charismatic hero - d20modern
TRANSCRIPT
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8/19/2019 Charismatic Hero - d20modern
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Charismatic Hero
LevelProficiency
Bonus Features
1 +2 Charm, Inspiration (d6)
2 +2 Favor
3 +2 Advanced Class
4 +2 Ability core Improvement
! +3 Inspiration (d"), Font o# Inspiration
6 +3 Ability core Improvement
$ +3 Advanced Class #eat%re
" +3 Ability core Improvement
& +4 Inspiration (d1'), Favor (2 %ses)
1' +4 Advanced Class #eat%re
11 +4 Captivate
12 +4 Ability core Improvement
13 +! Inspiration (d12)
14 +! Ability core Improvement
1! +! Advanced Class #eat%re
16 +! Ability core Improvement
1$ +6 Favor (3 %ses)
1" +6 Advanced Class #eat%re
1& +6 Ability core Improvement2' +6 %perior Inspiration
Class Features
As a charismatic hero, yo% ain the #olloin class #eat%res*
Hit Points
Hit Dice: 1d6 per charismatic hero level
Hit Points at 1st Level: 6 + yo%r Constit%tion modi#ier
Hit Points at Higher Levels: 1d6 (or 4) + yo%r Constit%tion modi#ier per charismatic hero level
a#ter 1st
Proficiencies
Armor: iht armor
Weapons: imple eapons, personal #irearms
Tools: Choose any to types o# vehicles or tools
aving Thro!s: Charisma and one other o# yo%r choice
"ills: Choose to #rom Animal andlin, -eception, istory, Insiht, Intimidation,
.er#ormance, and .ers%asion
Charm At 1st level, yo% can %se an action to try and charm a creat%re* /he creat%re m%st have an
Intellience score o# at least 6, and be able to see and hear yo%* /he creat%re m%st ma0e a
isdom savin thro ith a -C o# " + yo%r pro#iciency bon%s + yo%r Charisma modi#ier* n a
#ailed save, the taret is charmed* /he taret can repeat the savin thro at the end o# each o#
its t%rns to attempt to end the e##ect* I# the creat%res savin thro is s%ccess#%l, it is imm%ne to
this ability #or 24 ho%rs*
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8/19/2019 Charismatic Hero - d20modern
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#nspiration
o% can inspire others thro%h stirrin ords* /o do so, yo% %se a bon%s action on yo%r t%rn to
choose one creat%re other than yo%rsel# ithin 6' #eet o# yo% ho can hear yo%* /hat creat%re
ains one Inspiration die, a d6*
nce ithin the ne5t 1' min%tes, the creat%re can roll the die and add the n%mber rolled
to one ability chec0, attac0 roll, or savin thro it ma0es* /he creat%re can ait %ntil a#ter it rollsthe d2' be#ore decidin to %se the Inspiration die, b%t m%st decide be#ore the 7 says hether
the roll s%cceeds or #ails* nce the Inspiration die is rolled, it is lost* A creat%re can have only
one Inspiration die at a time*
o% can %se this #eat%re a n%mber o# times e8%al to yo%r Charisma modi#ier (a minim%m
o# once)* o% reain any e5pended %ses hen yo% #inish a lon rest*
o%r Inspiration die chanes hen yo% reach certain levels in this class* /he die
becomes a d" at !th level, a d1' at &th level, and a d12 at 13th level*
Favor
9einnin at 2nd level, yo% have the ability to call in a #avor* /he #avor can be %sed to ain
important in#ormation, ac8%ire the loan o# e8%ipment or doc%ments, or receive some other minor
#orm o# assistance* /he ame 7aster has the riht to re#%se a #avor, b%t in that case the %se o#
this ability is not e5pended*
o% m%st complete a lon rest be#ore yo% can %se this ability aain*
Font of #nspiration
9einnin hen yo% reach !th level, yo% reain all o# yo%r e5pended %ses o# Inspiration hen
yo% #inish a short or lon rest*
Captivate
tartin at 11th level, hen yo% %se yo%r Charm ability s%ccess#%lly, yo% can choose the renderthe creat%re %naare o# its s%rro%ndins hile yo% contin%e to hold its attention* /his e##ect
ends hen it s%cceeds at a savin thro aainst yo%r Charm ability*
o% m%st complete a short or lon rest be#ore yo% can %se this ability aain*
uperior #nspiration
At 2'th level, hen yo% roll initiative and have no %ses o# Inspiration le#t, yo% reain one %se*