comdex informatics practices, class 11
TRANSCRIPT
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Designed as per the new CBSE syllabus of "Informatics Practices", Class 11
Presents text in a concise and easy-to-understand language to learn the basic concepts of application
development
About the Book
Key Features
ÜInternational style text in full color
ÜConcepts in easy-to-understand language as per the latest CBSE syllabus
ÜStep-by-step approach, supplemented by figures and callouts
ÜMore emphasis on practical aspects of application development
ÜLearning aids including definitions, extra bytes, explanatory figures, code explanations, advanced
organizers, notes, activity, and practical application
ÜCheat sheet at the end of each chapter which provides a brief recap of the concepts discussed in the
chapter
ÜSolved and unsolved questions - both formative and summative
ÜLatest sample papers as per the CBSE guidelines
ÜThree-stage learning system (Book + CD)
ÜCD that contains interactive simulations for each chapter
ISBN: 978-93-5004-243-4 | Pages: 680 | Price: 399/- w/CD | Author: Vikas Gupta`
Wiley - Ratna Sagar SeriesWiley - Ratna Sagar Series
/Onlineresources /Onlinerescen /Onlinerescen
“Includes a supplementary booklet containing following topics as per CBSE 2014 Syllabus”
Introduction to Computer Hardware Programming Guidelines in Java
GUI Application Development in Java
using IDE - I
Introduction to Computer Software GUI Application Development in Java
using IDE - II
GUI Programming using IDE Introduction to Relational Database
Management System (RDBMS)
GUI Application Development in Java
using IDE - III Getting Familiar with MySQL RDBMS
Working with SQL Queries
Introduction to Java Programming Working with Methods in Java
Functions in MySQL
Working with DDL and DML
Statements in MySQL
Control Statements in Java
Programming
Exploring Classes and Objects in Java IT Applications
qThe Nested Loops
qDefinition of Computer qComparison of Loops qStylistic Guidelines
qFunctioning of a Computer qJump Statements qFeatures of a Good Program
qStrengths and Weaknesses of qProgram Development Stages
Computer qRobustness
qTypes of Computers qSwing in Java qTypes of Errors
qInput, Output, and Memory qCreation of GUI Programs qException Handling
Devices qContainers in Java qProblem Solving Approaches and
qCommunication Bus qUse of HTML in Swing Techniques
qPorts Components qDebugging
qMemory Cards qButtons in Java qProgram Verification
qProgram Testing
qTypes of Software qDocumentation
qSystem Threats and Security qGUI Controls and Containers for qProgram Maintenance
Simple Output
qControls for Obtaining InputqJAVA Fundamentals
qDescribing Focus in JAVAqRapid Application Development qDefinition and Concepts of DBMS
(RAD) qDialog Boxes in JAVA qDatabase Abstraction
qIntroduction to the NetBeans IDE qChooser Components in JAVA qData Models in DBMS
SwingqJAVA GUI Toolkit qThe Relational Model
qJAVA Object Naming Conventions qComparisons of Data Models
qSetting Properties
qList Type ControlsqComponents, Events, and qHistory of MySQL
qWorking with the List ControlListeners qFeatures of MySQL
qWorking with Combo BoxesqCreating a Project Using the qHow to start MySQL?
NetBeans IDE’S GUI Builder qTables in JAVA qMySQL and SQL
qWorking with Some Basic qMenu Fundamentals
Controls qUsing a Toolbar Control qElements of MySQL SQL
qSQL Commands Syntax
qJava Character Set qBasics of Methods qCreating a Database
qJava Tokens qMethod Definition in JAVA qQueries Formation
qData Types and Variables qDescribing Use of the void
qText Interaction in GUIs Keyword qTypes of MySQL Functions
qConstants in Java qAccessing/Invoking a Method in a
ProgramqOperators in Java
qCall By Value (Pass by Value)qExpressions in Java qDatabases in MySQLqCall By Reference (Pass by qStatements in Java qCreating Tables
Reference)qConcepts of Classes and Objects qData Integrity through qReturning from a Method ConstraintsqScope of Data or Variables in a qManipulating Data with DML
ProgramqBasic Programming Constructs CommandsqConstructors in JAVAqSelection Statements qMore DDL Commands
qIteration Statements
qClass as Composite DatatypeqParts of a Loop qE- GovernanceqClass as User-Define TypeqThe For Loop qE-BusinessqCreation of ObjectsqThe While Loop qE – LearningqHow to Use Objects?qThe Do-While Loop and more....
Table of Contents
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Dreamtech Press
Extensively Reviewed by CBSE Classroom Teachers
Ü Introduction to Computer Hardware: New topics include the importance of primary memory and the memory
units, which are used to store data/program instructions.
Ü Introduction to Computer Software: New topics include special-purpose software, such as financial
accounting software, reservation software, and payroll software.
Chapter 1:
Chapter 2: