crashday pc manual gb

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ATARI UNITED KINGDOM LTD • Landmark House, Hammersmith Bridge Road • London W6 9EJ UNITED KINGDOM — ATARI NORDIC • Gunnebogatan 32, S- 16353, Spanga, • SWEDEN © 2005 Moon Byte Studios / Replay Studios GmbH. All rights reserved. Crashday is a trademark of Moon Byte Studios. Published and distributed under license from BIT PARK GmbH. 3546430121856

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Page 1: Crashday Pc Manual Gb

ATARI UNITED KINGDOM LTD • Landmark House, Hammersmith Bridge Road • London W6 9EJ UNITED KINGDOM — ATARI NORDIC • Gunnebogatan 32, S- 16353, Spanga, • SWEDEN© 2005 Moon Byte Studios / Replay Studios GmbH. All rights reserved. Crashday is a trademark of Moon Byte Studios.

Published and distributed under license from BIT PARK GmbH.

3546430121856

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5

TABLE O F CONTENTS

SET UP AND INSTALLATION...............6

SAVING AND LOADING ......................7

CONTROLS .......................................7

TODAY THERE ARE NO RULES ............8

MAIN MENU ......................................8

GAME MODES...................................9

HEAD UP DISPLAY ..........................12

PAUSE MENU..................................13

MULTIPLAYER .................................13

TRACK EDITOR ................................14

SVENSKA (QUICKSTART) ......................18

SUOMI (QUICKSTART) ..........................20

PORTUGUÊS (QUICKSTART)...................22

CREDITS ........................................24

TECHNICAL SUPPORT ....................26

WWW.ATARI.COM

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SETUP AND INSTALLATION

THE README FILE

Crashday has a ReadMe file where you can view both the LicenseAgreement and updated information about the game. We stronglyencourage you to read this file in order to benefit from changes madeafter this manual went to print.

To view this file, double-click on it in Crashday directory found on your harddrive (usually C:\Program Files\Atari\ Crashday). You can also view theReadMe file by first clicking on the Start button on your Windows®taskbar, then on Programs, then on Atari, then on Crashday, and then onthe ReadMe file.

INSTALLATION INSTRUCTIONS

1. Start Windows® 2000/XP.

2. Insert the Crashday disc into your CD-ROM drive.

3. If AutoPlay is enabled, a title screen should appear. If AutoPlay is notenabled, or the installation does not start automatically, click on the Startbutton on your Windows® taskbar, then on Run. Type D:\Setup andclick on OK. Note: If your CD-ROM drive is assigned to a letter otherthan D, substitute that letter.

4. Follow the remainder of the on-screen instructions to finish installingCrashday.

5. Once installation is complete, click on the Start button on theWindows® taskbar and choose Programs/Atari/ Crashday to start thegame.

Note: You must have the Crashday game disc in your CD-ROM drive to play.

Installation of DirectX®

Crashday requires DirectX® 9.0c or higher in order to run. If you do nothave DirectX® 9.0c or higher installed on your computer, click “Yes” whenasked if you would like to install it.

6

SAVING AND LOADING

Crashday has an autosave feature. The first time you start the game, aplayer profile will automatically be created. Saving will automatically bedone after winning an event. You can also create and choose more thanone profile.

CONTROLS

The following are the default controls in the game. The default keys can bechanged in the Options.

Accelerate up arrow Steer left left arrowSteer right right arrowBrake down arrowHandbrake SpacebarActivate Nitro VRecover Vehicle RFire Minigun BFire Missile NUse Horn HChange Camera CLook Back TabFreeze Camera Right ShiftTV Camera BackspaceSend Message XPlay next music track F1Player Name on/off F2Player List on/off F3Radar on/off F4Make Screenshot F5Long Chat Log on/off F6Exit Game/Menu Esc

7

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Today there are no rules...it's Crashday…

“They couldn’t wait to throw their hard-earned money at us. Crashdaybecame the highlight of the week in these guys’ humdrum everyday life.There was nothing, but nothing that couldn’t be turned into cash… Fan articles, videos, computer games for the kids… Even a dented fender couldbe sold for a couple of grand. It was unbelievable!”

“Interview with an unknown millionaire, Texas, December 2005”

MAIN MENU

Single Event (Single Player)

Select a game mode, the track anda car, to drive a single event againstcomputer opponents.

(See GAME MODES page 9)

Career Game (Single Player)

Make yourself a name in the famousCrashday driver’s league and unlockcars, tuning parts, tracks andmore…. (See CAREER GAMEpage 10)

Mini Games

Enjoy a collection of instant-action mini games.

(See MINI GAMES page 11)

Multiplayer

Play online or LAN matches against your friends.

(See MULTIPLAYER page 13)

Track Editor

Create your own tracks to share them with friends, play online or enjoythem yourself.

(See TRACK EDITOR page 14)

8 9

Replays

Join the Replay mode to view all your saved replays at any time, and enjoythe most spectacular matches again.

Options

Set up graphics, audio, controls or game options. This is also where youcan see the credits of the game.

GAME MODES

SOME SINGLE PLAYER OR CAREER TRACKS NEED TO BEUNLOCKED BEFORE YOU CAN DRIVE IT.

Stunt Show (Single or Team)

Gain highest score by performing stunts and stunt combos. You can gaineven higher score by performing stunt combos in a row. Watch yourCombo-Bar and combine combos before the Combo-Bar reaches its endto gain maximum score.

Wrecking Match (Single or Team)

Bring down your enemies by crashes, missiles or gun blast.

Race

Choose from three possibilities: Lap Race, Point-to-Point Race and KnockOut Race. Pass all the checkpoints on the track and be the first to finishthe race!

Hold the Flag (Single or Team)

Pick it up or steal it by ramming the flag carrier! Once you’re in possessionof the flag, drive through a targeted amount of marked checkpoints to bethe winner!

Bomb Run

With an armed bomb mounted on your car, survive as long as you can bydriving through all the Checkpoints. Be careful, as the minimum speed riseswith each passed checkpoint!

Pass the Bomb

Whoever finishes with the highest score wins! Get rid of the bomb mountedon your car by smashing into another vehicle. You receive 0 points if youget killed, 1 point if you avoid getting the bomb and survive. But if you lasthad the bomb before it blows up someone else’s car you’ll get 3 points!

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Test Drive

Take your car for a ride and freely roam around. You also can test your caror your created tracks as well as any single player or career tracks withoutany opponent or time limit.*Some single player or career tracks need to be unlocked before you can Test Drive it.

CAREER GAME

Want to have a career? You’ll start as an Amateur, and if you are goodenough, you may later join with the Professionals… To participate in theFinals, you’ll have to prove that you have the potential of being one of thesmartest Crashday drivers!

Between races you can purchase new cars, tuning parts and weaponsfrom the money you earn.

Career Home

Through this menu you will be able to see thecar you are currently driving with. This is theplace where you can check your rewards,money or respect gained, as well as yourcareer progress and racing statistics.

This is also where you can choose to drive thenext event, get to your garage or go to visit theshop to buy some more accessories for your car.

Drive Next Events

You are able to check what mode the upcoming Event will contain. (E.g.Stunt Show, Wrecking…)

The Crashday League is divided into three parts: Amateurs,Professionals and Finals. Each part is divided into Group A and B. EachGroup contains 4 Events.

The first three Events of Group A are not locked and are playable in anyorder. Event 4 of Group A is locked and has to be unlocked by winningthe first three events. Winning Event 4 will unlock Group B.

*Play any unlocked Event again and you will gain 1/5 of Respect points as wellas 1/4 of the money .

10 11

Your Garage

This is the place that shows you all cars you havepurchased in the career yet. Visit your garage tocheck your current car specs, and see how youcould improve its performance and visuals. Thegarage is the place where you can see your car,as well as change its colour, mount engine tunings, bumpers and vinyl bought in the shop(see below “Visit The Shop”). The stars at the bottom left of the screen show

the car's current Class going from Class “E”, worst, to Class “A”, best!

Visit The Shop

This is where you can buy other cars, wheels,better equipment and weapons (Minigun,Single and Double Missiles). The moreRespect points you gain, the more cars, betterparts and tunings you can buy. You can sell cars and car parts as well, particularly if you want to buy a better car andneed a little bit of extra cash…*New cars and items are only unlocked with a certain number of Respect Points earned!

MINI GAMES

Here is a collection of instant minigames, just choose what you feel likedoing today!

Long Jump All is said: jump as far as you can!

Vehicle BlastLove pyrotechnics? Reach the rampbefore your car blows up, jump as faras possible and watch the firework!

Checkpoint ChasePass as many Checkpoints as possible within two minutes.*You can unlock Long Jump II, Vehicle Blast II and Checkpoint Chase II by finishing the Amateur, Professional and final division of the Career Game.

*Use your nitro and air-steering wisely to improve your minigame results

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HEAD UP DISPLAY

Several elements appear on any game HUD independent of the race moderunning:

Radar

Through the radar display, you’ll see useful information:

Flag symbol (during “Hold The Flag” Mode).

Checkpoint symbol.

Armed Bomb symbol.

Car symbol.

Opponent Information

Each opponent's information displayed is:• Player name • Car and team colour• Energy • Specific information depending on the game mode such as scores,

number of wrecks etc..

12 13

PAUSE MENU

Press the Esc key anytime during thegame to bring up the Pause Menu.

Resume: Continue the event.

Retry: Restart the event from thebeginning.

View Controls: Look at the currentcontrol keys.

Abort Event: Exit the event and goback to the Game menu.

Multiplayer Game (Client)

Press the Esc key anytime during the game to bring up the Pause Menu.

Resume: Continue the event

Retry: Restart the event from the beginning. (Host Only)

Vote for Restart: If more than half of all players vote within a certain timean automatic restart will be performed

Vote for Race End: If more than half of all players vote within a certaintime the race will end automatically

View Controls: Display the current control settings

Leave Event: Leave the multiplayer game and return to the Game Browser

Abort event: End the race and go back to the Lobby (Host Only)

* When the host aborts the event, the current race ends and all players go backto the lobby.

* In multiplayer mode you can’t pause (freeze) the Game. The game keeps running in the Background .

1 Afterburner indicator 2 Speedometer (mph)3 Odometer4 Missile ammunition5 Minigun ammunition6 Car State7 Radar8 Team blue9 Team red 10 Team Score11 Combo Score12 Time left for the next Stunt13 List of all the consecutive

stunts done

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MULTIPLAYER

This mode allows you to play LAN orInternet games. (Remember to checkyour Firewall as it is often a cause oftrouble.)

Join Existing Game

Player is able to choose between the following:

Join an existing Internet or LAN Game from the Browser

Refresh the Browser List

Filters to modify several game rules and browser options

Find by Name searches for hidden Hosts on Master Server

Find by IP searches for a Host's IP address (e.g. xxx.xxx.xxx.xxx )

By selecting a Host, a Player joins the hosted game and enters the RaceLobby. In the Race Lobby, the Player is able to choose his/her car and carspecifications

*You can only join races that are not in progress!

Start New Game

Player is able to host a game and candetermine the Host's settings bychoosing the following:

Game Type: chooses between Publicand Hidden Internet and LAN

Public Internet: Host is visible topublic in Browser list

Hidden Internet: In the Browser List,Host is only visible to those knowing Host's name.

LAN: Connect several machines and play in local area network. You canalso determine a password, amount of players (max 8) and Host's lan-guage.

Start Host : This will open the Race Lobby.

14 15

Network SettingsYou can configure Network Settings

� When you are behind a router and hosting a game, you mustset up port forwarding in order for other players to connect tothe game using "Find by IP". In your router software, set theport you have selected for server port in the network settingsscreen to be forwarded to your internal network IP address.Have other clients connect to the IP address of the router.

TRACK EDITOR

Editor Menu

You can create a new track or load /save tracks you created.You also can resize the track’s dimen-sions, or add a Height Map andchange its elevation intensity.Go to the Settings menu if you wantto determine the track’s game modesand change of daytime as well as thebackground horizon.

Track Editing

The Track Editor allows full creationand editing of maps and all trackpieces are available from the beginning!* You can not edit career tracks!* To load career tracks unlock them in thecareer game!

Tiles Mode

Editor switches to Tile Mode. It allows you to build the track’s environment,and select between several tile sets (e.g. Roads, Country Roads…)

Build a Tile

Allows you to place selected tile on the map.

Erase a Tile

Allows you to erase tiles.

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Object Mode

Editor switches to ObjectMode. It allows you to placeDynamic Objects. You canchoose between light andheavy objects, and areallowed to place a maxamount of 200 DynamicObjects per map.

Adds a Dynamic Object

Erases a Dynamic Object

Edits a Dynamic Object

Checkpoint Mode

Editor switches toCheckpoint Mode, andallows you to placeCheckpoints on the map.

You are able to manually change the order of all placed Checkpoints.

Adds a new Checkpoint.

Erases a Checkpoint.

16 17

©2005 Moon Byte Studios / Replay Studios GmbH. All rights reserved. Crashday is atrademark of Moon Byte Studios.

Published and distributed under license from BIT PARK GmbH.

Track Editor Keyboard Shortcuts:

quick save V

test drive the track Return

choose last/next tile-set Q or E

choose last/next tile A or D

choose sub mode in current mode W

erase tiles (bulldoze) S

mirror a tile Ctrl

place tiles left Mouse button

rotate tiles right Mouse button

zoom in/out Mouse wheel

open the editor menu Esc

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18 19

SVENSKA (QUICKSTART)

INSTALLATION

FILEN VIKTIGT

Crashday har en Viktigt-fil (ReadMe) i vilken du kan läsa både licensavtalet och ny information om spelet. Vi rekommenderar att du nogaläser den här filen för att notera eventuella ändringar som har tillkommitefter att instruktionsboken gick i tryck.

Du visar den här filen genom att dubbelklicka på den i katalogenCrashday på datorns hårddisk (vanligtvis C:\Program Files\Atari\Crashday). Du kan även visa Viktigt-filen genom att klicka påStartknappen på Windows® aktivitetsfält, följt av Program, Atari,Crashday och Viktigt-filen.

INSTALLATIONSANVISNINGAR

1. Starta Windows® 2000/XP.

2. Sätt in skivan Crashday i CD-ROM-läsaren.

3. En titelskärm visas om automatisk uppspelning är aktiverad. Om automatisk uppspelning inte aktiveras eller om installationen inte startarautomatiskt, klickar du på Startknappen på Windows® aktivitetsfält ochdärefter på Kör. Skriv D:\Setup och klicka på OK. Obs: Om CD-ROM-läsaren har en annan enhetsbokstav än D, skriver du den bokstaven istället.

4. Följ resten av anvisningarna på skärmen för att slutföra installationen avCrashday.

5. När installationen är slutförd klickar du på Startknappen på Windows®aktivitetsfält och väljer Program/Atari/Crashday för att starta spelet.

Obs: Crashday-skivan måste ligga i CD-ROM-läsaren för att du ska kunna spela.

Installation av DirectX®

Crashday kräver DirectX® 9.0c eller senare för att kunna köra. Om du intehar DirectX® 9.0c eller senare installerat på datorn, klickar du på Yes närdu tillfrågas om du vill installera det.

SPARA OCH LADDA

Crashday har en autosparfunktion. En spelarprofil skapas första gången du startar spelet. Spelet sparasautomatiskt när du vinner en tävling. Du kan även skapa och välja mer änen profil.

KONTROLLER

Nedan anges spelets standardkontroller. Standardtangenterna kan ändrasunder Options (Alternativ).

Accelerera uppilStyr vänster vänsterpilStyr höger högerpil Bromsa nerpilHandbromsa BlankstegAktivera nitro VBärga bil RAvfyra minikanon BAvfyra missil NAnvänd tuta HByt kamera CTitta bakåt TabbFrys kamera Höger SkiftTV-kamera BackstegSänd meddelande XSpela nästa musikspår F1Spelarnamn på/av F2Spelarlista på/av F3Radar på/av F4Skapa skärmbild F5Lång chatlogg på/av F6Lämna spel/Meny Esc

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20 21

SUOMI (QUICKSTART)

ASETUKSET JA ASENNUS

README-TIEDOSTO

Crashday-peliin liittyy ReadMe-tiedosto, joka sisältää sekä käyt-töoikeussopimuksen että viimeisimmät tiedot pelistä. On erittäinsuositeltavaa lukea tämä tiedosto, jotta voit hyötyä muutoksista, joita ontehty sen jälkeen, kun tämä opas on mennyt painoon.

Voit avata tiedoston kaksoisnapsauttamalla sitä kiintolevyn Crashday-hakemistossa (yleensä C:\Program Files\Atari\ Crashday). Voit avataReadMe-tiedoston myös napsauttamalla Käynnistä-painikettaWindowsin® tehtäväpalkilla ja valitsemalla sitten Ohjelmat, Atari,Crashday ja lopuksi ReadMe-tiedoston.

ASENNUSOHJEET

1. Käynnistä Windows® 2000/XP.

2. Aseta Crashday-levy CD-ROM-asemaan.

3. Jos automaattinen käynnistys on käytössä, näytölle tulee otsikkoruutu.Jos automaattinen käynnistys ei ole käytössä tai asennus ei käynnistyautomaattisesti, napsauta Windowsin® tehtäväpalkin Käynnistä-painiket-ta ja valitse Suorita. Kirjoita D:\Setup ja napsauta OK-painiketta.Huomaa: Jos CD-ROM-aseman kirjain on jokin muu kuin D, käytä sitäD:n sijasta.

4. Päätä Crashday-pelin asennus seuraamalla näytölle tulevia ohjeita.

5. Kun asennus on valmis, napsauta Windowsin® tehtäväpalkin Käynnistä-painiketta ja käynnistä peli valitsemalla Ohjelmat/Atari/Crashday.

Huomaa: Voit pelata vain, jos Crashday-levy on CD-ROM-asemassa

DirectX®:n asennus

Crashday edellyttää DirectX® 9.0c:tä tai uudempaa versiota. Jostietokoneelle ei ole asennettu vähintään DirectX® 9.0c, valitse Kyllä, kunasennusohjelma kysyy, haluatko asentaa sen.

TALLENTAMINEN JA LATAAMINEN

Crashday käyttää automaattista tallennusta: Kun käynnistät pelin ensimmäistä kertaa, luodaan pelaajaprofiili automaattisesti. Voitollisentapahtuman jälkeen tilanne tallennetaan automaattisesti. Voit myös luodauseita profiileja ja valita niistä.

OHJAIMET

Seuraavat ovat pelin oletusnäppäinkomennot. Voit muuttaa oletusnäppäimiävalitsemalla Options (Asetukset).

Kiihdytä ylänuoliOhjaa vasemmalle vasen nuoliOhjaa oikealle oikea nuoliJarruta alanuoliKäsijarru SanaväliAktivoi Nitro VHanki ajoneuvo takaisin RTulita pienoisaseella (Minigun) BAmmu ohjus NKäytä äänitorvea HVaihda kameraa CKatso taakse SarkainPysäytä kamera Oikea vaihtoTV-kamera AskelpalautinLähetä viesti XSoita seuraava musiikkiraita F1Pelaajan nimi käytössä/pois F2Pelaajaluettelo käytössä/pois F3Tutka käytössä/pois F4Tee ruutukuva F5Pitkä keskusteluloki käytössä/pois F6Lopeta peli/sulje valikko Esc

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22 23

PORTUGUÊS (QUICKSTART)

CONFIGURACAO E INSTALACAO

O FICHEIRO README

O Crashday tem um ficheiro ReadMe onde podes consultar o Acordo deUtilização e informação actualizada sobre o jogo. Recomendamos vivamente que leias este ficheiro para poderes beneficiar das alteraçõesefectuadas depois de o manual ter sido impresso.

Para veres este ficheiro, faz um duplo-clique na directoria Crashday queencontrarás no teu disco rígido (usualmente em C:\Programas Files\Atari\Crashday). Também podes ver o ficheiro ReadMe clicando primeiro nobotão Start na tua barra de tarefas do Windows®, depois em Programas,em seguida em Atari, depois em Crashday, e finalmente no ficheiroReadMe.

INSTRUÇÕES DE INSTALAÇÃO

1. Inicia o Windows® 2000/XP.

2. Introduz o CD-ROM do Crachday na tua unidade de CD-ROM.

3. Se o AutoPlay estiver activado, deverá aparecer um ecrã do título. Se o AutoPlay não estiver activado, ou se a instalação não começar automaticamente, clica no botão Start na barra de tarefas do teuWindows®, depois em Executar. Escreve D:\Setup e clica em OK.Nota: Se a tua unidade de CD-ROM tiver atribuída uma letra diferentede D, substitui essa letra.

4. Segue as restantes instruções do ecrã para concluíres a instalação doCrashday.

4. Logo que a instalação esteja completa, clica no botão Start na barra detarefas do Windows® e escolhe Programas/ Atari/ Crashday paracomeçares o jogo.

Nota: Para jogares, terás que ter o disco de jogo do Crashday na tuaunidade de CD-ROM.

Instalação do DirectX®

O Crashday necessita do DirectX® 9.0c ou superior para funcionar. Senão tens o DirectX® 9.0c ou superior instalado no teu computador, clicaem “Yes” quando te for perguntado se o queres instalar.

GUARDAR E CARREGAR

O Crashday tem uma funcionalidade de gravação automática. A primeiravez que jogares o jogo, será criado automaticamente um perfil de jogador.A gravação será feita automaticamente sempre que venceres um evento.Podes também criar e escolher mais do que um perfil.

COMANDOS

Os comandos que se seguem são aquele que estão pré-definidos para ojogo. As teclas pré-definidas podem ser alteradas nas Opções.

Acelerar seta para cima Conduzir para a esquerda seta para a esquerda Conduzir para a direita seta para a direitaTravar seta para baixo Travão de mão Barra de espaçosActivar o Nitro VRecuperar o Veículo RDisparar a Mini-arma BDisparar o Míssil NUsar a buzina HMudar a Câmara COlhar para trás TabCongelar a Câmara Shift DireitoCâmara de TV BackspaceEnviar mensagem XReproduzir a faixa de música seguinte F1Nome de jogador ligado/desligado F2Lista de Jogadores ligada/desligada F3Radar ligado/desligado F4Tirar fotografia do ecrã F5Registo de Conversa longa ligado/desligado F6Sair do Jogo/ Menu Esc

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REPLAY STUDIOS & MOONBYTE

REPUBLISHING TEAM

Rebecka Pernered Republishing Director

Sébastien Chaudat Republishing Manager

Christophe ManquantRepublishing Producer

Ludovic Bony Localisation Manager

Chrystèle Dozoul Localisation Project Manager

Didier Flipo Localisation Technical Consultant

Caroline Fauchille Printed Materials Manager

Jennifer Clark Printed Materials Project Manager

Vincent HattenbergerCopy Writer

MANUFACTURING / SUPPLY CHAIN

Alain Fourcaud Director Supply Chain

Fanny Giroud/Mike Shaw/Jean Grenouiller/ Elise Pierrel Manufacturing Coordinators

GAME EVALUATION TEAM

Jocelyn Cioffi / JY Lapasset Evaluation & Consulting

QUALITY ASSURANCE TEAM

Lewis Glover Quality Director

Carine Mawart Quality Control Project Manager

Lisa Charman Certification Project Manager

Sophie Wibaux Product Planning Project Manager

Philippe Louvet Engineering Services Manager

Stéphane Entéric Engineering Services Expert

Pascal Guillen Engineering Services Expert

24

MARKETING TEAM

Cyril Voiron European Marketing Director

Mathieu Brossette European Marketing Group Manager

Gregory Feuz Euorean Marketing Assistant

Renaud Marin European Web Manager

John Tyrrell European Communications Manager

Alistair HatchEuropean Communications Executive

SPECIAL THANKS TO :

Graeme Struthers

Markus Windelen

Jason @RelQ

Enzyme

Nicolas Belin

CREDITS

25

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The PEGI age rating system:

Age Rating categories:Les catégoriesde tranche d’âge:

Content Descriptors:Description du contenu:

For further information about the Pan European Game Information (PEGI) rating system please visit:

Pour de plus amples informations concernant l’évaluation du système d’informationde jeu Pan Européen (PEGI), vous pouvez consulter:

Para obtener más información sobre el sistema de calificación de juegos (PEGI),por favor visite:

Per ulteriori informazioni sul sistema europeo di valutazione delle informazioni delgioco (PEGI) vi preghiamo di visitare:

Für weitere Informationen über das europäische Spiel-Informationen Bewertungs-System (PEGI) besuchen Sie bitte:

http://www.pegi.info

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BAD LANGUAGELA FAMILIARITÉDE LANGAGE

DISCRIMINATIONLA DISCRIMINATION

DRUGSLES DROGUES

FEARLA PEUR

SEXUAL CONTENTLE CONTENU SEXUEL

VIOLENCELA VIOLENCE

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