chapter 8 abstract data types and subprograms. what is computer science? one more definition of...

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Chapter 8 Abstract Data Types and Subprograms

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Chapter 8

Abstract Data Types and Subprograms

What is Computer Science?

• One More Definition of Computer Science:

“Computer Science is the Automation of Abstractions” – anonymous

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More Simply Stated…

• Data• Instructions

• Data organization and Algorithm affect each other

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Chapter Goals

• What is an Abstract Data Type?

• Concept of “The Separation of Interface from Implementation”

• array-based implementation • linked implementation

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More Chapter Goals

Some Specific Common Abstract Data Types• arrays and lists• stacks and queues• binary trees and binary search trees• Graphs

Common Algorithms that Operate on these ADT’s• Tree Searches• Traveling Salesman Problem, etc

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Abstract Data Types

Abstract data type A composite data type containing:•Data in a particular organization•Operations (algorithms) to operate on that data

Remember the most powerful tool for managing complexity?

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Abstract Data Types

Abstract data type The goals are to:1)Reduce complexity thru abstraction2)Organize our data into various kinds of containers3)Think about our problem in terms of data and the operations (algorithms) that are done to them

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Why do We Need ADT’s?

8Very DIFFICULT to write this without ADT’s

Why do We Need ADT’s?

9Almost IMPOSSIBLE to write this without ADT’s

Stacks

All operations occur at the

top

Stacks

Stack An abstract data type in which accesses are made at only one end

– LIFO, which stands for Last In First Out

– The insert is called Push and the delete is called Pop

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Name some everydaystructures that are stacks

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Stacks

WHILE (more data)

Read value

Push(myStack, value)

WHILE (NOT IsEmpty(myStack))

Pop(myStack, value)

Write value

Hand simulate this algorithm

Queues

All operations occur at the

front and back

QueuesQueue An abstract data type in which items are entered at one end and removed from the other end

– FIFO, for “First In First Out”

•EnQue: Get in line at rear

•Deque: Get served at front

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Queues

WHILE (more data)

Read value

Enque(myQueue, value)

WHILE (NOT IsEmpty(myQueue))

Deque(myQueue, value)

Write value

Hand simulate this algorithm

Stacks and Queues(using a Linked Implementation)

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Stack and queue visualized as linked structures

Implementation: What’s Inside?

There are several ways to implement any ADT

2 Common implementations use:1)An Array2)Linked Nodes

Here, we are concerned with the details inside the ADT

(Building the car instead of Driving the car)

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ADT Implementations

Array-based implementationItems are in an array, physically next to each other in memory

Linked-based implementationItems are not next to each other in memory, instead each item points to the next item

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Did you ever play treasure hunt, a game in which each clue

told you where to go to get the next clue?

Array-Based Implementations

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Linked Implementations

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Algorithm for Playing Solitaire

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WHILE (deck not empty)

Pop the deckStack

Check for Aces

While (There are playStacks to check)

If(can place card)

Push card onto playStack

Else

push card onto usedStack

Does implementation matter at this point?

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“Logical Level”

The algorithm that uses the list does not need to

know how it is implemented

We have written algorithms using a stack, a

queue, and a list without ever knowing the

internal workings of the operations on these

containers

Trees

Can represent more complex relationships between data

Trees

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Root node

Node with two children

Node with right child

Leaf node

Node with left childWhat is the unique path to the node containing

5? 9? 7? …

Why Trees?

• Some real-world data is tree-like– Geneology Family trees– Management Hierarchies– File Systems (Folders etc)

• Treeses are easy to search

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Binary Search Trees

Binary search treeEach “sub-tree” has the following property(s):

1.All sub-trees on one side are greater2.All sub-tress on the other side are smaller

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Binary Search Tree

27Figure 8.7 A binary search tree

Each nodeis the root

of a subtreemade up ofits left and

right children

Prove that thistree is a BST

Binary Search Tree(A Look at Implementation Details)

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Trees and Recursion

Like Mona Lisa,Trees have repeating

patterns at smaller levels

Recursive Binary Search Algorithm

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Boolean BinSearch(node, item) If (node is null)

item does not existElse

If (item < node)BinSearch(node.leftchild, item)

Else BinSearch(node.rightchild, item)

Binary Search Tree

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Another Binary Search Tree

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Building Binary Search Tree

Insert(tree, item)

IF (tree is null)

Put item in tree

ELSE

IF (item < info(tree))

Insert (left(tree), item)

ELSE

Insert (right(tree), item)

Graphs

Can represent more complex relationships between data

Graphs

Graph A set of nodes and a set of edges that relate the nodes to each otherUndirected graph Edges have no directionDirected graph (Digraph) Each edge has a direction (arrowhead)Weighted GraphEdges have values

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Graphs

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Figure 8.10Examples of graphs

Graphs

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Figure 8.10Examples of graphs

Graphs

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Figure 8.10Examples of graphs

Common Graph Algorithms

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•Traveling salesman problemFinding the cheapest or shortest path through several cities

•Internet data routing algorithms•Family tree software•Neural Nets (An Artificial Intelligence technique)

Graph Algorithms

A Depth-First Searching Algorithm--Given a starting vertex and an ending vertex, we can develop an algorithm that finds a path from startVertex to endVertex

This is called a depth-first search because we start at a given vertex and go to the deepest branch and exploring as far down one path before taking alternative choices at earlier branches

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Depth First Search(startVertex, endVertex)Set found to FALSEPush(myStack, startVertex)WHILE (NOT IsEmpty(myStack) AND NOT found)

Pop(myStack, tempVertex)IF (tempVertex equals endVertex)

Write endVertexSet found to TRUE

ELSE IF (tempVertex not visited)Write tempVertexPush all unvisited vertexes adjacent with tempVertexMark tempVertex as visited

IF (found)Write "Path has been printed"

ELSEWrite "Path does not exist")

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Can we get from Austin to Washington?

Figure 8.11 Using a stack to store the routes

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Can we get from Austin to Washington?

Figure 8.12, The depth-first search

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Breadth-First Search

What if we want to answer the question of how to get from City X to City Y with the fewest number of airline stops? A Breadth-First Search answers this question A Breadth-First Search examines all of the vertices adjacent with startVertex before looking at those adjacent with those adjacent to these verticesA Breadth-First Search uses a queue, not a stack, to answer this above question Why??

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Breadth First Search(startVertex, endVertex)

Set found to FALSE

Enque(myQueue, startVertex)

WHILE (NOT IsEmpty(myQueue) AND NOT found)

Deque(myQueue, tempVertex)

IF (tempVertex equals endVertex)

Write endVertex

Set found to TRUE

ELSE IF (tempVertex not visited)

Write tempVertex

Enque all unvisited vertexes adjacent with tempVertex

Mark tempVertex as visited

IF (found)

Write "Path has been printed"

ELSE

Write "Path does not exist"

How can I get from Austin to Washington in the fewest number of stops?

Figure 8.13 Using a queue to store the routes

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Breadth-First Search Traveling from Austin to Washington, DC

Figure 8.14, The Breadth-First Search

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