compsci 6 5.1 primitive types primitive types (base types) built-in data types; native to most...

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CompSci 6 5.1 Primitive Types Primitive Types (base types) Built-in data types; native to most hardware Note: not objects (will use mostly first four) boolean (1bit) int (4 bytes) double (8 bytes) char (2 bytes) Constants/Literals (by example): boolean f = false; int i = 32769; double d = 0.333333; char c = ’x’; byte (1 byte = 8 bits) short (2 bytes) long (8 bytes) float (4 bytes) byte b = 33; short s = 21; long l = 289L; float = 3.141592F;

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Page 1: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.1

Primitive Types Primitive Types (base types)

Built-in data types; native to most hardware Note: not objects (will use mostly first four)

boolean (1bit)int (4 bytes)double (8 bytes)char (2 bytes) Constants/Literals (by example):boolean f = false;

int i = 32769;

double d = 0.333333;

char c = ’x’;

byte (1 byte = 8 bits)short (2 bytes)

long (8 bytes)

float (4 bytes)

byte b = 33;short s = 21;long l = 289L;float = 3.141592F;

Page 2: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.2

Named Constants Probably should name most constants

Should have no “Magic Numbers” in program By convention, use all caps in the identifier

Use the final keyword Keeps you from accidentally changing value;

final boolean CORRECT = true;

final int SQUAD_SIZE = 12;

final double MIN_GPA = 2.5;

final char FAIL = ’F’;

final String AUTHOR = ”Dietolf Ramm”;

Note Constants provided by Java: (from API)

Math.PI, Math.E, Integer.MAX_VALUE

Page 3: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.3

Arithmetic Operators Arithmetic

o +, -, *, /, % (remainder or mod) Increment/Decrement

o e.g., k++, k-- , ++k, --k Logical (results in boolean value)

o <, <=, ==, !=, >=, >o Used only for numbers except == and !=o For boolean only: !, &&, ||

String Concatenationo “I’m “ + 19 + “ years old and live in “ + city

Assignmento variable = expressiono variable op= expressiono ( shorthand for: variable = variable op expression )

Page 4: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.4

Operators Arithmetic

+, -, *, /, % (remainder or mod) Work for both integers and reals Except watch / and % for integers

o What is 13/5 ? 13%5 ? 3/5 ? 3%5 ? Increment/Decrement

e.g., k++, k–- o Written ask++; not k = k++; !!

Can write code like k = 3 * p++ - m / 5; Usually not a good idea: confuses. Use a

separate line for increment of p.

Page 5: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.5

Operator Precedence Determines order of operation

For arithmetic, matches grammar school learningo multiplication and division before addition and

subtractiono what is the value of 4.0 + 5.0 / 9.0 * 27.0 ?o (what is the value for the integer version?)

Parentheses override precedence rules (and don’t do harm when not needed)

For equal precedence (e.g., * and /) work strictly left to right

except for assignment and prefix operations which work right to left

Some of the operators, grouped from high to low:++ --, * / %, + -, < <= > >=, == !=, &&, ||, = op=

Page 6: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.6

Operators Combining Assignment and Arithmetic

variable op= expression ( shorthand for: variable = variable op expression )

Thus the following lines contain equivalent statements

k = k – 1; k -= 1; k--;

q = q * r; q *= r;

s = s / 2; s /= 2;

Page 7: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.7

Assignment (Familiar by now)

x = 13.3;

k = k + 7;

area = 2.0 * Math.PI * radius * radius; Vocalize as “gets” or “becomes” Don’t use “equals”: Not Equality

Casting: (type)int k = 3; double t;

t = k; // OK, No information lostint m; double s = 3.5;

m = s; // ILLEGAL, information lost (accidentally?)

m = (int) s; // OK, information lost – intent shown

Page 8: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.8

Casting Implicit Casting

Types on two sides of operator differ (int and double) or (double and int)

Promotes calculation double Can cascade down the expression Compare the following two lines;tempC = 5 / 9 * (tempF + 40) – 40;

tempF = 9.0 / 5 * (tempC + 40) – 40; Try for 212OF or 100OC

Page 9: CompSci 6 5.1 Primitive Types  Primitive Types (base types)  Built-in data types; native to most hardware  Note: not objects (will use mostly first

CompSci 6 5.9

The Math class Contains useful static methods

static means the method does not operate on an object

Use class name (Math) rather than object name when using the dot operator.

Contains common math functions Look up Math class in Java API Use of some common methodsdouble x = Math.sqrt(y) * Math.cos(theta);

long j = Math.round(3.8 * Math.pow(h, n));