chapter 7 review number 73 this method shows how to find the direction by adding the vector. you...
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![Page 1: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/1.jpg)
Chapter 7 review
Number 73
This method shows how to find the direction by adding the vector.You will use the laws of sines and cosines.
To view this show, right click on screen and select “full screen”.
![Page 2: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/2.jpg)
Draw the picture
80o
310o
![Page 3: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/3.jpg)
Place the vectors so that they have the same starting point.
80o
![Page 4: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/4.jpg)
Find the angle between the vectors.
80o
40o
10o
40 + 10 = 50o
![Page 5: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/5.jpg)
Draw a parallelogram.
80o
40o
10o
![Page 6: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/6.jpg)
Let’s make the picture bigger and find all the angles.
50o
50o
The sum of the angles is 360o.
360 – 50 – 50 2
= 130o
130o
130oRemember:Opposite angle are equal.
![Page 7: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/7.jpg)
Label the sides and draw the resultant.
50o
50o
130o
20
160
20
160
R
130o
Remember:Opposite sides are equal.
Notice that the resultant creates two triangles
![Page 8: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/8.jpg)
Let’s look at one triangle and use the law of cosines to find the length of the
resultant.
130o
160
20
R
r2 = 1602 + 202 – 2(160)(20) cos 130o
r = 174
c2 = a2 + b2 – 2ab cos
r = the length of the resultant.
![Page 9: Chapter 7 review Number 73 This method shows how to find the direction by adding the vector. You will use the laws of sines and cosines. To view this show,](https://reader036.vdocuments.mx/reader036/viewer/2022072014/56649e875503460f94b8a364/html5/thumbnails/9.jpg)
Find the drift angle.
130o
160
20
R
20sin x
174sin 130o
r = 174
x
=
x = 5o
The plane is off course by 5o.
Therefore it is traveling at a direction of 85o.