creating an mso: viral emotions and the keys to social play, gdc china 2009

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www.xeodesign.com © 2008 XEODesign, Inc. XEODesign Putting Emotion into Play ® Creating an MSO: (Massively Social Online Games) Viral Emotions and the Keys to Social Play Nicole Lazzaro, President XEODesign, Inc. GDC China October 13, 2009 XEODesign Putting Emotion into Play ® Follow me on Twitter: @NicoleLazzaro Twitter: #gdcchina

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Creating an MSO: Viral Emotions and the Keys to Social PlayThere is more to social gaming than spamming your friends. Rather than play to the edges of a social network to increase viral distribution playing to the center deepens the connections between friends. The Keys to Social Play map out new forms of engagement that create tension and motivation through social interaction. These Keys structure social engagement (what we call People Fun) by giving players what they value the most: shared experiences and increased bonds between friends. Like micropayments there are nickels of time in peoples lives and a thirst to convert them into social capital. The biggest opportunity in multiplayer gaming is an MSO (massively social online game) that aggregates these into meaningful social experiences. Together we will explore social gaming from WOW, MAPLE STORY, PARKING WARS, to XEODesign's own iPhone games: TILT and TATTLETALZ.com.

TRANSCRIPT

Page 1: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

www.xeodesign.com© 2008 XEODesign, Inc.

XEODesignPutting Emotion into Play

®

Creating an MSO: (Massively Social Online Games)

Viral Emotions and the Keys to Social PlayNicole Lazzaro, President

XEODesign, Inc.

GDC China October 13, 2009

XEODesignPutting Emotion into Play

®

Follow me on Twitter: @NicoleLazzaro

Twitter: #gdcchina

Page 2: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

XEODesign

The 4 Keys to More Emotion

Winner Best Game 2007

Tilt the first iPhone accelerometer game

Page 3: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Massively Social Online Gameuse fun to drive social distribution

Page 4: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Imagine

Page 5: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

MSO’s Drive emotions through FMAFinal Score: Emotions that Drive Play PX Potential Score

MSO (8) MMO (5)

+ Adding Friends+ Spread viral + Social Calculus

Friends- Adding Friends Low

- Spread Low

- Social Calculus Low

+ Messaging Open+ Structure Casual- Feedback+ Personalize

Messages

- Messaging Closed

+ Structure Immersive

++ Feedback

- Personalize

+ Actions and States Unlimited Open

+ Asynchronous

- Replay (except email)

- Deepening Ties

Actions

- Actions and States Limited Closed+ Synchronous+ Replay- Deepening Ties

Page 6: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MSO Design Principles

Page 7: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

PXEmotion from Play

Page 8: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Vision: Gaming Together Bring people together

Games in 2020

Egypt: Mankala

Page 9: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Emotions from social play: People Fun - Rayman

Page 10: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Fish Tank1

Player Choice and Curiosity from Easy Fun

Page 11: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Fish Tank 3

Player Choice and Curiosity from Easy Fun

Page 12: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Fiero Curiosity

Relaxation3. Serious Fun: Creating Value

Amusement4. People Fun: Socialize

1. Hard Fun: Accomplishment 2. Easy Fun: Imagination

Page 13: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

CuriosityFiero

ExcitementRelaxation

Amusement

The 4 Fun KeysPaint Engagement w/ Verbs

Naches

Schadenfreude

Generosity

Coordinate Action

Inside/Outside Social GroupingTwitter

FacebookFlickr WikipediaBrain Age

Wonder

Surprise

FrustrationFocus Attention

Reward Accomplishment

Challenge and Mastery

Imagination

Express Values

Adventure

Discovery

Figure Out

Bejeweled

The Sims

Create Value

Basketball

Halo

Myst

Mob Wars

Who Has theBiggest Brain?

Farmville

Grand Theft Auto

Personalize

GrowNiche Interests

Hard Fun Easy Fun

Serious FunPeople Fun

Putting Emotion into PlayXEODesign

Page 14: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Diner Dash - emotions

NPC emotions as game mechanic - Diner Dash

Page 15: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

iPhone - Emotion ProfilePX Profile

Emotions create the iPhone experience

• Stroke• Share• Tap• Talk • Hold• Music

Emotions•Wonder•Curiosity•Friendship•Amusement

Page 16: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

The 4 Fun Keys30 emotions from gameplay

Hard FunFiero

People FunAmusement

Easy FunCuriosity

SeriousFunRelaxation

emotion < choice < mechanic > choice > emotion

whitepapers: xeodesign.com

Page 17: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

choices• goals • challenge• obstacles• strategy• power ups• puzzles• score• levels• monsters

feelings • fiero• frustration• boredom

modified from “Flow” Csikszentmihalyi

player choice rewards effort

Hard Fun: Mastery>FieroEasy Fun: Novelty>Curiosity

Page 18: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Hard Fun: Super Monkey Ball Challenge and mastery

Page 19: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

FieroLanguage of ChoiceQuickTime™ and aDV/DVCPRO - NTSC decompressor

are needed to see this picture.

Emotion from Hard Fun: Fiero \o/

Page 20: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

2. Easy Fun: Imagination Creates Curiositychoices novelty fills attention choices

• iconic situations• explore• experiment • fool around • role play• ambiguity • detail • fantasy • uniqueness

feelings• curiosity• surprise• wonder • awe

Page 21: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Easy Fun

Page 22: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Easy Fun

Page 23: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Easy Fun

Page 24: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Tilt: an adventure in 1.5 dimensions

Page 25: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Serious Fun: Brain Baths, Tap Tap RevolutionChange how you think, feel, and behave

Page 26: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Serious Fun: Motion X PokerCompletion Collection and Matching Mechanics

Page 27: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Competition People Fun

Page 28: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

People Fun

QuickTime™ and a decompressor

are needed to see this picture.

Page 29: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Wonder and ConnectionOcarina: Easy Fun and People Fun

Page 30: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009
Page 31: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Keys to Social Play4 Steps to Create Emotions that Drive MSO Viral Distribution

1. Gameplay Everyone

* Simple* Appealing* Participation

2. Social Features People Fun

* Social Emotions* Match PX Profile * Build Trust

3. Tilt Factor Increase # of Players

* Simple* Mobile * Frictionless

4. Monetization Free

* Social goods + services* Enhance gameplay* MTX 10% pay

PX

Page 32: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Keys to Social Play4 Steps to Create Emotions that Drive MSO Viral Distribution

1. Gameplay Everyone

* Simple* Appealing* Participation

PX

Page 33: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

1.GameplayEveryone

Page 34: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Simple and Short Games

A

B

Technology Adoption Curve

Number of players Mass Market

Diffusion of Innovation, Everett RogersCrossing the Chasm, Geoffrey Moore

Smaller, still tasty fish!

Time

The Social Web

15% 70% 15%

DICE 2007

Page 35: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Simple + Small = ViralKoi Pond

Page 36: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Appealing Fantasy

Area Under the Curve Matters

number of players

A B C

D

Type of Challenge

Wanna play?

DICE 2007

Page 37: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Participation is EasyPuzzle Pirates, LostZombies.com

Page 38: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009
Page 39: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MSO#1: Simple Appealing Participation

Page 40: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Keys to Social Play4 Steps to Create Emotions that Drive MSO Viral Distribution

PX

1. Gameplay Everyone

* Simple* Appealing* Participation

2. Social Features People Fun

* Social Emotions* Match PX Profile * Build Trust

Page 41: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

2.Social FeaturesSocial Emotions

More than Chat

Page 42: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

ROFL

Page 43: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

• Shared interests• Express values• Explore identities• Create bonds• Inside jokes

– Amusement

The Relationship is the Messagesocial tokens and shared experiences bring us closer

Page 44: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MSO: 3 Laws of Social Playfor viral social games (this is what we do know) this is what the play will look like

Friends Messages Actions

1. ConnectIt Takes 2

2. FeedbackDraw Circles

3. Social Tokens symbolic in nature that increases in value with use

stupid

shutup

dope

hotness

sloth

poke

pwn

share

link

frag

compare

Lazzaro GDC 2008

Page 45: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Personal Hype Quotient

Do you play “follow the leader” to increase your personal hype quotient? What would encourage idea exchange?

Page 46: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Twitter Features Targets Social Emotions

@ RT

DM

#gdc09

Page 47: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Match PX ProfileTop Facebook Apps

1: Slide Brand 21,410,050 11%

2: Top Friends 2 19,091,190 9%

3: Super Wall 18,918,652 8%

4: Bumper Sticker Footer 10,892,138 11%

5: (Lil) Green Patch 5,671,964 33%

• Friendship• Compare• Sending messages• Saving environment• Poker

Page 48: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

People Fun Feeling of being closer creates social fabric between people

TattleTalz.com

Winner Best Game 2008

Page 49: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Friendship ≠ Moneywhy social capital must die

• Like oil and water don’t give you $100 to drive me to the airport

• More give more have• Reverse interest• “Money is there for

when friendship cannot take care of it.” Jerry Michalski

Yes this is an ad!

How does he feel?

Page 50: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Blight

Serious Fun Emotions from Theme: Tilt

Page 51: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Blight

Serious Fun Emotions from Theme: Tilt

Page 52: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Mushroom Soil

Backgrounds with Emotions from 3 Keys: Tilt

Page 53: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Viral Distribution ties Social Mechanics and Global Play

and changes the real world

Page 54: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

People Fun: Pet SocietyGratitude, Schadenfreude, Naches

Rich choicesbetween players

CompetitionCooperationGiftingMentorship

Page 55: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

People Fun: Photo Tag

AmusementPersonalizeTeaseSocial Tokens

http://apps.facebook.com/supertagphotos/

Page 56: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Build Trust Between players and their friends

PX Mechanics• schadenfreude• gratitude• reciprocity• trust• embarrassment

Page 57: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

People Fun Emotionshow social bonds form during player experience (PX)

Choices• cooperate• compete• communicate• mentor• lead• perform• spectacle• characters• personalize

Emotions• schadenfreude• envy• love• gratitude• generosity• elevation• inspire• excite• ridicule• embarrass

PX Profile

Page 58: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

People Fun Emotionshow social bonds form during player experience (PX)

Choices• compete• gifting,

helping, forced grouping

• transparency, identity, risk, repeat interaction

• silliness, dancing*

Emotions• schadenfreude• gratitude• reciprocity

• trust

• embarrassment

PX Profile

*See Jane McGonigal’s GDC slides and Nintendo keynote on DSI camera games

Page 59: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

MMOMSO

Lazzaro GDC 2008

Page 60: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009
Page 61: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MSO#2: Social Emotions, Match PX Profile, Build Trust

Page 62: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Keys to Social Play4 Steps to Create Emotions that Drive MSO Viral Distribution

3. Tilt Factor Increase # of Players

* Simple* Mobile * Frictionless

PX

1. Gameplay Everyone

* Simple* Appealing* Participation

2. Social Features People Fun

* Social Emotions* Match PX Profile * Build Trust

Page 63: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

3.Tilt FactorIncrease # Players

Small simple social games

Page 64: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Tilt FactorMicrochannels

Page 65: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Simple

• 10 sprites• 2 web pages• 1 YouTube video• 1.5 dimensions• No buttons

• 250,000 visits

Page 66: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MobileOver the Shoulder

youtube.com/xeodesign

Tilt: an adventure in 1.5 dimensions

Page 67: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Frictionless: TattleTalzNumber of steps reduces gameplay, Twitter more viral than FB but less permanent

Login

1.Discover 2. Sample 3. Play 4. Invite 5.Convert 6. Retain

Invite

Accept

AddTTLAddTTL

Tweet #TTZ x2

Login for more points

invites

accept

actives

Your results may vary. ;)

free to play

pay

Facebook15 Individual invites6 steps

Twitter2 posts

1 step to playAlready tweeting

need trust

need feedback

15:2 (13%)

1:25 (2,500%)

1:200 (20,000%)player friend

6 stages of adoption for viral games

10%Move to next step

Page 68: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Funnel: Photo TagMore Clicks = Fewer Photos

Page 69: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009
Page 70: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MSO#3: Simple Mobile Frictionless

Page 71: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Keys to Social Play4 Steps to Create Emotions that Drive MSO Viral Distribution

3. Tilt Factor Increase # of Players

* Simple* Mobile * Frictionless

4. Monetization Free

* Social goods + services* Enhance gameplay* MTX 10% pay

PX

1. Gameplay Everyone

* Simple* Appealing* Participation

2. Social Features People Fun

* Social Emotions* Match PX Profile * Build Trust

Page 72: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

4. MonetizationFree to Play

Page 73: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Actions: Maple Storysocial interaction creates value

Page 74: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

MSO#4: Social Goods and Services, Enhance Gameplay, MTX 10%

Page 75: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Keys to Social Play4 Steps to Create Emotions that Drive MSO Viral Distribution

3. Tilt Factor Increase # of Players

* Simple* Mobile * Frictionless

4. Monetization Free

* Social goods + services* Enhance gameplay* MTX 10% pay

PX

Features to build now 1. Gameplay

Everyone* Simple* Appealing* Participation

2. Social Features People Fun

* Social Emotions* Match PX Profile * Build Trust

Page 76: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Imagine

Page 77: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Together

QuickTime™ and a decompressor

are needed to see this picture.

Page 78: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Fun with all 4 Keys

Hard Fun Easy Fun

Serious FunPeople Fun

Page 79: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

The 4 Fun KeysEveryone has fun playing

Hard FunFiero

People FunAmusement

Easy FunCuriosity

SeriousFunRelaxation

emotion < choice < mechanic > choice > emotion

whitepapers: xeodesign.com

Page 80: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

World at night

Page 81: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

World at night

QuickTime™ and a decompressor

are needed to see this picture.

Page 82: Creating an MSO: Viral Emotions and the Keys to Social Play, GDC China 2009

Tag! You’re it!Make your next game Massively Social and Online!

Nicole LazzaroEmail: [email protected]

Twitter: @NicoleLazzaro

White papers and slides:

xeodesign.comSlideshare.com/NicoleLazzaro

Coming Soon! TiltWorld.com