classic, universal character roles. an archetype is kind of like a general “type,” a basic...

10
ARCHETYPE S Classic, Universal Character Roles

Upload: abigayle-york

Post on 23-Dec-2015

212 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

ARCHETYPESClassic, Universal Character Roles

Page 2: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

What’s an ARCHETYPE?

•An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes. There are seven major archetypes…

Page 3: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

Wait… so how do we get SO MANY characters out of just seven types?

• Characters can be blended, having qualities of more than one archetype at once.

• There are many specialized sub-archetypes under each major category. (Think about the shadow/villain character type, for instance. There are infinite ways in which a character can fit that particular role.)

• Archetypes only describe the basic frame of a character’s nature. There’s lots of room for customization.

Page 4: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

1. The HERO• The essence of the hero is not bravery or

nobility, but self-sacrifice. The hero must pay a price to obtain his or her goal.

The hero's journey during a story is a path from the ego, the self, to a new identity. The hero must learn in order to grow and succeed.

Page 5: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

2. The HERALD

The herald announces the challenge which begins the hero on his story journey.

May not be a person; it can be an event or force.

Page 6: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

3. The SHADOW• The shadow is the worthy opponent with

whom the hero must struggle. Can be a character, a group/force, or even a part of the hero’s own self.

• Is often evil, but may not be, as long as it’s a force that the hero struggles against.

Page 7: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

4. The MENTORThe mentor aids or trains the hero, representing the wiser and more godlike qualities within us.

The mentor equips the hero by giving him gifts which are important in his quest.

Page 8: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

5. Threshold GuardianThe first obstacle, guards the gateway to the Special World. May be a lesser villain, henchman, or neutral character.Tests the hero's bravery and worthiness to show that the journey will not be easy.

Page 9: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

6. The SHAPESHIFTER

• The shapeshifter changes role or personality, often in significant ways, and is hard to understand. The shapeshifter's alliances and loyalty are uncertain. This keeps the hero off guard.

Page 10: Classic, Universal Character Roles. An archetype is kind of like a general “type,” a basic blueprint for a character. Each one has specific attributes

7. The TRICKSTER• The Trickster is a humorous mischief

maker. He/she provides the comedy relief that a story often needs to offset heavy dramatic tension.