortly.
Any commercial examples?
Several of our pay-TV customers
are developing their UHD offers
via linear channels. They include
Russia’s Tricolor TV, with the
launch of a commercial UHD
package in July 2016. OSN, a
pay-TV operator in the Middle
East and North Africa, also
announced plans to initiate UHD
broadcasts from Eutelsat’s main
video neighbourhood serving the
region, 7/8° West.
Business Transformation
Stellar growth for UHD
Claudia VaccaroneHead of Market Research and Customer Experience, EutelsatRegion: France
Interviewed by: Catherine Wright
“This positions satellite right from the start as a premium infrastructure”
theibcdaily Executive Summary 45
Dr Fares Lubbadeh is Director
General at Jordan-based
SpaceTech TV Engineering,
and is also a member of IBC’s
Council. Offering an insight into
the state of broadcasting in the
MENA region, he reveals that
there are now some 1230 TV
channels on air, with the most
popular genres being sport
(61 channels), news (also 61
channels), religious (55 channels)
and drama (48 channels).
HDTV is also growing, up
9 per cent on 2015 with 212
channels on air, although most
of these are supplied by the
pay-TV operators. Dr Lubbadeh
cautions that Ultra-HD’s progress
will depend on those pay-TV
players, notably sport from beIN
Network which transmitted
seven games from this past
summer’s UEFA European
championships. Movie-based
channels are in the offing.
“The MENA region is
dominated by satellite, with
some 50 million homes
tuning in,” he explains. “DTT
distribution is modest, although
IPTV is growing faster than the
global average and is mainly
concentrated in the Gulf states
of the UAE and Qatar.
“MENA is one of the fastest
growing online markets in the
world. MENA’s share of [global]
internet use has quadrupled
in the past 15 years, but there
is a difference between the
internet penetration for the
GCC countries, at the levels of
developed countries, and other
parts of the Arab world still
lagging behind.
“OTT services are getting
more active in the GCC
countries with the emergence
of pure play OTT providers. The
recent entry of international
players in the region, such
as Netflix and Starz Play, will
benefit consumers through
more non-linear programming
at lower prices,” adds
Lubbadeh.
But there remain problems
with deliberate broadcaster
piracy, and where unscrupulous
channels retransmit signals
that they have no rights to. A
recent case involved Iran’s IRIB
broadcasting some of the July
2016 UEFA football games.
The Dubai-based Anti-Piracy
Coalition was formed early in
2014, and it’s making progress,
says Dr Lubbadeh. “Actions
against illegitimate satellite
channels include ‘shut downs’,
termination of contracts and
ceasing of advertisement
support,” he explains. “Since
the coalition started, around 47
satellite pirated channels were
switched off, but more than
60 channels are still regularly
infringing copyright.”
Dr Lubbadeh says that
channel piracy affects not only
international series and movies,
but also Arabic content, thus
causing major damage to the
media production sector in the
MENA countries. “This results in
losses of hundreds of millions
of dollars each year and
threatens the
growth of
the media
sector.”
However he is extremely
optimistic about the MENA
media scene, saying that pay-TV
is – at long last – getting
off the ground, and is
expected to grow its
subscriber base by
some 6 per cent
annually. The two
major players (OSN
and beIN Media)
dominate the sector
with some 65 per
cent of pay-TV subs
and 70 per cent of
revenues.
“TV ad-revenues have
remained relatively flat
during the last five years
in spite of the increase of
the number of TV channels,”
concludes Dr Lubbadeh.
“A dramatic increase in the
production and popularity of
talent, reality, talk and game
shows locally produced in the
Arab world is being observed.
Due to their Pan-Arab nature,
these entertainment
channels are helping
drive advertising
revenues.”
Leaders’ Summit
46 Executive Summary theibcdaily
Buoyant MENA broadcasting scene
Dr Fares LubbadehDirector General, SpaceTech TV Engineering
Region: Jordan
Interviewed by: Chris Forrester
“MENA is one of the fastest growing online markets in the world”
With Hollywood studios facing
a static-to-declining box offi ce,
and broadcasters, cable and
satellite service providers in
a battle for survival against
internet up-starts, could virtual
reality offer a way out of the
impasse?
“VR is either going to be a
major new business model,
or it’s going to be an extra on
a Blu-ray disc, paid for out of
marketing and PR budgets, but
not adding to the bottom line,”
believes Jim Chabin, president,
The Advanced Imaging
Society/The VR Society.
“Which one of those turns
out to be reality will make all
the difference in the world.
There is a very strong sense in
Hollywood and beyond that VR
and AR could develop into the
next monetisation model. If so,
it will be a job-creating industry
and a signifi cant source of
new revenue. But if it’s just a
gimmick, then it won’t go far
beyond a few hobbyists and
teenagers.”
Chabin, taking part in a
special ‘Fireside Chat Q&A’ at
IBC, has seen technology come
and go before. He has served
as president of The Academy
of Television Arts and Sciences,
and president of Promax/BDA.
He co-founded the Advanced
Imaging Society in 2009 on
behalf of the major studios
to educate and recognise
professionals in the 3D movie
industry. While 3D is still a
signifi cant revenue stream for
Hollywood and particularly
in China, 3D TV stalled in the
home.
“To have a virtual experience
you need to be in a 3D space,
so what’s fascinating is that I’m
hearing as much discussion
about 3D as much as I am VR,”
he says. “VR hasn’t replaced
3D. 3D is now wearing a
different mask and is seen as a
facilitator for creating a virtual
experience.”
He observes that there is
a similar amount of hysteria
around VR as there was for 3D,
but believes VR to be different.
“For a start, we don’t need to
put 3D screens into people’s
homes – since everyone’s
cellphone can be the basis for
3D viewing.
“There’s a perfect storm of a
new generation of consumers
wanting media to be mobile
and shorter and quicker and
more powerful than before. VR
content is shorter, it is mobile
and the experience is more
powerful. We’ve got creative
people with a vested interest
in making this happen. People
at Marvel, or Sky or BBC are
going to blow us away with
amazing content.
“I don’t worry about
the creative energy of this
community. I do worry about
how quick we can get this
content created so that as
these devices come out
there is enough to view that
is of quality. We need to
create experiences that are
interoperable on any device.”
There are other issues,
aside from fi nessing video
stitching and how to use sound
and direction. “We need to
understand what consumer
attitudes are to headsets
and whether parents will put
headsets on their children.”
He stresses, “This is not 4K.
This is not a brighter picture
or a curved screen. This is a
fundamental change in the way
we all consume media.”
IBC Future Reality Theatre
Can VR satisfy the next media generation?
Jim ChabinPresident, The Advanced Imaging Society/The VR SocietyRegion: USA
Interviewed by: Adrian Pennington
“This is a fundamental change in the way we all consume media”
theibcdaily Executive Summary 47
Audiences and Advertising
48 Executive Summary theibcdaily
Fabrice MollierDeputy General Manager, Marketing and Strategy Innovation, TF1 PublicitéRegion: France
Interviewed by: Catherine Wright
For most of his career Fabrice Mollier
has been at the heart of France’s largest
private TV group’s marketing drive. The
path to his current role as Deputy General
Manager of Marketing and Strategy
Innovation for TF1 Publicité began back
in 1994, when he joined TF1 in the home
shopping sector. His personal milestones
include being CEO of TF1 Games from
2002 to 2006, then from 2006 onwards
marketing and research director of TF1,
before becoming chairman of the group’s
new thematic channels, including HD1,
which he launched in 2012.
Mollier admits that the days when TF1
dominated the French TV industry are
gone, but he thinks that the opportunities
to market his company’s brand are also
greater than ever before.
“The way people watch TV has totally
changed: they can access content
anywhere, anytime and on multiple
devices,” he says. “There are numerous
ways of reaching them. An important step
is the improved quality of smartphone
networks. With 5G, you can access
premium quality content, which is a big
plus for us and our advertisers.”
As he mentioned during the IBC
Conference session, ‘New Developments
in TV and Video Advertising Technology’,
in a country with 60 million smartphones,
the ways of reshaping advertising content
are limitless.
“You can start a campaign on TV and
continue it on other screens, in shorter or
longer form, or in a game format on our
website MYTF1, you name it,” he says.
Mollier claims that TF1 has always been
at the forefront when it comes to adopting
innovative ways of marketing. “We were
one of the first to use programmatic
advertising in France, with a two pronged
approach,” he explains. “For banner
advertising, we partnered with a number
of companies, press groups for instance,
and pooled our unsold ads.
“We chose a different path for video
advertising because we were reticent to
pool our content with other companies’
and cheapen our image, so to speak. So
we created our own SSP [supply side
platform], called One Exchange, which we
are the first in France to have launched
on IPTV. We initially commercialised
it two years ago, on PCs, tablets and
smartphones.”
The aim is to reach the 20 million
French individuals who watch catch-up
TV on an IPTV set-top box. According to
Mollier, 300 of the group’s top advertisers
now use the IPTV tool, which was
launched last year.
And what about metadata? He admits
that a universal audience measurement
tool, which could be used in a
standardised way from screen to screen,
does not exist yet, but TF1 has been
working on its own way of assessing
data. In order to better target and provide
efficiency metrics to its customers, it
launched ‘One Data’ last year.
In addition to the TF1 audience figures
provided by Médiametrie, the group
uses a consumer panel built by Kantar
Worldpanel covering 20,000 homes,
where people scan the produce they buy.
This enables TF1 to track people’s real
purchases according to the programmes
they watch. “We ran a trial with Narta
deodorant and the results were very
conclusive: sales increased by 6 per
cent,” he concludes.
Another technology he is clearly
enthusiastic about is virtual reality and the
possibilities it opens up for advertisers.
“It’s an extraordinary new tool which
can really boost people’s level of
emotion,” he says. “We are studying ways
of getting our audience more involved
with programmes like The Voice, for
example. The future belongs to those who
will provide advertisers with engagement,
not just impressions.”
“The future belongs to those who will provide advertisers with engagement,
not just impressions”
Access all areas advertising
During the IBC Conference
session ‘The Global Landscape
for Broadcast TV Systems’,
held in association with FOBTV
(Future of Broadcast Television),
Dr Rich Chernock was perfectly
cast as the reviewer of the
perils and opportunities facing
television.
His chairmanship of the
ATSC technology group on
ATSC 3.0 (TG3) and his role at
Triveni Digital as Chief Scientific
Officer, as well as his support of
FOBTV, enabled him to paint an
interesting future landscape.
“Broadcasting is facing
difficult times around the world
– with spectrum availability
issues in many geographies and
increasing competition from
alternate delivery mechanisms,”
he says. “It is clear that
broadcasters cannot remain
complacent. They need to
evolve the services and delivery
technologies that they offer
viewers.”
This is one of the driving
forces for the emerging ‘next
generation’ systems. How does
Chernock judge the certainties
of IP?
“While I do believe that IP
delivery of TV is the future – we
have adopted IP transport as
the core of ATSC 3.0 – there
are different meanings of IP
delivery,” he says. “Broadcasting
still remains the most efficient
mechanism to distribute the
same content to a large number
of people.
“However, multicast does not
work over the internet, although
it may work within managed
networks. This leaves unicast
delivery for internet delivered
content. Unicast delivery over
IP (OTT or IPTV) is excellent
at taking different content
to different people, so it is
suitable for VOD or Netflix-type
streaming. Unicast delivery of
the same content to numerous
viewers can have significant
scaling issues – especially with
regard to the cost of delivery.”
On the question of whether
Europeans should take closer
notice of ATSC 3.0, Chernock
gives an affirmative.
“While it is the newest
next-gen broadcast system
to emerge, broadcasting is
evolving around the world. While
we haven’t created a single
broadcasting system for the
world, as these systems evolve
they are becoming increasingly
similar, and we are moving
towards a common goal.
“Many broadcasters in the
US are looking at ATSC 3.0
to allow them to provide new
types of services. The business
models and infrastructures for
broadcasting differ in different
countries, but I believe that we
can all learn from each other,”
he adds.
On the issue of metadata
coming of age and value,
Chernock observes, “metadata
has always been one of those
‘hidden in the background’
things. Since the transition to
digital, it has been an essential
element to make TV work. As
one simple example, without
signalling metadata, a receiver
would not know which streams
to decode in unison to provide
the video and audio of a TV
programme.
“So, the metadata for
signalling and announcement
is a core part of making linear
TV work, and will continue to
be that into the future,” he says.
“However, television has evolved
past the simple linear model to
much richer services involving
interactivity, creation of services
composed of components
delivered in real time over
broadcast, pulled in real time
from broadband and even
pushed in advance.
“Metadata is the key to
making all of this work together.
Management of all of this
metadata throughout the
content lifetime – and into the
actual broadcast – is essential
and becoming increasingly
complex, which might explain
the growth,” he continues.
Another topical question is if
broadcasting needs new tactics
for attracting young talent into a
changing industry.
“The average age of
practicing broadcast engineers
seems to be continually
increasing – at least in the US,”
says Chernock. “Broadcasting
doesn’t seem to have the same
appeal as alternative engineering
careers, such as networking,
software development, or
communications related
to the internet. It is also a
difficult subject to learn. With
the new capabilities of the
next generation systems,
broadcasting will regain public
attention, which will help to
attract new people.”
His participation in the IBC
Conference and visit to the
IBC Exhibition has reassured
Chernock – certainly it seems his
concerns are being addressed.
“While at NAB this year, I saw
a lot of evidence for renewed
excitement and potential for
the broadcast industry. I saw
the same at IBC, with the more
global emphasis I wanted.”
Advances In Technology
Evolution of the broadcast landscape
Dr Rich ChernockChief Scientific Officer, Triveni Digital
Region: United States
Interviewed by: George Jarrett
“It is clear that broadcasters cannot remain complacent”
theibcdaily Executive Summary 49
Some of the best ideas come
to us when we’re away from the
office but few arrive with as much
drama and clarity as Alexandre
Jenny’s epiphany on an Alpine
peak.
“I was hiking in the mountains
and reached the top and
started to take pictures,” the
French software engineer and
entrepreneur describes. “When
you get to the peak it is such an
overwhelming and beautiful view
that a photograph never does it
justice. You want the panorama
of the big picture. You want the
full 360-degrees to experience
again.”
This was in 2000 and four
years later Jenny had a solution.
Together with Lionel Laissus
he started Kolor to market
Autopano, the software he’d
devised to automatically stitch
together a series of still images.
A decade later and Kolor
was known as a world leader in
panoramic imagery solutions,
including video stitching. In 2015,
the company was acquired by
GoPro.
“Being part of GoPro means
we have access to a lot of
internal information about the
[GoPro Hero] cameras so that we
could better tune our software to
its hardware,” says Jenny.
Previously, Kolor and Intel
collaborated on YouTube’s first
interactive VR video, which was
filmed using GoPro cameras.
Jenny is a self-confessed
geek who began programming
computers on the first basic PCs
as a child. As well as being a
mining engineer and graduate in
material physics, he spent several
years with Lyon-based video
games developer Infogrames,
owner of Atari. Still a passionate
photographer, and member of the
Georges Mélies Photo Club, he
is now driven to help 360-video
developers overcome three main
challenges, as he told the Rising
Stars session, ‘Virtual Reality: The
New Reality’.
“The first is parallax, the
disparity caused with marrying
different views from the different
lenses of any multi-camera 360-
rig,” he says.
A second challenge is editing
the footage. This, says Jenny, is
less of a technical hurdle than
an editorial one. “The grammar
of storytelling in 360-degrees,
including when and where to cut,
is still being worked through.”
Then there’s the live streaming
and social sharing of content.
In particular, Jenny feels that
developments need to focus on
making the VR environment more
interactive. “Pokemon Go is a
great example of gamification
overlaid on live video as
augmented reality,” he says. “The
question is how we can bring an
interactive layer to full VR.”
The current market for VR is
primarily driven by brands. “A lot
of money is being invested by
advertisers in VR but there is no
real platform for monetising 360-
video content yet. We will extend
the GoPro Awards to VR, so that
people can earn money from
producing cool content.”
Does he feel that his ambition
of capturing special moments like
the panoramic mountain vista has
been achieved?
“I think we are going beyond
this. VR is enabling all of us to
discover and experience so many
fabulous new locations. This is
the last step before teleportation
– I can be present without having
to travel there. And if I view VR
of a mountain summit I can feel
vertigo. We are that close.”
Rising Stars
50 Executive Summary theibcdaily
Summit of achievement
Alexandre JennySenior Director of Immersive Media Solutions, GoPro
Region: France
Interviewed by: Adrian Pennington
“VR is enabling all of us to discover and experience so many fabulous
new locations. This is the last step before teleportation”
David Atkins, Technical Director
and Founder of Suitcase TV, was
the sole vendor representative
to speak on the ‘New Era, New
Skills in Broadcast and Media’
session on generating a new
talent influx that understands
both IT and media.
Atkins is passionate about this
subject. “This is a very complex
area, and it has been [of interest]
to Suitcase for many years,” he
says. “Every summer we have
sought out students, typically in
their second year, and offered
them three-month contracts
at sensible wages to work on
real product. It gives them an
opportunity to find out how the
workplace ticks, and what skills
they are not learning on their
degree course.”
This has been quite beneficial,
but the driver has not been
just to employ people. “The
best thing to do is increase the
stock of good graduates who
know something,” says Atkins.
“My frustration is that very
few people do this, so we end
up with talent coming out of
universities that frankly hasn’t
got a clue about what the real
world is like.”
The UK now has a degree
apprenticeship scheme aimed
mainly at big companies, but
Atkins worries that a lack of
awareness amongst the SME
community may see benefits
missed. Suitcase has made
good ground with its local
university and has taken on
four students this year. Should
the industry work closer with
academia?
“Yes – and we need
[academia] to be more focused
on the requirements of industry,”
said Atkins. “[Also] the SME
sector cannot sit there and
complain they cannot deal
with people without two years’
experience, if they [themselves]
will not provide two years of
experience. You want students
to be up and running when they
leave education.
“We need a forum that is
cross-industry, that is not tied to
a single body, because that will
just get parochial.”
How does the new IT skills
issue impact on engineering?
“The maintenance skills
are radically different and our
experience so far is that the skills
don’t exist in the IT sector for
network switching management,
nor in the broadcast sector,
because the technologies being
used are not widely used in data
centres.”
Manufacturers must engineer
systems that resemble what
engineers are used to, he
proposes. Tools have to offer
self-discovery, be able to self-
configure, and have to adapt to
environments.
“Past transitions – SD to
HD being one – have been
successful because the model
wasn’t broken at transition. We
did not break broadcasting,”
he adds. “IP is a revolution, but
operationally it needs to be a
progression, otherwise it will fail.
“Some of the players have
been trying to avoid the
revolution by replacing their
SDI cable with standards like
SMPTE 2022-6, because in
principle they can just stick a
converter on their box at both
ends, and make a much more
expensive SDI cable. That does
not give you a roadmap to new
and efficient methods of working
in the future. It locks you into
where you were.”
Based on his time at the
show, Atkins believes IBC
has come much closer to
the craft of content creation.
“People who create content
have far more say over how it
is going to be produced,” he
says. “Artists have become
very adept at using computer-
based technology, which
means they are more able to
communicate what they want
from the engineering side. It is
a closer working relationship.
Ultimately, broadcasting is about
broadcasting, and not actually
about IP and IT.”
Business Transformation
Engineering the IP future
David AtkinsTechnical Director, Suitcase TV
Region: United Kingdom
Interviewed by: George Jarrett
theibcdaily Executive Summary 51
“IP is a revolution; but operationally it needs to be a progression,
otherwise it will fail”
Curt Behlmer and his team are
responsible for advancing the
possibilities of cinema sight
and sound, ensuring that Dolby
technologies, including Dolby
Atmos and Dolby Vision, fit into
the industry’s content workflows.
A 30-year veteran of the motion
picture industry, Behlmer has
held senior executive positions
with Warner Bros., Soundelux
Entertainment Group, Digital
Cinema Ventures, Ryder Sound
Services and Lionsgate Films.
Before joining Dolby he was
the chief technology officer
for entertainment services at
Technicolor. At IBC he appeared
on the panel ‘High Dynamic
Range and Wide Colour Gamut:
The Art and Science.’
What does high dynamic
range (HDR) bring to the
filmmaking process?
HDR brings the ability to show
more details in the shadows
and have additional brightness.
From a creative standpoint we
have found that filmmakers
are particularly excited about
the improved black levels.
When people think about HDR,
particularly in the context of
TV, they think about increased
brightness. And while that is
also true for the cinema, there
is a lot more interest in being
able to show detail and contrast.
Filmmakers are applying this
technology for leveraging the
representation of space as black,
rather than grey. The space
fields in the recent Star Wars and
Star Trek movies look a lot more
impressive and real when you’re
not seeing them represented as
grey. In The Revenant, where
there are a lot of night scenes
in the forest, the filmmakers
were able to show the depth
and detail that you cannot really
get from any other projection
system.
How does wide colour gamut
(WCG) help?
Filmmakers can use WCG as
a storytelling tool to create a
different look. The animated
movie Inside Out was a great
example of the director using
the expanded colour gamut
to differentiate some of the
scenes. WCG is also relevant
in live action where having
that additional colour volume
gives you more saturation and
extends some colours. It makes
the movie a more immersive
experience.
Do production workflows need
to change to accommodate
HDR and WCG?
What we saw with sound was
that the majority of movies
were being mixed in 5.1 or
7.1 and then an Atmos mix
[when filmmakers chose to
use the Dolbv surround sound
technology] was created
afterwards. That has now
changed. The majority of people
are pre-dubbing in Atmos and
then creating their 5.1 and 7.1
mixes from that. With vision
technology, although we’re only
a year into it, several studios
are starting to create the Dolby
Vision version first too. The nice
thing about doing it this way is
that it makes it easier to keep
the creative intent baked in,
and then deliver it all the way
downstream, even to mobile.
Does the viewer see a benefit?
HDR is a treat for the eyes
because things look much more
normal. You no longer have to
sub-consciously compensate for
the lack of contrast or the lack
of brightness. HDR feels more
immersive and, depending on
what tools the creative people
choose to use, it can go beyond
what any other medium can do
today.
Is HDR here to stay?
Our belief is that it is. The
audience reaction has been
very positive. The commitment
that we’re getting from cinema
exhibitors to partner with us
proves that this isn’t just a
science project. The fact that
consumers can get HDR in the
cinema, and at home, means
they are starting to become
more aware of the value of it and
are really enjoying HDR.
Big Screen Experience
52 Executive Summary theibcdaily
Black is the new black
Curt BehlmerSenior Vice President, Content Solutions and
Industry Relations, Dolby Laboratories
Region: USA
Interviewed by: Will Strauss
“HDR is a treat for the eyes because things look much more normal”
Brexit is causing consternation
among the major media companies
that are established in London and
are relying on Ofcom licenses to
support their EU-wide activities.
This is the scenario according to
entertainment and media lawyer
Ingrid Silver, who took on the
challenging topic of European
regulations at the IBC Leaders’
Summit session, ‘The Regulation
Panel: Brexit and Digital Single
Market’.
A Partner at Dentons law firm,
Silver has had a front row seat for the
rapid evolution of the entertainment
industry and its practices. She
advised on the first-ever webcast
of Big Brother in the UK back in the
year 2000, and had had a hand in
the launch of mobile and online TV
projects around the world.
The aftershock of Brexit is likely to
keep the media and entertainment
industries on their toes for the
next few years, according to
Silver, because everything from
a legislative point of view is so
intertwined.
“The Audiovisual Media
Services Directive (AVMSD)
allows a broadcaster established
in a particular member state
of the EU to comply with the
regulatory regime of that
jurisdiction, and to broadcast
from there to the entirety of
the EU,” she says. “If and when
Brexit happens, those broadcasters
potentially lose that ‘passport’.”
Silver also highlights that the
European Regulatory Framework,
contains content quota obligations
that state that a linear broadcast
must contain a minimum of 50 per
cent European content. With the EU
pushing ahead with its plans for a
digital single market (DSM), a new
20 per cent quota for on-demand
services is likely to be added to the
existing linear quota.
“That’s quite beneficial if you’re
a production or media company
producing content in the UK. The
good news is that by relying on
its membership of the Council of
Europe, an organisation comprising
47 member states including the EU
member states, the UK should still
be able to access these quotas for
linear services, if not for on-demand
services.”
If and when Article 50 is triggered,
spelling a two-year countdown
to the exit of the UK from the EU,
companies based in the UK could
find themselves caught in the grey
zone.
“In a situation where the
regulation of the portability of online
content across member states
comes into force in 2017 through
the DSM for example, the UK must
still comply with this during the
transition period,” says Silver.
“Currently, the UK is obliged to
implement and apply these EU
laws, in the knowledge that it may
not be bound by them later on
when Brexit takes effect. What will
happen to existing EU legislation
and case law, [known as] the ‘acquis
communautaire’? This potentially
impacts rights, contracts and
licences across the value chain.”
However, Brexit is also
presenting opportunities that can’t
be ignored, according to Silver.
“The UK government could have
more freedom to fund the media,
production and creative sectors, as
it won’t be bound by the European
state aid regime,” she says. “The
UK has strong historic, cultural and
language ties with a wide range of
markets outside the EU, including
North America, Australasia, large
parts of Africa, and the Middle
East. The UK creative sector is well
placed to recalibrate and exploit
these ties.”
For now however, knee-jerk
reactions must be avoided, she
warns. “It’s a time for people to
build a clear understanding of what
aspects of their businesses could
be affected, and to plan accordingly.
Ultimately, the impact of Brexit may
be very limited. In the immediate
term, businesses should review their
terms and conditions to make sure
they are DSM and Brexit-proof.”
Leaders’ Summit
A legal eye view of Brexit
theibcdaily Executive Summary 53
“The UK has strong historic, cultural and language ties with a wide range of markets outside the EU”
Ingrid SilverPartner, Dentons
Region: United Kingdom
Interviewed by: Monica Heck
The Middle East and North
Africa have always been a focal
point for international news, but
it’s only been recently that news
outlets in the region have grown
into major global players with an
international reach.
Nart Bouran, who participated
in the IBC2016 Leaders’ Summit,
has been there from the
beginning. In 2012, he helped
Sky News Arabia get off the
ground and has been at the
centre of the growing MENA
broadcast industry.
“I was employee number
three at the company, after
the HR director and a driver. It
was a great, great challenge,
but a lot of fun. It was a very
exciting time.
“With Sky News Arabia
we were always aware that
whatever we did, it had to
be something new. It had to be
different from everything else
around. Because we were new,
we were able to build it all from
the ground up with a multi-
platform mentality, so we had
an advantage over some of the
more established broadcasters
in the region.”
Broadcasting in the MENA
region presents its own set of
challenges and opportunities.
There is huge diversity among
a rapidly growing audience with
the majority of the population
below 25.
“It’s a unique area,” agrees
Bouran. “You have some of the
highest engagement of digital
and social media platforms in
the world, yet there are still a
lot of people who are not even
connected to the internet.”
In a technology-driven
business, this diversity of
audience makes the job all
the more delicate. “Media
organisations in MENA might
be testing augmented reality or
Ultra HD, yet you have a large
number of people who are still
watching TV in 4:3.
“The discrepancy is very wide
between the haves and the have
nots, and it’s a big challenge,”
he adds. “You want to try new
platforms and do things in a
different way, yet you need
to also be aware that a lot of
people are still more in tune with
linear TV.”
Like all broadcasters
worldwide, Sky News Arabia is
faced with disruptive innovation
– new technologies, apps and
audience behaviours challenging
its business model and forcing
it in new directions. Knowing
which disruptive innovations to
chase, and which to let go, is
more an art than a science.
“Over the next few years,
linear TV will remain important
in the region,” Bouran predicts.
“However, we’ll be bringing in
the digital component with OTT,
smart TV apps and advanced
set top boxes, and these
technologies will allow us to
address a lot of these
disruptive challenges. How we
use OTT and smart TV will be the
thing that allows us to flex our
muscles with new technology,
without disenfranchising
viewers.”
But with news outlets able
to reach anywhere in the world
now, do broadcasters like Sky
News Arabia find themselves
having to compete against
other more established global
broadcasters?
“We’re very language
specific,” says Bouran. “That
makes it more challenging, but
it also gives you an advantage
because you’re really only
competing with people who
produce content in your own
language. Still, we do look at
other geographies to see what
they’re doing and we try to use
some of their principles and
apply them to the Arabic region.
We’re constantly learning.”
Sky News Arabia sent a large
team to IBC this year for just that
purpose.
“A forum like IBC can
open your eyes and mind to
something you haven’t thought
of, and to things that might be
applicable in your geography.
But a lot of ideas come from
looking between the lines. You
may see lots of innovations
that solve certain problems, but
you have to keep in mind your
objectives as an organisation
and see what fits your vision.”
IBC Leaders’ Summit
54 Executive Summary theibcdaily
Sky’s the limit in MENA
Nart BouranCEO and Head of News, Sky News Arabia
Region: MENA
Interviewed by: Neal Romanek
“A forum like IBC can open
your eyes and mind to something you haven’t thought of ”
For Sony Pictures Entertainment
CTO Spencer Stephens, it’s
an exciting time of change.
“There’s a lot that’s in flux and
we’re trying to figure out how
to do it, especially with virtual
reality,” he says. “VR is incredibly
interesting, but we don’t really
have a vocabulary for talking
about it. I think [we need to] to
define the vocabulary and find
the issues.”
Stephens leads the
Sony studio’s Technology
Development group, working
on technology innovation and
application. The group’s latest
challenge has been building the
workflow that adds HDR to the
4K UHD content the studio has
been offering since 2013.
As part of the IBC Conference
session, ‘CTO Strategic
Roadmap: The Technologists’
View’, he joined an international
panel of experts addressing the
challenges of this new era in
broadcast and media.
For instance, the exec asks
if there needs to be a ratings
system for VR content, in terms
of its potential to induce motion
sickness. “Some people are
extremely susceptible to what
we call ‘simulator sickness,’ a
term coined to describe people
who get motion sickness in
simulators, but don’t get it in real
life. To some extent, that’s also
related to haptic feedback, if
your body is moving in a manner
that’s consistent with what
you’re seeing. There’s plenty of
work to be done on that.”
With various VR viewing
devices now on the market,
Stephens points out that
additional challenges surround
VR content delivery. “We need to
find a way to deliver VR content
for the scope of devices. On one
end of the spectrum we have
Playstation VR, and at the other,
Google Cardboard apps.
“I’m not suggesting
standardisation, but from a
production point of view, we
have to keep in mind that
we have these very different
formats,” he adds. “We have
to figure out ways to deliver
the absolute best consumer
experience based upon the
available platform.”
Before his current role at
Sony Pictures Entertainment,
Stephens worked as a
technologist for Warner Bros.
and before that built and ran
the digital production group
at Walt Disney Television
Animation. Asked what change
he would expect in the coming
year, Stephens says, “With VR,
everything is moving so fast;
I would expect to see more
complete [production systems]
and possibly fewer of them.
“We may reach a point where
the huge increase in available
cameras trails off a bit. From our
point of view, it’s the complete
system that we’re interested in.
We don’t want to have to figure
out how to stitch together the
output from each individual
camera. We are seeing examples
of that becoming part of [the
systems]. It should not be a
manual process.”
Business Transformation
Asking VR questions
Spencer Stephens
Region: USA
Interviewed by: Carolyn Giardina
“We have to figure out ways to deliver the absolute best
consumer experience based upon
the available platform”
theibcdaily Executive Summary 55
The first ever showing of a
full-length feature film (the little
known The Last Broadcast)
to be captured, delivered and
projected digitally was in 1998.
Since then, the digital cinema
industry has gone from strength
to strength, and continues to
evolve.
“Like any market, the cinema
market is moving and adapting
constantly,” believes Tom Bert,
Senior Product Manager Digital
Cinema at Barco, who was
speaking as part of the ‘EDCF
Global Update’ session. Bert
was also at IBC, he says, to help
visitors separate the fact from
the fiction when it comes to laser
projection — something that is
currently a hot topic in the digital
cinema world.
“Sometimes, this happens
organically, sometimes it’s
disruptive,” he says. “The
emerging markets – like China
and India – are a big driver for
organic growth. New concepts
like premium large formats were
a bit more unexpected. This is
all a natural response to how
the world around us evolves:
demographically, technically,
culturally. That will never
change.”
Bert started his Barco career
in the company’s research and
development organisation.
“The best thing about being a
product manager is the wide
range of things you come into
contact with: customers and
their requirements, sales and
their questions, competition and
their moves – and R&D and their
crazy ideas,” he laughs.
For Bert, laser illumination,
the topic of his conference
presentation, makes perfect
sense.
“Laser illumination is a
huge breakthrough for digital
cinema,” he says. “In 35mm
digital projection, the lamp was
the only non-digital component
in the projector. Lasers are real
electronic components that
yield massive benefits, such as
higher brightness and increased
lifetime – more than 50 times the
life of lamps. The first all-laser
multiplexes have been opened
already by Barco customers.
The day when the last lamp-
based cinema projector will be
sold is very near.”
Barco, claims Bert, has by
far the largest installed base of
cinema projectors with laser light
sources – both RGB and laser
phosphor. “We’d like to leverage
our expertise to make sure the
market understands the ins and
outs,” he says.
The digital cinema industry
is no less preoccupied with the
subject of resolution than the
broadcast industry – but Bert is
clear that it’s far from the be-all
and end-all when it comes to
image quality.
“Resolution is just one part
of the image quality puzzle,” he
explains. “Yes, deploying more
pixels was an initial focus for
digital cinema, just as it was for
digital cameras, for example. In
fact, 2K is very well accepted
– even on the largest screens –
but evolutions in the consumer
space will probably see a
migration to more 4K.
“Other contributions to image
quality come from contrast,
uniformity and frame rate. Of
those, probably the biggest
gains are a function of frame
rate and contrast. Things like
120fps and high dynamic range
are being evaluated both by
content creators and technology
providers.
“The special thing about
cinema is that a technology only
makes sense if it serves the
creative intent of the director,”
he concludes. “Setting new
boundaries only make sense if
the content needs to explore
those boundaries.”
Big Screen Experience
56 Executive Summary theibcdaily
Illuminating the future of cinema
Tom BertSenior Product Manager Digital Cinema, Barco
Region: Belgium
Interviewed by: Ian McMurray
“The day when the last lamp-based cinema projector
will be sold is very near”
Peter Kerckhoff straddles the
two worlds of telecoms and
media in his role as VP of
content at Deutsche Telekom,
and is very much at home in
both sectors as they increasingly
converge. “I essentially have a
hybrid role,” observes Kerckhoff.
“I have always crossed the
borders between media and
telcos; that’s where I currently
move. I feel very familiar with the
needs and growth paths of both
industries.”
Before joining Deutsche
Telekom in 2002, he developed
a thorough understanding of the
media world through his role as
Project Manager for Digital TV
and Co-lead for Business TV
at the Luxembourg-based RTL
Group. As he made clear to the
IBC Conference audience, he
has been able to bring those
experiences to the German
telco, where he is now in charge
of various content and media-
related growth businesses.
Today he heads the strategic
management of more than 350
content and media partnerships
at Deutsche Telekom, which
in turn has become a leading
aggregator of content services.
“We try to deal with the best
content partners available,” says
Kerckhoff, adding that Deutsche
Telekom is not yet a content
producer itself, and it currently
has no plans to become
one. At least, not
yet.
“I would say we have no fixed
plans but I can see the point of
time when we have to make a
decision on that,” he admits,
noting that such a decision
would have to be made in
the next one to two years.
“It’s not about copying
Netflix, for example,” he
adds. The emphasis would
be placed on finding a
product or service that
is suitable for a particular
region or market.
The challenge for now
is to identify those content
partners that have the best
chance of success. That is
certainly not something that
is always easy to predict,
and ultimately Deutsche
Telekom believes that there
will only be room for a few
very large players in future.
For now, the German telco
welcomes everyone, claims
Kerckhoff. “[However] we
need to have a slice of the
cake,” he adds, referring to the
ongoing discussion about how
content providers and telecoms
operators should manage
and share the cost of content
distribution.
Deutsche Telekom also keeps
an eye on the value
chains of the
top 10
Platform Futures
Bridge between telecoms and media
theibcdaily Executive Summary 57
to 20 telcos and cable operators
globally, in order to track their
content strategies, and how
they will mesh those with their
communications business.
Kerckhoff says the German
telco might not necessarily follow
the path of Liberty Global, which
has invested more money in
TV and film production, but he
certainly does not want to rule
out anything at this time.
The VP reveals he was
learning more at IBC about the
perspectives of international
telcos, finding out whether they
have already become a hybrid
telco and media business, or if
they are moving in that direction.
“How will they analyse and
manage the convergence of
media and telecoms? There is
no golden route to follow,” says
Kerckhoff. “I hope to learn from
others.”
Peter KerckhoffVP Content, Deutsche Telekom
Region: Germany
Interviewed by: Anne Morris
“There is no golden route
to follow”
Gidon Katz, the MD of Now
TV, spoke at the IBC Leaders’
Summit, in a session that
covered the many flavours of
OTT. Titled ‘Online Platforms
Evolve, Becoming (Closer to)
TV’, it begged the question,
‘What’s the USP, now?’ Katz
was teamed on the panel with
the heads of MUBI, Aspera,
and Amazon Europe, so what
did he get out of the session?
“The overall message was
that OTT is just a distribution
mechanism, a way of enabling
a different segment of
customers to access content in
different ways,” he says. “The
technological innovation is
triggering marketing innovation,
and that marketing freedom is
about targeting discrete groups
of consumers with propositions
that mean most to them.
“What Now TV is doing is
targeting the ‘pay lite’ audience
or the Freeview audience,
introducing them to pay-TV
content without the barriers
of a contract and installation,
and without the pricing barriers
that have traditionally blocked
people from getting pay-TV,”
he adds. “Sky and Now TV are
leveraging OTT as a way to
grow a market.”
Now TV is a sub set of an
extraordinary content library,
so does not get involved in
commissioning original content.
“Scripted drama is really the
vogue,” said Katz. “We have
access to incredible scripted
drama from The Walking Dead
to Westworld, to Game of
Thrones, so we believe we
punch our weight.”
Now TV has good
connections to the independent
sector via UK TV and C4. How
does it sit against Netflix?
“If they are marketing Jessica
Jones essentially as a zero
barrier entry point, and I am
marketing Game of Thrones,
we are both ploughing the
same furrow,” says Katz. “But
the difference between us and
Netflix, and us and Amazon,
is that they are targeting the
whole UK market for Sky and
Virgin customers, and we are
targeting the Freeview market.”
Looking to the segmentation
of the OTT market, does this
suggest the competitors Katz
knows at the high end will be
the same ones in five years
time?
“There will be strong
competitors, both from studio-
owned, direct-to-consumer
initiatives, like Disney Life, and
rival aggregation services.
There will also be lots and lots
of niche content offerings,” he
says. “OTT reduces the barrier
to entry, so there will be lots
more competition.”
How does big data feature in
the Katz plan?
“It is absolutely vital to us,”
he reveals. “It is critical to get
customers their content as
quickly as possible, so our
goal is to have segmented
and eventually personalised
screens. As a result we have
spent millions on what we are
calling a data lake.”
OTT does have problems, he
admits. “The big challenge for
all services is retention. If you
have a no contract proposition,
you do not retain customers as
long as you do if you have a
12-month contract. You need
to have the data that enables
you to target all your
different communication
channels.”
When it comes to new
technology, Now TV
serves a mainstream
audience – not early
technology adopters
– so Katz has specific
demands.
“I am particularly
interested
in encoding
technologies that
enable me to deliver
better picture quality
and lower bit rates,” he
explains. “Buffering is one of
the things holding OTT back.
We have a huge amount of
data that shows that buffering
and pictures that crash or
freeze are directly linked to
retention issues. Looking at
things that manage the CDM
network, improve encoding
and improve the bit rate
adaption are vital, so too are
hierarchical tools, ‘decisioning
technologies’ that sit on our big
data archive.
“The pace of change has
accelerated enormously,”
he adds. “I think the artist
and the engineer have to
get closer and closer. The
power of small groups of
entrepreneurs and people
highly motivated to change the
world is clearly increasing, and
those people need that mix of
creative people and
technologists.”
Leaders’ Summit
58 Executive Summary theibcdaily
Sending TV over the top
“The pace of change has accelerated enormously”
Gidon KatzManaging Director, Now TV (Sky)
Region: United Kingdom
Interviewed by: George Jarrett
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